awesome-lego-universe/server-setup/google-cloud-setup.md

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Setup Instructions for Darkflame Universe (Google Cloud Setup)

The following is a guide to setting up a functioning Darkflame Universe server instance running in the cloud, which has several key benefits:

  • These steps don't vary based on what kind of computer you have.
  • You can easily start over if you mess up (just delete the instance).
  • The server can continue to run even if you turn off your PC.

The downside to this method is that it does technically cost money. You will have to provide a payment method with Google. However, there is a one-year trial which gives $300 in credits, and the smallest instance is about $5 a month.

WORK IN PROGRESS

Table of Contents

  1. Setup Client Files
  2. Unpack Client Files
  3. Setup Resource Directory

Setup Client Files

The first step in this process is setting up your client files. You will need a Lego Universe 1.10.64 client before continuing. Note that a link to a client cannot be provided in this guide for legal reasons, but Google should be able to help you.

Once you've obtained a client, make sure it is good by validating the checksum.

Unpack Client Files

If you downloaded an unpacked client, you may skip this section and move onto creating the server 'res' directory.

Darkflame Universe requires an unpacked client, both for setup and for play. An unpacked client can be distinguished by containing extra files and folders in the res folder in the client, such as the macros, names, maps, and scripts.

If these folders are missing, you will need to extract them from the client resource data.

TODO: Write good instructions on running pkextractor

Setup Resource Directory

Once you have an unpacked client, you will need to retrieve several files from it, that the DLU server needs in order for it to work.Create a folder somewhere easy to remember, and follow these steps:

  • Create a folder called res.
  • Copy the LEGO Universe/res/macros folder into the res folder in your resource directory.
  • Copy the LEGO Universe/res/BrickModels folder into the res folder in your resource directory.
  • Copy the LEGO Universe/res/names folder into the res folder in your resource directory.
  • Copy the LEGO Universe/res/maps folder into the res folder in your resource directory.
  • Copy the LEGO Universe/res/chatplus_en_us.txt file into the res folder in your resource directory.
  • Create a folder called locale.
  • Copy the LEGO Universe/locale/locale.xml file into the locale folder in your resource directory.

Next, TODO: Write good instructions on running fdb_to_sqlite. This will create a file called cdclient.sqlite.

Next, TODO: Create a script that will download and run the migration queries on the sqlite file. This will update the database to fix several issues with its contents.

Next, TODO: Make a script which downloads and extracts the navmeshes from the repository and puts them into a local folder. Put the resulting navmeshes folder into the res/maps folder in your resource directory.

Finally, move the corrected cdclient.sqlite file to the res folder in your resource directory, and rename it to CDServer.sqlite.

You should have a directory containing the following file structure.

|
|-res
  |-macros
    |- ...
  |-BrickModels
    |- ...
  |-names
    |- ...
  |-maps
    |-navmeshes
      |- ...
    |- ...
  |-chatplus_en_us.txt
  |-CDServer.sqlite
|-locale
  |-locale.xml

Getting Started with Google Cloud

Next, sign up for an account with Google Cloud. You should see this popup to let you know you've received $300 in trial credits: