mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 09:44:10 +00:00
Implement GTest and change windows output path
Implement GTest as a testing infrastructure. Make windows output binaries to the build folder instead of the release type folder (potentially issue further down the line) Add a simple unit test for DestroyableComponent
This commit is contained in:
@@ -1,34 +1,21 @@
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# create the testing file and list of tests
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create_test_sourcelist (Tests
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CommonCxxTests.cpp
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AMFDeserializeTests.cpp
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TestNiPoint3.cpp
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TestLDFFormat.cpp
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TestEncoding.cpp
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message (STATUS "Testing is enabled. Fetching gtest...")
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enable_testing()
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include(FetchContent)
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FetchContent_Declare(
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googletest
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GIT_REPOSITORY https://github.com/google/googletest.git
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GIT_TAG release-1.12.1
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)
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# add the executable
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add_executable (CommonCxxTests ${Tests})
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target_link_libraries(CommonCxxTests ${COMMON_LIBRARIES})
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# For Windows: Prevent overriding the parent project's compiler/linker settings
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set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
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# remove the test driver source file
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set (TestsToRun ${Tests})
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remove (TestsToRun CommonCxxTests.cpp)
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FetchContent_MakeAvailable(GoogleTest)
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include(GoogleTest)
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# Copy test files to testing directory
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configure_file(
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${CMAKE_SOURCE_DIR}/tests/TestBitStreams/AMFBitStreamTest.bin ${PROJECT_BINARY_DIR}/tests/AMFBitStreamTest.bin
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COPYONLY
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)
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message(STATUS "gtest fetched and is now ready.")
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configure_file(
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${CMAKE_SOURCE_DIR}/tests/TestBitStreams/AMFBitStreamUnimplementedTest.bin ${PROJECT_BINARY_DIR}/tests/AMFBitStreamUnimplementedTest.bin
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COPYONLY
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)
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# Add all the ADD_TEST for each test
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foreach (test ${TestsToRun})
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get_filename_component (TName ${test} NAME_WE)
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add_test (NAME ${TName} COMMAND CommonCxxTests ${TName})
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set_property(TEST ${TName} PROPERTY ENVIRONMENT CTEST_OUTPUT_ON_FAILURE=1)
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endforeach ()
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# Add the subdirectories
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add_subdirectory(dCommonTests)
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add_subdirectory(dGameTests)
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@@ -1,4 +0,0 @@
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#include <cstdio>
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#define ASSERT_EQ(a,b) { if (!(a == b)) { printf("Failed assertion: " #a " == " #b " \n in %s:%d\n", __FILE__, __LINE__); return 1; }}
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#define ASSERT_NE(a,b) { if (!(a != b)) { printf("Failed assertion: " #a " != " #b " \n in %s:%d\n", __FILE__, __LINE__); return 1; }}
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@@ -1,52 +0,0 @@
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#include <stdexcept>
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#include <string>
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#include "GeneralUtils.h"
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#include "CommonCxxTests.h"
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int TestEncoding(int argc, char** const argv) {
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std::string x = "Hello World!";
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std::string_view v(x);
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uint32_t out;
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'H');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'e');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'l');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'l');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'o');
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ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), true);
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x = u8"Frühling";
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v = x;
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'F');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'r');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'ü');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'h');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'l');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'i');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'n');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'g');
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ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), false);
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x = "中文字";
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v = x;
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'中');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'文');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'字');
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ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), false);
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x = "👨⚖️";
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v = x;
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0x1F468);
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0x200D);
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0x2696);
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0xFE0F);
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ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), false);
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ASSERT_EQ(GeneralUtils::UTF8ToUTF16("Hello World!"), u"Hello World!");
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ASSERT_EQ(GeneralUtils::UTF8ToUTF16("Frühling"), u"Frühling");
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ASSERT_EQ(GeneralUtils::UTF8ToUTF16("中文字"), u"中文字");
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ASSERT_EQ(GeneralUtils::UTF8ToUTF16("👨⚖️"), u"👨⚖️");
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return 0;
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}
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@@ -1,52 +1,65 @@
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#include <chrono>
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#include <fstream>
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#include <iostream>
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#include <memory>
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#include <gtest/gtest.h>
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#include "AMFDeserialize.h"
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#include "AMFFormat.h"
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#include "CommonCxxTests.h"
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/**
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* Helper method that all tests use to get their respective AMF.
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*/
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std::unique_ptr<AMFValue> ReadFromBitStream(RakNet::BitStream* bitStream) {
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AMFDeserialize deserializer;
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std::unique_ptr<AMFValue> returnValue(deserializer.Read(bitStream));
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return returnValue;
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}
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int ReadAMFUndefinedFromBitStream() {
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CBITSTREAM;
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/**
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* @brief Test reading an AMFUndefined value from a BitStream.
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*/
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TEST(dCommonTests, AMFDeserializeAMFUndefinedTest) {
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CBITSTREAM
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bitStream.Write<uint8_t>(0x00);
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std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
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ASSERT_EQ(res->GetValueType(), AMFValueType::AMFUndefined);
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return 0;
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}
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int ReadAMFNullFromBitStream() {
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CBITSTREAM;
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/**
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* @brief Test reading an AMFNull value from a BitStream.
