Commit Graph

20 Commits

Author SHA1 Message Date
David Markowitz
bd28e4051f
Fix Hash Collisions in CDBehaviorParameter table (#930)
* Fix hashing

* Update CDBehaviorParameterTable.cpp
2022-12-29 03:43:52 -06:00
Aaron Kimbrell
26f2eb409f
Mounts v2 (#726)
* Mounts -v2

* fix stun state and make comments a bit nicer

* remove extra serilization

* update the char position a bit more correctly

* make vehicles face thr player's direction

* address feedback

* fix compiling for real this time

* removed uneeded check
2022-09-02 13:49:19 -05:00
Daniel Seiler
a429489846
use UTF8ToUTF16 more (#695) 2022-08-02 08:56:20 -05:00
aronwk-aaron
19e77a38d8 format codebase 2022-07-28 08:39:57 -05:00
Aaron Kimbrell
e97ae92624
Make logger automatically put a newline (#675)
at the end of the line
remove all the newlines in log calls
2022-07-24 21:26:51 -05:00
Jett
df0f11c95b
Update CMake configuration for easier maintenance (#642)
* Update CMake configuration for easier maintenance

* Incorrect casing fix

* Move package requirement

* Update CTest linking

* Add logs to the CMake

* Add linking for common libraries

Added linking for common libraries in tests subdirectory.

* Move test subdirectory higher up for some reason

* Whitespace a log removal

Missed new line

* Add dCommon to dChatFilter

* Update library output dir

* Correct libBcrypt

* Further refactor CMake behaviour

* Repair bad comments and update library defines

* Revert to old include directory method

* Implement platform defines

* Add missing include

Mac needs a specific include for defining platform.  Does not compile without this.

Co-authored-by: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com>
2022-07-17 00:24:16 +01:00
David Markowitz
b7497a47e4
Lower memory usage of Behavior Parameter Table by 10MB (#627)
* Added caching for table

Added caching for table

Add more caching

Update MasterServer.cpp

grds

Update CDBehaviorParameterTable.cpp

Update CDBehaviorParameterTable.h

Update CDBehaviorTemplateTable.cpp

Update Behavior.cpp

Update Behavior.cpp

change to map

Remove redundant query

* Remove include

* change to enum

* Update Behavior.cpp

* Use already cached table

* Update Behavior.cpp

* Reduce memory usage

Reduces the memory usage for the BehaviorParameter table by 10MB in memory.

* Update CDBehaviorTemplateTable.cpp
2022-07-11 20:43:09 -07:00
David Markowitz
485de6173a
Added caching for behavior parameter table (#621)
* Added caching for table

Added caching for table

Add more caching

Update MasterServer.cpp

grds

Update CDBehaviorParameterTable.cpp

Update CDBehaviorParameterTable.h

Update CDBehaviorTemplateTable.cpp

Update Behavior.cpp

Update Behavior.cpp

change to map

Remove redundant query

* Remove include

* change to enum

* Update Behavior.cpp

* Use already cached table

* Update Behavior.cpp
2022-07-08 23:07:52 -07:00
EmosewaMC
33cc3a3dd9 Corrected string to long conversion
For Windows, the definition for a long is 32 bits, not 64 bits like on other operating systems.  This caused an issue on Windows only where a number larger than 32 bits was attempted to be converted to a long, the WorldServer would crash.  This commit replaces all instances of `stol` with `stoull` to further define a long and reduce ambiguity of number length.
2022-06-05 21:02:41 -07:00
Aaron Kimbrell
e3422ac0c5
Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
EmosewaMC
1783904cb6 fixed __int64 in missions table 2022-03-29 19:47:27 -07:00
TheMatt2
59afc63a2f Merge DarkflameServer 2022-01-30 13:40:08 -05:00
Avery
f6558aa31e
implement jetpack behavior and remove hardcoded jetpacks (#411) 2022-01-24 14:02:56 -08:00
TheMatt2
4ff84e0730 Fix whitespace 2022-01-15 13:37:43 -05:00
David Markowitz
70af1f9314
Fixed an issue where repeatable missions were not rewarding the items they should be rewarding (#357)
When applied this fixes issues with repeatable mission were not rewarding the correct items.
2022-01-14 14:00:09 +01:00
TheMatt2
3de3932503 Comply with Xiphoseer required changes.
Remove the CDClientDatabase::ExecuteQueryWithArgs() function and replace 
it with CDClientDatabase::CreatePreppedStmt().

This prevents a developer from accidently using %s, or incorrectly 
passing std::string, and causing a silent error.
2022-01-12 22:48:27 -05:00
TheMatt2
4796b551ad Additional SQLite lookup sanitizing with CDClientDatabase::ExecuteQueryWithArgs() 2022-01-06 16:05:03 -05:00
Jett
83107d413d
More windows fixes (#329)
- Added World, Chat and Auth servers as deps to Master
- Added "windows-default" CMake preset so that CMake didn't error out on Windows
- Added NOMINMAX define above cpplinq include
2022-01-01 01:38:45 -08:00
Jett
0531365cb5
Make loot accurate to the loot drop rates during live. (#216)
* loot fix (broken)

* Fixed loot

* Update SlashCommandHandler.cpp

* Remove debug command

* Roll loot command

* Remove debug log

* Added const references
When this commit is applied it adds const references to the loot system avoid some unnecessary copies.

Co-authored-by: wincent <wincent.holm@gmail.com>
Co-authored-by: Avery <averysumner@gmail.com>
2021-12-20 02:25:45 -08:00
Unknown
0545adfac3 Public release of the DLU server code!
Have fun!
2021-12-05 18:54:36 +01:00