DarkflameServer/dGame/dUtilities
David Markowitz 080a833144
Convert BrickDatabase to namespace (#1142)
* Convert BrickDatabase to namespace

This did not need to be a class.

* Fix linker errors

* convert to anonymous namespace

so the cache is unmodifiable outside the brickcache

* Move to lower scope level and remove log
2023-07-17 17:55:25 -05:00
..
BrickDatabase.cpp Convert BrickDatabase to namespace (#1142) 2023-07-17 17:55:25 -05:00
BrickDatabase.h Convert BrickDatabase to namespace (#1142) 2023-07-17 17:55:25 -05:00
CMakeLists.txt Remove GameConfig (#874) 2023-01-06 23:21:40 -06:00
GUID.cpp format codebase 2022-07-28 08:39:57 -05:00
GUID.h format codebase 2022-07-28 08:39:57 -05:00
Loot.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
Loot.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
Mail.cpp Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
Mail.h format codebase 2022-07-28 08:39:57 -05:00
Preconditions.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
Preconditions.h convert to unix line endings 2022-08-05 22:01:59 -05:00
SlashCommandHandler.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
SlashCommandHandler.h Removed some hardcoded logic for racing (#1075) 2023-05-08 04:38:08 -05:00
VanityUtilities.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
VanityUtilities.h Add ldf controlls to vanity npc tools 2023-01-11 01:10:14 -06:00