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*
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*/
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TEST(dCommonTests, AMFDeserializeAMFNullTest) {
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CBITSTREAM
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bitStream.Write<uint8_t>(0x01);
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std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
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ASSERT_EQ(res->GetValueType(), AMFValueType::AMFNull);
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return 0;
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}
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int ReadAMFFalseFromBitStream() {
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CBITSTREAM;
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/**
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* @brief Test reading an AMFFalse value from a BitStream.
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*/
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TEST(dCommonTests, AMFDeserializeAMFFalseTest) {
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CBITSTREAM
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bitStream.Write<uint8_t>(0x02);
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std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
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ASSERT_EQ(res->GetValueType(), AMFValueType::AMFFalse);
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return 0;
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}
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int ReadAMFTrueFromBitStream() {
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CBITSTREAM;
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/**
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* @brief Test reading an AMFTrue value from a BitStream.
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*/
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TEST(dCommonTests, AMFDeserializeAMFTrueTest) {
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CBITSTREAM
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bitStream.Write<uint8_t>(0x03);
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std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
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ASSERT_EQ(res->GetValueType(), AMFValueType::AMFTrue);
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return 0;
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}
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int ReadAMFIntegerFromBitStream() {
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CBITSTREAM;
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/**
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* @brief Test reading an AMFInteger value from a BitStream.
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*/
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TEST(dCommonTests, AMFDeserializeAMFIntegerTest) {
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CBITSTREAM
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{
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bitStream.Write<uint8_t>(0x04);
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// 127 == 01111111
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@@ -91,21 +104,25 @@ int ReadAMFIntegerFromBitStream() {
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// Check that 2 byte max can be read correctly
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ASSERT_EQ(static_cast<AMFIntegerValue*>(res.get())->GetIntegerValue(), 16383);
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}
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return 0;
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}
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int ReadAMFDoubleFromBitStream() {
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CBITSTREAM;
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/**
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* @brief Test reading an AMFDouble value from a BitStream.
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*/
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TEST(dCommonTests, AMFDeserializeAMFDoubleTest) {
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CBITSTREAM
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bitStream.Write<uint8_t>(0x05);
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bitStream.Write<double>(25346.4f);
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std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
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ASSERT_EQ(res->GetValueType(), AMFValueType::AMFDouble);
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ASSERT_EQ(static_cast<AMFDoubleValue*>(res.get())->GetDoubleValue(), 25346.4f);
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return 0;
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}
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int ReadAMFStringFromBitStream() {
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CBITSTREAM;
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/**
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* @brief Test reading an AMFString value from a BitStream.
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*/
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TEST(dCommonTests, AMFDeserializeAMFStringTest) {
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CBITSTREAM
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bitStream.Write<uint8_t>(0x06);
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bitStream.Write<uint8_t>(0x0F);
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std::string toWrite = "stateID";
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@@ -113,11 +130,13 @@ int ReadAMFStringFromBitStream() {
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std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
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ASSERT_EQ(res->GetValueType(), AMFValueType::AMFString);
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ASSERT_EQ(static_cast<AMFStringValue*>(res.get())->GetStringValue(), "stateID");
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return 0;
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}
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int ReadAMFArrayFromBitStream() {
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CBITSTREAM;
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/**
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* @brief Test reading an AMFArray value from a BitStream.
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*/
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TEST(dCommonTests, AMFDeserializeAMFArrayTest) {
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CBITSTREAM
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// Test empty AMFArray
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bitStream.Write<uint8_t>(0x09);
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bitStream.Write<uint8_t>(0x01);
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@@ -149,15 +168,15 @@ int ReadAMFArrayFromBitStream() {
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ASSERT_EQ(static_cast<AMFArrayValue*>(res.get())->FindValue<AMFStringValue>("BehaviorID")->GetStringValue(), "10447");
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ASSERT_EQ(static_cast<AMFArrayValue*>(res.get())->GetValueAt<AMFStringValue>(0)->GetStringValue(), "10447");
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}
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// Test a dense array
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return 0;
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}
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/**
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* This test checks that if we recieve an unimplemented AMFValueType
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* @brief This test checks that if we recieve an unimplemented AMFValueType
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* we correctly throw an error and can actch it.
