* Mounts -v2
* fix stun state and make comments a bit nicer
* remove extra serilization
* update the char position a bit more correctly
* make vehicles face thr player's direction
* address feedback
* fix compiling for real this time
* removed uneeded check
* Add GameMessages
* General AMF cleanup
Proper memory management as well as style cleanup
* General AMF cleanup
Proper memory management as well as style cleanup
* General optimizations
Fix AMFArray so values are properly deleted when you leave the scope it was created in.
Add bounds check for deletion so you don't double delete.
Remove all AMFdeletions that are contained in an array since the array now manages its own memory and deletes it when it is no longer needed.
* Better tests and fix de-serialize
Fix de-serialize to be correct and implement a test to check this
* Update AMFDeserializeTests.cpp
* Update GameMessages.h
* Add GM
* Comment out function
* Spacing
* eof
Addressed an issue where the Spinjitzu Initiate achievement would not progress. This also allows mission tasks that specify that the player must get a kill on an enemy with a skill to progress. Tested mission 1935 and 1139 and both missions progressed and completed as intended.