DarkflameServer/dGame/UpgradeTriggerCondition.h

19 lines
170 B
C++

#pragma once
#include <cstdint>
namespace nejlika
{
enum class UpgradeTriggerCondition
{
None,
Unarmed,
Melee,
TwoHanded,
Shield,
PrimaryAbility,
UseSkill
};
}