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*
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*/
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int TestUnimplementedAMFValues() {
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#pragma message("-- The AMFDeserializeUnimplementedValuesTest causes a known memory leak of 880 bytes since it throws errors! --")
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TEST(dCommonTests, AMFDeserializeUnimplementedValuesTest) {
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std::vector<AMFValueType> unimplementedValues = {
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AMFValueType::AMFXMLDoc,
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AMFValueType::AMFDate,
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@@ -196,13 +215,15 @@ int TestUnimplementedAMFValues() {
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} catch (AMFValueType unimplementedValueType) {
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caughtException = true;
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}
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std::cout << "Testing unimplemented value " << amfValueType << " Did we catch an exception: " << (caughtException ? "YES" : "NO") << std::endl;
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ASSERT_EQ(caughtException, true);
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}
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return 0;
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}
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int TestLiveCapture() {
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/**
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* @brief Test reading a packet capture from live from a BitStream
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*/
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TEST(dCommonTests, AMFDeserializeLivePacketTest) {
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std::ifstream testFileStream;
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testFileStream.open("AMFBitStreamTest.bin", std::ios::binary);
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@@ -267,9 +288,9 @@ int TestLiveCapture() {
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auto actionID = firstStrip->FindValue<AMFDoubleValue>("id");
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ASSERT_EQ(actionID->GetDoubleValue(), 0.0f)
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ASSERT_EQ(actionID->GetDoubleValue(), 0.0f);
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auto uiArray = firstStrip->FindValue<AMFArrayValue>("ui");
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auto uiArray = firstStrip->FindValue<AMFArrayValue>("ui");
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auto xPos = uiArray->FindValue<AMFDoubleValue>("x");
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auto yPos = uiArray->FindValue<AMFDoubleValue>("y");
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@@ -279,9 +300,9 @@ int TestLiveCapture() {
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auto stripID = firstStrip->FindValue<AMFDoubleValue>("id");
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ASSERT_EQ(stripID->GetDoubleValue(), 0.0f)
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ASSERT_EQ(stripID->GetDoubleValue(), 0.0f);
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auto firstAction = dynamic_cast<AMFArrayValue*>(actionsInFirstStrip[0]);
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auto firstAction = dynamic_cast<AMFArrayValue*>(actionsInFirstStrip[0]);
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auto firstType = firstAction->FindValue<AMFStringValue>("Type");
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@@ -318,17 +339,17 @@ int TestLiveCapture() {
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auto thirdDistance = thirdAction->FindValue<AMFDoubleValue>("Distance");
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ASSERT_EQ(thirdDistance->GetDoubleValue(), 25.0f);
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return 0;
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}
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int TestNullStream() {
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/**
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* @brief Tests that having no BitStream returns a nullptr.
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*/
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TEST(dCommonTests, AMFDeserializeNullTest) {
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auto result = ReadFromBitStream(nullptr);
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ASSERT_EQ(result.get(), nullptr);
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return 0;
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}
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int TestBadConversion() {
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TEST(dCommonTests, AMFBadConversionTest) {
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std::ifstream testFileStream;
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testFileStream.open("AMFBitStreamTest.bin", std::ios::binary);
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@@ -360,30 +381,6 @@ int TestBadConversion() {
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// Value is out of bounds
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ASSERT_EQ(result->GetValueAt<AMFTrueValue>(1), nullptr);
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return 0;
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}
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int AMFDeserializeTests(int argc, char** const argv) {
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std::cout << "Checking that using a null bitstream doesnt cause exception" << std::endl;
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if (TestNullStream()) return 1;
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std::cout << "passed nullptr test, checking basic tests" << std::endl;
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if (ReadAMFUndefinedFromBitStream() != 0) return 1;
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if (ReadAMFNullFromBitStream() != 0) return 1;
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if (ReadAMFFalseFromBitStream() != 0) return 1;
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if (ReadAMFTrueFromBitStream() != 0) return 1;
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if (ReadAMFIntegerFromBitStream() != 0) return 1;
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if (ReadAMFDoubleFromBitStream() != 0) return 1;
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if (ReadAMFStringFromBitStream() != 0) return 1;
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if (ReadAMFArrayFromBitStream() != 0) return 1;
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std::cout << "Passed basic test, checking live capture" << std::endl;
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if (TestLiveCapture() != 0) return 1;
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std::cout << "Passed live capture, checking unimplemented amf values" << std::endl;
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if (TestUnimplementedAMFValues() != 0) return 1;
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std::cout << "Passed unimplemented values, checking poor casting" << std::endl;
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if (TestBadConversion() != 0) return 1;
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std::cout << "Passed all tests." << std::endl;
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return 0;
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}
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/**
|
19
