DarkflameServer/dGame
2024-09-08 17:40:32 +02:00
..
dBehaviors Added upgrades 2024-06-02 15:43:35 +02:00
dComponents Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
dEntity fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
dGameMessages Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
dInventory Refactor damage calculations and add additional modifiers 2024-07-06 00:02:30 +02:00
dMission Add reputation as a repeatable mission reward (#1590) 2024-05-22 16:35:45 -07:00
dPropertyBehaviors fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
dUtilities Refactor damage calculations and add additional modifiers 2024-07-06 00:02:30 +02:00
AdditionalEntityData.cpp Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
AdditionalEntityData.h Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
AdditionalItemData.cpp Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
AdditionalItemData.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
Character.cpp remove usage of xmldoc as a ptr (#1538) 2024-04-08 15:13:49 -05:00
Character.h remove usage of xmldoc as a ptr (#1538) 2024-04-08 15:13:49 -05:00
CMakeLists.txt Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
Entity.cpp Updated how upgrade adds skills 2024-06-08 17:31:22 +02:00
Entity.h Updated how upgrade adds skills 2024-06-08 17:31:22 +02:00
EntityManager.cpp Refactor and combat changes 2024-06-02 09:53:56 +02:00
EntityManager.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
EntityTemplate.cpp Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
EntityTemplate.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
json.hpp Refactor and combat changes 2024-06-02 09:53:56 +02:00
LeaderboardManager.cpp chore: Convert LeaderboardManager to use BitStream refs (#1469) 2024-02-26 23:25:45 -06:00
LeaderboardManager.h chore: Convert LeaderboardManager to use BitStream refs (#1469) 2024-02-26 23:25:45 -06:00
Lookup.cpp Updated how upgrade adds skills 2024-06-08 17:31:22 +02:00
Lookup.h Updated how upgrade adds skills 2024-06-08 17:31:22 +02:00
ModifierCategory.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
ModifierInstance.cpp Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
ModifierInstance.h Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
ModifierName.cpp Refactor and combat changes 2024-06-02 09:53:56 +02:00
ModifierName.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
ModifierNameTemplate.cpp Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
ModifierNameTemplate.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
ModifierNameType.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
ModifierOperator.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
ModifierRarity.cpp Refactor and combat changes 2024-06-02 09:53:56 +02:00
ModifierRarity.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
ModifierScale.cpp Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
ModifierScale.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
ModifierTemplate.cpp Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
ModifierTemplate.h Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
ModifierType.cpp Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
ModifierType.h Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
NejlikaData.cpp Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
NejlikaData.h Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
NejlikaHelpers.cpp Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
NejlikaHelpers.h Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
NejlikaHooks.cpp Local work 2024-09-08 17:40:32 +02:00
NejlikaHooks.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
PlayerManager.cpp Refactor and combat changes 2024-06-02 09:53:56 +02:00
PlayerManager.h Refactor and combat changes 2024-06-02 09:53:56 +02:00
TeamManager.cpp Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TeamManager.h Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TradingManager.cpp close trade window (#1457) 2024-02-11 21:00:39 -06:00
TradingManager.h close trade window (#1457) 2024-02-11 21:00:39 -06:00
TriggerParameters.h Refactor damage calculations and add additional modifiers 2024-07-06 00:02:30 +02:00
UpgradeEffect.cpp Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
UpgradeEffect.h Local work 2024-09-08 17:40:32 +02:00
UpgradeTemplate.cpp Refactor damage calculations and add additional modifiers 2024-07-06 00:02:30 +02:00
UpgradeTemplate.h Refactor damage calculations and add additional modifiers 2024-07-06 00:02:30 +02:00
UpgradeTriggerCondition.h Refactor damage calculations and add additional modifiers 2024-07-06 00:02:30 +02:00
UpgradeTriggerType.h Updated how skills and upgrades work, more gui stuff 2024-07-17 20:59:11 +02:00
User.cpp fix: general crashes (#1336) 2023-12-16 12:27:06 -06:00
User.h fix: make include paths consistent (#1390) 2024-01-05 06:33:52 -06:00
UserManager.cpp Updated how upgrade adds skills 2024-06-08 17:31:22 +02:00
UserManager.h refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00