- Make glassEffect iOS-only as it's not available on other platforms
- Use ultraThinMaterial fallback for macOS and tvOS
- Fixes build error in GitHub Actions with Xcode 16.4
This commit resolves multiple build errors caused by using APIs that
require newer OS versions than the deployment targets (macOS 11.0 and
tvOS 15.0).
macOS fixes:
- Add missing init(frame:) initializer to PlayerLayerView
- Add availability checks for textSelection modifier (macOS 12.0+)
- Add availability checks for AttributedString (macOS 12.0+)
- Add availability checks for listStyle.inset(alternatesRowBackgrounds:) (macOS 12.0+)
- Add availability checks for focusScope modifier (macOS 12.0+)
- Correct listRowSeparator availability from macOS 12.0 to 13.0
tvOS fixes:
- Use older onChange(of:) signature compatible with tvOS 15.0
- Add availability check for Menu with primaryAction (tvOS 17.0+)
All changes include appropriate fallbacks for older OS versions to
maintain backward compatibility.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Replace sheet presentation with fullScreenCover for Settings and Accounts views on tvOS
- Add proper background color to Settings and Accounts screens on tvOS
- Clean up trailing whitespace in HomeView
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add TVOSPlainToggleStyle for cleaner toggle appearance on tvOS
- Remove focus overlays from settings navigation links and buttons
- Apply plain button and list styles across all settings screens
- Implement custom system controls picker for tvOS to avoid focus overlay
- Update SettingsPickerModifier with platform-specific styling
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Improve spacing in PlaybackSettings view by adding top padding to the
playback speed section for better visual separation.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
This commit addresses multiple SwiftUI performance bottlenecks identified
through code analysis, focusing on view rendering efficiency, list
performance, and memory usage optimization.
Key improvements:
- HomeView: Optimize async task management using structured concurrency
with async let to handle multiple Defaults updates in a single task
- VideoCell: Remove GeometryReader from VideoCellThumbnail to eliminate
layout thrashing; change @ObservedObject to computed property for shared
ThumbnailsModel
- ThumbnailView: Cache URL extension computation in init() instead of
recalculating on every body evaluation
- FavoriteItemView: Replace filter().prefix() with early-exit loop and
capacity reservation for significant performance gain on large lists
- ContentItemView: Optimize FetchRequest creation with direct predicate
construction only for video items, empty predicate for others
- VideoPlayerView: Fix playerSize didSet trigger by moving
updateSidebarQueue() calls to explicit onChange/onAppear handlers
- FeedView: Replace .unique() with Set-based deduplication for O(n)
performance and reduced allocations
- VerticalCells: Remove expensive sorting on every redraw; items should
be pre-sorted from source
These optimizations follow SwiftUI best practices by minimizing expensive
computations in view bodies, caching computed values, using efficient data
structures, and avoiding unnecessary redraws and layout passes.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Refactor controls bar background styling with platform-specific effects:
- Add Liquid Glass effect for iOS 26+ using new glassEffect API
- Fallback to ultraThinMaterial for iOS 15-25
- Fallback to blurred black overlay for iOS 14 and earlier
- Extract background logic into reusable applyControlsBackground modifier
- Adjust controls bar vertical offset for better alignment
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Apply compact row styling to channel list items on iOS to reduce vertical spacing and improve visual density. Uses listRowSpacing(0) on iOS 15+ and custom insets for consistent padding across all iOS versions.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
SearchTextField improvements:
- Add flexible width constraints (minWidth: 250, maxWidth: .infinity) for macOS
- Restructure iOS layout to use HStack instead of ZStack for better alignment
- Add invisible spacer to maintain consistent width when clear button is hidden
- Adjust padding for more balanced appearance
- Remove fixed width from fieldBorder to support flexible sizing
SearchView improvements:
- Wrap in GeometryReader to calculate available width dynamically
- Add searchFieldWidth() helper to compute optimal search field width
- Account for navigation buttons and internal padding
- Apply dynamic width to both FocusableSearchTextField and SearchTextField
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>