tests/dCommonTests/CMakeLists.txt
Normal file
19
tests/dCommonTests/CMakeLists.txt
Normal file
@@ -0,0 +1,19 @@
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set(DCOMMONTEST_SOURCES
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"AMFDeserializeTests.cpp"
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"TestLDFFormat.cpp"
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"TestNiPoint3.cpp"
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"TestEncoding.cpp"
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)
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# Set our executable
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add_executable(dCommonTests ${DCOMMONTEST_SOURCES})
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# Link needed libraries
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target_link_libraries(dCommonTests ${COMMON_LIBRARIES} GTest::gtest_main)
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# Copy test files to testing directory
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add_subdirectory(TestBitStreams)
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file(COPY ${TESTBITSTREAMS} DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
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# Discover the tests
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gtest_discover_tests(dCommonTests)
|
11
tests/dCommonTests/TestBitStreams/CMakeLists.txt
Normal file
11
tests/dCommonTests/TestBitStreams/CMakeLists.txt
Normal file
@@ -0,0 +1,11 @@
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set(TESTBITSTREAMS
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"AMFBitStreamTest.bin"
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"AMFBitStreamUnimplementedTest.bin"
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)
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# Get the folder name and prepend it to the files above
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get_filename_component(thisFolderName ${CMAKE_CURRENT_SOURCE_DIR} NAME)
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list(TRANSFORM TESTBITSTREAMS PREPEND "${thisFolderName}/")
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# Export our list of files
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set(TESTBITSTREAMS ${TESTBITSTREAMS} PARENT_SCOPE)
|
68
tests/dCommonTests/TestEncoding.cpp
Normal file
68
tests/dCommonTests/TestEncoding.cpp
Normal file
@@ -0,0 +1,68 @@
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#include <string>
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#include <gtest/gtest.h>
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#include <string_view>
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#include "GeneralUtils.h"
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class EncodingTest : public ::testing::Test {
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protected:
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std::string originalWord;
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std::string_view originalWordSv;
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uint32_t out;
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};
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TEST_F(EncodingTest, TestEncodingHello) {
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originalWord = "Hello World!";
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originalWordSv = originalWord;
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GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 'H');
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GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 'e');
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GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 'l');
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GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 'l');
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GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 'o');
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EXPECT_EQ(GeneralUtils::_NextUTF8Char(originalWordSv, out), true);
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EXPECT_EQ(GeneralUtils::UTF8ToUTF16("Hello World!"), u"Hello World!");
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};
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TEST_F(EncodingTest, TestEncodingUmlaut) {
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originalWord = u8"Frühling";
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originalWordSv = originalWord;
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GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'F');
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'r');
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'ü');
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'h');
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'l');
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'i');
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'n');
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'g');
|
||||
EXPECT_EQ(GeneralUtils::_NextUTF8Char(originalWordSv, out), false);
|
||||
|
||||
EXPECT_EQ(GeneralUtils::UTF8ToUTF16("Frühling"), u"Frühling");
|
||||
};
|
||||
|
||||
TEST_F(EncodingTest, TestEncodingChinese) {
|
||||
originalWord = "中文字";
|
||||
originalWordSv = originalWord;
|
||||
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'中');
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'文');
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'字');
|
||||
EXPECT_EQ(GeneralUtils::_NextUTF8Char(originalWordSv, out), false);
|
||||
|
||||
EXPECT_EQ(GeneralUtils::UTF8ToUTF16("中文字"), u"中文字");
|
||||
};
|
||||
|
||||
TEST_F(EncodingTest, TestEncodingEmoji) {
|
||||
originalWord = "👨⚖️";
|
||||
originalWordSv = originalWord;
|
||||
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 0x1F468);
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 0x200D);
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 0x2696);
|
||||
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 0xFE0F);
|
||||
EXPECT_EQ(GeneralUtils::_NextUTF8Char(originalWordSv, out), false);
|
||||
|
||||
EXPECT_EQ(GeneralUtils::UTF8ToUTF16("👨⚖️"), u"👨⚖️");
|
||||
};
|
@@ -1,14 +1,10 @@
|
||||
#include "LDFFormat.h"
|
||||
#include "CommonCxxTests.h"
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
/**
|
||||
* @brief Test parsing an LDF value
|
||||
*
|
||||
* @param argc Number of command line arguments for this test
|
||||
* @param argv Command line arguments
|
||||
* @return 0 on success, non-zero on failure
|
||||
*/
|
||||
int TestLDFFormat(int argc, char** const argv) {
|
||||
TEST(dCommonTests, LDFTest) {
|
||||
// Create
|
||||
auto* data = LDFBaseData::DataFromString("KEY=0:VALUE");
|
||||
|
||||
@@ -26,6 +22,4 @@ int TestLDFFormat(int argc, char** const argv) {
|
||||
|
||||
// Cleanup the object
|
||||
delete data;
|
||||
|
||||
return 0;
|
||||
}
|
@@ -1,13 +1,14 @@
|
||||
#include <stdexcept>
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "NiPoint3.h"
|
||||
#include "CommonCxxTests.h"
|
||||
|
||||
int TestNiPoint3(int argc, char** const argv) {
|
||||
/**
|
||||
* @brief Basic test for NiPoint3 functionality
|
||||
*
|
||||
*/
|
||||
TEST(dCommonTests, NiPoint3Test) {
|
||||
// Check that Unitize works
|
||||
ASSERT_EQ(NiPoint3(3, 0, 0).Unitize(), NiPoint3::UNIT_X);
|
||||
// Check what unitize does to a vector of length 0
|
||||
ASSERT_EQ(NiPoint3::ZERO.Unitize(), NiPoint3::ZERO);
|
||||
// If we get here, all was successful
|
||||
return 0;
|
||||
}
|
14
tests/dGameTests/CMakeLists.txt
Normal file
14
tests/dGameTests/CMakeLists.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
set(DGAMETEST_SOURCES
|
||||
"GameDependencies.cpp"
|
||||
)
|
||||
|
||||
add_subdirectory(dComponentsTests)
|
||||
list(APPEND DGAMETEST_SOURCES ${DCOMPONENTS_TESTS})
|
||||
|
||||
# Add the executable. Remember to add all tests above this!
|
||||
add_executable(dGameTests ${DGAMETEST_SOURCES})
|
||||
|
||||
target_link_libraries(dGameTests ${COMMON_LIBRARIES} GTest::gtest_main dGame dZoneManager dPhysics Detour Recast tinyxml2 dWorldServer dChatFilter dNavigation)
|
||||
|
||||
# Discover the tests
|
||||
gtest_discover_tests(dGameTests)
|
15
tests/dGameTests/GameDependencies.cpp
Normal file
15
tests/dGameTests/GameDependencies.cpp
Normal file
@@ -0,0 +1,15 @@
|
||||
#include "GameDependencies.h"
|
||||
|
||||
namespace Game {
|
||||
dLogger* logger;
|
||||
dServer* server;
|
||||
dZoneManager* zoneManager;
|
||||
dpWorld* physicsWorld;
|
||||
dChatFilter* chatFilter;
|
||||
dConfig* config;
|
||||
dLocale* locale;
|
||||
std::mt19937 randomEngine;
|
||||
RakPeerInterface* chatServer;
|
||||
AssetManager* assetManager;
|
||||
SystemAddress chatSysAddr;
|
||||
}
|
43
tests/dGameTests/GameDependencies.h
Normal file
43
tests/dGameTests/GameDependencies.h
Normal file
@@ -0,0 +1,43 @@
|
||||
#ifndef __GAMEDEPENDENCIES__H__
|
||||
#define __GAMEDEPENDENCIES__H__
|
||||
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "dServer.h"
|
||||
#include "EntityManager.h"
|
||||
class dZoneManager;
|
||||
class AssetManager;
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
class dServerMock : public dServer {
|
||||
public:
|
||||
dServerMock() {};
|
||||
~dServerMock() {};
|
||||
void Send(RakNet::BitStream* bitStream, const SystemAddress& sysAddr, bool broadcast) override {};
|
||||
};
|
||||
|
||||
class GameDependenciesTest : public ::testing::Test {
|
||||
protected:
|
||||
void SetUpDependencies() {
|
||||
info.pos = NiPoint3::ZERO;
|
||||
info.rot = NiQuaternion::IDENTITY;
|
||||
info.scale = 1.0f;
|
||||
info.spawner = nullptr;
|
||||
info.lot = 999;
|
||||
Game::logger = new dLogger("./testing.log", true, true);
|
||||
Game::server = new dServerMock();
|
||||
}
|
||||
|
||||
void TearDownDependencies() {
|
||||
if (Game::server) delete Game::server;
|
||||
delete EntityManager::Instance();
|
||||
if (Game::logger) {
|
||||
Game::logger->Flush();
|
||||
delete Game::logger;
|
||||
}
|
||||
}
|
||||
|
||||
EntityInfo info;
|
||||
};
|
||||
|
||||
#endif //!__GAMEDEPENDENCIES__H__
|
10
tests/dGameTests/dComponentsTests/CMakeLists.txt
Normal file
10
tests/dGameTests/dComponentsTests/CMakeLists.txt
Normal file
@@ -0,0 +1,10 @@
|
||||
set(DCOMPONENTS_TESTS
|
||||
"DestroyableComponentTests.cpp"
|
||||
)
|
||||
|
||||
# Get the folder name and prepend it to the files above
|
||||
get_filename_component(thisFolderName ${CMAKE_CURRENT_SOURCE_DIR} NAME)
|
||||
list(TRANSFORM DCOMPONENTS_TESTS PREPEND "${thisFolderName}/")
|
||||
|
||||
# Export to parent scope
|
||||
set(DCOMPONENTS_TESTS ${DCOMPONENTS_TESTS} PARENT_SCOPE)
|
300
tests/dGameTests/dComponentsTests/DestroyableComponentTests.cpp
Normal file
300
tests/dGameTests/dComponentsTests/DestroyableComponentTests.cpp
Normal file
@@ -0,0 +1,300 @@
|
||||
#include "GameDependencies.h"
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "BitStream.h"
|
||||
#include "DestroyableComponent.h"
|
||||
#include "Entity.h"
|
||||
|
||||
class DestroyableTest : public GameDependenciesTest {
|
||||
protected:
|
||||
Entity* baseEntity;
|
||||
DestroyableComponent* destroyableComponent;
|
||||
CBITSTREAM
|
||||
uint32_t flags = 0;
|
||||
void SetUp() override {
|
||||
SetUpDependencies();
|
||||
baseEntity = new Entity(15, GameDependenciesTest::info);
|
||||
destroyableComponent = new DestroyableComponent(baseEntity);
|
||||
baseEntity->AddComponent(COMPONENT_TYPE_DESTROYABLE, destroyableComponent);
|
||||
// Initialize some values to be not default
|
||||
destroyableComponent->SetMaxHealth(12345.0f);
|
||||
destroyableComponent->SetHealth(23);
|
||||
destroyableComponent->SetMaxArmor(14.0f);
|
||||
destroyableComponent->SetArmor(7);
|
||||
destroyableComponent->SetMaxImagination(14000.0f);
|
||||
destroyableComponent->SetImagination(6000);
|
||||
destroyableComponent->SetIsSmashable(true);
|
||||
destroyableComponent->SetExplodeFactor(1.1f);
|
||||
destroyableComponent->AddFactionNoLookup(-1);
|
||||
destroyableComponent->AddFactionNoLookup(6);
|
||||
}
|
||||
|
||||
void TearDown() override {
|
||||
delete baseEntity;
|
||||
TearDownDependencies();
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Test Construction of a DestroyableComponent
|
||||
*/
|
||||
TEST_F(DestroyableTest, DestroyableComponentSerializeConstructionTest) {
|
||||
destroyableComponent->Serialize(&bitStream, true, flags);
|
||||
// Assert that the full number of bits are present
|
||||
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 460);
|
||||
{
|
||||
// Now read in the full serialized construction BitStream
|
||||
bool optionStatusImmunityInfo{}; // Values under this option are unused.
