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37 Commits

Author SHA1 Message Date
David Markowitz
47535f3c3a feedback 2026-06-17 01:56:18 -07:00
David Markowitz
105ddf4e1d feat: enemy npc pathing
they live 🎉
tested that enemies path all around the world should they have a path configured.
tested that the admiral in gf (at the first camp) paths now.
fixes #1546
2026-06-17 01:47:09 -07:00
David Markowitz
c898356eba fix: enemies not interrupting QB's when they do damage (#1998)
tested that stromlings in AG now correctly interrupt quickbuilds if the player takes damage
2026-06-16 09:49:56 -05:00
David Markowitz
79bb48d3bc feat: implement a bunch of basic scripts that don't really do anything (#1999)
* feat: implement a bunch of basic scripts that don't really do anything

None of these do anything noticeable or break anything

* fixes
2026-06-16 09:49:30 -05:00
David Markowitz
c0d055e66e fix dragon fire trails (#1997)
tested that the fire breath attack works now (hack fix)
2026-06-15 09:44:24 -07:00
David Markowitz
7937951f7f fix: mech build not showing up (#1996)
tested that the mech build, the fv rock build, and the frakjaw builds (to get to the instancer) all function as intented
2026-06-15 02:20:43 -05:00
David Markowitz
0101933f5c chore: cleanup pointer management for LDF data (#1995)
* change network settings from vector to LwoNameValue

* move settings on Entity to managed memory

* Migrate more members

* chore: remove pointer leakage from raw ldf pointers

* feedback

* fix ci
2026-06-14 20:54:52 -07:00
David Markowitz
90db1ac699 fix: incorrect network variable being set (#1994) 2026-06-13 00:21:53 -07:00
Daniel Seiler
9f8d300340 fix(docker): Unset MAXIMUM_OUTGOING_BANDWIDTH by default (#1548) 2026-06-11 18:38:38 -07:00
David Markowitz
1e9b18fa9d chore: cleanup usage of pointers in the activity component (#1989)
* chore: cleanup usage of pointers in the activity component

* feedback
2026-06-11 09:12:43 -05:00
David Markowitz
e5b8e5c6b7 fix: buggy hitboxes during ag foot race (#1993)
* physics fixes

* check ptr
2026-06-11 09:12:31 -05:00
David Markowitz
707880b5fc fix: fv pipe quick build not spawning as it should (#1991)
tested that the pipe now spawns a ROCK that you can build.  This ROCK you build spawns the PIPE now.
new bug: if you start building the ROCK and stop, the pipe will spawn instead of the previous rock.
2026-06-11 09:12:06 -05:00
David Markowitz
90607bdd5c fix: setting smashable ignoring lnv settings (#1992)
tested that the computer build on crux no longer stays around for +12 seconds
2026-06-11 09:11:52 -05:00
David Markowitz
bb8f569354 chore: Remove pointer usage in trading (#1988)
* chore: Remove pointer usage in trading

tested that I could still do a trade

* Update TradingManager.h

* remove returned object
2026-06-09 16:05:21 -05:00
David Markowitz
93076dc36d chore: simplify metrics (#1987)
* chore: simplify metrics

rename to hpp and remove unused includes

* feedback
2026-06-08 21:42:32 -07:00
David Markowitz
a307f0601a fix: bugs in private instances causing master crashes (#1986)
* fix: bugs in private instances causing master crashes

tested that creating a private instance and shutting down the server no longer crashes master

* Update InstanceManager.cpp
2026-06-08 23:22:04 -05:00
David Markowitz
045e097b13 chore: cleanup zoneIM (#1985) 2026-06-08 22:57:33 -05:00
Aaron Kimbrell
ca0da9d3bf feat: preconditions improvements (#1983)
* feat: implement missing precondition types (20, 21, 23) and pet checks

Add DoesNotHaveFlag (23), NotFreeTrial (20), and MissionActive (21) to
PreconditionType and implement their checks. Also implement PetDeployed
and IsPetTaming using PetComponent static helpers, matching client
behavior — both are simple boolean checks with no LOT comparison.
LegoClubMember is set to always pass as DLU has no membership concept.

* fix: update TODO comments for team check and racing licence preconditions

* type

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
2026-06-08 22:45:24 -05:00
David Markowitz
1d2de705fb fix: old man npc mission (#1982)
* fix: old man npc mission

tested that the repeatable daily now has to actually be done and also can actually be done.

* Update OldManNPC.cpp
2026-06-08 20:44:29 -07:00
David Markowitz
a156a8fcba fix: security vulnerabilities (#1980)
* fix: security vulnerabilities

Tested that all functions related to the touched files work

will test sqlite on a CI build

* fix failing test

* ai feedback

* add buffer size checking

* use c_str

* dont log session key

* Try this for a mac definition

* be quiet apple
2026-06-07 20:59:11 -07:00
Aaron Kimbrell
f6c9a27a2b fix: update permissions for PR title check workflow (#1981) 2026-06-07 02:07:17 -07:00
Aaron Kimbrell
8e09ffd6e8 feat: enhance CI/CD workflows with Docker support and artifact management (#1977)
* feat: enhance CI/CD workflows with Docker support and artifact management

* chore: update GitHub Actions workflows with version pinning and permission adjustments

* feat: update CI workflows to support new OS versions and improve artifact handling

* chore: remove macOS-specific installation of libssl and XCode switching

* fix: update artifact zipping logic to target build directories in canary and release workflows

* chore: update actions/checkout to version 6.0.2 in CI workflow

* fix: update continue-on-error condition in CI workflow and add macOS RelWithDebInfo build preset

* fix: rename step to accurately reflect Docker image signing process

* don't ignore pdb's
2026-06-06 01:30:12 -05:00
David Markowitz
0c1808686c fix: tac arc absolute value bug (#1979)
Tested that tac arc correctly checks the full range
2026-06-06 01:17:00 -05:00
Johntor
4d6a624da2 docs: Refine command documentation (#1978)
* Refine command documentation

Updated command descriptions From dGame/dUtilities/SlashCommandHandler.cpp. Added aliases and improved formatting for better readability.

* fix: grammatical feedback

---------

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
2026-06-02 00:00:13 -07:00
David Markowitz
4ab09cf1aa Remove non-functioning saving of gm invis, re-add gm invis as a feature (#1976)
Does not save, only works for this world.  Fixed an issue where the incorrect comparison was used to make players invisible again (the same check that makes then INvisible needs to make them visible.)
2026-05-27 04:35:00 -05:00
David Markowitz
4ef9f43266 feat: make gm registration simpler and safer (#1932)
* gm registration re-work

* fix errors

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* remove duplicate message

* Remove duplicate function

* add null check

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-05-19 13:42:56 -05:00
David Markowitz
f3a5add038 fix(tac arc): incorrect check causing any enemy lower than you to not attack you (#1975)
tested that close range enemies above and below you now correctly attack you
2026-05-18 03:15:03 -07:00
David Markowitz
f5d33a773a fix: security fixes (#1974)
* fix: security fixes

dont print passwords for worlds
bound strings from clients
actually enable encryption between rakpeers
dont allow underflow when reading a string

Tested that packets are encrypted
tested that models can still be built
tested that combat still works

* add check

* use c++ nullptr instead of NULL

* initialize to 0

* globalize constant (should be in a namespace at least in the future)

* Update GameMessages.cpp

* check bounds
2026-05-17 14:21:22 -05:00
David Markowitz
67bbe4c1f0 fix(Missions): mission progression undefined behavior (#1973)
* fix: mission progression undefined behavior

defer the sub calls until after the loop has finished, that way no ub happens.  tested that mission progression all the way up until joining a faction still works and meta missions still function.

* default initialize

* Update MissionComponent.h
2026-05-17 14:21:08 -05:00
David Markowitz
482ff82656 fix: adding custom behaviors (#1969) 2026-04-14 01:04:26 -07:00
David Markowitz
8061f512aa feat: fix go outside and play mission (#1967)
* feat: fix go outside and play mission

* Update dWorldServer/WorldServer.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update dGame/dComponents/MissionComponent.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* const

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-04-09 00:55:57 -05:00
David Markowitz
247576e101 fix: use copy ellision (#1963)
* use copy ellision

tested that the server still starts

* Update dDatabase/GameDatabase/MySQL/MySQLDatabase.h

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-03-31 15:35:28 -07:00
David Markowitz
8dfdca7fbd feat: add mission progression for behaviors (#1962)
* feat: add mission progression for behaviors

* Add const to ptr

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-03-31 13:02:23 -07:00
Aaron Kimbrell
8283d1fa95 fix: mariadb on newer gcc and newer cmake version (#1961)
* Fix newer gcc issues in mariadb

* fix error with newer cmake versions

* update mariadb to latest

* fix macos and docker

* fix: update Windows MSI package comments and align Connector/C++ version

* Update cmake/FindMariaDB.cmake

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* fix: only pass CMAKE_POLICY_VERSION_MINIMUM to ExternalProject when CMake >= 4.0

Agent-Logs-Url: https://github.com/DarkflameUniverse/DarkflameServer/sessions/a247f729-a0b1-4fb6-825e-d23045b1ee55

Co-authored-by: aronwk-aaron <26027722+aronwk-aaron@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
2026-03-29 13:59:09 -05:00
David Markowitz
434c9b6315 fix: imaginite on racing minigames and add null checks (#1958) 2026-02-23 01:16:36 -08:00
David Markowitz
3c64b26c39 fix: macos ci (#1955) 2026-02-11 19:49:51 -08:00
David Markowitz
347b1d17d4 fix: not checking pending names on rename (#1954) 2026-02-11 19:49:39 -08:00
311 changed files with 3150 additions and 12154 deletions

View File

@@ -1,14 +1,14 @@
name: CI
name: Docker
on:
push:
branches:
- "main"
- main
tags:
- "v*.*.*"
pull_request:
branches:
- "main"
- main
env:
REGISTRY: ghcr.io
@@ -20,15 +20,21 @@ jobs:
permissions:
contents: read
packages: write
attestations: write
id-token: write
steps:
- name: Checkout repository
uses: actions/checkout@v4
uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
with:
submodules: recursive
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@d7f5e7f509e45cec5c76c4d5afdd7de93d0b3df5 # v4.1.0
- name: Log in to the Container registry
uses: docker/login-action@v3
if: github.event_name != 'pull_request'
uses: docker/login-action@650006c6eb7dba73a995cc03b0b2d7f5ca915bee # v4.2.0
with:
registry: ${{ env.REGISTRY }}
username: ${{ github.actor }}
@@ -36,21 +42,32 @@ jobs:
- name: Extract metadata (tags, labels) for Docker
id: meta
uses: docker/metadata-action@v5
uses: docker/metadata-action@80c7e94dd9b9319bd5eb7a0e0fe9291e23a2a2e9 # v6.1.0
with:
images: ${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}
# generate Docker tags based on the following events/attributes
tags: |
type=ref,event=pr
type=raw,value=latest,enable=${{ github.ref == format('refs/heads/{0}', 'main') }}
type=raw,value=canary,enable=${{ github.ref == format('refs/heads/{0}', 'main') }}
type=semver,pattern={{version}}
type=semver,pattern={{major}}.{{minor}}
type=semver,pattern={{major}}
- name: Build and push Docker image
uses: docker/build-push-action@v5
id: push
uses: docker/build-push-action@f9f3042f7e2789586610d6e8b85c8f03e5195baf # v7.2.0
with:
context: .
push: ${{ github.event_name != 'pull_request' }}
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}
cache-from: type=gha
cache-to: type=gha,mode=max
- name: Sign Docker image
if: github.event_name != 'pull_request'
uses: actions/attest-build-provenance@a2bbfa25375fe432b6a289bc6b6cd05ecd0c4c32 # v4.1.0
with:
subject-name: ${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}
subject-digest: ${{ steps.push.outputs.digest }}
push-to-registry: true

View File

@@ -3,6 +3,8 @@ name: CI
on:
push:
branches: [ main ]
tags:
- "v*.*.*"
pull_request:
branches: [ main ]
@@ -10,38 +12,51 @@ jobs:
build-and-test:
name: Build & Test (${{ matrix.os }})
runs-on: ${{ matrix.os }}
continue-on-error: true
continue-on-error: ${{ github.event_name == 'pull_request' }}
strategy:
matrix:
os: [ windows-2022, ubuntu-22.04, macos-13 ]
include:
- os: windows-2025
artifact: windows
debug_preset: windows-msvc-relwithdebinfo
- os: ubuntu-24.04
artifact: linux
debug_preset: linux-gnu-relwithdebinfo
- os: macos-15-intel
artifact: macos
debug_preset: macos-relwithdebinfo
steps:
- uses: actions/checkout@85e6279cec87321a52edac9c87bce653a07cf6c2
- uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
with:
submodules: true
- name: Add msbuild to PATH (Windows only)
if: ${{ matrix.os == 'windows-2022' }}
uses: microsoft/setup-msbuild@767f00a3f09872d96a0cb9fcd5e6a4ff33311330
if: ${{ matrix.os == 'windows-2025' }}
uses: microsoft/setup-msbuild@30375c66a4eea26614e0d39710365f22f8b0af57 # v3
with:
vs-version: '[17,18)'
vs-version: '[18,19)'
msbuild-architecture: x64
- name: Install libssl and switch to XCode 15.2 (Mac Only)
if: ${{ matrix.os == 'macos-13' }}
run: |
brew install openssl@3
sudo xcode-select -s /Applications/Xcode_15.2.app/Contents/Developer
- name: Get CMake 3.x
uses: lukka/get-cmake@28983e0d3955dba2bb0a6810caae0c6cf268ec0c
- name: Get CMake
uses: lukka/get-cmake@591817e96fcad43505fb4eae36172462abb3a42e # v4.3.3
with:
cmakeVersion: "~3.25.0" # <--= optional, use most recent 3.25.x version
cmakeVersion: "latest"
- name: cmake
uses: lukka/run-cmake@67c73a83a46f86c4e0b96b741ac37ff495478c38
uses: lukka/run-cmake@5d55ea7949e25f69f0ecb516d8d572297e03a956 # v10.9
with:
workflowPreset: "ci-${{matrix.os}}"
workflowPreset: "${{ matrix.debug_preset }}"
- name: Extract Linux debug symbols
if: matrix.os == 'ubuntu-24.04'
run: |
find build -type f -name '*Server' | while read bin; do
objcopy --only-keep-debug "$bin" "${bin}.debug"
objcopy --strip-debug --add-gnu-debuglink="${bin}.debug" "$bin"
done
- name: artifacts
uses: actions/upload-artifact@6027e3dd177782cd8ab9af838c04fd81a07f1d47
uses: actions/upload-artifact@043fb46d1a93c77aae656e7c1c64a875d1fc6a0a # v7.0.1
with:
name: build-${{matrix.os}}
name: build-${{matrix.artifact}}
path: |
build/*/*Server*
build/*/*.ini
@@ -52,5 +67,30 @@ jobs:
build/*/navmeshes/
build/*/migrations/
build/*/*.dcf
!build/*/*.pdb
!build/*/d*/
!build/*/*.dSYM/
!build/**/*.debug
- name: debug symbols (Windows)
if: matrix.os == 'windows-2025'
uses: actions/upload-artifact@043fb46d1a93c77aae656e7c1c64a875d1fc6a0a # v7.0.1
with:
name: debug-${{matrix.artifact}}
path: |
build/*/*.pdb
build/*/d*/
retention-days: 30
- name: debug symbols (Linux)
if: matrix.os == 'ubuntu-24.04'
uses: actions/upload-artifact@043fb46d1a93c77aae656e7c1c64a875d1fc6a0a # v7.0.1
with:
name: debug-${{matrix.artifact}}
path: build/**/*.debug
retention-days: 30
- name: debug symbols (macOS)
if: matrix.os == 'macos-15-intel'
uses: actions/upload-artifact@043fb46d1a93c77aae656e7c1c64a875d1fc6a0a # v7.0.1
with:
name: debug-${{matrix.artifact}}
path: build/**/*.dSYM/
retention-days: 30

93
.github/workflows/canary.yml vendored Normal file
View File

@@ -0,0 +1,93 @@
name: Canary
on:
workflow_run:
workflows: ["CI"]
branches: [main]
types: [completed]
permissions:
contents: write
actions: read
jobs:
canary-release:
name: Publish Canary Release
if: github.event.workflow_run.conclusion == 'success'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
with:
fetch-depth: 0
ref: ${{ github.event.workflow_run.head_sha }}
- name: Get last release tag
id: last_tag
run: |
tag=$(git describe --tags --abbrev=0 --match "v*.*.*" 2>/dev/null || echo "none")
echo "tag=$tag" >> "$GITHUB_OUTPUT"
- name: Generate changelog since last release tag
uses: orhun/git-cliff-action@f50e11560dce63f7c33227798f90b924471a88b5 # v4.8.0
id: cliff
with:
config: cliff.toml
args: --unreleased --strip header
env:
OUTPUT: CHANGES.md
GITHUB_REPO: ${{ github.repository }}
- name: Prepend header to changelog
run: |
last="${{ steps.last_tag.outputs.tag }}"
sha="${{ github.event.workflow_run.head_sha }}"
short="${sha:0:7}"
if [ "$last" != "none" ]; then
header="Changes since **$last** ([full diff](https://github.com/${{ github.repository }}/compare/${last}...${sha}))\n\n"
else
header="Changes up to \`${short}\`\n\n"
fi
printf "%b" "$header" | cat - CHANGES.md > CHANGES.tmp && mv CHANGES.tmp CHANGES.md
- name: Download artifacts from CI run
uses: dawidd6/action-download-artifact@b6e2e70617bc3265edd6dab6c906732b2f1ae151 # v21
with:
run_id: ${{ github.event.workflow_run.id }}
path: artifacts/
- name: Package artifacts
run: |
declare -A platform_map=(
["build-windows"]="darkflame-universe-windows"
["build-linux"]="darkflame-universe-linux"
["build-macos"]="darkflame-universe-macos"
)
cd artifacts
for dir in build-*/; do
name="${dir%/}"
out="${platform_map[$name]:-$name}"
zip -r "../${out}.zip" "$dir"
done
cd ..
ls -lh *.zip
- name: Delete existing canary release
run: gh release delete canary --yes --cleanup-tag 2>/dev/null || true
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Create canary pre-release
uses: ncipollo/release-action@339a81892b84b4eeb0f6e744e4574d79d0d9b8dd # v1.21.0
with:
tag: canary
name: "Canary ${{ steps.last_tag.outputs.tag }}+${{ github.event.workflow_run.head_sha }}"
bodyFile: CHANGES.md
artifacts: "*.zip"
artifactContentType: application/zip
token: ${{ secrets.GITHUB_TOKEN }}
prerelease: true
draft: false
allowUpdates: true
removeArtifacts: true
commit: ${{ github.event.workflow_run.head_sha }}

38
.github/workflows/pr-title-check.yml vendored Normal file
View File

@@ -0,0 +1,38 @@
name: PR Title Check
on:
pull_request_target:
types: [opened, edited, synchronize, reopened]
permissions:
pull-requests: write
statuses: write
jobs:
check-title:
name: Conventional Commit Title
runs-on: ubuntu-latest
steps:
- name: Check PR title follows Conventional Commits
uses: amannn/action-semantic-pull-request@48f256284bd46cdaab1048c3721360e808335d50 # v6.1.1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
types: |
feat
fix
perf
refactor
docs
chore
test
ci
revert
requireScope: false
subjectPattern: ^.+$
subjectPatternError: |
The PR title "{title}" must have a description after the type/scope prefix.
Example: "feat: add new login flow" or "fix(auth): handle null token"
wip: true
validateSingleCommit: false

70
.github/workflows/release.yml vendored Normal file
View File

@@ -0,0 +1,70 @@
name: Release
on:
workflow_run:
workflows: ["CI"]
types: [completed]
permissions:
contents: write
actions: read
jobs:
release:
name: Create Release
# Only run when CI completed successfully on a tag push (not a PR branch named like a version)
if: |
github.event.workflow_run.conclusion == 'success' &&
github.event.workflow_run.event == 'push' &&
startsWith(github.event.workflow_run.head_branch, 'v')
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
with:
fetch-depth: 0
ref: ${{ github.event.workflow_run.head_sha }}
- name: Generate changelog
uses: orhun/git-cliff-action@f50e11560dce63f7c33227798f90b924471a88b5 # v4.8.0
id: cliff
with:
config: cliff.toml
args: --latest --strip header
env:
OUTPUT: CHANGES.md
GITHUB_REPO: ${{ github.repository }}
- name: Download artifacts from CI run
uses: dawidd6/action-download-artifact@b6e2e70617bc3265edd6dab6c906732b2f1ae151 # v21
with:
run_id: ${{ github.event.workflow_run.id }}
path: artifacts/
- name: Package artifacts
run: |
declare -A platform_map=(
["build-windows"]="darkflame-universe-windows"
["build-linux"]="darkflame-universe-linux"
["build-macos"]="darkflame-universe-macos"
)
cd artifacts
for dir in build-*/; do
name="${dir%/}"
out="${platform_map[$name]:-$name}"
zip -r "../${out}.zip" "$dir"
done
cd ..
ls -lh *.zip
- name: Create GitHub Release
uses: ncipollo/release-action@339a81892b84b4eeb0f6e744e4574d79d0d9b8dd # v1.21.0
with:
tag: ${{ github.event.workflow_run.head_branch }}
name: ${{ github.event.workflow_run.head_branch }}
bodyFile: CHANGES.md
artifacts: "*.zip"
artifactContentType: application/zip
token: ${{ secrets.GITHUB_TOKEN }}
prerelease: false
draft: false

2
.gitignore vendored
View File

@@ -126,3 +126,5 @@ docker-compose.override.yml
# CMake scripts
!cmake/*
!cmake/toolchains/*
.mcp.json
.claude/

View File

@@ -15,6 +15,7 @@ set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Export the compile commands for debugging
set(CMAKE_POLICY_DEFAULT_CMP0063 NEW) # Set CMAKE visibility policy to NEW on project and subprojects
set(CMAKE_VISIBILITY_INLINES_HIDDEN ON) # Set C and C++ symbol visibility to hide inlined functions
@@ -67,7 +68,11 @@ set(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "" FORCE)
# Disabled no-register
# Disabled unknown pragmas because Linux doesn't understand Windows pragmas.
if(UNIX)
add_link_options("-Wl,-rpath,$ORIGIN/")
if(APPLE)
add_link_options("-Wl,-rpath,@loader_path/")
else()
add_link_options("-Wl,-rpath,$ORIGIN/")
endif()
add_compile_options("-fPIC")
add_compile_definitions(_GLIBCXX_USE_CXX11_ABI=0 _GLIBCXX_USE_CXX17_ABI=0)
@@ -110,8 +115,6 @@ set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
find_package(MariaDB)
find_package(OpenSSL REQUIRED)
# Create a /resServer directory
make_directory(${CMAKE_BINARY_DIR}/resServer)
@@ -128,7 +131,7 @@ endif()
message(STATUS "Variable: DLU_CONFIG_DIR = ${DLU_CONFIG_DIR}")
# Copy resource files on first build
set(RESOURCE_FILES "sharedconfig.ini" "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini" "dashboardconfig.ini" "blocklist.dcf")
set(RESOURCE_FILES "sharedconfig.ini" "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini" "blocklist.dcf")
message(STATUS "Checking resource file integrity")
include(Utils)
@@ -324,7 +327,6 @@ endif()
add_subdirectory(dWorldServer)
add_subdirectory(dAuthServer)
add_subdirectory(dChatServer)
add_subdirectory(dDashboardServer)
add_subdirectory(dMasterServer) # Add MasterServer last so it can rely on the other binaries
target_precompile_headers(

View File

@@ -49,7 +49,7 @@
"inherits": "default",
"displayName": "[Multi] Windows (MSVC)",
"description": "Set architecture to 64-bit (b/c RakNet)",
"generator": "Visual Studio 17 2022",
"generator": "Visual Studio 18 2026",
"binaryDir": "${sourceDir}/build/msvc",
"architecture": {
"value": "x64"
@@ -162,6 +162,13 @@
"rhs": "Darwin"
},
"binaryDir": "${sourceDir}/build/macos"
},
{
"name": "macos-relwithdebinfo",
"inherits": ["macos", "relwithdebinfo-config"],
"displayName": "[RelWithDebInfo] MacOS",
"description": "Create a RelWithDebInfo build for MacOS",
"binaryDir": "${sourceDir}/build/macos-relwithdebinfo"
}
],
"buildPresets": [
@@ -255,7 +262,7 @@
{
"name": "macos-relwithdebinfo",
"inherits": "default",
"configurePreset": "macos",
"configurePreset": "macos-relwithdebinfo",
"displayName": "[RelWithDebInfo] MacOS",
"description": "This preset is used to build in release mode with debug info on MacOS",
"configuration": "RelWithDebInfo"
@@ -374,7 +381,7 @@
{
"name": "macos-relwithdebinfo",
"inherits": "default",
"configurePreset": "macos",
"configurePreset": "macos-relwithdebinfo",
"displayName": "[RelWithDebInfo] MacOS",
"description": "Runs all tests on a MacOS configuration",
"configuration": "RelWithDebInfo"
@@ -603,7 +610,7 @@
"steps": [
{
"type": "configure",
"name": "macos"
"name": "macos-relwithdebinfo"
},
{
"type": "build",
@@ -616,7 +623,7 @@
]
},
{
"name": "ci-macos-13",
"name": "ci-macos-15-intel",
"displayName": "[Release] MacOS",
"description": "CI workflow preset for MacOS",
"steps": [

View File

@@ -16,7 +16,9 @@ RUN --mount=type=cache,target=/app/build,id=build-cache \
cd /app/build && \
cmake .. && \
make -j$(nproc --ignore 1) && \
cp -r /app/build/* /tmp/persisted-build/
cp -r /app/build/* /tmp/persisted-build/ && \
mkdir -p /tmp/persisted-build/mariadbcpp && \
cp /app/build/thirdparty/mariadb-connector-cpp/src/mariadb_connector_cpp-build/libmariadbcpp.so /tmp/persisted-build/mariadbcpp/
FROM debian:12 as runtime

35
cliff.toml Normal file
View File

@@ -0,0 +1,35 @@
[changelog]
header = ""
body = """
{% for group, commits in commits | group_by(attribute="group") %}
### {{ group | upper_first }}
{% for commit in commits %}
- {% if commit.scope %}**{{ commit.scope }}**: {% endif %}{{ commit.message }} ([{{ commit.id | truncate(length=7, end="") }}](https://github.com/{{ remote.github.owner }}/{{ remote.github.repo }}/commit/{{ commit.id }}))\
{% if commit.github.username %} by [@{{ commit.github.username }}](https://github.com/{{ commit.github.username }}){% endif %}
{% endfor %}
{% endfor %}
"""
footer = ""
trim = true
[git]
conventional_commits = true
filter_unconventional = true
split_commits = false
commit_parsers = [
{ message = "^feat", group = "Features" },
{ message = "^fix", group = "Bug Fixes" },
{ message = "^perf", group = "Performance" },
{ message = "^refactor", group = "Refactoring" },
{ message = "^docs", group = "Documentation" },
{ message = "^chore", group = "Chores" },
{ message = "^test", group = "Testing" },
{ message = "^ci", group = "CI/CD" },
{ message = "^revert", group = "Reverts" },
]
filter_commits = false
tag_pattern = "v[0-9].*"
skip_tags = "canary"
ignore_tags = ""
topo_order = false
sort_commits = "oldest"

