.. |
BaseCombatAIComponent.cpp
|
delta compression fixes (#937)
|
2023-01-03 11:22:04 -06:00 |
BaseCombatAIComponent.h
|
delta compression fixes (#937)
|
2023-01-03 11:22:04 -06:00 |
BouncerComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BouncerComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BuffComponent.cpp
|
Use new logic for applying speed changes in ApplyBuff (#919)
|
2022-12-24 00:49:31 -08:00 |
BuffComponent.h
|
Add Remove Buff Behavior and patch infinite use Imagination Backpack(#845)
|
2022-11-27 16:40:14 -08:00 |
BuildBorderComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BuildBorderComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
CharacterComponent.cpp
|
add 1261 to the disable landing animation switch case (#819)
|
2022-11-05 19:09:39 -05:00 |
CharacterComponent.h
|
Mounts v2 (#726)
|
2022-09-02 13:49:19 -05:00 |
CMakeLists.txt
|
Player forced movement component (#672)
|
2022-07-24 13:25:10 -05:00 |
Component.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
Component.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ControllablePhysicsComponent.cpp
|
Add speedbase readling and writing to the level prograssion component and impli proper character versions for fixes (#856)
|
2022-12-19 13:45:50 -06:00 |
ControllablePhysicsComponent.h
|
Add speedbase readling and writing to the level prograssion component and impli proper character versions for fixes (#856)
|
2022-12-19 13:45:50 -06:00 |
DestroyableComponent.cpp
|
Update DarkInspirationBehavior.cpp (#897)
|
2022-12-23 18:05:30 -08:00 |
DestroyableComponent.h
|
Implement the Imaginite Backpack and Shard armor scripts (#886)
|
2022-12-21 14:33:41 -08:00 |
InventoryComponent.cpp
|
Update DarkInspirationBehavior.cpp (#897)
|
2022-12-23 18:05:30 -08:00 |
InventoryComponent.h
|
Update DarkInspirationBehavior.cpp (#897)
|
2022-12-23 18:05:30 -08:00 |
LevelProgressionComponent.cpp
|
Add speedbase readling and writing to the level prograssion component and impli proper character versions for fixes (#856)
|
2022-12-19 13:45:50 -06:00 |
LevelProgressionComponent.h
|
Add speedbase readling and writing to the level prograssion component and impli proper character versions for fixes (#856)
|
2022-12-19 13:45:50 -06:00 |
LUPExhibitComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
LUPExhibitComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
MissionComponent.cpp
|
Fix missions re-ordering on reload (#686)
|
2022-07-30 20:56:21 -07:00 |
MissionComponent.h
|
Fix missions re-ordering on reload (#686)
|
2022-07-30 20:56:21 -07:00 |
MissionOfferComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
MissionOfferComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ModelComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ModelComponent.h
|
Fix Model Component Serialization (#655)
|
2022-07-19 16:51:35 -05:00 |
ModuleAssemblyComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ModuleAssemblyComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
MovementAIComponent.cpp
|
Add Delete Inventory Slash Command (#865)
|
2022-12-18 09:46:04 -06:00 |
MovementAIComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
MovingPlatformComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
MovingPlatformComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
PetComponent.cpp
|
delta compression fixes (#937)
|
2023-01-03 11:22:04 -06:00 |
PetComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
PhantomPhysicsComponent.cpp
|
Fix death planes (#735)
|
2022-08-16 22:28:50 -05:00 |
PhantomPhysicsComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
PlayerForcedMovementComponent.cpp
|
delta compression fixes (#937)
|
2023-01-03 11:22:04 -06:00 |
PlayerForcedMovementComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
PossessableComponent.cpp
|
Add change idle flags behavior and GM (#871)
|
2022-12-16 15:24:13 -06:00 |
PossessableComponent.h
|
Add change idle flags behavior and GM (#871)
|
2022-12-16 15:24:13 -06:00 |
PossessorComponent.cpp
|
Mounts v2 (#726)
|
2022-09-02 13:49:19 -05:00 |
PossessorComponent.h
|
Mounts v2 (#726)
|
2022-09-02 13:49:19 -05:00 |
PropertyComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
PropertyComponent.h
|
Public release of the DLU server code!
|
2021-12-05 18:54:36 +01:00 |
PropertyEntranceComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
PropertyEntranceComponent.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
PropertyManagementComponent.cpp
|
Add Delete Inventory Slash Command (#865)
|
2022-12-18 09:46:04 -06:00 |
PropertyManagementComponent.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
PropertyVendorComponent.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
PropertyVendorComponent.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
ProximityMonitorComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ProximityMonitorComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
RacingControlComponent.cpp
|
Fix racing spawn positions (#913)
|
2022-12-22 05:16:18 -08:00 |
RacingControlComponent.h
|
Fix racing spawn positions (#913)
|
2022-12-22 05:16:18 -08:00 |
RailActivatorComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
RailActivatorComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
RebuildComponent.cpp
|
Qb team credit (#912)
|
2022-12-22 07:24:59 -06:00 |
RebuildComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
RenderComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
RenderComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
RigidbodyPhantomPhysicsComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
RigidbodyPhantomPhysicsComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
RocketLaunchLupComponent.cpp
|
remove cdclient include
|
2022-05-17 10:20:36 -05:00 |
RocketLaunchLupComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
RocketLaunchpadControlComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
RocketLaunchpadControlComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ScriptedActivityComponent.cpp
|
Fix lobbies (#901)
|
2022-12-20 15:20:44 -06:00 |
ScriptedActivityComponent.h
|
Add support to reload the config (#868)
|
2022-12-04 16:25:58 -06:00 |
ShootingGalleryComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ShootingGalleryComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SimplePhysicsComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SimplePhysicsComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SkillComponent.cpp
|
Serialize target with GameMessageStartSkill (#933)
|
2022-12-31 03:56:30 -08:00 |
SkillComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SoundTriggerComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SoundTriggerComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SwitchComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SwitchComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
VehiclePhysicsComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
VehiclePhysicsComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
VendorComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
VendorComponent.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |