DarkflameServer/dGame
2022-03-30 21:33:25 -07:00
..
dBehaviors implement jetpack behavior and remove hardcoded jetpacks (#411) 2022-01-24 14:02:56 -08:00
dComponents clarified variable names, used encapsulation 2022-03-30 21:33:25 -07:00
dEntity Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dGameMessages changed serialized value to old 2022-03-30 20:32:59 -07:00
dInventory Added Bat Lord Full Set Bonus (#375) 2022-01-14 13:46:41 +01:00
dMission Shortened reputation update 2022-03-30 20:31:23 -07:00
dUtilities Remove ability for gmlevel 0 to use /playanim (#391) 2022-03-29 13:06:28 -07:00
Character.cpp Moved retroactive flag check to Character.cpp 2022-01-19 17:34:53 -08:00
Character.h Moved retroactive flag check to Character.cpp 2022-01-19 17:34:53 -08:00
Entity.cpp Implementing and Fixing All Racing Achievements (#366) 2022-02-05 12:28:17 +01:00
Entity.h Changes asked for by Wincent 2021-12-11 13:57:15 +00:00
EntityManager.cpp Implementing and Fixing All Racing Achievements (#366) 2022-02-05 12:28:17 +01:00
EntityManager.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
LeaderboardManager.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
LeaderboardManager.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Player.cpp patched coin exploit 2021-12-11 13:21:00 +00:00
Player.h patched coin exploit 2021-12-11 13:21:00 +00:00
TeamManager.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
TeamManager.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
TradingManager.cpp Updated variable names 2021-12-23 18:48:08 -08:00
TradingManager.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
User.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
User.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
UserManager.cpp fixed incorrect variable name 2022-03-24 17:51:21 -07:00
UserManager.h Changed pants query and removed extra comments 2022-03-24 00:30:52 -07:00