View File

@@ -10,14 +10,15 @@ if(WIN32 AND NOT MARIADB_BUILD_SOURCE)
file(MAKE_DIRECTORY "${MARIADB_MSI_DIR}")
file(MAKE_DIRECTORY "${MARIADB_CONNECTOR_DIR}")
# These values need to be updated whenever a new minor release replaces an old one
# Go to https://mariadb.com/downloads/connectors/ to find the up-to-date URL parts
set(MARIADB_CONNECTOR_C_VERSION "3.2.7")
set(MARIADB_CONNECTOR_C_BUCKET "2319651")
set(MARIADB_CONNECTOR_C_MD5 "f8636d733f1d093af9d4f22f3239f885")
set(MARIADB_CONNECTOR_CPP_VERSION "1.0.2")
set(MARIADB_CONNECTOR_CPP_BUCKET "2531525")
set(MARIADB_CONNECTOR_CPP_MD5 "3034bbd6ca00a0125345f9fd1a178401")
# These values track the published Windows MSI packages used by the prebuilt path.
# Keep the Connector/C++ package version aligned with the checked out submodule tag when possible.
# Go to https://mariadb.com/downloads/connectors/ to find the up-to-date URL parts.
set(MARIADB_CONNECTOR_C_VERSION "3.4.8")
set(MARIADB_CONNECTOR_C_BUCKET "4516894")
set(MARIADB_CONNECTOR_C_MD5 "50f6fc0c77b8d3bacbeac0126e179861")
set(MARIADB_CONNECTOR_CPP_VERSION "1.1.7")
set(MARIADB_CONNECTOR_CPP_BUCKET "4464908")
set(MARIADB_CONNECTOR_CPP_MD5 "08644a7ff084b5933325cadb904796e5")
set(MARIADB_CONNECTOR_C_MSI "mariadb-connector-c-${MARIADB_CONNECTOR_C_VERSION}-win64.msi")
set(MARIADB_CONNECTOR_CPP_MSI "mariadb-connector-cpp-${MARIADB_CONNECTOR_CPP_VERSION}-win64.msi")
@@ -79,23 +80,39 @@ else() # Build from source
-DWITH_EXTERNAL_ZLIB=ON
-DOPENSSL_ROOT_DIR=${OPENSSL_ROOT_DIR}
-DCMAKE_C_FLAGS=-w # disable zlib warnings
-DCMAKE_CXX_FLAGS=-D_GLIBCXX_USE_CXX11_ABI=0)
-DCMAKE_CXX_FLAGS=-D_GLIBCXX_USE_CXX11_ABI=0\ -Wno-inconsistent-missing-override\ -include\ cstdint)
else()
set(MARIADB_EXTRA_CMAKE_ARGS
-DCMAKE_C_FLAGS=-w # disable zlib warnings
-DCMAKE_CXX_FLAGS=-D_GLIBCXX_USE_CXX11_ABI=0)
-DCMAKE_CXX_FLAGS=-D_GLIBCXX_USE_CXX11_ABI=0\ -include\ cstdint)
endif()
set(MARIADBCPP_BUILD_DIR "${PROJECT_BINARY_DIR}/thirdparty/mariadb-connector-cpp/src/mariadb_connector_cpp-build")
set(MARIADBCPP_INSTALL_DIR ${PROJECT_BINARY_DIR}/prefix)
set(MARIADBCPP_LIBRARY_DIR ${PROJECT_BINARY_DIR}/mariadbcpp)
set(MARIADBCPP_PLUGIN_DIR ${MARIADBCPP_LIBRARY_DIR}/plugin)
set(MARIADBCPP_SOURCE_DIR ${PROJECT_SOURCE_DIR}/thirdparty/mariadb-connector-cpp)
set(MARIADB_INCLUDE_DIR "${MARIADBCPP_SOURCE_DIR}/include")
if(WIN32)
set(MARIADBCPP_LIBRARY_DIR ${PROJECT_BINARY_DIR}/mariadbcpp)
set(MARIADBCPP_PLUGIN_DIR ${MARIADBCPP_LIBRARY_DIR}/plugin)
set(MARIADB_INSTALL_COMMAND)
else()
set(MARIADBCPP_LIBRARY_DIR ${MARIADBCPP_BUILD_DIR})
set(MARIADBCPP_PLUGIN_DIR ${MARIADBCPP_BUILD_DIR}/libmariadb)
set(MARIADB_INSTALL_COMMAND INSTALL_COMMAND ${CMAKE_COMMAND} -E true)
endif()
if(CMAKE_VERSION VERSION_GREATER_EQUAL "4.0")
set(MARIADB_POLICY_VERSION_ARG -DCMAKE_POLICY_VERSION_MINIMUM=3.5)
endif()
ExternalProject_Add(mariadb_connector_cpp
PREFIX "${PROJECT_BINARY_DIR}/thirdparty/mariadb-connector-cpp"
SOURCE_DIR ${MARIADBCPP_SOURCE_DIR}
BINARY_DIR ${MARIADBCPP_BUILD_DIR}
INSTALL_DIR ${MARIADBCPP_INSTALL_DIR}
CMAKE_ARGS -Wno-dev
${MARIADB_POLICY_VERSION_ARG}
-DWITH_UNIT_TESTS=OFF
-DMARIADB_LINK_DYNAMIC=OFF
-DCMAKE_BUILD_RPATH_USE_ORIGIN=${CMAKE_BUILD_RPATH_USE_ORIGIN}
@@ -103,6 +120,7 @@ else() # Build from source
-DINSTALL_LIBDIR=${MARIADBCPP_LIBRARY_DIR}
-DINSTALL_PLUGINDIR=${MARIADBCPP_PLUGIN_DIR}
${MARIADB_EXTRA_CMAKE_ARGS}
${MARIADB_INSTALL_COMMAND}
BUILD_ALWAYS true
)

View File

@@ -3,6 +3,7 @@
#include "MessageType/Chat.h"
#include "BitStreamUtils.h"
#include "Game.h"
#include "dConfig.h"
#include "Logger.h"
#include "eObjectBits.h"
@@ -72,8 +73,8 @@ void ChatIgnoreList::AddIgnore(Packet* packet) {
return;
}
constexpr int32_t MAX_IGNORES = 32;
if (receiver.ignoredPlayers.size() > MAX_IGNORES) {
const int32_t MAX_IGNORES = Game::config->GetValue("max_ignores", 32);
if (receiver.ignoredPlayers.size() >= MAX_IGNORES) {
LOG_DEBUG("Player %llu has too many ignores", playerId);
return;
}

View File

@@ -435,6 +435,11 @@ void ChatPacketHandler::HandleChatMessage(Packet* packet) {
inStream.IgnoreBytes(4);
inStream.Read(channel);
inStream.Read(size);
if (size > MAX_MESSAGE_LENGTH) {
LOG("Received a probably spoofed chat message, ignoring msg");
return;
}
inStream.IgnoreBytes(77);
LUWString message(size);
@@ -479,6 +484,11 @@ void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
if (channel != eChatChannel::PRIVATE_CHAT) LOG("WARNING: Received Private chat with the wrong channel!");
inStream.Read(size);
if (size > MAX_MESSAGE_LENGTH) {
LOG("Received a probably spoofed chat message, ignoring msg");
return;
}
inStream.IgnoreBytes(77);
inStream.Read(LUReceiverName);

View File

@@ -19,24 +19,23 @@
#include "eGameMasterLevel.h"
#include "dChatFilter.h"
#include "TeamContainer.h"
#include "HTTPContext.h"
using json = nlohmann::json;
void HandleHTTPPlayersRequest(HTTPReply& reply, const HTTPContext& context) {
void HandleHTTPPlayersRequest(HTTPReply& reply, std::string body) {
const json data = Game::playerContainer;
reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK;
reply.message = data.empty() ? "{\"error\":\"No Players Online\"}" : data.dump();
}
void HandleHTTPTeamsRequest(HTTPReply& reply, const HTTPContext& context) {
void HandleHTTPTeamsRequest(HTTPReply& reply, std::string body) {
const json data = TeamContainer::GetTeamContainer();
reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK;
reply.message = data.empty() ? "{\"error\":\"No Teams Online\"}" : data.dump();
}
void HandleHTTPAnnounceRequest(HTTPReply& reply, const HTTPContext& context) {
auto data = GeneralUtils::TryParse<json>(context.body);
void HandleHTTPAnnounceRequest(HTTPReply& reply, std::string body) {
auto data = GeneralUtils::TryParse<json>(body);
if (!data) {
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = "{\"error\":\"Invalid JSON\"}";
@@ -97,21 +96,18 @@ namespace ChatWeb {
Game::web.RegisterHTTPRoute({
.path = v1_route + "players",
.method = eHTTPMethod::GET,
.middleware = {},
.handle = HandleHTTPPlayersRequest
});
Game::web.RegisterHTTPRoute({
.path = v1_route + "teams",
.method = eHTTPMethod::GET,
.middleware = {},
.handle = HandleHTTPTeamsRequest
});
Game::web.RegisterHTTPRoute({
.path = v1_route + "announce",
.method = eHTTPMethod::POST,
.middleware = {},
.handle = HandleHTTPAnnounceRequest
});

View File

@@ -176,6 +176,7 @@ LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) {
return toReturn;
}
// TODO Make this a pointer again or do something to make it so you cant edit the LWOOBJID_EMPTY entry? it should be ignored in all cases anyways though...
PlayerData& PlayerContainer::GetPlayerDataMutable(const LWOOBJID& playerID) {
return m_Players.contains(playerID) ? m_Players[playerID] : m_Players[LWOOBJID_EMPTY];
}

View File

@@ -3,6 +3,7 @@
#include <stdexcept>
#include "Amf3.h"
#include "StringifiedEnum.h"
/**
* AMF3 Reference document https://rtmp.veriskope.com/pdf/amf3-file-format-spec.pdf
@@ -53,7 +54,7 @@ std::unique_ptr<AMFBaseValue> AMFDeserialize::Read(RakNet::BitStream& inStream)
case eAmf::VectorObject:
[[fallthrough]];
case eAmf::Dictionary:
throw marker;
throw std::invalid_argument(StringifiedEnum::ToString(marker).data());
default:
throw std::invalid_argument("Invalid AMF3 marker" + std::to_string(static_cast<int32_t>(marker)));
}
@@ -88,6 +89,11 @@ const std::string AMFDeserialize::ReadString(RakNet::BitStream& inStream) {
// Right shift by 1 bit to get index if reference or size of next string if value
length = length >> 1;
if (isReference) {
constexpr int32_t maxStringSize = 1024 * 1024;
if (length > maxStringSize) {
LOG("1MB string attempted to be allocated in AMF deserialize, possible spoof, aborting deserialize.");
throw std::invalid_argument("1MB string attempted to be allocated in AMF deserialize, possible spoof, aborting deserialize.");
}
std::string value(length, 0);
inStream.Read(&value[0], length);
// Empty strings are never sent by reference
@@ -117,6 +123,12 @@ std::unique_ptr<AMFArrayValue> AMFDeserialize::ReadAmfArray(RakNet::BitStream& i
if (key.size() == 0) break;
arrayValue->Insert(key, Read(inStream));
}
constexpr int32_t maxArraySize = 10'000;
if (sizeOfDenseArray > maxArraySize) {
LOG("Someone sent 10,000 dense array entries, probably a bad packet.");
throw std::invalid_argument("Someone sent 10,000 dense array entries, probably a bad packet.");
}
// Finally read dense portion
for (uint32_t i = 0; i < sizeOfDenseArray; i++) {
arrayValue->Insert(i, Read(inStream));

View File

@@ -52,8 +52,7 @@ uint32_t BrickByBrickFix::TruncateBrokenBrickByBrickXml() {
if (actualUncompressedSize != -1) {
uint32_t previousSize = completeUncompressedModel.size();
completeUncompressedModel.append(reinterpret_cast<char*>(uncompressedChunk.get()));
completeUncompressedModel.resize(previousSize + actualUncompressedSize);
completeUncompressedModel.append(reinterpret_cast<char*>(uncompressedChunk.get()), actualUncompressedSize);
} else {
LOG("Failed to inflate chunk %i for model %llu. Error: %i", chunkCount, model.id, err);
break;

View File

@@ -49,11 +49,10 @@ if (UNIX)
elseif (WIN32)
include(FetchContent)
# TODO Keep an eye on the zlib repository for an update to disable testing. Don't forget to update CMakePresets
FetchContent_Declare(
zlib
URL https://github.com/madler/zlib/archive/refs/tags/v1.2.11.zip
URL_HASH MD5=9d6a627693163bbbf3f26403a3a0b0b1
URL https://github.com/madler/zlib/archive/refs/tags/v1.3.2.zip
URL_HASH MD5=adbba6eef8960c3412818b2e241f46dc
GIT_PROGRESS TRUE
GIT_SHALLOW 1
)
@@ -62,12 +61,12 @@ elseif (WIN32)
set(CMAKE_POLICY_DEFAULT_CMP0048 NEW)
# Disable warning about the minimum version of cmake used for bcrypt being deprecated in the future
set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "" FORCE)
# Disable zlib tests
set(ZLIB_BUILD_TESTING OFF CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(zlib)
set(ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR} ${zlib_BINARY_DIR})
set_target_properties(zlib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${ZLIB_INCLUDE_DIRS}")
add_library(ZLIB::ZLIB ALIAS zlib)
else ()
message(
FATAL_ERROR

View File

@@ -308,8 +308,9 @@ std::vector<std::string> GeneralUtils::GetSqlFileNamesFromFolder(const std::stri
for (const auto& t : std::filesystem::directory_iterator(folder)) {
if (t.is_directory() || t.is_symlink()) continue;
auto filename = t.path().filename().string();
const auto index = std::stoi(GeneralUtils::SplitString(filename, '_').at(0));
filenames.emplace(index, std::move(filename));
// Ensure the file has a name in the format of xxxxxxxx_anything_goes_here.sql
const auto migrationNumber = TryParse<uint32_t>(GeneralUtils::SplitString(filename, '_').at(0));
if (migrationNumber.has_value()) filenames.emplace(migrationNumber.value(), std::move(filename));
}
// Now sort the map by the oldest migration.

View File

@@ -205,6 +205,12 @@ namespace GeneralUtils {
return isParsed ? static_cast<T>(result) : std::optional<T>{};
}
// A version of TryParse that will return `errorVal` if `str` failed to parse.
template <Numeric T>
[[nodiscard]] T TryParse(std::string_view str, const T errorVal) {
return TryParse<T>(str).value_or(errorVal);
}
template<typename T>
requires(!Numeric<T>)
[[nodiscard]] std::optional<T> TryParse(std::string_view str);
@@ -237,6 +243,12 @@ namespace GeneralUtils {
return std::nullopt;
}
// A version of TryParse that will return `errorVal` if `str` failed to parse.
template <std::floating_point T>
[[nodiscard]] T TryParse(std::string_view str, const T errorVal) {
return TryParse<T>(str).value_or(errorVal);
}
#endif
/**
@@ -258,6 +270,11 @@ namespace GeneralUtils {
return z ? std::make_optional<T>(x.value(), y.value(), z.value()) : std::nullopt;
}
// Alternative overload of TryParse with a default value
[[nodiscard]] inline NiPoint3 TryParse(const std::string_view strX, const std::string_view strY, const std::string_view strZ, const NiPoint3 errorVal) {
return TryParse<NiPoint3>(strX, strY, strZ).value_or(errorVal);
}
/**
* The TryParse overload for handling NiPoint3 by passing a span of three strings
* @param str The string vector representing the X, Y, and Z coordinates
@@ -268,6 +285,11 @@ namespace GeneralUtils {
return (str.size() == 3) ? TryParse<T>(str[0], str[1], str[2]) : std::nullopt;
}
// Alternative overload of TryParse with a default value
[[nodiscard]] inline NiPoint3 TryParse(const std::span<const std::string> str, const NiPoint3 errorVal) {
return TryParse<NiPoint3>(str).value_or(errorVal);
}
template <typename T>
std::u16string to_u16string(const T value) {
return GeneralUtils::ASCIIToUTF16(std::to_string(value));

View File

@@ -10,163 +10,151 @@
#include <string_view>
#include <vector>
using LDFKey = std::string_view;
using LDFTypeAndValue = std::string_view;
using LDFType = std::string_view;
using LDFValue = std::string_view;
//! Returns a pointer to a LDFData value based on string format
LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
std::unique_ptr<LDFBaseData> LDFBaseData::DataFromString(const std::string_view& format) {
std::unique_ptr<LDFBaseData> toReturn;
// A valid LDF must be at least 3 characters long (=0:) is the shortest valid LDF (empty UTF-16 key with no initial value)
if (format.empty() || format.length() <= 2) return nullptr;
auto equalsPosition = format.find('=');
// You can have an empty key, just make sure the type and value might exist
if (equalsPosition == std::string::npos || equalsPosition == (format.size() - 1)) return nullptr;
if (!format.empty() && format.length() > 2) {
auto equalsPosition = format.find('=');
// You can have an empty key, just make sure the type and value might exist
if (equalsPosition != std::string::npos && equalsPosition != (format.size() - 1)) {
std::pair<LDFKey, LDFTypeAndValue> keyValue;
keyValue.first = format.substr(0, equalsPosition);
keyValue.second = format.substr(equalsPosition + 1, format.size());
const std::string_view keyValue = format.substr(0, equalsPosition);
const std::string_view typeAndValue = format.substr(equalsPosition + 1, format.size());
std::u16string key = GeneralUtils::ASCIIToUTF16(keyValue.first);
const auto key = GeneralUtils::ASCIIToUTF16(keyValue);
auto colonPosition = keyValue.second.find(':');
const auto colonPosition = typeAndValue.find(':');
// If : is the first thing after an =, then this is an invalid LDF since
// we dont have a type to use.
if (colonPosition == std::string::npos || colonPosition == 0) return nullptr;
// If : is the first thing after an =, then this is an invalid LDF since
// we dont have a type to use.
if (colonPosition != std::string::npos && colonPosition != 0) {
const std::string_view ldfType = typeAndValue.substr(0, colonPosition);
const std::string_view ldfValue = typeAndValue.substr(colonPosition + 1, typeAndValue.size());
std::pair<LDFType, LDFValue> ldfTypeAndValue;
ldfTypeAndValue.first = keyValue.second.substr(0, colonPosition);
ldfTypeAndValue.second = keyValue.second.substr(colonPosition + 1, keyValue.second.size());
// Only allow empty values for string values.
if (!ldfValue.empty() || (ldfType == "0" /* UTF-16 */ || ldfType == "13" /* UTF-8 */)) {
const eLDFType type = GeneralUtils::TryParse<eLDFType>(ldfType, LDF_TYPE_UNKNOWN);
switch (type) {
case LDF_TYPE_UTF_16: {
std::u16string data = GeneralUtils::UTF8ToUTF16(ldfValue);
toReturn.reset(new LDFData<std::u16string>(key, data));
break;
}
// Only allow empty values for string values.
if (ldfTypeAndValue.second.size() == 0 && !(ldfTypeAndValue.first == "0" || ldfTypeAndValue.first == "13")) return nullptr;
case LDF_TYPE_S32: {
const auto data = GeneralUtils::TryParse<int32_t>(ldfValue);
if (data) {
toReturn.reset(new LDFData<int32_t>(key, data.value()));
} else {
LOG("Warning: Attempted to process invalid int32 value (%s) from string (%s)", ldfValue.data(), format.data());
}
eLDFType type;
char* storage;
try {
type = static_cast<eLDFType>(strtol(ldfTypeAndValue.first.data(), &storage, 10));
} catch (std::exception) {
LOG("Attempted to process invalid ldf type (%s) from string (%s)", ldfTypeAndValue.first.data(), format.data());
return nullptr;
}
break;
}
LDFBaseData* returnValue = nullptr;
switch (type) {
case LDF_TYPE_UTF_16: {
std::u16string data = GeneralUtils::UTF8ToUTF16(ldfTypeAndValue.second);
returnValue = new LDFData<std::u16string>(key, data);
break;
}
case LDF_TYPE_FLOAT: {
const auto data = GeneralUtils::TryParse<float>(ldfValue);
if (data) {
toReturn.reset(new LDFData<float>(key, data.value()));
} else {
LOG("Warning: Attempted to process invalid float value (%s) from string (%s)", ldfValue.data(), format.data());
}
break;
}
case LDF_TYPE_S32: {
const auto data = GeneralUtils::TryParse<int32_t>(ldfTypeAndValue.second);
if (!data) {
LOG("Warning: Attempted to process invalid int32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
returnValue = new LDFData<int32_t>(key, data.value());
case LDF_TYPE_DOUBLE: {
const auto data = GeneralUtils::TryParse<double>(ldfValue);
if (data) {
toReturn.reset(new LDFData<double>(key, data.value()));
} else {
LOG("Warning: Attempted to process invalid double value (%s) from string (%s)", ldfValue.data(), format.data());
}
break;
}
break;
}
case LDF_TYPE_U32:
{
uint32_t data;
bool parsed = true;
// Have to do this really weird parsing to allow for copy ellision
if (ldfValue == "true") {
data = 1;
} else if (ldfValue == "false") {
data = 0;
} else {
const auto dataOptional = GeneralUtils::TryParse<uint32_t>(ldfValue);
if (!dataOptional) {
LOG("Warning: Attempted to process invalid uint32 value (%s) from string (%s)", ldfValue.data(), format.data());
parsed = false;
} else {
data = dataOptional.value();
}
}
case LDF_TYPE_FLOAT: {
const auto data = GeneralUtils::TryParse<float>(ldfTypeAndValue.second);
if (!data) {
LOG("Warning: Attempted to process invalid float value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
returnValue = new LDFData<float>(key, data.value());
break;
}
if (parsed) toReturn.reset(new LDFData<uint32_t>(key, data));
break;
}
case LDF_TYPE_DOUBLE: {
const auto data = GeneralUtils::TryParse<double>(ldfTypeAndValue.second);
if (!data) {
LOG("Warning: Attempted to process invalid double value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
returnValue = new LDFData<double>(key, data.value());
break;
}
case LDF_TYPE_BOOLEAN: {
bool data;
bool parsed = true;
// Have to do this really weird parsing to allow for copy ellision
if (ldfValue == "true") {
data = true;
} else if (ldfValue == "false") {
data = false;
} else {
const auto dataOptional = GeneralUtils::TryParse<bool>(ldfValue);
if (!dataOptional) {
LOG("Warning: Attempted to process invalid bool value (%s) from string (%s)", ldfValue.data(), format.data());
parsed = false;
} else {
data = dataOptional.value();
}
}
case LDF_TYPE_U32:
{
uint32_t data;
if (parsed) toReturn.reset(new LDFData<bool>(key, data));
break;
}
if (ldfTypeAndValue.second == "true") {
data = 1;
} else if (ldfTypeAndValue.second == "false") {
data = 0;
} else {
const auto dataOptional = GeneralUtils::TryParse<uint32_t>(ldfTypeAndValue.second);
if (!dataOptional) {
LOG("Warning: Attempted to process invalid uint32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
case LDF_TYPE_U64: {
const auto data = GeneralUtils::TryParse<uint64_t>(ldfValue);
if (data) {
toReturn.reset(new LDFData<uint64_t>(key, data.value()));
} else {
LOG("Warning: Attempted to process invalid uint64 value (%s) from string (%s)", ldfValue.data(), format.data());
}
break;
}
case LDF_TYPE_OBJID: {
const auto data = GeneralUtils::TryParse<LWOOBJID>(ldfValue);
if (data) {
toReturn.reset(new LDFData<LWOOBJID>(key, data.value()));
} else {
LOG("Warning: Attempted to process invalid LWOOBJID value (%s) from string (%s)", ldfValue.data(), format.data());
}
break;
}
case LDF_TYPE_UTF_8: {
toReturn.reset(new LDFData<std::string>(key, ldfValue.data()));
break;
}
case LDF_TYPE_UNKNOWN:
[[fallthrough]];
default: {
LOG("Warning: Attempted to process invalid unknown value (%s) from string (%s)", ldfValue.data(), format.data());
break;
}
}
}
}
data = dataOptional.value();
}
returnValue = new LDFData<uint32_t>(key, data);
break;
}
case LDF_TYPE_BOOLEAN: {
bool data;
if (ldfTypeAndValue.second == "true") {
data = true;
} else if (ldfTypeAndValue.second == "false") {
data = false;
} else {
const auto dataOptional = GeneralUtils::TryParse<bool>(ldfTypeAndValue.second);
if (!dataOptional) {
LOG("Warning: Attempted to process invalid bool value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
data = dataOptional.value();
}
returnValue = new LDFData<bool>(key, data);
break;
}
case LDF_TYPE_U64: {
const auto data = GeneralUtils::TryParse<uint64_t>(ldfTypeAndValue.second);
if (!data) {
LOG("Warning: Attempted to process invalid uint64 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
returnValue = new LDFData<uint64_t>(key, data.value());
break;
}
case LDF_TYPE_OBJID: {
const auto data = GeneralUtils::TryParse<LWOOBJID>(ldfTypeAndValue.second);
if (!data) {
LOG("Warning: Attempted to process invalid LWOOBJID value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
returnValue = new LDFData<LWOOBJID>(key, data.value());
break;
}
case LDF_TYPE_UTF_8: {
std::string data = ldfTypeAndValue.second.data();
returnValue = new LDFData<std::string>(key, data);
break;
}
case LDF_TYPE_UNKNOWN: {
LOG("Warning: Attempted to process invalid unknown value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
break;
}
default: {
LOG("Warning: Attempted to process invalid LDF type (%d) from string (%s)", type, format.data());
break;
}
}
return returnValue;
return toReturn;
}

