..
shader
[client] egl: make scale algorithms toggleable
2021-02-22 17:25:06 +11:00
alert.c
[client] egl: scale UI elements on high DPI displays
2021-02-21 19:06:53 +11:00
alert.h
[client] egl: scale UI elements on high DPI displays
2021-02-21 19:06:53 +11:00
CMakeLists.txt
[client] egl: make scale algorithms toggleable
2021-02-22 17:25:06 +11:00
cursor.c
[client] all: properly support guest rotation
2021-01-19 02:54:56 +11:00
cursor.h
[client] all: properly support guest rotation
2021-01-19 02:54:56 +11:00
desktop.c
[client] egl: add option to set initial scale algorithm
2021-02-22 17:25:06 +11:00
desktop.h
[client] egl: add option to set initial scale algorithm
2021-02-22 17:25:06 +11:00
draw.c
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
draw.h
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
egl.c
[client] egl: use new util_hasGLExt helper to check extensions
2021-05-19 15:58:54 +10:00
egldebug.c
[client] egl: remove dependency on SDL
2021-02-21 10:31:49 +11:00
egldebug.h
[client] egl: better debug output for EGL errors
2021-01-24 13:17:11 +11:00
fps.c
[client] egl: scale UI elements on high DPI displays
2021-02-21 19:06:53 +11:00
fps.h
[client] egl: scale UI elements on high DPI displays
2021-02-21 19:06:53 +11:00
help.c
[client] egl: scale UI elements on high DPI displays
2021-02-21 19:06:53 +11:00
help.h
[client] egl: scale UI elements on high DPI displays
2021-02-21 19:06:53 +11:00
model.c
[client] egl: remove dependency on SDL
2021-02-21 10:31:49 +11:00
model.h
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
shader.c
[client] egl: remove dependency on SDL
2021-02-21 10:31:49 +11:00
shader.h
[client] added missing include
2019-07-15 18:30:39 +10:00
splash.c
[client] egl: always render desktop texture as opaque
2021-02-21 10:31:48 +11:00
splash.h
[client] use cmake to generate renderers/fonts/clipboards headers/code
2019-03-28 19:56:14 +11:00
texture.c
[client] egl: show error for glMapBufferRange instead of glBindbuffer
2021-05-04 10:30:03 +10:00
texture.h
[client] egl: remove dependency on SDL
2021-02-21 10:31:49 +11:00