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DarkflameServer/dZoneManager
History
David Markowitz 600f0974e7 Increase height because Nexus Tower is tall
2023-08-06 16:06:12 -07:00
..
CMakeLists.txt
Add path height correction on world load
2023-08-06 15:41:38 -07:00
dZMCommon.h
format codebase
2022-07-28 08:39:57 -05:00
dZoneManager.cpp
refactor: Vendor inventory loading (#1163)
2023-08-03 05:51:52 -05:00
dZoneManager.h
Move dZoneManager to game namespace (#1143)
2023-07-17 17:55:33 -05:00
Level.cpp
Move dZoneManager to game namespace (#1143)
2023-07-17 17:55:33 -05:00
Level.h
Remove unused problematic code (#1115)
2023-06-16 23:30:28 -05:00
LUTriggers.h
foot race player flag fix (#1125)
2023-06-23 08:50:15 -05:00
Spawner.cpp
Move dZoneManager to game namespace (#1143)
2023-07-17 17:55:33 -05:00
Spawner.h
Implement some more trigger event calls and command handlers (#989)
2023-03-25 05:26:39 -05:00
WorldConfig.h
Eliminate WorldConfig Magic Numbers
2023-01-01 05:20:03 -08:00
Zone.cpp
Increase height because Nexus Tower is tall
2023-08-06 16:06:12 -07:00
Zone.h
fix: read and store the zone transition width properly (#1169)
2023-07-30 23:49:43 -07:00
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