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dBehaviors
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Added upgrades
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2024-06-02 15:43:35 +02:00 |
dComponents
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
dEntity
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fix: Dissolve more CMake dependencies (#1387)
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2024-03-05 20:13:24 -06:00 |
dGameMessages
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
dInventory
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Refactor damage calculations and add additional modifiers
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2024-07-06 00:02:30 +02:00 |
dMission
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Add reputation as a repeatable mission reward (#1590)
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2024-05-22 16:35:45 -07:00 |
dPropertyBehaviors
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fix: Dissolve more CMake dependencies (#1387)
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2024-03-05 20:13:24 -06:00 |
dUtilities
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Refactor damage calculations and add additional modifiers
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2024-07-06 00:02:30 +02:00 |
AdditionalEntityData.cpp
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
AdditionalEntityData.h
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
AdditionalItemData.cpp
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
AdditionalItemData.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
Character.cpp
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remove usage of xmldoc as a ptr (#1538)
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2024-04-08 15:13:49 -05:00 |
Character.h
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remove usage of xmldoc as a ptr (#1538)
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2024-04-08 15:13:49 -05:00 |
CMakeLists.txt
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
Entity.cpp
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Updated how upgrade adds skills
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2024-06-08 17:31:22 +02:00 |
Entity.h
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Updated how upgrade adds skills
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2024-06-08 17:31:22 +02:00 |
EntityManager.cpp
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
EntityManager.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
EntityTemplate.cpp
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
EntityTemplate.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
json.hpp
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
LeaderboardManager.cpp
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chore: Convert LeaderboardManager to use BitStream refs (#1469)
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2024-02-26 23:25:45 -06:00 |
LeaderboardManager.h
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chore: Convert LeaderboardManager to use BitStream refs (#1469)
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2024-02-26 23:25:45 -06:00 |
Lookup.cpp
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Updated how upgrade adds skills
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2024-06-08 17:31:22 +02:00 |
Lookup.h
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Updated how upgrade adds skills
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2024-06-08 17:31:22 +02:00 |
ModifierCategory.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
ModifierInstance.cpp
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
ModifierInstance.h
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
ModifierName.cpp
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
ModifierName.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
ModifierNameTemplate.cpp
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
ModifierNameTemplate.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
ModifierNameType.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
ModifierOperator.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
ModifierRarity.cpp
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
ModifierRarity.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
ModifierScale.cpp
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
ModifierScale.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
ModifierTemplate.cpp
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
ModifierTemplate.h
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
ModifierType.cpp
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
ModifierType.h
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
NejlikaData.cpp
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
NejlikaData.h
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
NejlikaHelpers.cpp
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
NejlikaHelpers.h
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
NejlikaHooks.cpp
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Local work
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2024-09-08 17:40:32 +02:00 |
NejlikaHooks.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
PlayerManager.cpp
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
PlayerManager.h
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Refactor and combat changes
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2024-06-02 09:53:56 +02:00 |
TeamManager.cpp
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Teams: Default team loot to ffa (#1224)
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2023-10-18 09:18:22 -05:00 |
TeamManager.h
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Teams: Default team loot to ffa (#1224)
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2023-10-18 09:18:22 -05:00 |
TradingManager.cpp
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close trade window (#1457)
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2024-02-11 21:00:39 -06:00 |
TradingManager.h
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close trade window (#1457)
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2024-02-11 21:00:39 -06:00 |
TriggerParameters.h
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Refactor damage calculations and add additional modifiers
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2024-07-06 00:02:30 +02:00 |
UpgradeEffect.cpp
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
UpgradeEffect.h
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Local work
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2024-09-08 17:40:32 +02:00 |
UpgradeTemplate.cpp
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Refactor damage calculations and add additional modifiers
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2024-07-06 00:02:30 +02:00 |
UpgradeTemplate.h
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Refactor damage calculations and add additional modifiers
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2024-07-06 00:02:30 +02:00 |
UpgradeTriggerCondition.h
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Refactor damage calculations and add additional modifiers
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2024-07-06 00:02:30 +02:00 |
UpgradeTriggerType.h
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Updated how skills and upgrades work, more gui stuff
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2024-07-17 20:59:11 +02:00 |
User.cpp
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fix: general crashes (#1336)
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2023-12-16 12:27:06 -06:00 |
User.h
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fix: make include paths consistent (#1390)
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2024-01-05 06:33:52 -06:00 |
UserManager.cpp
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Updated how upgrade adds skills
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2024-06-08 17:31:22 +02:00 |
UserManager.h
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refactor: Database abstraction and organization of files (#1274)
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2023-11-17 18:47:18 -06:00 |