DarkflameServer/dGame
David Markowitz 623da4bed9 Entity: Add missing destroyable case
Adds a missing edge case on the client where you may have the is_smashable flag set, but dont actually have a destroyable component.  In this case you should create only a destroyable component and add it to the component and serialize it last after all other data.  We also needed to add the set_faction var reading and setting as this is how Oliver Sudden actually gets their faction since they have no actual information in the database, it is all stored in ldf keys.

Tested that Oliver Sudden no longer logs Unable to unserialize logs when serialized or constructed.
2023-10-19 03:25:13 -07:00
..
dBehaviors refactor: re-write AOE, add FilterTargets, Update TacArc Reading (#1035) 2023-10-09 15:18:51 -05:00
dComponents Destroyable: Fix animated deaths (#1227) 2023-10-18 09:17:57 -05:00
dEntity format codebase 2022-07-28 08:39:57 -05:00
dGameMessages PhantomPhysics: Fix gravity (#1221) 2023-10-16 07:55:57 -05:00
dInventory perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
dMission Revert: Fix wisp lee mission 2023-10-08 23:23:14 -07:00
dPropertyBehaviors Refactor: Amf3 implementation (#998) 2023-05-13 17:22:00 -05:00
dUtilities perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
Character.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
Character.h Revert playerflags functions to uint instead of int (#1130) 2023-06-26 00:51:28 -07:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Entity.cpp Entity: Add missing destroyable case 2023-10-19 03:25:13 -07:00
Entity.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
EntityManager.cpp refactor: re-write AOE, add FilterTargets, Update TacArc Reading (#1035) 2023-10-09 15:18:51 -05:00
EntityManager.h refactor: re-write AOE, add FilterTargets, Update TacArc Reading (#1035) 2023-10-09 15:18:51 -05:00
LeaderboardManager.cpp feature: Donation Vendor Component (#1168) 2023-08-03 21:44:03 -05:00
LeaderboardManager.h Add weekly filter 2023-06-05 16:04:56 -07:00
Player.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
Player.h convert to unix line endings 2022-08-05 22:01:59 -05:00
TeamManager.cpp Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TeamManager.h Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TradingManager.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
User.h breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
UserManager.cpp feat: Security improvements for spoofed packets (#1201) 2023-09-28 12:16:11 -05:00
UserManager.h format codebase 2022-07-28 08:39:57 -05:00