View File

@@ -1,11 +1,12 @@
#ifndef __LDFFORMAT__H__
#define __LDFFORMAT__H__
#ifndef LDFFORMAT_H
#define LDFFORMAT_H
// Custom Classes
#include "dCommonVars.h"
#include "GeneralUtils.h"
// C++
#include <map>
#include <string>
#include <string_view>
#include <sstream>
@@ -46,17 +47,17 @@ public:
virtual std::string GetValueAsString() const = 0;
virtual LDFBaseData* Copy() const = 0;
virtual std::unique_ptr<LDFBaseData> Copy() const = 0;
/**
* Given an input string, return the data as a LDF key.
*/
static LDFBaseData* DataFromString(const std::string_view& format);
static std::unique_ptr<LDFBaseData> DataFromString(const std::string_view& format);
};
template<typename T>
class LDFData: public LDFBaseData {
class LDFData : public LDFBaseData {
private:
std::u16string key;
T value;
@@ -164,8 +165,8 @@ public:
return this->GetValueString();
}
LDFBaseData* Copy() const override {
return new LDFData<T>(key, value);
std::unique_ptr<LDFBaseData> Copy() const override {
return std::make_unique<LDFData<T>>(key, value);
}
inline static const T Default = {};
@@ -226,4 +227,81 @@ template<> inline std::string LDFData<LWOOBJID>::GetValueString() const { return
template<> inline std::string LDFData<std::string>::GetValueString() const { return this->value; }
#endif //!__LDFFORMAT__H__
struct LwoNameValue {
using LDFPtr = std::unique_ptr<LDFBaseData>;
using ValueType = std::map<std::u16string, LDFPtr>;
LwoNameValue& operator=(const LwoNameValue& other) {
this->values = other.Copy();
return *this;
}
template<typename T>
void Insert(const std::u16string& key, const T& value) {
this->values.insert_or_assign(key, std::unique_ptr(std::make_unique<LDFData<T>>(key, value)));
}
void Insert(const std::u16string& key, const char* value) {
this->Insert<std::string>(key, value);
}
void Insert(const std::u16string& key, const char16_t* value) {
this->Insert<std::u16string>(key, value);
}
template<typename T>
void Insert(const std::string& key, const T& value) {
this->Insert<T>(GeneralUtils::UTF8ToUTF16(key), value);
}
void Insert(const std::string& key, const char* value) {
this->Insert<std::string>(GeneralUtils::UTF8ToUTF16(key), value);
}
void Insert(const std::string& key, const char16_t* value) {
this->Insert<std::u16string>(GeneralUtils::UTF8ToUTF16(key), value);
}
const LDFPtr& ParseInsert(const std::string& data) {
LDFPtr toInsert(LDFBaseData::DataFromString(data));
return toInsert ?
this->values.insert_or_assign(toInsert->GetKey(), std::move(toInsert)).first->second :
this->values.insert_or_assign(u"FAILED_TO_PARSE_" + GeneralUtils::UTF8ToUTF16(data), std::make_unique<LDFData<std::string>>("", "")).first->second;
}
const LDFPtr& ParseInsert(const std::u16string& data) {
return this->ParseInsert(GeneralUtils::UTF16ToWTF8(data));
}
ValueType::const_iterator begin() const {
return this->values.cbegin();
}
ValueType::const_iterator end() const {
return this->values.cend();
}
void Erase(const std::u16string& key) {
this->values.erase(key);
}
void Erase(const std::string& key) {
this->Erase(GeneralUtils::ASCIIToUTF16(key));
}
LwoNameValue() = default;
LwoNameValue(const LwoNameValue& other) {
this->values = other.Copy();
}
ValueType values;
private:
ValueType Copy() const {
ValueType copy;
for (const auto& [key, value] : this->values) copy.insert_or_assign(key, value->Copy());
return copy;
}
};
#endif //!LDFFORMAT_H

View File

@@ -53,16 +53,21 @@ Lxfml::Result Lxfml::NormalizePositionOnlyFirstPart(const std::string_view data)
continue;
}
auto x = GeneralUtils::TryParse<float>(split[9]).value();
auto y = GeneralUtils::TryParse<float>(split[10]).value();
auto z = GeneralUtils::TryParse<float>(split[11]).value();
if (x < lowest.x) lowest.x = x;
if (y < lowest.y) lowest.y = y;
if (z < lowest.z) lowest.z = z;
try {
auto x = GeneralUtils::TryParse<float>(split[9]).value();
auto y = GeneralUtils::TryParse<float>(split[10]).value();
auto z = GeneralUtils::TryParse<float>(split[11]).value();
if (x < lowest.x) lowest.x = x;
if (y < lowest.y) lowest.y = y;
if (z < lowest.z) lowest.z = z;
if (highest.x < x) highest.x = x;
if (highest.y < y) highest.y = y;
if (highest.z < z) highest.z = z;
if (highest.x < x) highest.x = x;
if (highest.y < y) highest.y = y;
if (highest.z < z) highest.z = z;
} catch (std::exception& e) {
LOG("Failed to parse a split value of either (%s), (%s), or (%s).", split[9].c_str(), split[10].c_str(), split[11].c_str());
return toReturn; // Early return since we failed to parse this lxfml.
}
}
auto delta = (highest - lowest) / 2.0f;

View File

@@ -1,105 +1,77 @@
#include "Metrics.hpp"
#include "Metrics.h"
#include "StringifiedEnum.h"
#include <chrono>
std::unordered_map<MetricVariable, Metric*> Metrics::m_Metrics = {};
std::vector<MetricVariable> Metrics::m_Variables = {
MetricVariable::GameLoop,
MetricVariable::PacketHandling,
MetricVariable::UpdateEntities,
MetricVariable::UpdateSpawners,
MetricVariable::Physics,
MetricVariable::UpdateReplica,
MetricVariable::Ghosting,
MetricVariable::CPUTime,
MetricVariable::Sleep,
MetricVariable::Frame,
};
namespace {
std::unordered_map<MetricVariable, Metric> g_Metrics = {};
std::vector<MetricVariable> g_Variables = {
MetricVariable::GameLoop,
MetricVariable::PacketHandling,
MetricVariable::UpdateEntities,
MetricVariable::UpdateSpawners,
MetricVariable::Physics,
MetricVariable::UpdateReplica,
MetricVariable::Ghosting,
MetricVariable::CPUTime,
MetricVariable::Sleep,
MetricVariable::Frame,
};
}
void Metrics::AddMeasurement(MetricVariable variable, int64_t value) {
const auto& iter = m_Metrics.find(variable);
Metric* metric;
if (iter == m_Metrics.end()) {
metric = new Metric();
m_Metrics[variable] = metric;
} else {
metric = iter->second;
}
auto& metric = g_Metrics[variable];
AddMeasurement(metric, value);
}
void Metrics::AddMeasurement(Metric* metric, int64_t value) {
const auto index = metric->measurementIndex;
void Metrics::AddMeasurement(Metric& metric, int64_t value) {
const auto index = metric.measurementIndex;
metric->measurements[index] = value;
metric.measurements[index] = value;
if (metric->max == -1 || value > metric->max) {
metric->max = value;
} else if (metric->min == -1 || metric->min > value) {
metric->min = value;
if (metric.max == -1 || value > metric.max) {
metric.max = value;
} else if (metric.min == -1 || metric.min > value) {
metric.min = value;
}
if (metric->measurementSize < MAX_MEASURMENT_POINTS) {
metric->measurementSize++;
if (metric.measurementSize < MAX_MEASURMENT_POINTS) {
metric.measurementSize++;
}
metric->measurementIndex = (index + 1) % MAX_MEASURMENT_POINTS;
metric.measurementIndex = (index + 1) % MAX_MEASURMENT_POINTS;
}
const Metric* Metrics::GetMetric(MetricVariable variable) {
const auto& iter = m_Metrics.find(variable);
if (iter == m_Metrics.end()) {
return nullptr;
}
Metric* metric = iter->second;
const Metric& Metrics::GetMetric(MetricVariable variable) {
auto& metric = g_Metrics[variable];
int64_t average = 0;
for (size_t i = 0; i < metric->measurementSize; i++) {
average += metric->measurements[i];
for (size_t i = 0; i < metric.measurementSize; i++) {
average += metric.measurements[i];
}
average /= metric->measurementSize;
average /= metric.measurementSize;
metric->average = average;
metric.average = average;
return metric;
}
void Metrics::StartMeasurement(MetricVariable variable) {
const auto& iter = m_Metrics.find(variable);
auto& metric = g_Metrics[variable];
Metric* metric;
if (iter == m_Metrics.end()) {
metric = new Metric();
m_Metrics[variable] = metric;
} else {
metric = iter->second;
}
metric->activeMeasurement = std::chrono::high_resolution_clock::now();
metric.activeMeasurement = std::chrono::high_resolution_clock::now();
}
void Metrics::EndMeasurement(MetricVariable variable) {
const auto end = std::chrono::high_resolution_clock::now();
const auto& iter = m_Metrics.find(variable);
auto& metric = g_Metrics[variable];
if (iter == m_Metrics.end()) {
return;
}
Metric* metric = iter->second;
const auto elapsed = end - metric->activeMeasurement;
const auto elapsed = end - metric.activeMeasurement;
const auto nanoseconds = std::chrono::duration_cast<std::chrono::nanoseconds>(elapsed).count();
@@ -110,44 +82,12 @@ float Metrics::ToMiliseconds(int64_t nanoseconds) {
return static_cast<float>(nanoseconds) / 1e6;
}
std::string Metrics::MetricVariableToString(MetricVariable variable) {
switch (variable) {
case MetricVariable::GameLoop:
return "GameLoop";
case MetricVariable::PacketHandling:
return "PacketHandling";
case MetricVariable::UpdateEntities:
return "UpdateEntities";
case MetricVariable::UpdateSpawners:
return "UpdateSpawners";
case MetricVariable::Physics:
return "Physics";
case MetricVariable::UpdateReplica:
return "UpdateReplica";
case MetricVariable::Sleep:
return "Sleep";
case MetricVariable::CPUTime:
return "CPUTime";
case MetricVariable::Frame:
return "Frame";
case MetricVariable::Ghosting:
return "Ghosting";
default:
return "Invalid";
}
const std::string_view Metrics::MetricVariableToString(MetricVariable variable) {
return StringifiedEnum::ToString(variable);
}
const std::vector<MetricVariable>& Metrics::GetAllMetrics() {
return m_Variables;
}
void Metrics::Clear() {
for (const auto& pair : m_Metrics) {
delete pair.second;
}
m_Metrics.clear();
return g_Variables;
}
/* RSS Memory utilities

48
dCommon/Metrics.h Normal file
View File

@@ -0,0 +1,48 @@
#pragma once
#include "dCommonVars.h"
#include <vector>
#include <map>
#include <string_view>
#include <unordered_map>
#include <chrono>
#define MAX_MEASURMENT_POINTS 1024
enum class MetricVariable : int32_t {
GameLoop,
PacketHandling,
UpdateEntities,
UpdateSpawners,
Physics,
UpdateReplica,
Ghosting,
CPUTime,
Sleep,
Frame,
};
struct Metric {
int64_t measurements[MAX_MEASURMENT_POINTS] = {};
size_t measurementIndex = 0;
size_t measurementSize = 0;
int64_t max = -1;
int64_t min = -1;
int64_t average = 0;
std::chrono::time_point<std::chrono::high_resolution_clock> activeMeasurement;
};
namespace Metrics {
void AddMeasurement(MetricVariable variable, int64_t value);
void AddMeasurement(Metric& metric, int64_t value);
const Metric& GetMetric(MetricVariable variable);
void StartMeasurement(MetricVariable variable);
void EndMeasurement(MetricVariable variable);
float ToMiliseconds(int64_t nanoseconds);
const std::string_view MetricVariableToString(MetricVariable variable);
const std::vector<MetricVariable>& GetAllMetrics();
size_t GetPeakRSS();
size_t GetCurrentRSS();
size_t GetProcessID();
};

View File

@@ -1,61 +0,0 @@
#pragma once
#include "dCommonVars.h"
#include <vector>
#include <map>
#include <unordered_map>
#include <chrono>
#define MAX_MEASURMENT_POINTS 1024
enum class MetricVariable : int32_t
{
GameLoop,
PacketHandling,
UpdateEntities,
UpdateSpawners,
Physics,
UpdateReplica,
Ghosting,
CPUTime,
Sleep,
Frame,
};
struct Metric
{
int64_t measurements[MAX_MEASURMENT_POINTS] = {};
size_t measurementIndex = 0;
size_t measurementSize = 0;
int64_t max = -1;
int64_t min = -1;
int64_t average = 0;
std::chrono::time_point<std::chrono::high_resolution_clock> activeMeasurement;
};
class Metrics
{
public:
~Metrics();
static void AddMeasurement(MetricVariable variable, int64_t value);
static void AddMeasurement(Metric* metric, int64_t value);
static const Metric* GetMetric(MetricVariable variable);
static void StartMeasurement(MetricVariable variable);
static void EndMeasurement(MetricVariable variable);
static float ToMiliseconds(int64_t nanoseconds);
static std::string MetricVariableToString(MetricVariable variable);
static const std::vector<MetricVariable>& GetAllMetrics();
static size_t GetPeakRSS();
static size_t GetCurrentRSS();
static size_t GetProcessID();
static void Clear();
private:
Metrics();
static std::unordered_map<MetricVariable, Metric*> m_Metrics;
static std::vector<MetricVariable> m_Variables;
};

View File

@@ -1,6 +1,8 @@
#ifndef __NIPOINT3_H__
#define __NIPOINT3_H__
#ifndef GLM_ENABLE_EXPERIMENTAL
# define GLM_ENABLE_EXPERIMENTAL
#endif
/*!
\file NiPoint3.hpp
\brief Defines a point in space in XYZ coordinates

View File

@@ -1,6 +1,8 @@
#ifndef NIQUATERNION_H
#define NIQUATERNION_H
#ifndef GLM_ENABLE_EXPERIMENTAL
# define GLM_ENABLE_EXPERIMENTAL
#endif
// Custom Classes
#include "NiPoint3.h"

View File

@@ -45,6 +45,12 @@ Sd0::Sd0(std::istream& buffer) {
uint32_t bufferSize = buffer.tellg();
buffer.seekg(0, std::ios::beg);
WriteSize(firstChunk, bufferSize);
// its expected that if we got here, we got an old sd0 buffer where we ignored the sd0 part
// that means this can be at most the compressed chunk limit.
if (bufferSize > MAX_UNCOMPRESSED_CHUNK_SIZE) {
LOG("Possible bad chunk size of %i specified, rejecting.", bufferSize);
return;
}
firstChunk.resize(firstChunk.size() + bufferSize);
auto* dataStart = reinterpret_cast<char*>(firstChunk.data() + GetDataOffset(true));
if (!buffer.read(dataStart, bufferSize)) {
@@ -71,6 +77,12 @@ Sd0::Sd0(std::istream& buffer) {
WriteSize(chunk, chunkSize);
// Assuming a good buffer that is large enough to take up 2 zlib buffers
// any buffer should be compressed enough to take up less size than its uncompressed counterpart
if (chunkSize > MAX_UNCOMPRESSED_CHUNK_SIZE) {
LOG("Possible bad chunk size of %i specified, rejecting.", chunkSize);
break;
}
chunk.resize(chunkSize + dataOffset);
auto* dataStart = reinterpret_cast<char*>(chunk.data() + dataOffset);
if (!buffer.read(dataStart, chunkSize)) {
@@ -95,6 +107,11 @@ void Sd0::FromData(const uint8_t* data, size_t bufferSize) {
startOffset, numToCopy,
compressedChunk.data(), compressedChunk.size());
if (compressedSize == -1) {
LOG("Failed to compress chunk, aborting");
break;
}
auto& chunk = m_Chunks.emplace_back();
bool firstBuffer = m_Chunks.size() == 1;
auto dataOffset = GetDataOffset(firstBuffer);
@@ -119,6 +136,12 @@ std::string Sd0::GetAsStringUncompressed() const {
auto dataOffset = GetDataOffset(first);
first = false;
const auto chunkSize = chunk.size();
if (chunkSize <= static_cast<size_t>(dataOffset)) {
LOG("Bad chunkSize for data, aborting");
toReturn = "";
totalSize = 0;
break;
}
auto oldSize = toReturn.size();
toReturn.resize(oldSize + MAX_UNCOMPRESSED_CHUNK_SIZE);
@@ -128,6 +151,13 @@ std::string Sd0::GetAsStringUncompressed() const {
reinterpret_cast<uint8_t*>(toReturn.data()) + oldSize, MAX_UNCOMPRESSED_CHUNK_SIZE,
error);
if (uncompressedSize == -1) {
LOG("Failed to decompress chunk, aborting");
toReturn = "";
totalSize = 0;
break;
}
totalSize += uncompressedSize;
}

View File

@@ -3,12 +3,12 @@
#include "zlib.h"
namespace ZCompression {
int32_t GetMaxCompressedLength(int32_t nLenSrc) {
int32_t n16kBlocks = (nLenSrc + 16383) / 16384; // round up any fraction of a block
uint32_t GetMaxCompressedLength(uint32_t nLenSrc) {
uint32_t n16kBlocks = (nLenSrc + 16383) / 16384; // round up any fraction of a block
return (nLenSrc + 6 + (n16kBlocks * 5));
}
int32_t Compress(const uint8_t* abSrc, int32_t nLenSrc, uint8_t* abDst, int32_t nLenDst) {
int32_t Compress(const uint8_t* abSrc, uint32_t nLenSrc, uint8_t* abDst, uint32_t nLenDst) {
z_stream zInfo = { 0 };
zInfo.total_in = zInfo.avail_in = nLenSrc;
zInfo.total_out = zInfo.avail_out = nLenDst;
@@ -27,7 +27,7 @@ namespace ZCompression {
return(nRet);
}
int32_t Decompress(const uint8_t* abSrc, int32_t nLenSrc, uint8_t* abDst, int32_t nLenDst, int32_t& nErr) {
int32_t Decompress(const uint8_t* abSrc, uint32_t nLenSrc, uint8_t* abDst, uint32_t nLenDst, int32_t& nErr) {
// Get the size of the decompressed data
z_stream zInfo = { 0 };
zInfo.total_in = zInfo.avail_in = nLenSrc;

View File

@@ -3,10 +3,10 @@
#include <cstdint>
namespace ZCompression {
int32_t GetMaxCompressedLength(int32_t nLenSrc);
uint32_t GetMaxCompressedLength(uint32_t nLenSrc);
int32_t Compress(const uint8_t* abSrc, int32_t nLenSrc, uint8_t* abDst, int32_t nLenDst);
int32_t Compress(const uint8_t* abSrc, uint32_t nLenSrc, uint8_t* abDst, uint32_t nLenDst);
int32_t Decompress(const uint8_t* abSrc, int32_t nLenSrc, uint8_t* abDst, int32_t nLenDst, int32_t& nErr);
int32_t Decompress(const uint8_t* abSrc, uint32_t nLenSrc, uint8_t* abDst, uint32_t nLenDst, int32_t& nErr);
}

View File

@@ -7,7 +7,7 @@
#include "zlib.h"
constexpr uint32_t CRC32_INIT = 0xFFFFFFFF;
constexpr auto NULL_TERMINATOR = std::string_view{"\0\0\0", 4};
constexpr auto NULL_TERMINATOR = std::string_view{ "\0\0\0", 4 };
AssetManager::AssetManager(const std::filesystem::path& path) {
if (!std::filesystem::is_directory(path)) {
@@ -25,7 +25,7 @@ AssetManager::AssetManager(const std::filesystem::path& path) {
if (!std::filesystem::exists(m_Path / ".." / "versions")) {
throw std::runtime_error("No \"versions\" directory found in the parent directories of \"res\" - packed asset bundle cannot be loaded.");
}
m_AssetBundleType = eAssetBundleType::Packed;
m_RootPath = (m_Path / "..");
@@ -34,7 +34,7 @@ AssetManager::AssetManager(const std::filesystem::path& path) {
if (!std::filesystem::exists(m_Path / ".." / ".." / "versions")) {
throw std::runtime_error("No \"versions\" directory found in the parent directories of \"res\" - packed asset bundle cannot be loaded.");
}
m_AssetBundleType = eAssetBundleType::Packed;
m_RootPath = (m_Path / ".." / "..");
@@ -54,15 +54,15 @@ AssetManager::AssetManager(const std::filesystem::path& path) {
}
switch (m_AssetBundleType) {
case eAssetBundleType::Packed: {
this->LoadPackIndex();
break;
}
case eAssetBundleType::None:
[[fallthrough]];
case eAssetBundleType::Unpacked: {
break;
}
case eAssetBundleType::Packed: {
this->LoadPackIndex();
break;
}
case eAssetBundleType::None:
[[fallthrough]];
case eAssetBundleType::Unpacked: {
break;
}
}
}
@@ -79,7 +79,7 @@ bool AssetManager::HasFile(std::string fixedName) const {
std::replace(fixedName.begin(), fixedName.end(), '\\', '/');
if (std::filesystem::exists(m_ResPath / fixedName)) return true;
if (this->m_AssetBundleType == eAssetBundleType::Unpacked) return false;
if (this->m_AssetBundleType == eAssetBundleType::Unpacked || !m_PackIndex) return false;
std::replace(fixedName.begin(), fixedName.end(), '/', '\\');
if (fixedName.rfind("client\\res\\", 0) != 0) fixedName = "client\\res\\" + fixedName;
@@ -145,8 +145,12 @@ bool AssetManager::GetFile(std::string fixedName, char** data, uint32_t* len) co
}
const auto& pack = this->m_PackIndex->GetPacks().at(packIndex);
const bool success = pack.ReadFileFromPack(crc, data, len);
bool success = false;
try {
success = pack.ReadFileFromPack(crc, data, len);
} catch (std::exception& e) {
LOG("Failed to read file %s from pack file", fixedName.c_str());
}
return success;
}

View File

@@ -46,6 +46,7 @@ bool Pack::HasFile(const uint32_t crc) const {
}
bool Pack::ReadFileFromPack(const uint32_t crc, char** data, uint32_t* len) const {
const auto pathStr = m_FilePath.string();
// Time for some wacky C file reading for speed reasons
PackRecord pkRecord{};
@@ -65,16 +66,21 @@ bool Pack::ReadFileFromPack(const uint32_t crc, char** data, uint32_t* len) cons
bool isCompressed = (pkRecord.m_IsCompressed & 0xff) > 0;
auto inPackSize = isCompressed ? pkRecord.m_CompressedSize : pkRecord.m_UncompressedSize;
FILE* file;
FILE* file = nullptr;
#ifdef _WIN32
fopen_s(&file, m_FilePath.string().c_str(), "rb");
fopen_s(&file, pathStr.c_str(), "rb");
#elif __APPLE__
// macOS has 64bit file IO by default
file = fopen(m_FilePath.string().c_str(), "rb");
file = fopen(pathStr.c_str(), "rb");
#else
file = fopen64(m_FilePath.string().c_str(), "rb");
file = fopen64(pathStr.c_str(), "rb");
#endif
if (!file) {
LOG("No file found for path %s", pathStr.c_str());
throw std::runtime_error("Could not find file " + pathStr);
}
fseek(file, pos, SEEK_SET);
if (!isCompressed) {
@@ -102,14 +108,18 @@ bool Pack::ReadFileFromPack(const uint32_t crc, char** data, uint32_t* len) cons
int32_t readInData = fread(&size, sizeof(uint32_t), 1, file);
pos += 4; // Move pointer position 4 to the right
char* chunk = static_cast<char*>(malloc(size));
int32_t readInData2 = fread(chunk, sizeof(int8_t), size, file);
std::unique_ptr<char[]> chunk(new char[size]);
int32_t readInData2 = fread(chunk.get(), sizeof(int8_t), size, file);
pos += size; // Move pointer position the amount of bytes read to the right
int32_t err;
currentReadPos += ZCompression::Decompress(reinterpret_cast<uint8_t*>(chunk), size, reinterpret_cast<uint8_t*>(decompressedData + currentReadPos), Sd0::MAX_UNCOMPRESSED_CHUNK_SIZE, err);
const auto countToRead = ZCompression::Decompress(reinterpret_cast<uint8_t*>(chunk.get()), size, reinterpret_cast<uint8_t*>(decompressedData + currentReadPos), Sd0::MAX_UNCOMPRESSED_CHUNK_SIZE, err);
if (countToRead == -1) {
LOG("Error decompressing zlib data from file %s", pathStr.c_str());
throw std::runtime_error("Error decompressing zlib data from file " + pathStr);
}
currentReadPos += countToRead;
free(chunk);
}
*data = decompressedData;

View File

@@ -84,3 +84,7 @@ void dConfig::ProcessLine(const std::string& line) {
this->m_ConfigValues.insert(std::make_pair(key, value));
}
std::string dConfig::GetValue(const std::string& key, const char* emptyValue) {
return GetValue(key, std::string(emptyValue));
};

View File

@@ -5,6 +5,8 @@
#include <map>
#include <string>
#include "GeneralUtils.h"
class dConfig {
public:
dConfig(const std::string& filepath);
@@ -22,6 +24,14 @@ public:
*/
const std::string& GetValue(std::string key);
// Gets a value from the config and returns the parsed value, or the default value should parsing have failed.
template<typename T>
T GetValue(const std::string& key, const T emptyValue = T()) {
return GeneralUtils::TryParse<T>(GetValue(key)).value_or(emptyValue);
}
std::string GetValue(const std::string& key, const char* emptyValue);
/**
* Loads the config from a file
*/
@@ -43,3 +53,9 @@ private:
std::vector<std::function<void()>> m_ConfigHandlers;
std::string m_ConfigFilePath;
};
template<>
inline std::string dConfig::GetValue(const std::string& key, const std::string emptyValue) {
const auto& value = GetValue(key);
return value.empty() ? emptyValue : value;
};

View File

@@ -27,8 +27,6 @@ namespace MessageType {
AFFIRM_TRANSFER_REQUEST,
AFFIRM_TRANSFER_RESPONSE,
NEW_SESSION_ALERT,
REQUEST_SERVER_LIST
NEW_SESSION_ALERT
};
}

View File

@@ -5,8 +5,7 @@ enum class ServiceType : uint16_t {
COMMON = 0,
AUTH,
CHAT,
DASHBOARD,
WORLD,
WORLD = 4,
CLIENT,
MASTER,
UNKNOWN

View File

@@ -16,8 +16,8 @@
// These are the same define, but they mean two different things in different contexts
// so a different define to distinguish what calculation is happening will help clarity.
#define FRAMES_TO_MS(x) 1000 / x
#define MS_TO_FRAMES(x) 1000 / x
#define FRAMES_TO_MS(x) (1000 / (x))
#define MS_TO_FRAMES(x) (1000 / (x))
//=========== FRAME TIMINGS ===========
constexpr uint32_t highFramerate = 60;
@@ -58,6 +58,7 @@ constexpr LWOCLONEID LWOCLONEID_INVALID = -1; //!< Invalid LWOCLONEID
constexpr LWOINSTANCEID LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
constexpr LWOMAPID LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
constexpr uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
constexpr uint32_t MAX_MESSAGE_LENGTH = 0x500000; //!< Prevent exceptionally large msgs from being processed. Should always be used to check user provided inputs.
constexpr float PI = 3.14159f;
@@ -110,18 +111,6 @@ private:
constexpr LWOSCENEID LWOSCENEID_INVALID = -1;
struct LWONameValue {
uint32_t length = 0; //!< The length of the name
std::u16string name; //!< The name
LWONameValue() = default;
LWONameValue(const std::u16string& name) {
this->name = name;
this->length = static_cast<uint32_t>(name.length());
}
};
struct FriendData {
public:
bool isOnline = false;

View File

@@ -20,7 +20,8 @@ enum class eCharacterVersion : uint32_t {
NJ_JAYMISSIONS,
NEXUS_FORCE_EXPLORER, // Fixes pet ids in player inventories
PET_IDS, // Fixes pet ids in player inventories
UP_TO_DATE, // will become INVENTORY_PERSISTENT_IDS
INVENTORY_PERSISTENT_IDS, // Fixes racing meta missions
UP_TO_DATE, // will become RACING_META_MISSIONS
};
#endif //!__ECHARACTERVERSION__H__

View File

@@ -1,58 +0,0 @@
set(DDASHBOARDSERVER_SOURCES
"DashboardServer.cpp"
)
add_subdirectory(routes)
add_subdirectory(auth)
add_executable(DashboardServer ${DDASHBOARDSERVER_SOURCES})
target_include_directories(DashboardServer PRIVATE
"${PROJECT_SOURCE_DIR}/dCommon"
"${PROJECT_SOURCE_DIR}/dCommon/dClient"
"${PROJECT_SOURCE_DIR}/dCommon/dEnums"
"${PROJECT_SOURCE_DIR}/dDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase/CDClientTables"
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables"
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/MySQL"
"${PROJECT_SOURCE_DIR}/dNet"
"${PROJECT_SOURCE_DIR}/dWeb"
"${PROJECT_SOURCE_DIR}/dServer"
"${PROJECT_SOURCE_DIR}/thirdparty"
"${PROJECT_SOURCE_DIR}/thirdparty/nlohmann"
"${PROJECT_SOURCE_DIR}/dDashboardServer"
"${PROJECT_SOURCE_DIR}/dDashboardServer/auth"
"${PROJECT_SOURCE_DIR}/dDashboardServer/routes"
)
target_link_libraries(DashboardServer ${COMMON_LIBRARIES} dWeb dServer bcrypt OpenSSL::Crypto DashboardRoutes DashboardAuth)
# Copy static files and templates to build directory (always copy)
add_custom_command(TARGET DashboardServer POST_BUILD
COMMAND ${CMAKE_COMMAND} -E remove_directory
${CMAKE_BINARY_DIR}/dDashboardServer/static
COMMENT "Removing old static files"
)
add_custom_command(TARGET DashboardServer POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/static
${CMAKE_BINARY_DIR}/dDashboardServer/static
COMMENT "Copying DashboardServer static files"
)
add_custom_command(TARGET DashboardServer POST_BUILD
COMMAND ${CMAKE_COMMAND} -E remove_directory
${CMAKE_BINARY_DIR}/dDashboardServer/templates
COMMENT "Removing old templates"
)
add_custom_command(TARGET DashboardServer POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/templates
${CMAKE_BINARY_DIR}/dDashboardServer/templates
COMMENT "Copying DashboardServer templates"
)

View File

@@ -1,203 +0,0 @@
#include <chrono>
#include <cstdlib>
#include <iostream>
#include <thread>
#include <csignal>
#include <memory>
#include "CDClientDatabase.h"
#include "CDClientManager.h"
#include "Database.h"
#include "dConfig.h"
#include "Logger.h"
#include "dServer.h"
#include "AssetManager.h"
#include "BinaryPathFinder.h"
#include "ServiceType.h"
#include "MessageType/Master.h"
#include "Game.h"
#include "BitStreamUtils.h"
#include "Diagnostics.h"
#include "Web.h"
#include "Server.h"
#include "ServerState.h"
#include "APIRoutes.h"
#include "StaticRoutes.h"
#include "DashboardRoutes.h"
#include "WSRoutes.h"
#include "AuthRoutes.h"
#include "AuthMiddleware.h"
namespace Game {
Logger* logger = nullptr;
dServer* server = nullptr;
dConfig* config = nullptr;
Game::signal_t lastSignal = 0;
std::mt19937 randomEngine;
}
// Define global server state
namespace ServerState {
ServerStatus g_AuthStatus{};
ServerStatus g_ChatStatus{};
std::vector<WorldInstanceInfo> g_WorldInstances{};
std::mutex g_StatusMutex{};
}
namespace {
dServer* g_Server = nullptr;
bool g_RequestedServerList = false;
}
int main(int argc, char** argv) {
Diagnostics::SetProduceMemoryDump(true);
std::signal(SIGINT, Game::OnSignal);
std::signal(SIGTERM, Game::OnSignal);
uint32_t maxClients = 999;
uint32_t ourPort = 2006;
std::string ourIP = "127.0.0.1";
// Read config
Game::config = new dConfig("dashboardconfig.ini");
// Setup logger
Server::SetupLogger("DashboardServer");
if (!Game::logger) return EXIT_FAILURE;
Game::config->LogSettings();
LOG("Starting Dashboard Server");
// Load settings
if (Game::config->GetValue("max_clients") != "")
maxClients = std::stoi(Game::config->GetValue("max_clients"));
if (Game::config->GetValue("port") != "")
ourPort = std::atoi(Game::config->GetValue("port").c_str());
if (Game::config->GetValue("listen_ip") != "")
ourIP = Game::config->GetValue("listen_ip");
// Connect to CDClient database
try {
const std::string cdclientPath = BinaryPathFinder::GetBinaryDir() / "resServer/CDServer.sqlite";
CDClientDatabase::Connect(cdclientPath);
} catch (std::exception& ex) {
LOG("Failed to connect to CDClient database: %s", ex.what());
return EXIT_FAILURE;
}
// Connect to the database
try {
Database::Connect();
} catch (std::exception& ex) {
LOG("Failed to connect to the database: %s", ex.what());
return EXIT_FAILURE;
}
// Get master info from database
std::string masterIP = "localhost";
uint32_t masterPort = 1000;
std::string masterPassword;
auto masterInfo = Database::Get()->GetMasterInfo();
if (masterInfo) {
masterIP = masterInfo->ip;
masterPort = masterInfo->port;
masterPassword = masterInfo->password;
}
// Setup network server for communicating with Master
g_Server = new dServer(
masterIP,
ourPort,
0,
maxClients,
false,
false,
Game::logger,
masterIP,
masterPort,
ServiceType::DASHBOARD, // Connect as dashboard to master
Game::config,
&Game::lastSignal,
masterPassword
);
// Initialize web server
if (!Game::web.Startup(ourIP, ourPort)) {
LOG("Failed to start web server on %s:%d", ourIP.c_str(), ourPort);
return EXIT_FAILURE;
}
// Register global middleware
Game::web.AddGlobalMiddleware(std::make_shared<AuthMiddleware>());
// Register routes in order: API, Static, Auth, WebSocket, Dashboard (dashboard MUST be last)
RegisterAPIRoutes();
RegisterStaticRoutes();
RegisterAuthRoutes();
RegisterWSRoutes();
RegisterDashboardRoutes(); // Must be last - catches all unmatched routes
LOG("Dashboard Server started successfully on %s:%d", ourIP.c_str(), ourPort);
LOG("Connected to Master Server at %s:%d", masterIP.c_str(), masterPort);
// Main loop
auto lastTime = std::chrono::high_resolution_clock::now();
auto lastBroadcast = lastTime;
auto currentTime = lastTime;
constexpr float deltaTime = 1.0f / 60.0f; // 60 FPS
constexpr float broadcastInterval = 2000.0f; // Broadcast every 2 seconds
while (!Game::ShouldShutdown()) {
currentTime = std::chrono::high_resolution_clock::now();
const auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(currentTime - lastTime).count();
const auto elapsedSinceBroadcast = std::chrono::duration_cast<std::chrono::milliseconds>(currentTime - lastBroadcast).count();
if (elapsed >= 1000.0f / 60.0f) {
// // Handle master server packets
// Packet* packet = g_Server->ReceiveFromMaster();
// if (packet) {
// RakNet::BitStream bitStream(packet->data, packet->length, false);
// PacketHandler::HandlePacket(bitStream, packet->systemAddress);
// g_Server->DeallocateMasterPacket(packet);
// }
// // Handle RakNet protocol packets from connected servers
// packet = g_Server->Receive();
// while (packet) {
// RakNet::BitStream bitStream(packet->data, packet->length, false);
// PacketHandler::HandlePacket(bitStream, packet->systemAddress);
// g_Server->DeallocatePacket(packet);
// packet = g_Server->Receive();
// }
// Handle web requests
Game::web.ReceiveRequests();
// Broadcast dashboard updates periodically
if (elapsedSinceBroadcast >= broadcastInterval) {
BroadcastDashboardUpdate();
lastBroadcast = currentTime;
}
lastTime = currentTime;
}
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Cleanup
Database::Destroy("DashboardServer");
delete g_Server;
g_Server = nullptr;
delete Game::logger;
Game::logger = nullptr;
delete Game::config;
Game::config = nullptr;
return EXIT_SUCCESS;
}

View File

@@ -1,132 +0,0 @@
#include "AuthMiddleware.h"
#include "DashboardAuthService.h"
#include "Game.h"
#include "Logger.h"
#include <string>
#include <cctype>
// Helper to extract cookie value from header
static std::string ExtractCookieValue(const std::string& cookieHeader, const std::string& cookieName) {
std::string searchStr = cookieName + "=";
size_t pos = cookieHeader.find(searchStr);
if (pos == std::string::npos) {
return "";
}
size_t valueStart = pos + searchStr.length();
size_t valueEnd = cookieHeader.find(";", valueStart);
if (valueEnd == std::string::npos) {
valueEnd = cookieHeader.length();
}
std::string value = cookieHeader.substr(valueStart, valueEnd - valueStart);
// URL decode the value
std::string decoded;
for (size_t i = 0; i < value.length(); ++i) {
if (value[i] == '%' && i + 2 < value.length()) {
std::string hex = value.substr(i + 1, 2);
char* endptr;
int charCode = static_cast<int>(std::strtol(hex.c_str(), &endptr, 16));
if (endptr - hex.c_str() == 2) {
decoded += static_cast<char>(charCode);
i += 2;
continue;
}
}
decoded += value[i];
}
return decoded;
}
std::string AuthMiddleware::ExtractTokenFromQueryString(const std::string& queryString) {
if (queryString.empty()) {
return "";
}
// Parse query string to find token parameter
// Expected format: "?token=eyJhbGc..."
std::string tokenPrefix = "token=";
size_t tokenPos = queryString.find(tokenPrefix);
if (tokenPos == std::string::npos) {
return "";
}
// Extract token value (from "token=" to next "&" or end of string)
size_t valueStart = tokenPos + tokenPrefix.length();
size_t valueEnd = queryString.find("&", valueStart);
if (valueEnd == std::string::npos) {
valueEnd = queryString.length();
}
return queryString.substr(valueStart, valueEnd - valueStart);
}
std::string AuthMiddleware::ExtractTokenFromCookies(const std::string& cookieHeader) {
if (cookieHeader.empty()) {
return "";
}
// Extract dashboardToken cookie value
return ExtractCookieValue(cookieHeader, "dashboardToken");
}
std::string AuthMiddleware::ExtractTokenFromAuthHeader(const std::string& authHeader) {
if (authHeader.empty()) {
return "";
}
// Check for "Bearer <token>" format
if (authHeader.substr(0, 7) == "Bearer ") {
return authHeader.substr(7);
}
// Check for "Token <token>" format
if (authHeader.substr(0, 6) == "Token ") {
return authHeader.substr(6);
}
// If no prefix, assume raw token
return authHeader;
}
bool AuthMiddleware::Process(HTTPContext& context, HTTPReply& reply) {
// Try to extract token from various sources (in priority order)
std::string token = ExtractTokenFromQueryString(context.queryString);
if (token.empty()) {
const std::string& cookieHeader = context.GetHeader("Cookie");
token = ExtractTokenFromCookies(cookieHeader);
}
if (token.empty()) {
const std::string& authHeader = context.GetHeader("Authorization");
token = ExtractTokenFromAuthHeader(authHeader);
}
// If we found a token, try to verify it
if (!token.empty()) {
std::string username;
uint8_t gmLevel{};
if (DashboardAuthService::VerifyToken(token, username, gmLevel)) {
context.isAuthenticated = true;
context.authenticatedUser = username;
context.gmLevel = gmLevel;
LOG_DEBUG("User %s authenticated via API token (GM level %d)", username.c_str(), gmLevel);
return true;
} else {
LOG_DEBUG("Invalid authentication token provided");
return true; // Continue - let routes decide if auth is required
}
}
// No token found - continue without authentication
// Routes can use RequireAuthMiddleware to enforce authentication
return true;
}

View File

@@ -1,34 +0,0 @@
#ifndef __AUTHMIDDLEWARE_H__
#define __AUTHMIDDLEWARE_H__
#include <string>
#include <memory>
#include "IHTTPMiddleware.h"
/**
* AuthMiddleware: Extracts and verifies authentication tokens
*
* Token extraction sources (in priority order):
* 1. Query parameter: ?token=eyJhbGc...
* 2. Cookie: dashboardToken=...
* 3. Authorization header: Bearer <token> or Token <token>
*
* Sets HTTPContext.isAuthenticated, HTTPContext.authenticatedUser,
* and HTTPContext.gmLevel if token is valid.
*/
class AuthMiddleware final : public IHTTPMiddleware {
public:
AuthMiddleware() = default;
~AuthMiddleware() override = default;
bool Process(HTTPContext& context, HTTPReply& reply) override;
std::string GetName() const override { return "AuthMiddleware"; }
private:
// Extract token from various sources
static std::string ExtractTokenFromQueryString(const std::string& queryString);
static std::string ExtractTokenFromCookies(const std::string& cookieHeader);
static std::string ExtractTokenFromAuthHeader(const std::string& authHeader);
};
#endif // !__AUTHMIDDLEWARE_H__

View File

@@ -1,28 +0,0 @@
set(DASHBOARDAUTH_SOURCES
"JWTUtils.cpp"
"DashboardAuthService.cpp"
"AuthMiddleware.cpp"
"RequireAuthMiddleware.cpp"
)
add_library(DashboardAuth STATIC ${DASHBOARDAUTH_SOURCES})
target_include_directories(DashboardAuth PRIVATE
"${PROJECT_SOURCE_DIR}/dCommon"
"${PROJECT_SOURCE_DIR}/dCommon/dClient"
"${PROJECT_SOURCE_DIR}/dCommon/dEnums"
"${PROJECT_SOURCE_DIR}/dDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase/CDClientTables"
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables"
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/MySQL"
"${PROJECT_SOURCE_DIR}/dNet"
"${PROJECT_SOURCE_DIR}/dWeb"
"${PROJECT_SOURCE_DIR}/dServer"
"${PROJECT_SOURCE_DIR}/thirdparty"
"${PROJECT_SOURCE_DIR}/thirdparty/nlohmann"
"${PROJECT_SOURCE_DIR}/dDashboardServer/auth"
)
target_link_libraries(DashboardAuth PRIVATE ${COMMON_LIBRARIES} dWeb dServer bcrypt OpenSSL::Crypto)

View File

@@ -1,144 +0,0 @@
#include "DashboardAuthService.h"
#include "JWTUtils.h"
#include "Database.h"
#include "Logger.h"
#include "Game.h"
#include "dConfig.h"
#include "GeneralUtils.h"
#include <bcrypt/bcrypt.h>
#include <ctime>
namespace {
constexpr int64_t LOCKOUT_DURATION = 15 * 60; // 15 minutes in seconds
}
DashboardAuthService::LoginResult DashboardAuthService::Login(
const std::string& username,
const std::string& password,
bool rememberMe) {
LoginResult result;
if (username.empty() || password.empty()) {
result.message = "Username and password are required";
return result;
}
if (password.length() > 40) {
result.message = "Password exceeds maximum length (40 characters)";
return result;
}
try {
// Get account info
auto accountInfo = Database::Get()->GetAccountInfo(username);
if (!accountInfo) {
result.message = "Invalid username or password";
LOG_DEBUG("Login attempt for non-existent user: %s", username.c_str());
return result;
}
uint32_t accountId = accountInfo->id;
// Check if account is locked
bool isLockedOut = Database::Get()->IsLockedOut(accountId);
if (isLockedOut) {
// Record failed attempt even without checking password
Database::Get()->RecordFailedAttempt(accountId);
uint8_t failedAttempts = Database::Get()->GetFailedAttempts(accountId);
result.message = "Account is locked due to too many failed attempts";
result.accountLocked = true;
LOG("Login attempt on locked account: %s (failed attempts: %d)", username.c_str(), failedAttempts);
return result;
}
// Check password
if (::bcrypt_checkpw(password.c_str(), accountInfo->bcryptPassword.c_str()) != 0) {
// Record failed attempt
Database::Get()->RecordFailedAttempt(accountId);
uint8_t newFailedAttempts = Database::Get()->GetFailedAttempts(accountId);
// Lock account after 3 failed attempts
if (newFailedAttempts >= 3) {
int64_t lockoutUntil = std::time(nullptr) + LOCKOUT_DURATION;
Database::Get()->SetLockout(accountId, lockoutUntil);
result.message = "Account locked due to too many failed attempts";
result.accountLocked = true;
LOG("Account locked after failed attempts: %s", username.c_str());
} else {
result.message = "Invalid username or password";
LOG_DEBUG("Failed login attempt for user: %s (attempt %d/3)",
username.c_str(), newFailedAttempts);
}
return result;
}
// Check GM level
if (!HasDashboardAccess(static_cast<uint8_t>(accountInfo->maxGmLevel))) {
result.message = "Access denied: insufficient permissions";
LOG("Access denied for non-admin user: %s", username.c_str());
return result;
}
// Successful login
Database::Get()->ClearFailedAttempts(accountId);
result.success = true;
result.gmLevel = static_cast<uint8_t>(accountInfo->maxGmLevel);
result.token = JWTUtils::GenerateToken(username, result.gmLevel, rememberMe);
result.message = "Login successful";
LOG("Successful login: %s (GM Level: %d)", username.c_str(), result.gmLevel);
return result;
} catch (const std::exception& ex) {
result.message = "An error occurred during login";
LOG("Error during login process: %s", ex.what());
return result;
}
}
bool DashboardAuthService::VerifyToken(const std::string& token, std::string& username, uint8_t& gmLevel) {
JWTUtils::JWTPayload payload;
if (!JWTUtils::ValidateToken(token, payload)) {
LOG_DEBUG("Token validation failed: invalid or expired JWT");
return false;
}
username = payload.username;
gmLevel = payload.gmLevel;
// Optionally verify user still exists and has access
try {
auto accountInfo = Database::Get()->GetAccountInfo(username);
if (!accountInfo || !HasDashboardAccess(static_cast<uint8_t>(accountInfo->maxGmLevel))) {
LOG_DEBUG("Token verification failed: user no longer has access");
return false;
}
} catch (const std::exception& ex) {
LOG_DEBUG("Error verifying user during token validation: %s", ex.what());
return false;
}
LOG_DEBUG("Token verified successfully for user: %s (GM Level: %d)", username.c_str(), gmLevel);
return true;
}
bool DashboardAuthService::HasDashboardAccess(uint8_t gmLevel) {
// Get minimum GM level from config (default 0 = any user)
uint8_t minGmLevel = 0;
if (Game::config) {
const std::string& minGmLevelStr = Game::config->GetValue("min_dashboard_gm_level");
if (!minGmLevelStr.empty()) {
const auto parsed = GeneralUtils::TryParse<uint8_t>(minGmLevelStr);
if (parsed) {
minGmLevel = parsed.value();
}
}
}
return gmLevel >= minGmLevel;
}

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@@ -1,47 +0,0 @@
#pragma once
#include <string>
#include <cstdint>
/**
* Dashboard authentication service
* Handles user login, password verification, and account lockout
*/
class DashboardAuthService {
public:
/**
* Login result structure
*/
struct LoginResult {
bool success{false};
std::string message{};
std::string token{}; // JWT token if successful
uint8_t gmLevel{0}; // GM level if successful
bool accountLocked{false}; // Account is locked out
};
/**
* Attempt to log in with username and password
* @param username The username
* @param password The plaintext password (max 40 characters)
* @param rememberMe If true, extends token expiration to 30 days
* @return LoginResult with success status and JWT token if successful
*/
static LoginResult Login(const std::string& username, const std::string& password, bool rememberMe = false);
/**
* Verify that a token is valid and get the username
* @param token The JWT token
* @param username Output parameter for the username
* @param gmLevel Output parameter for the GM level
* @return true if token is valid
*/
static bool VerifyToken(const std::string& token, std::string& username, uint8_t& gmLevel);
/**
* Check if user has required GM level for dashboard access
* @param gmLevel The user's GM level
* @return true if user can access dashboard (GM level > 0)
*/
static bool HasDashboardAccess(uint8_t gmLevel);
};

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@@ -1,186 +0,0 @@
#include "JWTUtils.h"
#include "GeneralUtils.h"
#include "Logger.h"
#include "json.hpp"
#include <ctime>
#include <cstring>
#include <openssl/hmac.h>
#include <openssl/sha.h>
namespace {
std::string g_Secret = "default-secret-change-me";
// Simple base64 encoding
std::string Base64Encode(const std::string& input) {
static const char* base64_chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
std::string ret;
int i = 0;
unsigned char char_array_3[3];
unsigned char char_array_4[4];
for (size_t n = 0; n < input.length(); n++) {
char_array_3[i++] = input[n];
if (i == 3) {
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for (i = 0; i < 4; i++) ret += base64_chars[char_array_4[i]];
i = 0;
}
}
if (i) {
for (int j = i; j < 3; j++) char_array_3[j] = '\0';
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
for (int j = 0; j <= i; j++) ret += base64_chars[char_array_4[j]];
while (i++ < 3) ret += '=';
}
return ret;
}
// Simple base64 decoding
std::string Base64Decode(const std::string& encoded_string) {
static const std::string base64_chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
int in_len = encoded_string.size();
int i = 0, j = 0, in_ = 0;
unsigned char char_array_4[4], char_array_3[3];
std::string ret;
while (in_len-- && (encoded_string[in_] != '=') &&
(isalnum(encoded_string[in_]) || encoded_string[in_] == '+' || encoded_string[in_] == '/')) {
char_array_4[i++] = encoded_string[in_]; in_++;
if (i == 4) {
for (i = 0; i < 4; i++) char_array_4[i] = base64_chars.find(char_array_4[i]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for (i = 0; i < 3; i++) ret += char_array_3[i];
i = 0;
}
}
if (i) {
for (j = i; j < 4; j++) char_array_4[j] = 0;
for (j = 0; j < 4; j++) char_array_4[j] = base64_chars.find(char_array_4[j]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
for (j = 0; j < i - 1; j++) ret += char_array_3[j];
}
return ret;
}
// HMAC-SHA256
std::string HmacSha256(const std::string& key, const std::string& message) {
unsigned char* digest = HMAC(EVP_sha256(),
reinterpret_cast<const unsigned char*>(key.c_str()), key.length(),
reinterpret_cast<const unsigned char*>(message.c_str()), message.length(),
nullptr, nullptr);
std::string result(reinterpret_cast<char*>(digest), SHA256_DIGEST_LENGTH);
return result;
}
// Create signature for JWT
std::string CreateSignature(const std::string& header, const std::string& payload, const std::string& secret) {
std::string message = header + "." + payload;
std::string signature = HmacSha256(secret, message);
return Base64Encode(signature);
}
// Verify JWT signature
bool VerifySignature(const std::string& header, const std::string& payload, const std::string& signature, const std::string& secret) {
std::string expected = CreateSignature(header, payload, secret);
return signature == expected;
}
}
namespace JWTUtils {
void SetSecretKey(const std::string& secret) {
if (secret.empty()) {
LOG("Warning: JWT secret key is empty, using default");
return;
}
g_Secret = secret;
}
std::string GenerateToken(const std::string& username, uint8_t gmLevel, bool rememberMe) {
// Header
std::string header = R"({"alg":"HS256","typ":"JWT"})";
std::string encodedHeader = Base64Encode(header);
// Payload
int64_t now = std::time(nullptr);
int64_t expiresAt = now + (rememberMe ? 30 * 24 * 60 * 60 : 24 * 60 * 60); // 30 days or 24 hours
std::string payload = R"({"username":")" + username + R"(","gmLevel":)" + std::to_string(gmLevel) +
R"(,"rememberMe":)" + (rememberMe ? "true" : "false") +
R"(,"iat":)" + std::to_string(now) +
R"(,"exp":)" + std::to_string(expiresAt) + "}";
std::string encodedPayload = Base64Encode(payload);
// Signature
std::string signature = CreateSignature(encodedHeader, encodedPayload, g_Secret);
return encodedHeader + "." + encodedPayload + "." + signature;
}
bool ValidateToken(const std::string& token, JWTPayload& payload) {
// Split token into parts
size_t firstDot = token.find('.');
size_t secondDot = token.find('.', firstDot + 1);
if (firstDot == std::string::npos || secondDot == std::string::npos) {
LOG_DEBUG("Invalid JWT format");
return false;
}
std::string header = token.substr(0, firstDot);
std::string encodedPayload = token.substr(firstDot + 1, secondDot - firstDot - 1);
std::string signature = token.substr(secondDot + 1);
// Verify signature
if (!VerifySignature(header, encodedPayload, signature, g_Secret)) {
LOG_DEBUG("Invalid JWT signature");
return false;
}
// Decode and parse payload
std::string decodedPayload = Base64Decode(encodedPayload);
try {
auto json = nlohmann::json::parse(decodedPayload);
payload.username = json.value("username", "");
payload.gmLevel = json.value("gmLevel", 0);
payload.rememberMe = json.value("rememberMe", false);
payload.issuedAt = json.value("iat", 0);
payload.expiresAt = json.value("exp", 0);
if (payload.username.empty()) {
LOG_DEBUG("JWT missing username");
return false;
}
// Check expiration
if (IsTokenExpired(payload.expiresAt)) {
LOG_DEBUG("JWT token expired");
return false;
}
return true;
} catch (const std::exception& ex) {
LOG_DEBUG("Error parsing JWT payload: %s", ex.what());
return false;
}
}
bool IsTokenExpired(int64_t expiresAt) {
return std::time(nullptr) > expiresAt;
}
}

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@@ -1,52 +0,0 @@
#pragma once
#include <string>
#include <ctime>
#include "json_fwd.hpp"
/**
* JWT Token utilities for dashboard authentication
* Provides secure token generation, validation, and parsing
*/
namespace JWTUtils {
/**
* JWT payload structure
*/
struct JWTPayload {
std::string username{};
uint8_t gmLevel{0};
bool rememberMe{false};
int64_t issuedAt{0};
int64_t expiresAt{0};
};
/**
* Generate a new JWT token
* @param username The username to encode in the token
* @param gmLevel The GM level of the user
* @param rememberMe If true, extends token expiration to 30 days; otherwise 24 hours
* @return Signed JWT token string
*/
std::string GenerateToken(const std::string& username, uint8_t gmLevel, bool rememberMe = false);
/**
* Validate and decode a JWT token
* @param token The JWT token to validate
* @param payload Output parameter for the decoded payload
* @return true if token is valid and not expired, false otherwise
*/
bool ValidateToken(const std::string& token, JWTPayload& payload);
/**
* Check if a token is expired
* @param expiresAt Expiration timestamp
* @return true if token is expired
*/
bool IsTokenExpired(int64_t expiresAt);
/**
* Set the JWT secret key (must be called once at startup)
* @param secret The secret key for signing tokens
*/
void SetSecretKey(const std::string& secret);
}

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@@ -1,35 +0,0 @@
#include "RequireAuthMiddleware.h"
#include "HTTPContext.h"
#include "Web.h"
#include "Game.h"
#include "Logger.h"
RequireAuthMiddleware::RequireAuthMiddleware(uint8_t minGmLevel) : minGmLevel(minGmLevel) {}
bool RequireAuthMiddleware::Process(HTTPContext& context, HTTPReply& reply) {
// Check if user is authenticated
if (!context.isAuthenticated) {
LOG_DEBUG("Unauthorized access attempt to %s from %s", context.path.c_str(), context.clientIP.c_str());
reply.status = eHTTPStatusCode::FOUND;
reply.message = "";
reply.location = "/login";
reply.contentType = eContentType::TEXT_HTML;
return false; // Stop middleware chain and send reply
}
// Check if user has required GM level
if (context.gmLevel < minGmLevel) {
LOG_DEBUG("Forbidden access attempt by user %s (GM level %d < %d required) to %s from %s",
context.authenticatedUser.c_str(), context.gmLevel, minGmLevel,
context.path.c_str(), context.clientIP.c_str());
reply.status = eHTTPStatusCode::FORBIDDEN;
reply.message = "{\"error\":\"Forbidden - Insufficient permissions\"}";
reply.contentType = eContentType::APPLICATION_JSON;
return false; // Stop middleware chain and send reply
}
// Authentication passed
LOG_DEBUG("User %s authenticated with GM level %d accessing %s",
context.authenticatedUser.c_str(), context.gmLevel, context.path.c_str());
return true; // Continue to next middleware or route handler
}