|
||||
bool optionStatsInfo{};
|
||||
uint32_t currentHealth{};
|
||||
float maxHealth{};
|
||||
uint32_t currentArmor{};
|
||||
float maxArmor{};
|
||||
uint32_t currentImagination{};
|
||||
float maxImagination{};
|
||||
uint32_t damageAbsorptionPoints{};
|
||||
bool hasImmunity{};
|
||||
bool isGmImmune{};
|
||||
bool isShielded{};
|
||||
float actualMaxHealth{};
|
||||
float actualMaxArmor{};
|
||||
float actualMaxImagination{};
|
||||
uint32_t factionsSize{};
|
||||
std::vector<int32_t> factions{};
|
||||
bool isSmashable{};
|
||||
bool isDead{};
|
||||
bool isSmashed{};
|
||||
bool isModuleAssembly{};
|
||||
bool optionExplodeFactor{};
|
||||
float explodeFactor{};
|
||||
bool optionIsOnThreatList{};
|
||||
bool isThreatened{};
|
||||
bitStream.Read(optionStatusImmunityInfo);
|
||||
|
||||
bitStream.Read(optionStatsInfo);
|
||||
bitStream.Read(currentHealth);
|
||||
bitStream.Read(maxHealth);
|
||||
bitStream.Read(currentArmor);
|
||||
bitStream.Read(maxArmor);
|
||||
bitStream.Read(currentImagination);
|
||||
bitStream.Read(maxImagination);
|
||||
bitStream.Read(damageAbsorptionPoints);
|
||||
bitStream.Read(hasImmunity);
|
||||
bitStream.Read(isGmImmune);
|
||||
bitStream.Read(isShielded);
|
||||
bitStream.Read(actualMaxHealth);
|
||||
bitStream.Read(actualMaxArmor);
|
||||
bitStream.Read(actualMaxImagination);
|
||||
bitStream.Read(factionsSize);
|
||||
for (uint32_t i = 0; i < factionsSize; i++) {
|
||||
int32_t factionID{};
|
||||
bitStream.Read(factionID);
|
||||
factions.push_back(factionID);
|
||||
}
|
||||
bitStream.Read(isSmashable); // This is an option later and also a flag at this spot
|
||||
bitStream.Read(isDead);
|
||||
bitStream.Read(isSmashed);
|
||||
// if IsSmashable is true, read the next bits.
|
||||
bitStream.Read(isModuleAssembly);
|
||||
bitStream.Read(optionExplodeFactor);
|
||||
bitStream.Read(explodeFactor);
|
||||
|
||||
bitStream.Read(optionIsOnThreatList);
|
||||
bitStream.Read(isThreatened);
|
||||
EXPECT_EQ(optionStatusImmunityInfo, false);
|
||||
|
||||
EXPECT_EQ(optionStatsInfo, true);
|
||||
EXPECT_EQ(currentHealth, 23);
|
||||
EXPECT_EQ(maxHealth, 12345.0f);
|
||||
EXPECT_EQ(currentArmor, 7);
|
||||
EXPECT_EQ(maxArmor, 14.0f);
|
||||
EXPECT_EQ(currentImagination, 6000);
|
||||
EXPECT_EQ(maxImagination, 14000.0f);
|
||||
EXPECT_EQ(damageAbsorptionPoints, 0.0f);
|
||||
EXPECT_EQ(hasImmunity, false);
|
||||
EXPECT_EQ(isGmImmune, false);
|
||||
EXPECT_EQ(isShielded, false);
|
||||
EXPECT_EQ(actualMaxHealth, 12345.0f);
|
||||
EXPECT_EQ(actualMaxArmor, 14.0f);
|
||||
EXPECT_EQ(actualMaxImagination, 14000.0f);
|
||||
EXPECT_EQ(factionsSize, 2);
|
||||
EXPECT_NE(std::find(factions.begin(), factions.end(), -1), factions.end());
|
||||
EXPECT_NE(std::find(factions.begin(), factions.end(), 6), factions.end());
|
||||
EXPECT_EQ(isSmashable, true);
|
||||
EXPECT_EQ(isDead, false);
|
||||
EXPECT_EQ(isSmashed, false);
|
||||
EXPECT_EQ(isSmashable, true); // For the sake of readability with the struct viewers, we will test this twice since its used as an option here, but as a bool above.
