DarkflameServer/dGame/dUtilities
David Markowitz 5bdd030faf
Allow default scripts
Fix an issue where vanity script overwrote always
2023-06-16 20:09:36 -07:00
..
BrickDatabase.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
BrickDatabase.h format codebase 2022-07-28 08:39:57 -05:00
CMakeLists.txt Remove GameConfig (#874) 2023-01-06 23:21:40 -06:00
GUID.cpp format codebase 2022-07-28 08:39:57 -05:00
GUID.h format codebase 2022-07-28 08:39:57 -05:00
Loot.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
Loot.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
Mail.cpp Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
Mail.h format codebase 2022-07-28 08:39:57 -05:00
Preconditions.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
Preconditions.h convert to unix line endings 2022-08-05 22:01:59 -05:00
SlashCommandHandler.cpp Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup 2023-05-13 16:16:58 -07:00
SlashCommandHandler.h Removed some hardcoded logic for racing (#1075) 2023-05-08 04:38:08 -05:00
VanityUtilities.cpp Allow default scripts 2023-06-16 20:09:36 -07:00
VanityUtilities.h Add ldf controlls to vanity npc tools 2023-01-11 01:10:14 -06:00