diff --git a/dGame/dUtilities/SlashCommandHandler.cpp b/dGame/dUtilities/SlashCommandHandler.cpp index 9eccc268..428ccbcb 100644 --- a/dGame/dUtilities/SlashCommandHandler.cpp +++ b/dGame/dUtilities/SlashCommandHandler.cpp @@ -1048,4 +1048,383 @@ void SlashCommandHandler::Startup() { }; RegisterCommand(InstanceInfoCommand); + //Commands that are handled by the client + + Command faqCommand{ + .help = "Show the LU FAQ Page", + .info = "Show the LU FAQ Page", + .aliases = {"faq","faqs"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(faqCommand); + + Command teamChatCommand{ + .help = "Send a message to your teammates.", + .info = "Send a message to your teammates.", + .aliases = {"team","t"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(teamChatCommand); + + Command showStoreCommand{ + .help = "Show the LEGO shop page.", + .info = "Show the LEGO shop page.", + .aliases = {"shop","store"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(showStoreCommand); + + Command minigamesCommand{ + .help = "Show the LEGO minigames page!", + .info = "Show the LEGO minigames page!", + .aliases = {"minigames"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(minigamesCommand); + + Command forumsCommand{ + .help = "Show the LU Forums!", + .info = "Show the LU Forums!", + .aliases = {"forums"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(forumsCommand); + + Command exitGameCommand{ + .help = "Exit to desktop", + .info = "Exit to desktop", + .aliases = {"exit","quit"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(exitGameCommand); + + Command thumbsUpCommand{ + .help = "Oh, yeah!", + .info = "Oh, yeah!", + .aliases = {"thumb","thumbs","thumbsup"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(thumbsUpCommand); + + Command victoryCommand{ + .help = "Victory!", + .info = "Victory!", + .aliases = {"victory!"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(victoryCommand); + + Command backflipCommand{ + .help = "Do a flip!", + .info = "Do a flip!", + .aliases = {"backflip"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(backflipCommand); + + Command clapCommand{ + .help = "A round of applause!", + .info = "A round of applause!", + .aliases = {"clap"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(clapCommand); + + Command logoutCharacterCommand{ + .help = "Returns you to the character select screen.", + .info = "Returns you to the character select screen.", + .aliases = {"camp","logoutcharacter"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(logoutCharacterCommand); + + Command sayCommand{ + .help = "Say something outloud so that everyone can hear you", + .info = "Say something outloud so that everyone can hear you", + .aliases = {"s","say"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(sayCommand); + + Command whisperCommand{ + .help = "Send a private message to another player.", + .info = "Send a private message to another player.", + .aliases = {"tell","w","whisper"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(whisperCommand); + + Command locationCommand{ + .help = "Output your current location on the map to the chat box.", + .info = "Output your current location on the map to the chat box.", + .aliases = {"loc","locate","location"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(locationCommand); + + Command logoutCommand{ + .help = "Returns you to the login screen.", + .info = "Returns you to the login screen.", + .aliases = {"logout","logoutaccount"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(logoutCommand); + + Command shrugCommand{ + .help = "I dunno...", + .info = "I dunno...", + .aliases = {"shrug"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(shrugCommand); + + Command leaveTeamCommand{ + .help = "Leave your current team.", + .info = "Leave your current team.", + .aliases = {"leave","leaveteam","teamleave","tleave"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(leaveTeamCommand); + + Command teamLootTypeCommand{ + .help = "[rr|ffa] Set the loot for your current team (round-robin/free for all).", + .info = "[rr|ffa] Set the loot for your current team (round-robin/free for all).", + .aliases = {"setloot","teamsetloot","tloot","tsetloot"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(teamLootTypeCommand); + + Command removeFriendCommand{ + .help = "[name] Removes a player from your friends list.", + .info = "[name] Removes a player from your friends list.", + .aliases = {"removefriend"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(removeFriendCommand); + + Command yesCommand{ + .help = "Aye aye, captain!", + .info = "Aye aye, captain!", + .aliases = {"yes"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(yesCommand); + + Command teamInviteCommand{ + .help = "[name] Invite a player to your team.", + .info = "[name] Invite a player to your team.", + .aliases = {"invite","inviteteam","teaminvite","tinvite"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(teamInviteCommand); + + Command danceCommand{ + .help = "Dance 'til you can't dance no more.", + .info = "Dance 'til you can't dance no more.", + .aliases = {"dance"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(danceCommand); + + Command sighCommand{ + .help = "Another day, another brick.", + .info = "Another day, another brick.", + .aliases = {"sigh"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(sighCommand); + + Command recommendedOptionsCommand{ + .help = "Sets the recommended performance options in the cfg file", + .info = "Sets the recommended performance options in the cfg file", + .aliases = {"recommendedperfoptions"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(recommendedOptionsCommand); + + Command setTeamLeaderCommand{ + .help = "[name] Set the leader for your current team.", + .info = "[name] Set the leader for your current team.", + .aliases = {"leader","setleader","teamsetleader","tleader","tsetleader"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(setTeamLeaderCommand); + + Command cringeCommand{ + .help = "I don't even want to talk about it...", + .info = "I don't even want to talk about it...", + .aliases = {"cringe"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(cringeCommand); + + Command talkCommand{ + .help = "Jibber Jabber", + .info = "Jibber Jabber", + .aliases = {"talk"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(talkCommand); + + Command cancelQueueCommand{ + .help = "Cancel Your position in the queue if you are in one.", + .info = "Cancel Your position in the queue if you are in one.", + .aliases = {"cancelqueue"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(cancelQueueCommand); + + Command lowPerformanceCommand{ + .help = "Sets the default low-spec performance options in the cfg file", + .info = "Sets the default low-spec performance options in the cfg file", + .aliases = {"perfoptionslow"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(lowPerformanceCommand); + + Command kickFromTeamCommand{ + .help = "[name] Kick a player from your current team.", + .info = "[name] Kick a player from your current team.", + .aliases = {"kick","kickplayer","teamkickplayer","tkick","tkickplayer"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(kickFromTeamCommand); + + Command thanksCommand{ + .help = "Express your gratitude for another.", + .info = "Express your gratitude for another.", + .aliases = {"thanks"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(thanksCommand); + + Command waveCommand{ + .help = "Wave to other players.", + .info = "Wave to other players.", + .aliases = {"wave"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(waveCommand); + + Command whyCommand{ + .help = "Why|!?!!", + .info = "Why|!?!!", + .aliases = {"why"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(whyCommand); + + Command midPerformanceCommand{ + .help = "Sets the default medium-spec performance options in the cfg file", + .info = "Sets the default medium-spec performance options in the cfg file", + .aliases = {"perfoptionsmid"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(midPerformanceCommand); + + Command highPerformanceCommand{ + .help = "Sets the default high-spec performance options in the cfg file", + .info = "Sets the default high-spec performance options in the cfg file", + .aliases = {"perfoptionshigh"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(highPerformanceCommand); + + Command gaspCommand{ + .help = "Oh my goodness!", + .info = "Oh my goodness!", + .aliases = {"gasp"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(gaspCommand); + + Command ignoreCommand{ + .help = "[name] Add a player to your ignore list.", + .info = "[name] Add a player to your ignore list.", + .aliases = {"addignore"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(ignoreCommand); + + Command addFriendCommand{ + .help = "[name] Add a player to your friends list.", + .info = "[name] Add a player to your friends list.", + .aliases = {"addfriend"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(addFriendCommand); + + Command cryCommand{ + .help = "Show everyone your 'Aw' face.", + .info = "Show everyone your 'Aw' face.", + .aliases = {"cry"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(cryCommand); + + Command giggleCommand{ + .help = "A good little chuckle", + .info = "A good little chuckle", + .aliases = {"giggle"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(giggleCommand); + + Command saluteCommand{ + .help = "For those about to build...", + .info = "For those about to build...", + .aliases = {"salute"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(saluteCommand); + + Command removeIgnoreCommand{ + .help = "[name] Removes a player from your ignore list.", + .info = "[name] Removes a player from your ignore list.", + .aliases = {"removeIgnore"}, + .handle = GMZeroCommands::ClientHandled, + .requiredLevel = eGameMasterLevel::CIVILIAN + }; + RegisterCommand(removeIgnoreCommand); } diff --git a/dGame/dUtilities/SlashCommands/GMZeroCommands.cpp b/dGame/dUtilities/SlashCommands/GMZeroCommands.cpp index f183d5ea..6c9811c2 100644 --- a/dGame/dUtilities/SlashCommands/GMZeroCommands.cpp +++ b/dGame/dUtilities/SlashCommands/GMZeroCommands.cpp @@ -224,5 +224,9 @@ namespace GMZeroCommands { ChatPackets::SendSystemMessage(sysAddr, u"Map: " + (GeneralUtils::to_u16string(zoneId.GetMapID())) + u"\nClone: " + (GeneralUtils::to_u16string(zoneId.GetCloneID())) + u"\nInstance: " + (GeneralUtils::to_u16string(zoneId.GetInstanceID()))); } + + //For client side commands + void ClientHandled(Entity* entity, const SystemAddress& sysAddr, const std::string args) {} + }; diff --git a/dGame/dUtilities/SlashCommands/GMZeroCommands.h b/dGame/dUtilities/SlashCommands/GMZeroCommands.h index 3b2389b5..d3f6753d 100644 --- a/dGame/dUtilities/SlashCommands/GMZeroCommands.h +++ b/dGame/dUtilities/SlashCommands/GMZeroCommands.h @@ -15,6 +15,7 @@ namespace GMZeroCommands { void LeaveZone(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Resurrect(Entity* entity, const SystemAddress& sysAddr, const std::string args); void InstanceInfo(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void ClientHandled(Entity* entity, const SystemAddress& sysAddr, const std::string args); } #endif //!GMZEROCOMMANDS_H