|
||||
EXPECT_EQ(isModuleAssembly, false);
|
||||
EXPECT_EQ(optionExplodeFactor, true);
|
||||
EXPECT_EQ(explodeFactor, 1.1f);
|
||||
|
||||
EXPECT_EQ(optionIsOnThreatList, true);
|
||||
EXPECT_EQ(isThreatened, false);
|
||||
}
|
||||
bitStream.Reset();
|
||||
}
|
||||
|
||||
/**
|
||||
* Test serialization of a DestroyableComponent
|
||||
*/
|
||||
TEST_F(DestroyableTest, DestroyableComponentSerializeTest) {
|
||||
bitStream.Reset();
|
||||
// Initialize some values to be not default so we can test a full serialization
|
||||
destroyableComponent->SetMaxHealth(1233.0f);
|
||||
|
||||
// Now we test a serialization for correctness.
|
||||
destroyableComponent->Serialize(&bitStream, false, flags);
|
||||
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 422);
|
||||
{
|
||||
// Now read in the full serialized BitStream
|
||||
bool optionStatsInfo{};
|
||||
uint32_t currentHealth{};
|
||||
float maxHealth{};
|
||||
uint32_t currentArmor{};
|
||||
float maxArmor{};
|
||||
uint32_t currentImagination{};
|
||||
float maxImagination{};
|
||||
uint32_t damageAbsorptionPoints{};
|
||||
bool hasImmunity{};
|
||||
bool isGmImmune{};
|
||||
bool isShielded{};
|
||||
float actualMaxHealth{};
|
||||
float actualMaxArmor{};
|
||||
float actualMaxImagination{};
|
||||
uint32_t factionsSize{};
|
||||
std::vector<int32_t> factions{};
|
||||
bool isSmashable{};
|
||||
bool optionIsOnThreatList{};
|
||||
bitStream.Read(optionStatsInfo);
|
||||
bitStream.Read(currentHealth);
|
||||
bitStream.Read(maxHealth);
|
||||
bitStream.Read(currentArmor);
|
||||
bitStream.Read(maxArmor);
|
||||
bitStream.Read(currentImagination);
|
||||
bitStream.Read(maxImagination);
|
||||
bitStream.Read(damageAbsorptionPoints);
|
||||
bitStream.Read(hasImmunity);
|
||||
bitStream.Read(isGmImmune);
|
||||
bitStream.Read(isShielded);
|
||||
bitStream.Read(actualMaxHealth);
|
||||
bitStream.Read(actualMaxArmor);
|
||||
bitStream.Read(actualMaxImagination);
|
||||
bitStream.Read(factionsSize);
|
||||
for (uint32_t i = 0; i < factionsSize; i++) {
|
||||
int32_t factionID{};
|
||||
bitStream.Read(factionID);
|
||||
factions.push_back(factionID);
|
||||
}
|
||||
bitStream.Read(isSmashable);
|
||||
|
||||
bitStream.Read(optionIsOnThreatList);
|
||||
|
||||
EXPECT_EQ(optionStatsInfo, true);
|
||||
EXPECT_EQ(currentHealth, 23);
|
||||
EXPECT_EQ(maxHealth, 1233.0f);
|
||||
EXPECT_EQ(currentArmor, 7);
|
||||
EXPECT_EQ(maxArmor, 14.0f);
|
||||
EXPECT_EQ(currentImagination, 6000);
|
||||
EXPECT_EQ(maxImagination, 14000.0f);
|
||||
EXPECT_EQ(damageAbsorptionPoints, 0.0f);
|
||||
EXPECT_EQ(hasImmunity, false);
|
||||
EXPECT_EQ(isGmImmune, false);
|
||||
EXPECT_EQ(isShielded, false);
|
||||
EXPECT_EQ(actualMaxHealth, 1233.0f);
|
||||
EXPECT_EQ(actualMaxArmor, 14.0f);
|
||||
EXPECT_EQ(actualMaxImagination, 14000.0f);
|
||||
EXPECT_EQ(factionsSize, 2);
|
||||
EXPECT_NE(std::find(factions.begin(), factions.end(), -1), factions.end());
|
||||
EXPECT_NE(std::find(factions.begin(), factions.end(), 6), factions.end());
|
||||
EXPECT_EQ(isSmashable, true);
|
||||
|
||||
EXPECT_EQ(optionIsOnThreatList, false); // Always zero for now on serialization
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test the Damage method of DestroyableComponent
|
||||
*/
|
||||
TEST_F(DestroyableTest, DestroyableComponentDamageTest) {
|
||||
// Do some actions
|
||||
destroyableComponent->SetMaxHealth(100.0f);
|
||||
destroyableComponent->SetHealth(100);
|
||||
destroyableComponent->SetMaxArmor(0.0f);
|
||||
destroyableComponent->Damage(10, LWOOBJID_EMPTY);
|
||||
// Check that we take damage
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 90);
|
||||
// Check that if we have armor, we take the correct amount of damage
|
||||
destroyableComponent->SetMaxArmor(10.0f);
|
||||
destroyableComponent->SetArmor(5);