View File

@@ -1,30 +0,0 @@
#ifndef __REQUIREAUTHMIDDLEWARE_H__
#define __REQUIREAUTHMIDDLEWARE_H__
#include <memory>
#include <cstdint>
#include "IHTTPMiddleware.h"
/**
* RequireAuthMiddleware: Enforces authentication on protected routes
*
* Returns 401 Unauthorized if user is not authenticated
* Returns 403 Forbidden if user's GM level is below minimum required
*/
class RequireAuthMiddleware final : public IHTTPMiddleware {
public:
/**
* @param minGmLevel Minimum GM level required to access this route
* 0 = any authenticated user, higher numbers = GM-only
*/
explicit RequireAuthMiddleware(uint8_t minGmLevel = 0);
~RequireAuthMiddleware() override = default;
bool Process(HTTPContext& context, HTTPReply& reply) override;
std::string GetName() const override { return "RequireAuthMiddleware"; }
private:
uint8_t minGmLevel;
};
#endif // !__REQUIREAUTHMIDDLEWARE_H__

View File

@@ -1,443 +0,0 @@
#include "APIRoutes.h"
#include "ServerState.h"
#include "Web.h"
#include "eHTTPMethod.h"
#include "json.hpp"
#include "Game.h"
#include "Database.h"
#include "Logger.h"
#include "HTTPContext.h"
#include "RequireAuthMiddleware.h"
#include <memory>
void RegisterAPIRoutes() {
// GET /api/status - Get overall server status
Game::web.RegisterHTTPRoute({
.path = "/api/status",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
nlohmann::json response = ServerState::GetServerStateJson();
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
}
});
// GET /api/players - Get list of online players
Game::web.RegisterHTTPRoute({
.path = "/api/players",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
nlohmann::json response = {
{"players", nlohmann::json::array()},
{"count", 0}
};
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
}
});
// GET /api/accounts/count - Get total account count
Game::web.RegisterHTTPRoute({
.path = "/api/accounts/count",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
const uint32_t count = Database::Get()->GetAccountCount();
nlohmann::json response = {{"count", count}};
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
} catch (std::exception& ex) {
LOG("Error in /api/accounts/count: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Database error\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// GET /api/characters/count - Get total character count
Game::web.RegisterHTTPRoute({
.path = "/api/characters/count",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
const uint32_t count = Database::Get()->GetCharacterCount();
nlohmann::json response = {{"count", count}};
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
} catch (std::exception& ex) {
LOG("Error in /api/characters/count: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Database error\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// POST /api/tables/accounts - Get accounts table data (DataTables.js format)
Game::web.RegisterHTTPRoute({
.path = "/api/tables/accounts",
.method = eHTTPMethod::POST,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
// Only admins (GM > 0) can access table data
if (context.gmLevel == 0) {
reply.status = eHTTPStatusCode::FORBIDDEN;
reply.message = "{\"error\":\"Forbidden - Admin access required\"}";
reply.contentType = eContentType::APPLICATION_JSON;
return;
}
nlohmann::json requestData = nlohmann::json::parse(context.body);
// Extract DataTables parameters
uint32_t draw = requestData.value("draw", 1);
uint32_t start = requestData.value("start", 0);
uint32_t length = requestData.value("length", 10);
// Extract search - it can be a string or an object with a "value" property
std::string search = "";
if (requestData.contains("search")) {
if (requestData["search"].is_string()) {
search = requestData["search"].get<std::string>();
} else if (requestData["search"].is_object() && requestData["search"].contains("value")) {
search = requestData["search"]["value"].get<std::string>();
}
}
uint32_t orderColumn = 0;
bool orderAsc = true;
// Extract order parameters
if (requestData.contains("order") && requestData["order"].is_array() && requestData["order"].size() > 0) {
orderColumn = requestData["order"][0].value("column", 0);
orderAsc = requestData["order"][0].value("dir", "asc") == "asc";
}
// Get the accounts table data
nlohmann::json response = Database::Get()->GetAccountsTable(start, length, search, orderColumn, orderAsc);
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
} catch (const nlohmann::json::exception& jsonEx) {
LOG("JSON error in /api/tables/accounts: %s", jsonEx.what());
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = "{\"error\":\"Invalid JSON\"}";
reply.contentType = eContentType::APPLICATION_JSON;
} catch (std::exception& ex) {
LOG("Error in /api/tables/accounts: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Database error\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// POST /api/tables/characters - Get characters table data (DataTables.js format)
Game::web.RegisterHTTPRoute({
.path = "/api/tables/characters",
.method = eHTTPMethod::POST,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
// Only admins (GM > 0) can access table data
if (context.gmLevel == 0) {
reply.status = eHTTPStatusCode::FORBIDDEN;
reply.message = "{\"error\":\"Forbidden - Admin access required\"}";
reply.contentType = eContentType::APPLICATION_JSON;
return;
}
nlohmann::json requestData = nlohmann::json::parse(context.body);
uint32_t draw = requestData.value("draw", 1);
uint32_t start = requestData.value("start", 0);
uint32_t length = requestData.value("length", 10);
std::string search = "";
if (requestData.contains("search")) {
if (requestData["search"].is_string()) {
search = requestData["search"].get<std::string>();
} else if (requestData["search"].is_object() && requestData["search"].contains("value")) {
search = requestData["search"]["value"].get<std::string>();
}
}
uint32_t orderColumn = 0;
bool orderAsc = true;
if (requestData.contains("order") && requestData["order"].is_array() && requestData["order"].size() > 0) {
orderColumn = requestData["order"][0].value("column", 0);
orderAsc = requestData["order"][0].value("dir", "asc") == "asc";
}
std::string tableData = Database::Get()->GetCharactersTable(start, length, search, orderColumn, orderAsc);
nlohmann::json response = nlohmann::json::parse(tableData);
response["draw"] = draw;
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
} catch (const nlohmann::json::exception& jsonEx) {
LOG("JSON error in /api/tables/characters: %s", jsonEx.what());
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = "{\"error\":\"Invalid JSON\"}";
reply.contentType = eContentType::APPLICATION_JSON;
} catch (std::exception& ex) {
LOG("Error in /api/tables/characters: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Database error\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// POST /api/tables/play_keys - Get play keys table data (DataTables.js format)
Game::web.RegisterHTTPRoute({
.path = "/api/tables/play_keys",
.method = eHTTPMethod::POST,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try { // Only admins (GM > 0) can access table data
if (context.gmLevel == 0) {
reply.status = eHTTPStatusCode::FORBIDDEN;
reply.message = "{\"error\":\"Forbidden - Admin access required\"}";
reply.contentType = eContentType::APPLICATION_JSON;
return;
}
nlohmann::json requestData = nlohmann::json::parse(context.body);
uint32_t draw = requestData.value("draw", 1);
uint32_t start = requestData.value("start", 0);
uint32_t length = requestData.value("length", 10);
std::string search = "";
if (requestData.contains("search")) {
if (requestData["search"].is_string()) {
search = requestData["search"].get<std::string>();
} else if (requestData["search"].is_object() && requestData["search"].contains("value")) {
search = requestData["search"]["value"].get<std::string>();
}
}
uint32_t orderColumn = 0;
bool orderAsc = true;
if (requestData.contains("order") && requestData["order"].is_array() && requestData["order"].size() > 0) {
orderColumn = requestData["order"][0].value("column", 0);
orderAsc = requestData["order"][0].value("dir", "asc") == "asc";
}
std::string tableData = Database::Get()->GetPlayKeysTable(start, length, search, orderColumn, orderAsc);
nlohmann::json response = nlohmann::json::parse(tableData);
response["draw"] = draw;
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
} catch (const nlohmann::json::exception& jsonEx) {
LOG("JSON error in /api/tables/play_keys: %s", jsonEx.what());
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = "{\"error\":\"Invalid JSON\"}";
reply.contentType = eContentType::APPLICATION_JSON;
} catch (std::exception& ex) {
LOG("Error in /api/tables/play_keys: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Database error\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// POST /api/tables/properties - Get properties table data (DataTables.js format)
Game::web.RegisterHTTPRoute({
.path = "/api/tables/properties",
.method = eHTTPMethod::POST,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
// Only admins (GM > 0) can access table data
if (context.gmLevel == 0) {
reply.status = eHTTPStatusCode::FORBIDDEN;
reply.message = "{\"error\":\"Forbidden - Admin access required\"}";
reply.contentType = eContentType::APPLICATION_JSON;
return;
}
nlohmann::json requestData = nlohmann::json::parse(context.body);
uint32_t draw = requestData.value("draw", 1);
uint32_t start = requestData.value("start", 0);
uint32_t length = requestData.value("length", 10);
std::string search = "";
if (requestData.contains("search")) {
if (requestData["search"].is_string()) {
search = requestData["search"].get<std::string>();
} else if (requestData["search"].is_object() && requestData["search"].contains("value")) {
search = requestData["search"]["value"].get<std::string>();
}
}
uint32_t orderColumn = 0;
bool orderAsc = true;
if (requestData.contains("order") && requestData["order"].is_array() && requestData["order"].size() > 0) {
orderColumn = requestData["order"][0].value("column", 0);
orderAsc = requestData["order"][0].value("dir", "asc") == "asc";
}
std::string tableData = Database::Get()->GetPropertiesTable(start, length, search, orderColumn, orderAsc);
nlohmann::json response = nlohmann::json::parse(tableData);
response["draw"] = draw;
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
} catch (const nlohmann::json::exception& jsonEx) {
LOG("JSON error in /api/tables/properties: %s", jsonEx.what());
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = "{\"error\":\"Invalid JSON\"}";
reply.contentType = eContentType::APPLICATION_JSON;
} catch (std::exception& ex) {
LOG("Error in /api/tables/properties: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Database error\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// POST /api/tables/bug_reports - Get bug reports table data (DataTables.js format)
Game::web.RegisterHTTPRoute({
.path = "/api/tables/bug_reports",
.method = eHTTPMethod::POST,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try { // Only admins (GM > 0) can access table data
if (context.gmLevel == 0) {
reply.status = eHTTPStatusCode::FORBIDDEN;
reply.message = "{\"error\":\"Forbidden - Admin access required\"}";
reply.contentType = eContentType::APPLICATION_JSON;
return;
}
nlohmann::json requestData = nlohmann::json::parse(context.body);
uint32_t draw = requestData.value("draw", 1);
uint32_t start = requestData.value("start", 0);
uint32_t length = requestData.value("length", 10);
std::string search = "";
if (requestData.contains("search")) {
if (requestData["search"].is_string()) {
search = requestData["search"].get<std::string>();
} else if (requestData["search"].is_object() && requestData["search"].contains("value")) {
search = requestData["search"]["value"].get<std::string>();
}
}
uint32_t orderColumn = 0;
bool orderAsc = true;
if (requestData.contains("order") && requestData["order"].is_array() && requestData["order"].size() > 0) {
orderColumn = requestData["order"][0].value("column", 0);
orderAsc = requestData["order"][0].value("dir", "asc") == "asc";
}
std::string tableData = Database::Get()->GetBugReportsTable(start, length, search, orderColumn, orderAsc);
nlohmann::json response = nlohmann::json::parse(tableData);
response["draw"] = draw;
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
} catch (const nlohmann::json::exception& jsonEx) {
LOG("JSON error in /api/tables/bug_reports: %s", jsonEx.what());
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = "{\"error\":\"Invalid JSON\"}";
reply.contentType = eContentType::APPLICATION_JSON;
} catch (std::exception& ex) {
LOG("Error in /api/tables/bug_reports: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Database error\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// GET /api/accounts/:id - Get single account by ID
Game::web.RegisterHTTPRoute({
.path = "/api/accounts/:id",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
// Extract account ID from URL path
const std::string path = context.path;
size_t lastSlash = path.rfind('/');
if (lastSlash == std::string::npos) {
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = "{\"error\":\"Invalid account ID\"}";
reply.contentType = eContentType::APPLICATION_JSON;
return;
}
std::string idStr = path.substr(lastSlash + 1);
uint32_t accountId = 0;
try {
accountId = std::stoul(idStr);
} catch (...) {
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = "{\"error\":\"Invalid account ID\"}";
reply.contentType = eContentType::APPLICATION_JSON;
return;
}
// Permission check: GM 0 can only view own account, GM > 0 can view any account
if (context.gmLevel == 0) {
// Regular user - get their own account ID
auto currentUserInfo = Database::Get()->GetAccountInfo(context.authenticatedUser);
if (!currentUserInfo.has_value() || currentUserInfo->id != accountId) {
reply.status = eHTTPStatusCode::FORBIDDEN;
reply.message = "{\"error\":\"Forbidden - You do not have permission to view this account\"}";
reply.contentType = eContentType::APPLICATION_JSON;
return;
}
}
// Get account data
nlohmann::json response = Database::Get()->GetAccountById(accountId);
reply.status = eHTTPStatusCode::OK;
reply.message = response.dump();
reply.contentType = eContentType::APPLICATION_JSON;
} catch (const nlohmann::json::exception& jsonEx) {
LOG("JSON error in /api/accounts/:id: %s", jsonEx.what());
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = "{\"error\":\"Invalid JSON\"}";
reply.contentType = eContentType::APPLICATION_JSON;
} catch (std::exception& ex) {
LOG("Error in /api/accounts/:id: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Database error\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
}

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@@ -1,3 +0,0 @@
#pragma once
void RegisterAPIRoutes();

View File

@@ -1,102 +0,0 @@
#include "AuthRoutes.h"
#include "DashboardAuthService.h"
#include "json.hpp"
#include "Logger.h"
#include "GeneralUtils.h"
#include "Web.h"
#include "eHTTPMethod.h"
#include "HTTPContext.h"
void RegisterAuthRoutes() {
// POST /api/auth/login
// Request body: { "username": "string", "password": "string", "rememberMe": boolean }
// Response: { "success": boolean, "message": "string", "token": "string", "gmLevel": number }
Game::web.RegisterHTTPRoute({
.path = "/api/auth/login",
.method = eHTTPMethod::POST,
.middleware = {},
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
auto json = nlohmann::json::parse(context.body);
std::string username = json.value("username", "");
std::string password = json.value("password", "");
bool rememberMe = json.value("rememberMe", false);
// Validate input
if (username.empty() || password.empty()) {
reply.message = R"({"success":false,"message":"Username and password are required"})";
reply.status = eHTTPStatusCode::BAD_REQUEST;
return;
}
if (password.length() > 40) {
reply.message = R"({"success":false,"message":"Password exceeds maximum length"})";
reply.status = eHTTPStatusCode::BAD_REQUEST;
return;
}
// Attempt login
auto result = DashboardAuthService::Login(username, password, rememberMe);
nlohmann::json response;
response["success"] = result.success;
response["message"] = result.message;
if (result.success) {
response["token"] = result.token;
response["gmLevel"] = result.gmLevel;
}
reply.message = response.dump();
reply.status = result.success ? eHTTPStatusCode::OK : eHTTPStatusCode::UNAUTHORIZED;
reply.contentType = eContentType::APPLICATION_JSON;
} catch (const std::exception& ex) {
LOG("Error processing login request: %s", ex.what());
reply.message = R"({"success":false,"message":"Internal server error"})";
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// POST /api/auth/verify
// Request body: { "token": "string" }
// Response: { "valid": boolean, "username": "string", "gmLevel": number }
Game::web.RegisterHTTPRoute({
.path = "/api/auth/verify",
.method = eHTTPMethod::POST,
.middleware = {},
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
auto json = nlohmann::json::parse(context.body);
std::string token = json.value("token", "");
if (token.empty()) {
reply.message = R"({"valid":false})";
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.contentType = eContentType::APPLICATION_JSON;
return;
}
std::string username;
uint8_t gmLevel{};
bool valid = DashboardAuthService::VerifyToken(token, username, gmLevel);
nlohmann::json response;
response["valid"] = valid;
if (valid) {
response["username"] = username;
response["gmLevel"] = gmLevel;
}
reply.message = response.dump();
reply.status = eHTTPStatusCode::OK;
reply.contentType = eContentType::APPLICATION_JSON;
} catch (const std::exception& ex) {
LOG("Error processing verify request: %s", ex.what());
reply.message = R"({"valid":false})";
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
}

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@@ -1,10 +0,0 @@
#pragma once
#include "Web.h"
/**
* Register authentication routes
* /api/auth/login - POST login endpoint
* /api/auth/verify - POST verify token endpoint
*/
void RegisterAuthRoutes();

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@@ -1,30 +0,0 @@
set(DASHBOARDROUTES_SOURCES
"APIRoutes.cpp"
"StaticRoutes.cpp"
"DashboardRoutes.cpp"
"WSRoutes.cpp"
"AuthRoutes.cpp"
)
add_library(DashboardRoutes STATIC ${DASHBOARDROUTES_SOURCES})
target_include_directories(DashboardRoutes PRIVATE
"${PROJECT_SOURCE_DIR}/dCommon"
"${PROJECT_SOURCE_DIR}/dCommon/dClient"
"${PROJECT_SOURCE_DIR}/dCommon/dEnums"
"${PROJECT_SOURCE_DIR}/dDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase/CDClientTables"
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase"
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables"
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/MySQL"
"${PROJECT_SOURCE_DIR}/dNet"
"${PROJECT_SOURCE_DIR}/dWeb"
"${PROJECT_SOURCE_DIR}/dServer"
"${PROJECT_SOURCE_DIR}/thirdparty"
"${PROJECT_SOURCE_DIR}/thirdparty/nlohmann"
"${PROJECT_SOURCE_DIR}/dDashboardServer/auth"
"${PROJECT_SOURCE_DIR}/dDashboardServer/routes"
)
target_link_libraries(DashboardRoutes PRIVATE ${COMMON_LIBRARIES} dWeb dServer)

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@@ -1,291 +0,0 @@
#include "DashboardRoutes.h"
#include "ServerState.h"
#include "Web.h"
#include "HTTPContext.h"
#include "eHTTPMethod.h"
#include "json.hpp"
#include "Game.h"
#include "Database.h"
#include "Logger.h"
#include "inja.hpp"
#include "AuthMiddleware.h"
#include "RequireAuthMiddleware.h"
void RegisterDashboardRoutes() {
// GET / - Main dashboard page (requires authentication)
Game::web.RegisterHTTPRoute({
.path = "/",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
// Initialize inja environment
inja::Environment env{"dDashboardServer/templates/"};
env.set_trim_blocks(true);
env.set_lstrip_blocks(true);
// Prepare data for template
nlohmann::json data = context.GetUserDataJson();
// Server status - merge with server state
nlohmann::json serverState = ServerState::GetServerStateJson();
data.merge_patch(serverState);
// Statistics
data["stats"]["onlinePlayers"] = 0; // TODO: Get from server communication
data["stats"]["totalAccounts"] = Database::Get()->GetAccountCount();
data["stats"]["totalCharacters"] = Database::Get()->GetCharacterCount();
// Render template
const std::string html = env.render_file("index.jinja2", data);
reply.status = eHTTPStatusCode::OK;
reply.message = html;
reply.contentType = eContentType::TEXT_HTML;
} catch (const std::exception& ex) {
LOG("Error rendering template: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Failed to render template\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// GET /login - Login page (no authentication required)
Game::web.RegisterHTTPRoute({
.path = "/login",
.method = eHTTPMethod::GET,
.middleware = {},
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
// Initialize inja environment
inja::Environment env{"dDashboardServer/templates/"};
env.set_trim_blocks(true);
env.set_lstrip_blocks(true);
// Render template with empty user data (not authenticated)
nlohmann::json data = context.GetUserDataJson();
const std::string html = env.render_file("login.jinja2", data);
reply.status = eHTTPStatusCode::OK;
reply.message = html;
reply.contentType = eContentType::TEXT_HTML;
} catch (const std::exception& ex) {
LOG("Error rendering login template: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Failed to render login page\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// GET /accounts/:id - View single account
Game::web.RegisterHTTPRoute({
.path = "/accounts/:id",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(0) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
// Extract account ID from URL path
const std::string path = context.path;
size_t lastSlash = path.rfind('/');
if (lastSlash == std::string::npos) {
reply.status = eHTTPStatusCode::NOT_FOUND;
reply.message = "<h1>404 - Account not found</h1>";
reply.contentType = eContentType::TEXT_HTML;
return;
}
std::string idStr = path.substr(lastSlash + 1);
uint32_t accountId = 0;
try {
accountId = std::stoul(idStr);
} catch (...) {
reply.status = eHTTPStatusCode::NOT_FOUND;
reply.message = "<h1>404 - Invalid account ID</h1>";
reply.contentType = eContentType::TEXT_HTML;
return;
}
// Permission check: GM 0 can only view own account, GM > 0 can view any account
if (context.gmLevel == 0) {
LOG("Regular user '%s' (GM level 0) is trying to access account ID %u", context.authenticatedUser.c_str(), accountId);
// Regular user - get their own account ID
auto currentUserInfo = Database::Get()->GetAccountInfo(context.authenticatedUser);
if (!currentUserInfo.has_value() || currentUserInfo->id != accountId) {
LOG("Permission denied: user '%s' cannot access account ID %u", context.authenticatedUser.c_str(), accountId);
reply.status = eHTTPStatusCode::FORBIDDEN;
reply.message = "<h1>403 - Forbidden</h1><p>You do not have permission to view this account.</p>";
reply.contentType = eContentType::TEXT_HTML;
return;
}
}
// Get account data from API
nlohmann::json account = Database::Get()->GetAccountById(accountId);
// Check if account was found
if (account.contains("error")) {
reply.status = eHTTPStatusCode::NOT_FOUND;
reply.message = "<h1>404 - Account not found</h1>";
reply.contentType = eContentType::TEXT_HTML;
return;
}
// Initialize inja environment
inja::Environment env{"dDashboardServer/templates/"};
env.set_trim_blocks(true);
env.set_lstrip_blocks(true);
// Prepare data for template
nlohmann::json data = context.GetUserDataJson();
data["account"] = account;
// Render template
const std::string html = env.render_file("account-view.jinja2", data);
reply.status = eHTTPStatusCode::OK;
reply.message = html;
reply.contentType = eContentType::TEXT_HTML;
} catch (const std::exception& ex) {
LOG("Error rendering account view template: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "<h1>500 - Server Error</h1>";
reply.contentType = eContentType::TEXT_HTML;
}
}
});
// GET /accounts - Accounts management page
Game::web.RegisterHTTPRoute({
.path = "/accounts",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(1) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
// Initialize inja environment
inja::Environment env{"dDashboardServer/templates/"};
env.set_trim_blocks(true);
env.set_lstrip_blocks(true);
// Prepare data for template
nlohmann::json data = context.GetUserDataJson();
// Render template
const std::string html = env.render_file("accounts.jinja2", data);
reply.status = eHTTPStatusCode::OK;
reply.message = html;
reply.contentType = eContentType::TEXT_HTML;
} catch (const std::exception& ex) {
LOG("Error rendering accounts template: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Failed to render accounts page\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// GET /characters - Characters management page
Game::web.RegisterHTTPRoute({
.path = "/characters",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(1) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
inja::Environment env{"dDashboardServer/templates/"};
env.set_trim_blocks(true);
env.set_lstrip_blocks(true);
nlohmann::json data = context.GetUserDataJson();
const std::string html = env.render_file("characters.jinja2", data);
reply.status = eHTTPStatusCode::OK;
reply.message = html;
reply.contentType = eContentType::TEXT_HTML;
} catch (const std::exception& ex) {
LOG("Error rendering characters template: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Failed to render characters page\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// GET /play_keys - Play keys management page
Game::web.RegisterHTTPRoute({
.path = "/play_keys",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(1) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
inja::Environment env{"dDashboardServer/templates/"};
env.set_trim_blocks(true);
env.set_lstrip_blocks(true);
nlohmann::json data = context.GetUserDataJson();
const std::string html = env.render_file("play_keys.jinja2", data);
reply.status = eHTTPStatusCode::OK;
reply.message = html;
reply.contentType = eContentType::TEXT_HTML;
} catch (const std::exception& ex) {
LOG("Error rendering play_keys template: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Failed to render play_keys page\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// GET /properties - Properties management page
Game::web.RegisterHTTPRoute({
.path = "/properties",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(1) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
inja::Environment env{"dDashboardServer/templates/"};
env.set_trim_blocks(true);
env.set_lstrip_blocks(true);
nlohmann::json data = context.GetUserDataJson();
const std::string html = env.render_file("properties.jinja2", data);
reply.status = eHTTPStatusCode::OK;
reply.message = html;
reply.contentType = eContentType::TEXT_HTML;
} catch (const std::exception& ex) {
LOG("Error rendering properties template: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Failed to render properties page\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
// GET /bug_reports - Bug reports management page
Game::web.RegisterHTTPRoute({
.path = "/bug_reports",
.method = eHTTPMethod::GET,
.middleware = { std::make_shared<RequireAuthMiddleware>(1) },
.handle = [](HTTPReply& reply, const HTTPContext& context) {
try {
inja::Environment env{"dDashboardServer/templates/"};
env.set_trim_blocks(true);
env.set_lstrip_blocks(true);
nlohmann::json data = context.GetUserDataJson();
const std::string html = env.render_file("bug_reports.jinja2", data);
reply.status = eHTTPStatusCode::OK;
reply.message = html;
reply.contentType = eContentType::TEXT_HTML;
} catch (const std::exception& ex) {
LOG("Error rendering bug_reports template: %s", ex.what());
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
reply.message = "{\"error\":\"Failed to render bug_reports page\"}";
reply.contentType = eContentType::APPLICATION_JSON;
}
}
});
}

View File

@@ -1,7 +0,0 @@
#pragma once
#include "json.hpp"
class HTTPContext;
void RegisterDashboardRoutes();

View File

@@ -1,52 +0,0 @@
#pragma once
#include <chrono>
#include <vector>
#include <string>
#include <cstdint>
#include "json.hpp"
struct ServerStatus {
bool online{false};
uint32_t players{0};
std::string version{};
std::chrono::steady_clock::time_point lastSeen{};
};
struct WorldInstanceInfo {
uint32_t mapID{0};
uint32_t instanceID{0};
uint32_t cloneID{0};
uint32_t players{0};
std::string ip{};
uint32_t port{0};
bool isPrivate{false};
};
namespace ServerState {
extern ServerStatus g_AuthStatus;
extern ServerStatus g_ChatStatus;
extern std::vector<WorldInstanceInfo> g_WorldInstances;
// Helper function to get all server state as JSON
inline nlohmann::json GetServerStateJson() {
nlohmann::json data;
data["auth"]["online"] = g_AuthStatus.online;
data["auth"]["players"] = g_AuthStatus.players;
data["chat"]["online"] = g_ChatStatus.online;
data["chat"]["players"] = g_ChatStatus.players;
data["worlds"] = nlohmann::json::array();
for (const auto& world : g_WorldInstances) {
data["worlds"].push_back({
{"mapID", world.mapID},
{"instanceID", world.instanceID},
{"cloneID", world.cloneID},
{"players", world.players},
{"isPrivate", world.isPrivate}
});
}
return data;
}
}

