Commit Graph

8 Commits

Author SHA1 Message Date
Aaron Kimbrell
c415d0520a
Implement some more trigger event calls and command handlers (#989)
* Implement some trigger event calls
and command handlers

* add zone summary dimissed GM

* break and remove log

* some cleanup in Gather Targets
and blocking out

* fix default value of unlock for play cinematic

* Log on errors
add enum for physics effect type
simplify nipoint3 logic
check arg count
add enum for End behavior

* tryparse for nipoint3

* totally didn't forget to include it

* bleh c++ is blah

* ???

* address feedback

* Fix for #1028
2023-03-25 05:26:39 -05:00
Aaron Kimbrell
e524b86e12
breakout the component types into a scoped enum (#1002)
* breakout the component types into a scoped enum

tested that things are the same as they were before

* fix missed rename

* fix brick-by-brick name to be crafting
because that's what it is
2023-03-04 01:16:37 -06:00
David Markowitz
84c5d74450
Add Delete Inventory Slash Command (#865)
* moving branch

* Add deleteinven slash command

* Change name of BRICKS_IN_BBB

* Use string_view instead of strcmp

* Remove GameConfig

* Revert "Remove GameConfig"

This reverts commit cef5cdeea2.
2022-12-18 09:46:04 -06:00
David Markowitz
0a616f891f
Change File Finder (#873) 2022-12-05 09:04:59 -06:00
aronwk-aaron
19e77a38d8 format codebase 2022-07-28 08:39:57 -05:00
Daniel Seiler
9813c3ed2c
Better Unicode support in GeneralUtils (#658)
* ASCIIToUTF16: output replacement character instead of failing assert

* Add GeneralUtils::_NextUTF8Char

* Implement GeneralUtils::UTF8ToUTF16

* use string_view everywhere

* use string_view::front instead of begin

* Add PushUTF16CodePoint
2022-07-25 21:11:30 -07:00
Jett
d642de9462 Implement a migration runner 2022-07-12 02:16:08 +01:00
Unknown
0545adfac3 Public release of the DLU server code!
Have fun!
2021-12-05 18:54:36 +01:00