|
||||
destroyableComponent->Damage(10, LWOOBJID_EMPTY);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 85);
|
||||
// Check that if we have damage absorption we take the correct damage
|
||||
destroyableComponent->SetDamageToAbsorb(10);
|
||||
destroyableComponent->Damage(9, LWOOBJID_EMPTY);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 85);
|
||||
ASSERT_EQ(destroyableComponent->GetDamageToAbsorb(), 1);
|
||||
destroyableComponent->Damage(6, LWOOBJID_EMPTY);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 80);
|
||||
// Check that we take the correct reduced damage if we take reduced damage
|
||||
destroyableComponent->SetDamageReduction(2);
|
||||
destroyableComponent->Damage(7, LWOOBJID_EMPTY);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 75);
|
||||
destroyableComponent->Damage(2, LWOOBJID_EMPTY);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 74);
|
||||
ASSERT_EQ(destroyableComponent->GetDamageReduction(), 2);
|
||||
destroyableComponent->SetDamageReduction(0);
|
||||
// Check that blocking works
|
||||
destroyableComponent->SetAttacksToBlock(1);
|
||||
destroyableComponent->Damage(UINT32_MAX, LWOOBJID_EMPTY);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 74);
|
||||
destroyableComponent->Damage(4, LWOOBJID_EMPTY);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 70);
|
||||
// Check that immunity works
|
||||
destroyableComponent->SetIsImmune(true);
|
||||
destroyableComponent->Damage(UINT32_MAX, LWOOBJID_EMPTY);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 70);
|
||||
ASSERT_TRUE(destroyableComponent->IsImmune());
|
||||
destroyableComponent->SetIsImmune(false);
|
||||
destroyableComponent->SetIsGMImmune(true);
|
||||
destroyableComponent->Damage(UINT32_MAX, LWOOBJID_EMPTY);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 70);
|
||||
ASSERT_TRUE(destroyableComponent->IsImmune());
|
||||
destroyableComponent->SetIsGMImmune(false);
|
||||
// Check knockback immunity
|
||||
destroyableComponent->SetIsShielded(true);
|
||||
ASSERT_TRUE(destroyableComponent->IsKnockbackImmune());
|
||||
// Finally deal enough damage to kill the Entity
|
||||
destroyableComponent->Damage(71, LWOOBJID_EMPTY);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 0);
|
||||
// Now lets heal some stats
|
||||
destroyableComponent->Heal(15);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 15);
|
||||
destroyableComponent->Heal(15000);
|
||||
ASSERT_EQ(destroyableComponent->GetHealth(), 100);
|
||||
destroyableComponent->Repair(10);
|
||||
ASSERT_EQ(destroyableComponent->GetArmor(), 10);
|
||||
destroyableComponent->Repair(15000);
|
||||
ASSERT_EQ(destroyableComponent->GetArmor(), 10);
|
||||
destroyableComponent->SetMaxImagination(100.0f);
|
||||
destroyableComponent->SetImagination(0);
|
||||
destroyableComponent->Imagine(99);
|
||||
ASSERT_EQ(destroyableComponent->GetImagination(), 99);
|
||||
destroyableComponent->Imagine(4);
|
||||
ASSERT_EQ(destroyableComponent->GetImagination(), 100);
|
||||
}
|
||||
|
||||
TEST_F(DestroyableTest, DestroyableComponentFactionTest) {
|
||||
ASSERT_TRUE(destroyableComponent->HasFaction(-1));
|
||||
ASSERT_TRUE(destroyableComponent->HasFaction(6));
|
||||
}
|
||||
|
||||
TEST_F(DestroyableTest, DestroyableComponentValiditiyTest) {
|
||||
auto* enemyEntity = new Entity(19, info);
|
||||
auto* enemyDestroyableComponent = new DestroyableComponent(enemyEntity);
|
||||
enemyEntity->AddComponent(COMPONENT_TYPE_DESTROYABLE, enemyDestroyableComponent);
|
||||
enemyDestroyableComponent->AddFactionNoLookup(16);
|
||||
destroyableComponent->AddEnemyFaction(16);
|
||||
EXPECT_TRUE(destroyableComponent->IsEnemy(enemyEntity));
|
||||
EXPECT_FALSE(destroyableComponent->IsFriend(enemyEntity));
|
||||
delete enemyEntity;
|
||||
}
|
Reference in New Issue
Block a user