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Client commands implementation (#1592)
* Adding Client Commands Adding list of client commands provided to me by EmosewaMC * Finished adding client commands
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@@ -224,5 +224,9 @@ namespace GMZeroCommands {
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ChatPackets::SendSystemMessage(sysAddr, u"Map: " + (GeneralUtils::to_u16string(zoneId.GetMapID())) + u"\nClone: " + (GeneralUtils::to_u16string(zoneId.GetCloneID())) + u"\nInstance: " + (GeneralUtils::to_u16string(zoneId.GetInstanceID())));
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}
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//For client side commands
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void ClientHandled(Entity* entity, const SystemAddress& sysAddr, const std::string args) {}
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};
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@@ -15,6 +15,7 @@ namespace GMZeroCommands {
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void LeaveZone(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void Resurrect(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void InstanceInfo(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void ClientHandled(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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}
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#endif //!GMZEROCOMMANDS_H
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