Files
DarkflameServer/dCommon
Aaron Kimbrell 9f390958f5 fix(zone): scenes of version 30-32 zone files are numbered like the client
Zone files before version 33 have no scene IDs. The client gives each
scene its index in the file as its ID, -1 past 255, with layer 0
(LuzReader::ReadScenes, 1.10.64, via the LWOSceneID from the loop
index); the reader left every such scene at ID 0, so a zone with several
scenes had them all collide on one ID.

The version 30 zones on disk have one scene each, so what they read is
unchanged.

Check in game: nothing to check on live worlds (all are version 36+).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 08:36:35 -05:00
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