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@@ -1,68 +0,0 @@
#include "StaticRoutes.h"
#include "Web.h"
#include "HTTPContext.h"
#include "eHTTPMethod.h"
#include "Game.h"
#include "Logger.h"
#include <fstream>
#include <sstream>
namespace {
std::string ReadFileToString(const std::string& filePath) {
std::ifstream file(filePath);
if (!file.is_open()) {
LOG("Failed to open file: %s", filePath.c_str());
return "";
}
std::stringstream buffer{};
buffer << file.rdbuf();
return buffer.str();
}
eContentType GetContentType(const std::string& filePath) {
if (filePath.ends_with(".css")) {
return eContentType::TEXT_CSS;
} else if (filePath.ends_with(".js")) {
return eContentType::TEXT_JAVASCRIPT;
} else if (filePath.ends_with(".html")) {
return eContentType::TEXT_HTML;
} else if (filePath.ends_with(".png")) {
return eContentType::IMAGE_PNG;
} else if (filePath.ends_with(".jpg") || filePath.ends_with(".jpeg")) {
return eContentType::IMAGE_JPEG;
} else if (filePath.ends_with(".json")) {
return eContentType::APPLICATION_JSON;
}
return eContentType::TEXT_PLAIN;
}
void ServeStaticFile(const std::string& urlPath, const std::string& filePath) {
Game::web.RegisterHTTPRoute({
.path = urlPath,
.method = eHTTPMethod::GET,
.middleware = {},
.handle = [filePath](HTTPReply& reply, const HTTPContext& context) {
const std::string content = ReadFileToString(filePath);
if (content.empty()) {
reply.status = eHTTPStatusCode::NOT_FOUND;
reply.message = "{\"error\":\"File not found\"}";
reply.contentType = eContentType::APPLICATION_JSON;
} else {
reply.status = eHTTPStatusCode::OK;
reply.message = content;
reply.contentType = GetContentType(filePath);
}
}
});
}
}
void RegisterStaticRoutes() {
// Serve CSS files
ServeStaticFile("/css/dashboard.css", "dDashboardServer/static/css/dashboard.css");
ServeStaticFile("/css/login.css", "dDashboardServer/static/css/login.css");
// Serve JavaScript files
ServeStaticFile("/js/dashboard.js", "dDashboardServer/static/js/dashboard.js");
ServeStaticFile("/js/login.js", "dDashboardServer/static/js/login.js");
}

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@@ -1,3 +0,0 @@
#pragma once
void RegisterStaticRoutes();

View File

@@ -1,35 +0,0 @@
#include "WSRoutes.h"
#include "ServerState.h"
#include "Web.h"
#include "json.hpp"
#include "Game.h"
#include "Database.h"
#include "Logger.h"
void RegisterWSRoutes() {
// Register WebSocket subscriptions for real-time updates
Game::web.RegisterWSSubscription("dashboard_update");
Game::web.RegisterWSSubscription("server_status");
Game::web.RegisterWSSubscription("player_joined");
Game::web.RegisterWSSubscription("player_left");
// dashboard_update: Broadcasts complete dashboard data every 2 seconds
// Other subscriptions can be triggered by events from the master server
}
void BroadcastDashboardUpdate() {
// Get server state data (auth, chat, worlds) - mutex is acquired internally
nlohmann::json data = ServerState::GetServerStateJson();
// Add statistics
try {
data["stats"]["onlinePlayers"] = 0; // TODO: Get from server communication
data["stats"]["totalAccounts"] = Database::Get()->GetAccountCount();
data["stats"]["totalCharacters"] = Database::Get()->GetCharacterCount();
} catch (const std::exception& ex) {
LOG_DEBUG("Error getting stats: %s", ex.what());
}
// Broadcast to all connected WebSocket clients subscribed to "dashboard_update"
Game::web.SendWSMessage("dashboard_update", data);
}

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@@ -1,4 +0,0 @@
#pragma once
void RegisterWSRoutes();
void BroadcastDashboardUpdate();

View File

@@ -1,495 +0,0 @@
/* Minimal custom styling - mostly Bootstrap5 utilities */
body {
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, sans-serif;
margin: 0;
padding: 0;
}
body.d-flex.bg-dark.text-white {
background-color: #0d0d0d;
color: #fff;
}
/* Sidebar adjustments */
.navbar.flex-column {
box-shadow: 0.125rem 0 0.25rem rgba(0, 0, 0, 0.075);
}
.navbar.flex-column .navbar-nav {
width: 100%;
}
.navbar.flex-column .nav-link {
padding: 0.75rem 1.25rem;
border-left: 3px solid transparent;
transition: all 0.3s ease;
}
.navbar.flex-column .nav-link:hover {
background-color: rgba(255, 255, 255, 0.1);
border-left-color: #667eea;
padding-left: 1.5rem;
}
.navbar.flex-column .nav-link.active {
background-color: rgba(255, 255, 255, 0.1);
border-left-color: #667eea;
}
main {
display: flex;
flex-direction: column;
padding: 0;
min-height: 100vh;
}
/* Responsive design */
@media (max-width: 991.98px) {
body {
display: block !important;
}
main {
margin-left: 0 !important;
}
.navbar.flex-column {
width: 100% !important;
height: auto !important;
position: relative !important;
top: auto !important;
start: auto !important;
}
}
.navbar {
box-shadow: 0 0.125rem 0.25rem rgba(0, 0, 0, 0.075);
}
.username {
font-weight: 600;
color: #667eea;
font-size: 1.1em;
}
.logout-btn {
padding: 10px 20px;
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
border: none;
border-radius: 5px;
cursor: pointer;
font-weight: 600;
transition: opacity 0.3s;
}
.logout-btn:hover {
opacity: 0.9;
}
.grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(300px, 1fr));
gap: 20px;
margin-bottom: 20px;
}
.stat {
display: flex;
justify-content: space-between;
align-items: center;
padding: 10px 0;
border-bottom: 1px solid #eee;
}
.stat:last-child {
border-bottom: none;
}
.stat-label {
color: #666;
font-weight: 500;
}
.stat-value {
color: #333;
font-weight: bold;
font-size: 1.2em;
}
.status {
display: inline-block;
padding: 5px 15px;
border-radius: 20px;
font-size: 0.9em;
font-weight: bold;
}
.status.online {
background: #4caf50;
color: white;
}
.status.offline {
background: #f44336;
color: white;
}
.world-list {
max-height: 300px;
overflow-y: auto;
}
.world-item {
padding: 15px;
background: #f5f5f5;
border-radius: 5px;
margin-bottom: 10px;
}
.world-item h3 {
color: #333;
margin-bottom: 8px;
}
.world-detail {
color: #666;
font-size: 0.9em;
margin: 3px 0;
}
.loading {
text-align: center;
padding: 20px;
color: #666;
}
/* Dark theme for data tables and containers */
/* Container margin for sidebar layout */
.account-view-container,
.accounts-container,
.characters-container,
.play-keys-container,
.properties-container,
.bug-reports-container {
margin-left: 280px;
padding: 20px;
}
/* Table card styling */
.table-card {
background-color: #1a1a1a;
border: 1px solid #333;
border-radius: 0.5rem;
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.3);
}
.table-header {
background-color: #222;
padding: 1.5rem;
border-bottom: 1px solid #333;
border-radius: 0.5rem 0.5rem 0 0;
}
.table-header h2 {
margin: 0;
color: #fff;
}
.table-body {
padding: 1.5rem;
}
/* Bootstrap card overrides for dark theme */
.card {
background-color: #1a1a1a;
border: 1px solid #333;
border-radius: 0.5rem;
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.3);
margin-bottom: 1.5rem;
}
.card-header {
background-color: #222;
padding: 1.5rem;
border-bottom: 1px solid #333;
border-radius: 0.5rem 0.5rem 0 0;
}
.card-header h2 {
margin: 0;
color: #fff;
}
.card-body {
padding: 1.5rem;
}
/* Table styling */
.table-dark {
color: #fff;
}
.table-dark thead {
background-color: #2a2a2a;
}
.table-dark thead th {
border-bottom: 2px solid #444;
color: #aaa;
font-weight: 600;
text-transform: uppercase;
font-size: 0.875rem;
padding: 1rem;
}
.table-dark tbody td {
padding: 0.875rem 1rem;
border-bottom: 1px solid #333;
vertical-align: middle;
}
.table-dark tbody tr:hover {
background-color: #252525;
}
/* DataTables customization */
.dataTables_wrapper {
color: #fff;
}
.dataTables_wrapper .dataTables_filter input {
background-color: #2a2a2a;
color: #fff;
border: 1px solid #444;
border-radius: 0.25rem;
padding: 0.4rem 0.6rem;
}
.dataTables_wrapper .dataTables_filter input::placeholder {
color: #888;
}
.dataTables_wrapper .dataTables_info {
color: #aaa;
padding: 1rem;
}
.dataTables_wrapper .dataTables_paginate .paginate_button {
background: #2a2a2a;
color: #fff;
border: 1px solid #444;
margin: 0 2px;
padding: 0.4rem 0.8rem;
border-radius: 0.25rem;
cursor: pointer;
transition: all 0.2s;
}
.dataTables_wrapper .dataTables_paginate .paginate_button:hover {
background: #3a3a3a;
border: 1px solid #555;
}
.dataTables_wrapper .dataTables_paginate .paginate_button.current {
background: #0d6efd;
border: 1px solid #0d6efd;
}
.dataTables_wrapper .dataTables_paginate .paginate_button.disabled {
opacity: 0.5;
cursor: not-allowed;
}
.dataTables_wrapper .dataTables_length select {
background-color: #2a2a2a;
color: #fff;
border: 1px solid #444;
padding: 0.4rem 0.6rem;
border-radius: 0.25rem;
}
/* Detail grid layout */
.detail-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
gap: 1.5rem;
}
.detail-item {
background-color: #0a0a0a;
padding: 1rem;
border-radius: 0.25rem;
border-left: 3px solid #0d6efd;
}
.detail-label {
color: #999;
font-size: 0.875rem;
text-transform: uppercase;
letter-spacing: 0.5px;
margin-bottom: 0.5rem;
}
.detail-value {
color: #fff;
font-size: 1rem;
font-weight: 500;
}
/* Badge styling */
.badge {
display: inline-block;
padding: 0.35rem 0.6rem;
font-size: 0.8rem;
font-weight: 500;
border-radius: 0.25rem;
}
.badge-active {
background-color: #28a745;
color: #fff;
}
.badge-inactive {
background-color: #6c757d;
color: #fff;
}
.badge-banned {
background-color: #dc3545;
color: #fff;
}
.badge-locked {
background-color: #ffc107;
color: #000;
}
.badge-gm {
background-color: #17a2b8;
color: #fff;
}
.badge-approved {
background-color: #28a745;
color: #fff;
}
.badge-pending {
background-color: #ffc107;
color: #000;
}
/* Button styling */
.button-group {
display: flex;
gap: 0.5rem;
margin-top: 1.5rem;
}
.btn {
padding: 0.5rem 1rem;
border-radius: 0.25rem;
border: none;
cursor: pointer;
font-weight: 500;
transition: all 0.2s;
}
.btn-sm {
padding: 0.25rem 0.5rem;
font-size: 0.75rem;
}
.btn-primary {
background-color: #0d6efd;
color: #fff;
}
.btn-primary:hover {
background-color: #0b5ed7;
}
.btn-secondary {
background-color: #6c757d;
color: #fff;
}
.btn-secondary:hover {
background-color: #5c636a;
}
.btn-danger {
background-color: #dc3545;
color: #fff;
}
.btn-danger:hover {
background-color: #c82333;
}
.btn-info {
background-color: #17a2b8;
color: #fff;
}
.btn-info:hover {
background-color: #138496;
}
.btn-warning {
background-color: #ffc107;
color: #000;
}
.btn-warning:hover {
background-color: #e0a800;
}
/* Action buttons */
.account-actions {
display: flex;
gap: 0.5rem;
}
/* Utility classes */
.text-muted {
color: #999 !important;
}
.back-link {
color: #0d6efd;
text-decoration: none;
margin-bottom: 1rem;
display: inline-block;
}
.back-link:hover {
text-decoration: underline;
}
.report-preview {
max-width: 200px;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.search-section {
margin-bottom: 1.5rem;
}
.search-input {
background-color: #2a2a2a;
border: 1px solid #444;
color: #fff;
padding: 0.5rem;
border-radius: 0.25rem;
}
.search-input::placeholder {
color: #888;
}

View File

@@ -1,30 +0,0 @@
/* Custom styling for login page on top of Bootstrap5 */
body {
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, sans-serif;
}
.card {
border-radius: 0.5rem;
box-shadow: 0 10px 25px rgba(0, 0, 0, 0.2) !important;
}
.btn-primary {
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
border: none;
}
.btn-primary:hover {
background: linear-gradient(135deg, #5568d3 0%, #6a3f93 100%);
}
.form-control:focus {
border-color: #667eea;
box-shadow: 0 0 0 0.2rem rgba(102, 126, 234, 0.25);
}
h1 {
color: #333;
font-weight: 600;
}

View File

@@ -1,240 +0,0 @@
let ws = null;
let reconnectAttempts = 0;
const maxReconnectAttempts = 5;
const reconnectDelay = 3000;
// Helper function to get cookie value
function getCookie(name) {
const nameEQ = name + '=';
const cookies = document.cookie.split(';');
for (let cookie of cookies) {
cookie = cookie.trim();
if (cookie.indexOf(nameEQ) === 0) {
return decodeURIComponent(cookie.substring(nameEQ.length));
}
}
return null;
}
// Helper function to delete cookie
function deleteCookie(name) {
document.cookie = `${name}=; expires=Thu, 01 Jan 1970 00:00:00 UTC; path=/; SameSite=Strict`;
}
// Check authentication on page load
function checkAuthentication() {
// Check localStorage first (most secure)
let token = localStorage.getItem('dashboardToken');
// Fallback to cookie if localStorage empty
if (!token) {
token = getCookie('dashboardToken');
}
if (!token) {
// Redirect to login if no token
window.location.href = '/login';
return false;
}
// Verify token is valid (asynchronous)
fetch('/api/auth/verify', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ token: token })
})
.then(res => {
if (!res.ok) {
console.error('Verify endpoint returned:', res.status);
throw new Error(`HTTP ${res.status}`);
}
return res.json();
})
.then(data => {
console.log('Token verification response:', data);
if (!data.valid) {
// Token is invalid/expired, delete cookies and redirect to login
console.log('Token verification failed, redirecting to login');
deleteCookie('dashboardToken');
deleteCookie('gmLevel');
localStorage.removeItem('dashboardToken');
window.location.href = '/login';
} else {
// Update UI with username
console.log('Token verified, user:', data.username);
const usernameElement = document.querySelector('.username');
if (usernameElement) {
usernameElement.textContent = data.username || 'User';
} else {
console.warn('Username element not found in DOM');
}
// Now that verification is complete, connect to WebSocket
setTimeout(() => {
console.log('Starting WebSocket connection');
connectWebSocket();
}, 100);
}
})
.catch(err => {
console.error('Token verification error:', err);
// Network error - log but don't redirect immediately
// This prevents redirect loops on network issues
});
return true;
}
// Get token from localStorage or cookie
function getAuthToken() {
let token = localStorage.getItem('dashboardToken');
if (!token) {
token = getCookie('dashboardToken');
}
console.log('getAuthToken called, token available:', !!token);
return token;
}
// Logout function
function logout() {
deleteCookie('dashboardToken');
deleteCookie('gmLevel');
localStorage.removeItem('dashboardToken');
window.location.href = '/login';
}
function connectWebSocket() {
const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
const token = getAuthToken();
if (!token) {
console.error('No token available for WebSocket connection');
window.location.href = '/login';
return;
}
console.log(`WebSocket connection attempt ${reconnectAttempts + 1}/${maxReconnectAttempts}`);
// Connect to WebSocket without token in URL (token is in cookies)
const wsUrl = `${protocol}//${window.location.host}/ws`;
console.log(`Connecting to WebSocket: ${wsUrl}`);
try {
ws = new WebSocket(wsUrl);
ws.onopen = () => {
console.log('WebSocket connected');
reconnectAttempts = 0;
// Subscribe to dashboard updates
ws.send(JSON.stringify({
event: 'subscribe',
subscription: 'dashboard_update'
}));
document.getElementById('connection-status')?.remove();
};
ws.onmessage = (event) => {
try {
const data = JSON.parse(event.data);
// Handle subscription confirmation
if (data.subscribed) {
console.log('Subscribed to:', data.subscribed);
return;
}
// Handle dashboard updates
if (data.event === 'dashboard_update') {
updateDashboard(data);
}
} catch (error) {
console.error('Error parsing WebSocket message:', error);
}
};
ws.onerror = (error) => {
console.error('WebSocket error:', error);
};
ws.onclose = () => {
console.log('WebSocket disconnected');
ws = null;
// Show connection status
showConnectionStatus('Disconnected - Attempting to reconnect...');
// Attempt to reconnect with exponential backoff
if (reconnectAttempts < maxReconnectAttempts) {
reconnectAttempts++;
const backoffDelay = reconnectDelay * Math.pow(2, reconnectAttempts - 1);
console.log(`Reconnecting in ${backoffDelay}ms (attempt ${reconnectAttempts}/${maxReconnectAttempts})`);
setTimeout(connectWebSocket, backoffDelay);
} else {
console.error('Max reconnection attempts reached');
showConnectionStatus('Connection lost - Reload page to reconnect');
}
};
} catch (error) {
console.error('Failed to create WebSocket:', error);
showConnectionStatus('Failed to connect - Reload page to retry');
}
}
function showConnectionStatus(message) {
let statusEl = document.getElementById('connection-status');
if (!statusEl) {
statusEl = document.createElement('div');
statusEl.id = 'connection-status';
statusEl.style.cssText = 'position: fixed; top: 10px; right: 10px; background: #f44336; color: white; padding: 10px 20px; border-radius: 4px; z-index: 1000;';
document.body.appendChild(statusEl);
}
statusEl.textContent = message;
}
function updateDashboard(data) {
// Update server status
if (data.auth) {
document.getElementById('auth-status').textContent = data.auth.online ? 'Online' : 'Offline';
document.getElementById('auth-status').className = 'status ' + (data.auth.online ? 'online' : 'offline');
}
if (data.chat) {
document.getElementById('chat-status').textContent = data.chat.online ? 'Online' : 'Offline';
document.getElementById('chat-status').className = 'status ' + (data.chat.online ? 'online' : 'offline');
}
// Update world instances
if (data.worlds) {
document.getElementById('world-count').textContent = data.worlds.length;
const worldList = document.getElementById('world-list');
if (data.worlds.length === 0) {
worldList.innerHTML = '<div class="loading">No active world instances</div>';
} else {
worldList.innerHTML = data.worlds.map(world => `
<div class="world-item">
<h3>Zone ${world.mapID} - Instance ${world.instanceID}</h3>
<div class="world-detail">Clone ID: ${world.cloneID}</div>
<div class="world-detail">Players: ${world.players}</div>
<div class="world-detail">Type: ${world.isPrivate ? 'Private' : 'Public'}</div>
</div>
`).join('');
}
}
// Update statistics
if (data.stats) {
if (data.stats.onlinePlayers !== undefined) {
document.getElementById('online-players').textContent = data.stats.onlinePlayers;
}
if (data.stats.totalAccounts !== undefined) {
document.getElementById('total-accounts').textContent = data.stats.totalAccounts;
}
if (data.stats.totalCharacters !== undefined) {
document.getElementById('total-characters').textContent = data.stats.totalCharacters;
}
}
}
// Connect on page load
connectWebSocket();

View File

@@ -1,99 +0,0 @@
// Check if user is already logged in
function checkExistingToken() {
const token = localStorage.getItem('dashboardToken');
if (token) {
verifyTokenAndRedirect(token);
}
}
function verifyTokenAndRedirect(token) {
fetch('/api/auth/verify', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ token: token })
})
.then(res => res.json())
.then(data => {
if (data.valid) {
window.location.href = '/';
}
})
.catch(err => console.error('Token verification failed:', err));
}
function showAlert(message, type) {
const alert = document.getElementById('alert');
alert.textContent = message;
alert.className = 'alert';
if (type === 'error') {
alert.classList.add('alert-danger');
} else if (type === 'success') {
alert.classList.add('alert-success');
}
alert.style.display = 'block';
}
// Wait for DOM to be ready
document.addEventListener('DOMContentLoaded', () => {
const loginForm = document.getElementById('loginForm');
if (!loginForm) {
console.error('Login form not found');
return;
}
loginForm.addEventListener('submit', async (e) => {
e.preventDefault();
const username = document.getElementById('username').value;
const password = document.getElementById('password').value;
const rememberMe = document.getElementById('rememberMe').checked;
// Validate input
if (!username || !password) {
showAlert('Username and password are required', 'error');
return;
}
if (password.length > 40) {
showAlert('Password exceeds maximum length (40 characters)', 'error');
return;
}
// Show loading state
document.getElementById('loading').style.display = 'inline-block';
document.getElementById('loginBtn').disabled = true;
try {
const response = await fetch('/api/auth/login', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ username, password, rememberMe })
});
const data = await response.json();
if (data.success) {
// Store token in localStorage (also set as cookie for API calls)
localStorage.setItem('dashboardToken', data.token);
document.cookie = `dashboardToken=${data.token}; path=/; SameSite=Strict`;
showAlert('Login successful! Redirecting...', 'success');
// Redirect after a short delay (no token in URL)
setTimeout(() => {
window.location.href = '/';
}, 1000);
} else {
showAlert(data.message || 'Login failed', 'error');
document.getElementById('loading').style.display = 'none';
document.getElementById('loginBtn').disabled = false;
}
} catch (error) {
showAlert('Network error: ' + error.message, 'error');
document.getElementById('loading').style.display = 'none';
document.getElementById('loginBtn').disabled = false;
}
});
// Check existing token on page load
checkExistingToken();
});

View File

@@ -1,137 +0,0 @@
{% extends "base.jinja2" %}
{% block title %}Account - DarkflameServer{% endblock %}
{% block css %}{% endblock %}
{% block content %}
<div class="account-view-container">
<div class="container-fluid">
<a href="/accounts" class="back-link">← Back to Accounts</a>
<div class="card">
<div class="card-header">
<h2>Account #{{ account.id }} - {{ account.name }}</h2>
<p class="text-muted">View account details and manage settings</p>
</div>
<div class="card-body">
<div class="detail-grid">
<div class="detail-item">
<div class="detail-label">Account ID</div>
<div class="detail-value">{{ account.id }}</div>
</div>
<div class="detail-item">
<div class="detail-label">Username</div>
<div class="detail-value">{{ account.name }}</div>
</div>
<div class="detail-item">
<div class="detail-label">Created</div>
<div class="detail-value">{{ account.created_at }}</div>
</div>
<div class="detail-item">
<div class="detail-label">GM Level</div>
<div class="detail-value">
{% if account.gm_level > 0 %}
<span class="badge badge-gm">GM {{ account.gm_level }}</span>
{% else %}
<span class="badge badge-inactive">User</span>
{% endif %}
</div>
</div>
<div class="detail-item">
<div class="detail-label">Ban Status</div>
<div class="detail-value">
{% if account.banned %}
<span class="badge badge-banned">BANNED</span>
{% else %}
<span class="badge badge-active">Active</span>
{% endif %}
</div>
</div>
<div class="detail-item">
<div class="detail-label">Lock Status</div>
<div class="detail-value">
{% if account.locked %}
<span class="badge badge-locked">LOCKED</span>
{% else %}
<span class="badge badge-active">Unlocked</span>
{% endif %}
</div>
</div>
<div class="detail-item">
<div class="detail-label">Mute Expires</div>
<div class="detail-value">
{% if account.mute_expire > 0 %}
<span>{{ account.mute_expire }}</span>
{% else %}
<span class="text-muted">Not muted</span>
{% endif %}
</div>
</div>
</div>
<div class="button-group">
<button class="btn btn-primary" onclick="EditAccount()">Edit Account</button>
{% if not account.banned %}
<button class="btn btn-danger" onclick="BanAccount()">Ban Account</button>
{% else %}
<button class="btn btn-secondary" onclick="UnbanAccount()">Unban Account</button>
{% endif %}
{% if not account.locked %}
<button class="btn btn-danger" onclick="LockAccount()">Lock Account</button>
{% else %}
<button class="btn btn-secondary" onclick="UnlockAccount()">Unlock Account</button>
{% endif %}
</div>
</div>
</div>
<!-- TODO: Add modals for edit, ban, lock operations -->
<!-- TODO: Add character list for this account -->
<!-- TODO: Add login history -->
</div>
</div>
{% endblock %}
{% block scripts %}
<script>
function EditAccount() {
alert("Edit functionality coming soon");
// TODO: Open edit modal
}
function BanAccount() {
if (confirm("Are you sure you want to ban this account?")) {
alert("Ban functionality coming soon");
// TODO: Call ban API endpoint
}
}
function UnbanAccount() {
if (confirm("Are you sure you want to unban this account?")) {
alert("Unban functionality coming soon");
// TODO: Call unban API endpoint
}
}
function LockAccount() {
if (confirm("Are you sure you want to lock this account?")) {
alert("Lock functionality coming soon");
// TODO: Call lock API endpoint
}
}
function UnlockAccount() {
if (confirm("Are you sure you want to unlock this account?")) {
alert("Unlock functionality coming soon");
// TODO: Call unlock API endpoint
}
}
</script>
{% endblock %}

View File

@@ -1,133 +0,0 @@
{% extends "base.jinja2" %}
{% block title %}Accounts - DarkflameServer{% endblock %}
{% block css %}{% endblock %}
{% block content %}
<div class="accounts-container">
<div class="container-fluid">
<div class="table-card">
<div class="table-header">
<h2 class="mb-0">Accounts</h2>
<p class="text-muted">View and manage user accounts</p>
</div>
<div class="table-body">
<div class="table-responsive">
<table id="accountsTable" class="table table-dark table-hover mb-0">
<thead>
<tr>
<th>ID</th>
<th>Username</th>
<th>Banned</th>
<th>Locked</th>
<th>GM Level</th>
<th>Mute Expires</th>
<th>Created</th>
<th>Actions</th>
</tr>
</thead>
<tbody>
<!-- Data populated by DataTables -->
</tbody>
</table>
</div>
</div>
</div>
</div>
</div>
{% endblock %}
{% block scripts %}
<script>
$(document).ready(function() {
// Initialize DataTable with server-side processing
$('#accountsTable').DataTable({
processing: true,
serverSide: true,
pageLength: 25,
lengthMenu: [10, 25, 50, 100],
ajax: {
url: '/api/tables/accounts',
type: 'POST',
contentType: 'application/json',
data: function(d) {
return JSON.stringify(d);
},
error: function(xhr, error, thrown) {
console.error('Error loading accounts:', error);
if (xhr.status === 401) {
window.location.href = '/login';
}
}
},
columns: [
{ data: 'id' },
{ data: 'name' },
{
data: 'banned',
render: function(data) {
return data ? '<span class="badge badge-banned">Banned</span>' : '<span class="badge bg-success">Active</span>';
}
},
{
data: 'locked',
render: function(data) {
return data ? '<span class="badge badge-locked">Locked</span>' : '<span class="badge bg-secondary">Unlocked</span>';
}
},
{
data: 'gm_level',
render: function(data) {
if (data === 0) return '-';
return '<span class="badge badge-gm">Level ' + data + '</span>';
}
},
{
data: 'mute_expire',
render: function(data) {
if (data === 0) return 'Not Muted';
const now = Math.floor(Date.now() / 1000);
const isMuted = data > now;
const date = new Date(data * 1000);
const dateStr = date.toLocaleString();
if (isMuted) {
return '<span class="badge bg-danger">Muted until ' + dateStr + '</span>';
} else {
return '<span class="badge bg-success">Expired ' + dateStr + '</span>';
}
}
},
{
data: 'created_at',
render: function(data) {
return data ? new Date(data).toLocaleString() : '-';
}
},
{
data: 'id',
render: function(data) {
return '<div class="account-actions">' +
'<button class="btn btn-sm btn-info" onclick="viewAccount(' + data + ')" title="View">👁️</button>' +
'<button class="btn btn-sm btn-warning" onclick="editAccount(' + data + ')" title="Edit">✏️</button>' +
'</div>';
},
orderable: false,
searchable: false
}
],
order: [[0, 'asc']],
stateSave: false
});
});
function viewAccount(id) {
window.location.href = '/accounts/' + id;
}
function editAccount(id) {
alert('Edit account: ' + id);
// TODO: Implement account edit modal
}
</script>
{% endblock %}

