DarkflameServer/dScripts
David Markowitz 68a5cc1d89 Use better API terminology for radii
- SetProximityRadius just calls AddProximityRadius so its clear what is going on.
- created struct BoxDimensions for clear reading of what the floats are
2023-06-17 02:01:42 -07:00
..
02_server Use better API terminology for radii 2023-06-17 02:01:42 -07:00
ai Organize Entity header 2023-06-16 01:56:02 -07:00
client Replace all auto with auto* 2023-06-09 01:27:05 -07:00
EquipmentScripts Merge from upstream 2023-06-16 02:01:01 -07:00
EquipmentTriggers Organize Entity header 2023-06-16 01:56:02 -07:00
zone Fix typing of some player flag variables (#1067) 2023-05-06 13:32:26 -05:00
ActivityManager.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
ActivityManager.h format codebase 2022-07-28 08:39:57 -05:00
BaseConsoleTeleportServer.cpp Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup 2023-05-13 16:16:58 -07:00
BaseConsoleTeleportServer.h format codebase 2022-07-28 08:39:57 -05:00
BasePropertyServer.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
BasePropertyServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseRandomServer.cpp format codebase 2022-07-28 08:39:57 -05:00
BaseRandomServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseSurvivalServer.cpp Organize Entity header 2023-06-16 01:56:02 -07:00
BaseSurvivalServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseWavesGenericEnemy.cpp format codebase 2022-07-28 08:39:57 -05:00
BaseWavesGenericEnemy.h format codebase 2022-07-28 08:39:57 -05:00
BaseWavesServer.cpp Organize Entity header 2023-06-16 01:56:02 -07:00
BaseWavesServer.h format codebase 2022-07-28 08:39:57 -05:00
ChooseYourDestinationNsToNt.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ChooseYourDestinationNsToNt.h format codebase 2022-07-28 08:39:57 -05:00
CMakeLists.txt doesnt compile 2023-06-12 15:32:46 -07:00
CppScripts.cpp doesnt compile 2023-06-12 15:32:46 -07:00
CppScripts.h Another consistency pass 2023-06-16 01:01:13 -07:00
Darkitect.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
Darkitect.h Optimize scripts for faster compilation (#597) 2022-07-04 23:00:10 -07:00
NPCAddRemoveItem.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
NPCAddRemoveItem.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NtFactionSpyServer.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
NtFactionSpyServer.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ScriptedPowerupSpawner.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
ScriptedPowerupSpawner.h format codebase 2022-07-28 08:39:57 -05:00
SpawnPetBaseServer.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
SpawnPetBaseServer.h format codebase 2022-07-28 08:39:57 -05:00