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https://github.com/DarkflameUniverse/DarkflameServer.git
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91c0c1fcfb
* Split out LUTriggers into it's own component * some cleanup * fix debug log * use emplace and tryParse * slight refactor to make the work on startup rather than at runtime Also TODO's for getting targets via all the possible methods * address feedback |
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.. | ||
BrickDatabase.cpp | ||
BrickDatabase.h | ||
CMakeLists.txt | ||
GUID.cpp | ||
GUID.h | ||
Loot.cpp | ||
Loot.h | ||
Mail.cpp | ||
Mail.h | ||
Preconditions.cpp | ||
Preconditions.h | ||
SlashCommandHandler.cpp | ||
SlashCommandHandler.h | ||
VanityUtilities.cpp | ||
VanityUtilities.h |