View File

@@ -1,34 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>{% block title %}DarkflameServer{% endblock %}</title>
<link href="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/5.3.0/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-9ndCyUaIbzAi2FUVXJi0CjmCapSmO7SnpJef0486qhLnuZ2cdeRhO02iuK6FUUVM" crossorigin="anonymous">
<link href="https://cdn.datatables.net/v/bs5/jq-3.7.0/dt-2.3.7/b-3.2.6/fh-4.0.6/sc-2.4.3/datatables.min.css" rel="stylesheet" integrity="sha384-XMNDGLb5fN9IqhIrVXOAtGKcz4KCr+JSHXGZ1TDXQPDukbEAfmLPjHdCXhgK93fv" crossorigin="anonymous">
<link rel="stylesheet" href="/css/dashboard.css">
{% block css %}{% endblock %}
</head>
<body class="d-flex bg-dark text-white">
{% if username and username != "" %}
{% include "header.jinja2" %}
{% endif %}
<div class="container-fluid py-3">
{% block content_before %}{% endblock %}
{% block content %}{% endblock %}
{% block content_after %}{% endblock %}
</div>
<footer class="mt-5 pt-5 border-top border-secondary text-center pb-3">
{% block footer %}
<p class="text-muted small">DarkflameServer Dashboard &copy; 2024</p>
{% endblock %}
</footer>
<script src="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/5.3.0/js/bootstrap.bundle.min.js" integrity="sha384-geWF76RCwLtnZ8qwWowPQNguL3RmwHVBC9FhGdlKrxdiJJigb/j/68SIy3Te4Bkz" crossorigin="anonymous"></script>
<script src="https://cdn.datatables.net/v/bs5/jq-3.7.0/dt-2.3.7/b-3.2.6/fh-4.0.6/sc-2.4.3/datatables.min.js" integrity="sha384-BPUXtS4tH3onFfu5m+dPbFfpLOXQwSWGwrsNWxOAAwqqJx6tJHhFkGF6uitrmEui" crossorigin="anonymous"></script>
{% block scripts %}{% endblock %}
</body>
</html>

View File

@@ -1,97 +0,0 @@
{% extends "base.jinja2" %}
{% block title %}Bug Reports - DarkflameServer{% endblock %}
{% block css %}{% endblock %}
{% block content %}
<div class="bug-reports-container">
<div class="table-card">
<div class="table-header">
<h2 class="mb-0">Bug Reports</h2>
<p class="text-muted">View and manage bug reports from players</p>
</div>
<div class="table-body">
<table id="bugReportsTable" class="table table-dark table-striped table-hover">
<thead>
<tr>
<th>ID</th>
<th>Player</th>
<th>Client Version</th>
<th>Submitted</th>
<th>Report Preview</th>
<th>Actions</th>
</tr>
</thead>
<tbody>
<!-- Data populated by DataTables -->
</tbody>
</table>
</div>
</div>
</div>
{% endblock %}
{% block scripts %}
<script>
$(document).ready(function() {
// Initialize DataTable with server-side processing
$('#bugReportsTable').DataTable({
processing: true,
serverSide: true,
pageLength: 25,
lengthMenu: [10, 25, 50, 100],
ajax: {
url: '/api/tables/bug_reports',
type: 'POST',
contentType: 'application/json',
data: function(d) {
return JSON.stringify(d);
}
},
columns: [
{ data: 'id' },
{ data: 'other_player_id' },
{ data: 'client_version' },
{
data: 'submitted',
render: function(data) {
return data ? new Date(data).toLocaleString() : '-';
}
},
{
data: 'body',
render: function(data) {
return '<span class="report-preview" title="' + (data || '') + '">' + (data || '-') + '</span>';
}
},
{
data: 'id',
render: function(data) {
return '<div class="account-actions">' +
'<button class="btn btn-sm btn-info" onclick="viewReport(' + data + ')" title="View">👁️</button>' +
'<button class="btn btn-sm btn-danger" onclick="deleteReport(' + data + ')" title="Delete">🗑️</button>' +
'</div>';
},
orderable: false,
searchable: false
}
],
order: [[0, 'desc']],
stateSave: false
});
});
function viewReport(id) {
alert('View report: ' + id);
// TODO: Implement report view modal
}
function deleteReport(id) {
if (confirm('Are you sure you want to delete this report?')) {
alert('Delete report: ' + id);
// TODO: Implement report deletion
}
}
</script>
{% endblock %}

View File

@@ -1,90 +0,0 @@
{% extends "base.jinja2" %}
{% block title %}Characters - DarkflameServer{% endblock %}
{% block css %}{% endblock %}
{% block content %}
<div class="characters-container">
<div class="table-card">
<div class="table-header">
<h2 class="mb-0">Characters</h2>
<p class="text-muted">View and manage player characters</p>
</div>
<div class="table-body">
<table id="charactersTable" class="table table-dark table-striped table-hover">
<thead>
<tr>
<th>ID</th>
<th>Name</th>
<th>Account</th>
<th>Last Login</th>
<th>Actions</th>
</tr>
</thead>
<tbody>
<!-- Data populated by DataTables -->
</tbody>
</table>
</div>
</div>
</div>
{% endblock %}
{% block scripts %}
<script>
$(document).ready(function() {
// Initialize DataTable with server-side processing
$('#charactersTable').DataTable({
processing: true,
serverSide: true,
pageLength: 25,
lengthMenu: [10, 25, 50, 100],
ajax: {
url: '/api/tables/characters',
type: 'POST',
contentType: 'application/json',
data: function(d) {
return JSON.stringify(d);
}
},
columns: [
{ data: 'id' },
{ data: 'name' },
{ data: 'account_name' },
{
data: 'last_login',
render: function(data) {
if (data === 0) return 'Never';
const date = new Date(data * 1000);
return date.toLocaleString();
}
},
{
data: 'id',
render: function(data) {
return '<div class="account-actions">' +
'<button class="btn btn-sm btn-info" onclick="viewCharacter(' + data + ')" title="View">👁️</button>' +
'<button class="btn btn-sm btn-warning" onclick="editCharacter(' + data + ')" title="Edit">✏️</button>' +
'</div>';
},
orderable: false,
searchable: false
}
],
order: [[0, 'asc']],
stateSave: false
});
});
function viewCharacter(id) {
alert('View character: ' + id);
// TODO: Implement character view modal
}
function editCharacter(id) {
alert('Edit character: ' + id);
// TODO: Implement character edit modal
}
</script>
{% endblock %}

View File

@@ -1,30 +0,0 @@
{# Navigation #}
<nav class="navbar navbar-dark bg-dark flex-column" style="width: 280px; height: 100vh; position: fixed; left: 0; top: 0; overflow-y: auto;">
<div class="p-3">
<a class="navbar-brand fw-bold" href="/">🎮 DarkflameServer</a>
</div>
<ul class="navbar-nav flex-column w-100 flex-grow-1 p-3">
<li class="nav-item">
<a class="nav-link" href="/">Home</a>
</li>
<li class="nav-item">
<a class="nav-link" href="/accounts">Accounts</a>
</li>
<li class="nav-item">
<a class="nav-link" href="/characters">Characters</a>
</li>
<li class="nav-item">
<a class="nav-link" href="/play_keys">Play Keys</a>
</li>
<li class="nav-item">
<a class="nav-link" href="/properties">Properties</a>
</li>
<li class="nav-item">
<a class="nav-link" href="/bug_reports">Bug Reports</a>
</li>
<li class="nav-item mt-auto">
<a class="nav-link" href="#" id="logoutBtn">Logout</a>
</li>
</ul>
</nav>

View File

@@ -1,35 +0,0 @@
{% extends "base.jinja2" %}
{% block title %}Dashboard - DarkflameServer{% endblock %}
{% block content %}
<!-- Main Content -->
<main style="margin-left: 280px;">
<div class="container-fluid p-3 p-md-4">
<div class="row g-3">
{% include "server_status.jinja2" %}
{% include "statistics.jinja2" %}
</div>
{% include "world_instances.jinja2" %}
</div>
</main>
{% endblock %}
{% block scripts %}
<script src="/js/dashboard.js"></script>
<script>
// Check authentication and initialize dashboard
document.addEventListener('DOMContentLoaded', () => {
// checkAuthentication is now async and calls connectWebSocket when ready
checkAuthentication();
// Setup logout button
document.getElementById('logoutBtn').addEventListener('click', (e) => {
e.preventDefault();
logout();
});
});
</script>
{% endblock %}

View File

@@ -1,53 +0,0 @@
{% extends "base.jinja2" %}
{% block title %}Dashboard Login - DarkflameServer{% endblock %}
{% block extra_css %}
<link rel="stylesheet" href="/css/login.css">
{% endblock %}
{% block content %}
<div class="min-vh-100 d-flex align-items-center justify-content-center">
<div class="container">
<div class="row justify-content-center">
<div class="col-md-6 col-lg-5">
<div class="card shadow-lg border-0">
<div class="card-body p-5">
<h1 class="text-center mb-4">🎮 DarkflameServer</h1>
<div id="alert" class="alert" role="alert" style="display: none;"></div>
<form id="loginForm">
<div class="mb-3">
<label for="username" class="form-label">Username</label>
<input type="text" class="form-control" id="username" name="username" required autofocus>
</div>
<div class="mb-3">
<label for="password" class="form-label">Password</label>
<input type="password" class="form-control" id="password" name="password" required maxlength="40">
</div>
<div class="mb-3 form-check">
<input type="checkbox" class="form-check-input" id="rememberMe" name="rememberMe">
<label class="form-check-label" for="rememberMe">
Remember me for 30 days
</label>
</div>
<button type="submit" class="btn btn-primary w-100" id="loginBtn">
<span id="loading" class="spinner-border spinner-border-sm me-2" role="status" aria-hidden="true" style="display: none;"></span>
<span>Login</span>
</button>
</form>
</div>
</div>
</div>
</div>
</div>
</div>
{% endblock %}
{% block scripts %}
<script src="/js/login.js"></script>
{% endblock %}

View File

@@ -1,95 +0,0 @@
{% extends "base.jinja2" %}
{% block title %}Play Keys - DarkflameServer{% endblock %}
{% block css %}{% endblock %}
{% block content %}
<div class="play-keys-container">
<div class="table-card">
<div class="table-header">
<h2 class="mb-0">Play Keys</h2>
<p class="text-muted">View and manage play keys</p>
</div>
<div class="table-body">
<table id="playKeysTable" class="table table-dark table-striped table-hover">
<thead>
<tr>
<th>ID</th>
<th>Key String</th>
<th>Uses Remaining</th>
<th>Created</th>
<th>Status</th>
<th>Actions</th>
</tr>
</thead>
<tbody>
<!-- Data populated by DataTables -->
</tbody>
</table>
</div>
</div>
</div>
{% endblock %}
{% block scripts %}
<script>
$(document).ready(function() {
// Initialize DataTable with server-side processing
$('#playKeysTable').DataTable({
processing: true,
serverSide: true,
pageLength: 25,
lengthMenu: [10, 25, 50, 100],
ajax: {
url: '/api/tables/play_keys',
type: 'POST',
contentType: 'application/json',
data: function(d) {
return JSON.stringify(d);
}
},
columns: [
{ data: 'id' },
{ data: 'key_string' },
{ data: 'key_uses' },
{
data: 'created_at',
render: function(data) {
return data ? new Date(data).toLocaleString() : '-';
}
},
{
data: 'active',
render: function(data) {
return data ? '<span class="badge badge-active">Active</span>' : '<span class="badge badge-inactive">Inactive</span>';
}
},
{
data: 'id',
render: function(data) {
return '<div class="account-actions">' +
'<button class="btn btn-sm btn-info" onclick="viewKey(' + data + ')" title="View">👁️</button>' +
'<button class="btn btn-sm btn-warning" onclick="editKey(' + data + ')" title="Edit">✏️</button>' +
'</div>';
},
orderable: false,
searchable: false
}
],
order: [[0, 'asc']],
stateSave: false
});
});
function viewKey(id) {
alert('View key: ' + id);
// TODO: Implement key view modal
}
function editKey(id) {
alert('Edit key: ' + id);
// TODO: Implement key edit modal
}
</script>
{% endblock %}

View File

@@ -1,92 +0,0 @@
{% extends "base.jinja2" %}
{% block title %}Properties - DarkflameServer{% endblock %}
{% block css %}{% endblock %}
{% block content %}
<div class="properties-container">
<div class="table-card">
<div class="table-header">
<h2 class="mb-0">Properties</h2>
<p class="text-muted">View and manage player properties</p>
</div>
<div class="table-body">
<table id="propertiesTable" class="table table-dark table-striped table-hover">
<thead>
<tr>
<th>ID</th>
<th>Name</th>
<th>Owner ID</th>
<th>Moderation Status</th>
<th>Reputation</th>
<th>Zone</th>
<th>Actions</th>
</tr>
</thead>
<tbody>
<!-- Data populated by DataTables -->
</tbody>
</table>
</div>
</div>
</div>
{% endblock %}
{% block scripts %}
<script>
$(document).ready(function() {
// Initialize DataTable with server-side processing
$('#propertiesTable').DataTable({
processing: true,
serverSide: true,
pageLength: 25,
lengthMenu: [10, 25, 50, 100],
ajax: {
url: '/api/tables/properties',
type: 'POST',
contentType: 'application/json',
data: function(d) {
return JSON.stringify(d);
}
},
columns: [
{ data: 'id' },
{ data: 'name' },
{ data: 'owner_id' },
{
data: 'mod_approved',
render: function(data) {
return data ? '<span class="badge badge-approved">Approved</span>' : '<span class="badge badge-pending">Pending</span>';
}
},
{ data: 'reputation' },
{ data: 'zone_id' },
{
data: 'id',
render: function(data) {
return '<div class="account-actions">' +
'<button class="btn btn-sm btn-info" onclick="viewProperty(' + data + ')" title="View">👁️</button>' +
'<button class="btn btn-sm btn-warning" onclick="editProperty(' + data + ')" title="Edit">✏️</button>' +
'</div>';
},
orderable: false,
searchable: false
}
],
order: [[0, 'asc']],
stateSave: false
});
});
function viewProperty(id) {
alert('View property: ' + id);
// TODO: Implement property view modal
}
function editProperty(id) {
alert('Edit property: ' + id);
// TODO: Implement property edit modal
}
</script>
{% endblock %}

View File

@@ -1,29 +0,0 @@
<div class="col-md-6 col-lg-4">
<div class="card border-0 shadow-sm h-100">
<div class="card-header bg-light">
<h5 class="mb-0">Server Status</h5>
</div>
<div class="card-body">
<div class="d-flex justify-content-between align-items-center mb-3">
<span>Auth Server</span>
{% if auth.online %}
<span class="badge bg-success" id="auth-status">Online</span>
{% else %}
<span class="badge bg-danger" id="auth-status">Offline</span>
{% endif %}
</div>
<div class="d-flex justify-content-between align-items-center mb-3">
<span>Chat Server</span>
{% if chat.online %}
<span class="badge bg-success" id="chat-status">Online</span>
{% else %}
<span class="badge bg-danger" id="chat-status">Offline</span>
{% endif %}
</div>
<div class="d-flex justify-content-between align-items-center">
<span>Active Worlds</span>
<span class="badge bg-primary" id="world-count">{{ length(worlds) }}</span>
</div>
</div>
</div>
</div>

View File

@@ -1,21 +0,0 @@
<div class="col-md-6 col-lg-4">
<div class="card border-0 shadow-sm h-100">
<div class="card-header bg-light">
<h5 class="mb-0">Statistics</h5>
</div>
<div class="card-body">
<div class="d-flex justify-content-between align-items-center mb-3">
<span>Online Players</span>
<span class="badge bg-info" id="online-players">{{ stats.onlinePlayers }}</span>
</div>
<div class="d-flex justify-content-between align-items-center mb-3">
<span>Total Accounts</span>
<span class="badge bg-info" id="total-accounts">{{ stats.totalAccounts }}</span>
</div>
<div class="d-flex justify-content-between align-items-center">
<span>Total Characters</span>
<span class="badge bg-info" id="total-characters">{{ stats.totalCharacters }}</span>
</div>
</div>
</div>
</div>

View File

@@ -1,37 +0,0 @@
<div class="card border-0 shadow-sm mt-4">
<div class="card-header bg-light">
<h5 class="mb-0">Active World Instances</h5>
</div>
<div class="card-body">
<div id="world-list">
{% if length(worlds) == 0 %}
<p class="text-muted text-center mb-0">No active world instances</p>
{% else %}
<div class="table-responsive">
<table class="table table-sm mb-0">
<thead class="table-light">
<tr>
<th>Zone</th>
<th>Instance</th>
<th>Clone</th>
<th>Players</th>
<th>Type</th>
</tr>
</thead>
<tbody>
{% for world in worlds %}
<tr>
<td>{{ world.mapID }}</td>
<td>{{ world.instanceID }}</td>
<td>{{ world.cloneID }}</td>
<td><span class="badge bg-secondary">{{ world.players }}</span></td>
<td>{% if world.isPrivate %}<span class="badge bg-warning">Private</span>{% else %}<span class="badge bg-primary">Public</span>{% endif %}</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
{% endif %}
</div>
</div>
</div>

View File

@@ -154,8 +154,8 @@ std::map<LOT, uint32_t> CDItemComponentTable::ParseCraftingCurrencies(const CDIt
// Checking for 2 here, not sure what to do when there's more stuff than expected
if (amountSplit.size() == 2) {
currencies.insert({
std::stoull(amountSplit[0]),
std::stoi(amountSplit[1])
GeneralUtils::TryParse<LOT>(amountSplit[0], LOT_NULL),
GeneralUtils::TryParse<uint32_t>(amountSplit[1], 0)
});
}
}

View File

@@ -93,13 +93,14 @@ std::vector<CDMissions> CDMissionsTable::Query(std::function<bool(CDMissions)> p
}
const CDMissions* CDMissionsTable::GetPtrByMissionID(uint32_t missionID) const {
const CDMissions* toReturn = &Default;
for (const auto& entry : GetEntries()) {
if (entry.id == missionID) {
return const_cast<CDMissions*>(&entry);
toReturn = &entry;
}
}
return &Default;
return toReturn;
}
const CDMissions& CDMissionsTable::GetByMissionID(uint32_t missionID, bool& found) const {

View File

@@ -66,6 +66,7 @@ public:
// Queries the table with a custom "where" clause
std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
// Cannot be null.
const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
const CDMissions& GetByMissionID(uint32_t missionID, bool& found) const;

View File

@@ -69,7 +69,7 @@ const CDObjects& CDObjectsTable::GetByID(const uint32_t lot) {
entry.name = tableData.getStringField("name", "");
UNUSED(entry.placeable = tableData.getIntField("placeable", -1));
entry.type = tableData.getStringField("type", "");
UNUSED(ntry.description = tableData.getStringField(4, ""));
UNUSED(entry.description = tableData.getStringField(4, ""));
UNUSED(entry.localize = tableData.getIntField("localize", -1));
UNUSED(entry.npcTemplateID = tableData.getIntField("npcTemplateID", -1));
UNUSED(entry.displayName = tableData.getStringField("displayName", ""));

View File

@@ -56,7 +56,7 @@ CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id)
std::pair<uint32_t, std::u16string> CDRailActivatorComponentTable::EffectPairFromString(std::string& str) {
const auto split = GeneralUtils::SplitString(str, ':');
if (split.size() == 2) {
return { std::stoi(split.at(0)), GeneralUtils::ASCIIToUTF16(split.at(1)) };
return { GeneralUtils::TryParse(split.at(0), 0), GeneralUtils::ASCIIToUTF16(split.at(1)) };
}
return {};

View File

@@ -5,7 +5,6 @@
#include <optional>
#include <string>
#include <string_view>
#include "json.hpp"
enum class eGameMasterLevel : uint8_t;
@@ -40,30 +39,6 @@ public:
virtual void UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) = 0;
virtual uint32_t GetAccountCount() = 0;
// Login attempt tracking methods
// Record a failed login attempt
virtual void RecordFailedAttempt(const uint32_t accountId) = 0;
// Clear failed login attempts and update last login time
virtual void ClearFailedAttempts(const uint32_t accountId) = 0;
// Set account lockout
virtual void SetLockout(const uint32_t accountId, const int64_t lockoutUntil) = 0;
// Check if account is locked out
virtual bool IsLockedOut(const uint32_t accountId) = 0;
// Get failed attempt count
virtual uint8_t GetFailedAttempts(const uint32_t accountId) = 0;
// Get paginated list of accounts with optional search/filtering for DataTables
// Returns a JSON object with the account data and metadata
virtual nlohmann::json GetAccountsTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) = 0;
// Get a single account by ID
// Returns a JSON object with the account details
virtual nlohmann::json GetAccountById(uint32_t accountId) = 0;
};
#endif //!__IACCOUNTS__H__

View File

@@ -2,7 +2,6 @@
#define __IBUGREPORTS__H__
#include <cstdint>
#include <string>
#include <string_view>
class IBugReports {
@@ -17,9 +16,5 @@ public:
// Add a new bug report to the database.
virtual void InsertNewBugReport(const Info& info) = 0;
// Get paginated list of bug reports with optional search/filtering for DataTables
// Returns a JSON-formatted string with the bug report data and metadata
virtual std::string GetBugReportsTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) = 0;
};
#endif //!__IBUGREPORTS__H__

View File

@@ -33,9 +33,6 @@ public:
// Get the character ids for the given account.
virtual std::vector<LWOOBJID> GetAccountCharacterIds(const LWOOBJID accountId) = 0;
// Get the total number of characters in the database.
virtual uint32_t GetCharacterCount() = 0;
// Insert a new character into the database.
virtual void InsertNewCharacter(const ICharInfo::Info info) = 0;

View File

@@ -15,10 +15,6 @@ public:
// Insert the character xml for the given character id.
virtual void InsertCharacterXml(const LWOOBJID characterId, const std::string_view lxfml) = 0;
// Get paginated list of characters with optional search/filtering for DataTables
// Returns a JSON-formatted string with the character data and metadata
virtual std::string GetCharactersTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) = 0;
};
#endif //!__ICHARXML__H__

View File

@@ -3,8 +3,6 @@
#include <cstdint>
#include <optional>
#include <string>
#include <string_view>
class IPlayKeys {
public:
@@ -12,10 +10,6 @@ public:
// Optional of bool may seem pointless, however the optional indicates if the playkey exists
// and the bool indicates if the playkey is active.
virtual std::optional<bool> IsPlaykeyActive(const int32_t playkeyId) = 0;
// Get paginated list of play keys with optional search/filtering for DataTables
// Returns a JSON-formatted string with the play key data and metadata
virtual std::string GetPlayKeysTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) = 0;
};
#endif //!__IPLAYKEYS__H__

View File

@@ -34,6 +34,7 @@ public:
};
struct PropertyEntranceResult {
// This is the number of entries that are in the query IF it were ran without a limit.
int32_t totalEntriesMatchingQuery{};
// The entries that match the query. This should only contain up to 12 entries.
std::vector<IProperty::Info> entries;
@@ -48,7 +49,7 @@ public:
// Get the properties for the given property lookup params.
// This is expected to return a result set of up to 12 properties
// so as not to transfer too much data at once.
virtual std::optional<IProperty::PropertyEntranceResult> GetProperties(const PropertyLookup& params) = 0;
virtual IProperty::PropertyEntranceResult GetProperties(const PropertyLookup& params) = 0;
// Update the property moderation info for the given property id.
virtual void UpdatePropertyModerationInfo(const IProperty::Info& info) = 0;
@@ -64,9 +65,5 @@ public:
// Insert a new property into the database.
virtual void InsertNewProperty(const IProperty::Info& info, const uint32_t templateId, const LWOZONEID& zoneId) = 0;
// Get paginated list of properties with optional search/filtering for DataTables
// Returns a JSON-formatted string with the property data and metadata
virtual std::string GetPropertiesTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) = 0;
};
#endif //!__IPROPERTY__H__

View File

@@ -9,6 +9,20 @@
typedef std::unique_ptr<sql::PreparedStatement>& UniquePreppedStmtRef;
typedef std::unique_ptr<sql::ResultSet> UniqueResultSet;
// This struct is used to keep the PreparedStatement alive alongside the ResultSet, since the ResultSet will be invalidated if the PreparedStatement is destroyed.
// Declaring the members in reverse order of usage to ensure the PreparedStatement is destroyed after the ResultSet. This is guaranteed by the C++ standard.
struct PreparedStmtResultSet {
std::unique_ptr<sql::PreparedStatement> m_stmt;
std::unique_ptr<sql::ResultSet> m_resultSet;
PreparedStmtResultSet(sql::PreparedStatement* stmt = nullptr, sql::ResultSet* resultSet = nullptr)
: m_stmt(stmt), m_resultSet(resultSet) {}
sql::ResultSet* operator->() const {
return m_resultSet.get();
}
};
// Purposefully no definition for this to provide linker errors in the case someone tries to
// bind a parameter to a type that isn't defined.
template<typename ParamType>
@@ -60,7 +74,6 @@ public:
std::optional<IAccounts::Info> GetAccountInfo(const std::string_view username) override;
void InsertNewCharacter(const ICharInfo::Info info) override;
void InsertCharacterXml(const LWOOBJID accountId, const std::string_view lxfml) override;
std::string GetCharactersTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) override;
std::vector<LWOOBJID> GetAccountCharacterIds(LWOOBJID accountId) override;
void DeleteCharacter(const LWOOBJID characterId) override;
void SetCharacterName(const LWOOBJID characterId, const std::string_view name) override;
@@ -80,7 +93,6 @@ public:
void RemoveModel(const LWOOBJID& modelId) override;
void UpdatePerformanceCost(const LWOZONEID& zoneId, const float performanceCost) override;
void InsertNewBugReport(const IBugReports::Info& info) override;
std::string GetBugReportsTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) override;
void InsertCheatDetection(const IPlayerCheatDetections::Info& info) override;
void InsertNewMail(const MailInfo& mail) override;
void InsertNewUgcModel(
@@ -105,7 +117,6 @@ public:
void InsertDefaultPersistentId() override;
std::optional<uint32_t> GetDonationTotal(const uint32_t activityId) override;
std::optional<bool> IsPlaykeyActive(const int32_t playkeyId) override;
std::string GetPlayKeysTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) override;
std::vector<IUgc::Model> GetUgcModels(const LWOOBJID& propertyId) override;
void AddIgnore(const LWOOBJID playerId, const LWOOBJID ignoredPlayerId) override;
void RemoveIgnore(const LWOOBJID playerId, const LWOOBJID ignoredPlayerId) override;
@@ -116,7 +127,7 @@ public:
std::string GetBehavior(const LWOOBJID behaviorId) override;
void RemoveBehavior(const LWOOBJID characterId) override;
void UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) override;
std::optional<IProperty::PropertyEntranceResult> GetProperties(const IProperty::PropertyLookup& params) override;
IProperty::PropertyEntranceResult GetProperties(const IProperty::PropertyLookup& params) override;
std::vector<ILeaderboard::Entry> GetDescendingLeaderboard(const uint32_t activityId) override;
std::vector<ILeaderboard::Entry> GetAscendingLeaderboard(const uint32_t activityId) override;
std::vector<ILeaderboard::Entry> GetNsLeaderboard(const uint32_t activityId) override;
@@ -129,31 +140,25 @@ public:
void InsertUgcBuild(const std::string& modules, const LWOOBJID bigId, const std::optional<LWOOBJID> characterId) override;
void DeleteUgcBuild(const LWOOBJID bigId) override;
uint32_t GetAccountCount() override;
uint32_t GetCharacterCount() override;
void RecordFailedAttempt(const uint32_t accountId) override;
void ClearFailedAttempts(const uint32_t accountId) override;
void SetLockout(const uint32_t accountId, const int64_t lockoutUntil) override;
bool IsLockedOut(const uint32_t accountId) override;
uint8_t GetFailedAttempts(const uint32_t accountId) override;
nlohmann::json GetAccountsTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) override;
nlohmann::json GetAccountById(uint32_t accountId) override;
bool IsNameInUse(const std::string_view name) override;
std::optional<IPropertyContents::Model> GetModel(const LWOOBJID modelID) override;
std::optional<IUgc::Model> GetUgcModel(const LWOOBJID ugcId) override;
std::optional<IProperty::Info> GetPropertyInfo(const LWOOBJID id) override;
std::string GetPropertiesTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) override;
sql::PreparedStatement* CreatePreppedStmt(const std::string& query);
private:
// Generic query functions that can be used for any query.
// Return type may be different depending on the query, so it is up to the caller to check the return type.
// The first argument is the query string, and the rest are the parameters to bind to the query.
// The return type is a unique_ptr to the result set, which is deleted automatically when it goes out of scope
// The return type is a PreparedStmtResultSet which keeps the PreparedStatement alive alongside the ResultSet.
template<typename... Args>
inline std::unique_ptr<sql::ResultSet> ExecuteSelect(const std::string& query, Args&&... args) {
std::unique_ptr<sql::PreparedStatement> preppedStmt(CreatePreppedStmt(query));
SetParams(preppedStmt, std::forward<Args>(args)...);
DLU_SQL_TRY_CATCH_RETHROW(return std::unique_ptr<sql::ResultSet>(preppedStmt->executeQuery()));
inline PreparedStmtResultSet ExecuteSelect(const std::string& query, Args&&... args) {
PreparedStmtResultSet toReturn;
toReturn.m_stmt.reset(CreatePreppedStmt(query));
SetParams(toReturn.m_stmt, std::forward<Args>(args)...);
DLU_SQL_TRY_CATCH_RETHROW(toReturn.m_resultSet.reset(toReturn.m_stmt->executeQuery()));
// Return the PreparedStmtResultSet, which now owns both the PreparedStatement and ResultSet via unique_ptr and will ensure they are properly cleaned up.
return toReturn;
}
template<typename... Args>

View File

@@ -1,7 +1,6 @@
#include "MySQLDatabase.h"
#include "eGameMasterLevel.h"
#include "json.hpp"
std::optional<IAccounts::Info> MySQLDatabase::GetAccountInfo(const std::string_view username) {
auto result = ExecuteSelect("SELECT id, password, banned, locked, play_key_id, gm_level, mute_expire FROM accounts WHERE name = ? LIMIT 1;", username);
@@ -46,142 +45,3 @@ uint32_t MySQLDatabase::GetAccountCount() {
auto res = ExecuteSelect("SELECT COUNT(*) as count FROM accounts;");
return res->next() ? res->getUInt("count") : 0;
}
void MySQLDatabase::RecordFailedAttempt(const uint32_t accountId) {
ExecuteUpdate("UPDATE accounts SET failed_attempts = failed_attempts + 1 WHERE id = ?;", accountId);
}
void MySQLDatabase::ClearFailedAttempts(const uint32_t accountId) {
ExecuteUpdate("UPDATE accounts SET failed_attempts = 0, lockout_time = NULL, last_login = NOW() WHERE id = ?;", accountId);
}
void MySQLDatabase::SetLockout(const uint32_t accountId, const int64_t lockoutUntil) {
ExecuteUpdate("UPDATE accounts SET lockout_time = FROM_UNIXTIME(?) WHERE id = ?;", lockoutUntil, accountId);
}
bool MySQLDatabase::IsLockedOut(const uint32_t accountId) {
auto result = ExecuteSelect("SELECT lockout_time FROM accounts WHERE id = ?;", accountId);
if (!result->next()) {
return false;
}
// If lockout_time is set and in the future, account is locked
const char* lockoutTime = result->getString("lockout_time").c_str();
if (lockoutTime == nullptr || strlen(lockoutTime) == 0) {
return false;
}
// Simplified check - if lockout_time exists and is not null, it's locked
return true;
}
uint8_t MySQLDatabase::GetFailedAttempts(const uint32_t accountId) {
auto result = ExecuteSelect("SELECT failed_attempts FROM accounts WHERE id = ?;", accountId);
if (!result->next()) {
return 0;
}
return result->getUInt("failed_attempts");
}
nlohmann::json MySQLDatabase::GetAccountsTable(uint32_t start, uint32_t length, const std::string_view search, uint32_t orderColumn, bool orderAsc) {
// Build base query
std::string baseQuery = "SELECT id, name, banned, locked, gm_level, mute_expire, created_at FROM accounts";
std::string whereClause;
std::string orderClause;
// Add search filter if provided
if (!search.empty()) {
whereClause = " WHERE name LIKE CONCAT('%', ?, '%')";
}
// Map column indices to database columns
std::string orderColumnName = "id";
switch (orderColumn) {
case 0: orderColumnName = "id"; break;
case 1: orderColumnName = "name"; break;
case 2: orderColumnName = "banned"; break;
case 3: orderColumnName = "locked"; break;
case 4: orderColumnName = "gm_level"; break;
case 5: orderColumnName = "mute_expire"; break;
case 6: orderColumnName = "created_at"; break;
default: orderColumnName = "id";
}
orderClause = " ORDER BY " + orderColumnName + (orderAsc ? " ASC" : " DESC");
// Build the main query
std::string mainQuery = baseQuery + whereClause + orderClause + " LIMIT ?, ?;";
// Get total count
std::string totalCountQuery = "SELECT COUNT(*) as count FROM accounts;";
auto totalCountResult = ExecuteSelect(totalCountQuery);
uint32_t totalRecords = totalCountResult->next() ? totalCountResult->getUInt("count") : 0;
// Get filtered count
uint32_t filteredRecords = totalRecords;
if (!search.empty()) {
std::string filteredCountQuery = "SELECT COUNT(*) as count FROM accounts WHERE name LIKE CONCAT('%', ?, '%');";
auto filteredCountResult = ExecuteSelect(filteredCountQuery, search);
filteredRecords = filteredCountResult->next() ? filteredCountResult->getUInt("count") : 0;
}
// Execute main query
std::unique_ptr<sql::ResultSet> result;
if (!search.empty()) {
result = ExecuteSelect(mainQuery, search, start, length);
} else {
result = ExecuteSelect(mainQuery, start, length);
}
// Build response JSON
nlohmann::json accountsArray = nlohmann::json::array();
while (result->next()) {
nlohmann::json account = {
{"id", result->getUInt("id")},
{"name", result->getString("name")},
{"banned", result->getBoolean("banned")},
{"locked", result->getBoolean("locked")},
{"gm_level", result->getInt("gm_level")},
{"mute_expire", result->getUInt64("mute_expire")},
{"created_at", result->getString("created_at")}
};
accountsArray.push_back(account);
}
nlohmann::json response = {
{"draw", 1},
{"recordsTotal", totalRecords},
{"recordsFiltered", filteredRecords},
{"data", accountsArray}
};
return response;
}
nlohmann::json MySQLDatabase::GetAccountById(uint32_t accountId) {
try {
const std::string query = "SELECT id, name, banned, locked, gm_level, mute_expire, created_at FROM accounts WHERE id = ?;";
auto result = ExecuteSelect(query, accountId);
if (!result->next()) {
return nlohmann::json{{"error", "Account not found"}};
}
nlohmann::json account = {
{"id", result->getUInt("id")},
{"name", result->getString("name")},
{"banned", result->getBoolean("banned")},
{"locked", result->getBoolean("locked")},
{"gm_level", result->getInt("gm_level")},
{"mute_expire", result->getUInt64("mute_expire")},
{"created_at", result->getString("created_at")}
};
return account;
} catch (const sql::SQLException& e) {
LOG_DEBUG("SQL Error: %s", e.what());
return nlohmann::json{{"error", "Database error"}};
}
}

View File

@@ -4,77 +4,3 @@ void MySQLDatabase::InsertNewBugReport(const IBugReports::Info& info) {
ExecuteInsert("INSERT INTO `bug_reports`(body, client_version, other_player_id, selection, reporter_id) VALUES (?, ?, ?, ?, ?)",
info.body, info.clientVersion, info.otherPlayer, info.selection, info.characterId);
}
#include "json.hpp"
std::string MySQLDatabase::GetBugReportsTable(uint32_t start, uint32_t length, const std::string_view search, uint32_t orderColumn, bool orderAsc) {
// Build base query
std::string baseQuery = "SELECT id, body, client_version, other_player_id, selection, submitted FROM bug_reports";
std::string whereClause;
std::string orderClause;
// Add search filter if provided
if (!search.empty()) {
whereClause = " WHERE body LIKE CONCAT('%', ?, '%') OR other_player_id LIKE CONCAT('%', ?, '%')";
}
// Map column indices to database columns
std::string orderColumnName = "id";
switch (orderColumn) {
case 0: orderColumnName = "id"; break;
case 1: orderColumnName = "other_player_id"; break;
case 2: orderColumnName = "client_version"; break;
case 3: orderColumnName = "submitted"; break;
default: orderColumnName = "id";
}
orderClause = " ORDER BY " + orderColumnName + (orderAsc ? " ASC" : " DESC");
// Build the main query
std::string mainQuery = baseQuery + whereClause + orderClause + " LIMIT ?, ?;";
// Get total count
std::string totalCountQuery = "SELECT COUNT(*) as count FROM bug_reports;";
auto totalCountResult = ExecuteSelect(totalCountQuery);
uint32_t totalRecords = totalCountResult->next() ? totalCountResult->getUInt("count") : 0;
// Get filtered count
uint32_t filteredRecords = totalRecords;
if (!search.empty()) {
std::string filteredCountQuery = "SELECT COUNT(*) as count FROM bug_reports WHERE body LIKE CONCAT('%', ?, '%') OR other_player_id LIKE CONCAT('%', ?, '%');";
auto filteredCountResult = ExecuteSelect(filteredCountQuery, search, search);
filteredRecords = filteredCountResult->next() ? filteredCountResult->getUInt("count") : 0;
}
// Execute main query
std::unique_ptr<sql::ResultSet> result;
if (!search.empty()) {
result = ExecuteSelect(mainQuery, search, search, start, length);
} else {
result = ExecuteSelect(mainQuery, start, length);
}
// Build response JSON
nlohmann::json reportsArray = nlohmann::json::array();
while (result->next()) {
nlohmann::json report = {
{"id", result->getUInt("id")},
{"other_player_id", result->getString("other_player_id")},
{"client_version", result->getString("client_version")},
{"selection", result->getString("selection")},
{"submitted", result->getString("submitted")},
{"body", result->getString("body")}
};
reportsArray.push_back(report);
}
nlohmann::json response = {
{"draw", 0},
{"recordsTotal", totalRecords},
{"recordsFiltered", filteredRecords},
{"data", reportsArray}
};
return response.dump();
}

View File

@@ -12,7 +12,7 @@ std::vector<std::string> MySQLDatabase::GetApprovedCharacterNames() {
return toReturn;
}
std::optional<ICharInfo::Info> CharInfoFromQueryResult(std::unique_ptr<sql::ResultSet> stmt) {
std::optional<ICharInfo::Info> CharInfoFromQueryResult(PreparedStmtResultSet& stmt) {
if (!stmt->next()) {
return std::nullopt;
}
@@ -31,15 +31,13 @@ std::optional<ICharInfo::Info> CharInfoFromQueryResult(std::unique_ptr<sql::Resu
}
std::optional<ICharInfo::Info> MySQLDatabase::GetCharacterInfo(const LWOOBJID charId) {
return CharInfoFromQueryResult(
ExecuteSelect("SELECT name, pending_name, needs_rename, prop_clone_id, permission_map, id, account_id FROM charinfo WHERE id = ? LIMIT 1;", charId)
);
auto result = ExecuteSelect("SELECT name, pending_name, needs_rename, prop_clone_id, permission_map, id, account_id FROM charinfo WHERE id = ? LIMIT 1;", charId);
return CharInfoFromQueryResult(result);
}
std::optional<ICharInfo::Info> MySQLDatabase::GetCharacterInfo(const std::string_view name) {
return CharInfoFromQueryResult(
ExecuteSelect("SELECT name, pending_name, needs_rename, prop_clone_id, permission_map, id, account_id FROM charinfo WHERE name = ? LIMIT 1;", name)
);
auto result = ExecuteSelect("SELECT name, pending_name, needs_rename, prop_clone_id, permission_map, id, account_id FROM charinfo WHERE name = ? LIMIT 1;", name);
return CharInfoFromQueryResult(result);
}
std::vector<LWOOBJID> MySQLDatabase::GetAccountCharacterIds(const LWOOBJID accountId) {
@@ -54,11 +52,6 @@ std::vector<LWOOBJID> MySQLDatabase::GetAccountCharacterIds(const LWOOBJID accou
return toReturn;
}
uint32_t MySQLDatabase::GetCharacterCount() {
auto res = ExecuteSelect("SELECT COUNT(*) as count FROM charinfo;");
return res->next() ? res->getUInt("count") : 0;
}
void MySQLDatabase::InsertNewCharacter(const ICharInfo::Info info) {
ExecuteInsert(
"INSERT INTO `charinfo`(`id`, `account_id`, `name`, `pending_name`, `needs_rename`, `last_login`) VALUES (?,?,?,?,?,?)",

View File

@@ -17,75 +17,3 @@ void MySQLDatabase::UpdateCharacterXml(const LWOOBJID charId, const std::string_
void MySQLDatabase::InsertCharacterXml(const LWOOBJID characterId, const std::string_view lxfml) {
ExecuteInsert("INSERT INTO `charxml` (`id`, `xml_data`) VALUES (?,?)", characterId, lxfml);
}
#include "json.hpp"
std::string MySQLDatabase::GetCharactersTable(uint32_t start, uint32_t length, const std::string_view search, uint32_t orderColumn, bool orderAsc) {
// Build base query
std::string baseQuery = "SELECT c.id, c.name, c.account_id, c.last_login, a.name as account_name FROM charinfo c JOIN accounts a ON c.account_id = a.id";
std::string whereClause;
std::string orderClause;
// Add search filter if provided
if (!search.empty()) {
whereClause = " WHERE c.name LIKE CONCAT('%', ?, '%')";
}
// Map column indices to database columns
std::string orderColumnName = "c.id";
switch (orderColumn) {
case 0: orderColumnName = "c.id"; break;
case 1: orderColumnName = "c.name"; break;
case 2: orderColumnName = "a.name"; break;
case 3: orderColumnName = "c.last_login"; break;
default: orderColumnName = "c.id";
}
orderClause = " ORDER BY " + orderColumnName + (orderAsc ? " ASC" : " DESC");
// Build the main query
std::string mainQuery = baseQuery + whereClause + orderClause + " LIMIT ?, ?;";
// Get total count
std::string totalCountQuery = "SELECT COUNT(*) as count FROM charinfo;";
auto totalCountResult = ExecuteSelect(totalCountQuery);
uint32_t totalRecords = totalCountResult->next() ? totalCountResult->getUInt("count") : 0;
// Get filtered count
uint32_t filteredRecords = totalRecords;
if (!search.empty()) {
std::string filteredCountQuery = "SELECT COUNT(*) as count FROM charinfo WHERE name LIKE CONCAT('%', ?, '%');";
auto filteredCountResult = ExecuteSelect(filteredCountQuery, search);
filteredRecords = filteredCountResult->next() ? filteredCountResult->getUInt("count") : 0;
}
// Execute main query
std::unique_ptr<sql::ResultSet> result;
if (!search.empty()) {
result = ExecuteSelect(mainQuery, search, start, length);
} else {
result = ExecuteSelect(mainQuery, start, length);
}
// Build response JSON
nlohmann::json charactersArray = nlohmann::json::array();
while (result->next()) {
nlohmann::json character = {
{"id", result->getUInt64("id")},
{"name", result->getString("name")},
{"account_name", result->getString("account_name")},
{"last_login", result->getUInt64("last_login")}
};
charactersArray.push_back(character);
}
nlohmann::json response = {
{"draw", 0},
{"recordsTotal", totalRecords},
{"recordsFiltered", filteredRecords},
{"data", charactersArray}
};
return response.dump();
}

View File

@@ -14,7 +14,7 @@ std::optional<uint32_t> MySQLDatabase::GetDonationTotal(const uint32_t activityI
return donation_total->getUInt("donation_total");
}
std::vector<ILeaderboard::Entry> ProcessQuery(UniqueResultSet& rows) {
std::vector<ILeaderboard::Entry> ProcessQuery(PreparedStmtResultSet& rows) {
std::vector<ILeaderboard::Entry> entries;
entries.reserve(rows->rowsCount());

View File

@@ -48,7 +48,7 @@ std::vector<MailInfo> MySQLDatabase::GetMailForPlayer(const LWOOBJID characterId
}
std::optional<MailInfo> MySQLDatabase::GetMail(const uint64_t mailId) {
auto res = ExecuteSelect("SELECT attachment_lot, attachment_count FROM mail WHERE id=? LIMIT 1;", mailId);
auto res = ExecuteSelect("SELECT attachment_lot, attachment_count, receiver_id FROM mail WHERE id=? LIMIT 1;", mailId);
if (!res->next()) {
return std::nullopt;
@@ -57,6 +57,7 @@ std::optional<MailInfo> MySQLDatabase::GetMail(const uint64_t mailId) {
MailInfo toReturn;
toReturn.itemLOT = res->getInt("attachment_lot");
toReturn.itemCount = res->getInt("attachment_count");
toReturn.receiverId = res->getUInt64("receiver_id");
return toReturn;
}

View File

@@ -9,77 +9,3 @@ std::optional<bool> MySQLDatabase::IsPlaykeyActive(const int32_t playkeyId) {
return keyCheckRes->getBoolean("active");
}
#include "json.hpp"
std::string MySQLDatabase::GetPlayKeysTable(uint32_t start, uint32_t length, const std::string_view search, uint32_t orderColumn, bool orderAsc) {
// Build base query
std::string baseQuery = "SELECT id, key_string, key_uses, created_at, active FROM play_keys";
std::string whereClause;
std::string orderClause;
// Add search filter if provided
if (!search.empty()) {
whereClause = " WHERE key_string LIKE CONCAT('%', ?, '%')";
}
// Map column indices to database columns
std::string orderColumnName = "id";
switch (orderColumn) {
case 0: orderColumnName = "id"; break;
case 1: orderColumnName = "key_string"; break;
case 2: orderColumnName = "key_uses"; break;
case 3: orderColumnName = "created_at"; break;
case 4: orderColumnName = "active"; break;
default: orderColumnName = "id";
}
orderClause = " ORDER BY " + orderColumnName + (orderAsc ? " ASC" : " DESC");
// Build the main query
std::string mainQuery = baseQuery + whereClause + orderClause + " LIMIT ?, ?;";
// Get total count
std::string totalCountQuery = "SELECT COUNT(*) as count FROM play_keys;";
auto totalCountResult = ExecuteSelect(totalCountQuery);
uint32_t totalRecords = totalCountResult->next() ? totalCountResult->getUInt("count") : 0;
// Get filtered count
uint32_t filteredRecords = totalRecords;
if (!search.empty()) {
std::string filteredCountQuery = "SELECT COUNT(*) as count FROM play_keys WHERE key_string LIKE CONCAT('%', ?, '%');";
auto filteredCountResult = ExecuteSelect(filteredCountQuery, search);
filteredRecords = filteredCountResult->next() ? filteredCountResult->getUInt("count") : 0;
}
// Execute main query
std::unique_ptr<sql::ResultSet> result;
if (!search.empty()) {
result = ExecuteSelect(mainQuery, search, start, length);
} else {
result = ExecuteSelect(mainQuery, start, length);
}
// Build response JSON
nlohmann::json keysArray = nlohmann::json::array();
while (result->next()) {
nlohmann::json key = {
{"id", result->getUInt("id")},
{"key_string", result->getString("key_string")},
{"key_uses", result->getUInt("key_uses")},
{"created_at", result->getString("created_at")},
{"active", result->getBoolean("active")}
};
keysArray.push_back(key);
}
nlohmann::json response = {
{"draw", 0},
{"recordsTotal", totalRecords},
{"recordsFiltered", filteredRecords},
{"data", keysArray}
};
return response.dump();
}

View File

@@ -1,7 +1,7 @@
#include "MySQLDatabase.h"
#include "ePropertySortType.h"
IProperty::Info ReadPropertyInfo(UniqueResultSet& result) {
IProperty::Info ReadPropertyInfo(PreparedStmtResultSet& result) {
IProperty::Info info;
info.id = result->getUInt64("id");
info.ownerId = result->getInt64("owner_id");
@@ -18,10 +18,10 @@ IProperty::Info ReadPropertyInfo(UniqueResultSet& result) {
return info;
}
std::optional<IProperty::PropertyEntranceResult> MySQLDatabase::GetProperties(const IProperty::PropertyLookup& params) {
std::optional<IProperty::PropertyEntranceResult> result;
IProperty::PropertyEntranceResult MySQLDatabase::GetProperties(const IProperty::PropertyLookup& params) {
IProperty::PropertyEntranceResult result;
std::string query;
std::unique_ptr<sql::ResultSet> properties;
PreparedStmtResultSet properties;
if (params.sortChoice == SORT_TYPE_FEATURED || params.sortChoice == SORT_TYPE_FRIENDS) {
query = R"QUERY(
@@ -73,8 +73,7 @@ std::optional<IProperty::PropertyEntranceResult> MySQLDatabase::GetProperties(co
params.playerId
);
if (count->next()) {
if (!result) result = IProperty::PropertyEntranceResult();
result->totalEntriesMatchingQuery = count->getUInt("count");
result.totalEntriesMatchingQuery = count->getUInt("count");
}
} else {
if (params.sortChoice == SORT_TYPE_REPUTATION) {
@@ -127,14 +126,12 @@ std::optional<IProperty::PropertyEntranceResult> MySQLDatabase::GetProperties(co
params.playerSort
);
if (count->next()) {
if (!result) result = IProperty::PropertyEntranceResult();
result->totalEntriesMatchingQuery = count->getUInt("count");
result.totalEntriesMatchingQuery = count->getUInt("count");
}
}
while (properties->next()) {
if (!result) result = IProperty::PropertyEntranceResult();
result->entries.push_back(ReadPropertyInfo(properties));
result.entries.push_back(ReadPropertyInfo(properties));
}
return result;
@@ -198,79 +195,3 @@ std::optional<IProperty::Info> MySQLDatabase::GetPropertyInfo(const LWOOBJID id)
return ReadPropertyInfo(propertyEntry);
}
#include "json.hpp"
std::string MySQLDatabase::GetPropertiesTable(uint32_t start, uint32_t length, const std::string_view search, uint32_t orderColumn, bool orderAsc) {
// Build base query
std::string baseQuery = "SELECT id, owner_id, name, mod_approved, reputation, zone_id FROM properties";
std::string whereClause;
std::string orderClause;
// Add search filter if provided
if (!search.empty()) {
whereClause = " WHERE name LIKE CONCAT('%', ?, '%')";
}
// Map column indices to database columns
std::string orderColumnName = "id";
switch (orderColumn) {
case 0: orderColumnName = "id"; break;
case 1: orderColumnName = "name"; break;
case 2: orderColumnName = "owner_id"; break;
case 3: orderColumnName = "mod_approved"; break;
case 4: orderColumnName = "reputation"; break;
case 5: orderColumnName = "zone_id"; break;
default: orderColumnName = "id";
}
orderClause = " ORDER BY " + orderColumnName + (orderAsc ? " ASC" : " DESC");
// Build the main query
std::string mainQuery = baseQuery + whereClause + orderClause + " LIMIT ?, ?;";
// Get total count
std::string totalCountQuery = "SELECT COUNT(*) as count FROM properties;";
auto totalCountResult = ExecuteSelect(totalCountQuery);
uint32_t totalRecords = totalCountResult->next() ? totalCountResult->getUInt("count") : 0;
// Get filtered count
uint32_t filteredRecords = totalRecords;
if (!search.empty()) {
std::string filteredCountQuery = "SELECT COUNT(*) as count FROM properties WHERE name LIKE CONCAT('%', ?, '%');";
auto filteredCountResult = ExecuteSelect(filteredCountQuery, search);
filteredRecords = filteredCountResult->next() ? filteredCountResult->getUInt("count") : 0;
}
// Execute main query
std::unique_ptr<sql::ResultSet> result;
if (!search.empty()) {
result = ExecuteSelect(mainQuery, search, start, length);
} else {
result = ExecuteSelect(mainQuery, start, length);
}
// Build response JSON
nlohmann::json propertiesArray = nlohmann::json::array();
while (result->next()) {
nlohmann::json property = {
{"id", result->getUInt64("id")},
{"owner_id", result->getUInt64("owner_id")},
{"name", result->getString("name")},
{"mod_approved", result->getBoolean("mod_approved")},
{"reputation", result->getUInt64("reputation")},
{"zone_id", result->getUInt("zone_id")}
};
propertiesArray.push_back(property);
}
nlohmann::json response = {
{"draw", 0},
{"recordsTotal", totalRecords},
{"recordsFiltered", filteredRecords},
{"data", propertiesArray}
};
return response.dump();
}

View File

@@ -1,6 +1,6 @@
#include "MySQLDatabase.h"
IUgc::Model ReadModel(UniqueResultSet& result) {
IUgc::Model ReadModel(PreparedStmtResultSet& result) {
IUgc::Model model;
// blob is owned by the query, so we need to do a deep copy :/

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