LookingGlass/client
Quantum d4f8426ae4 [client] egl: correctly clean up vertex buffer objects
The code used to use hasBuffer, which was never set to true, so buffer
objects were always leaked instead.
2021-07-18 11:58:47 +10:00
..
cmake [client] egl: generate header file with #define for desktop shader 2021-02-21 14:20:41 +11:00
displayservers [client] ds: remove SDL display server 2021-07-18 10:34:41 +10:00
fonts [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
include [client] util: add function for merging overlapping rectangles 2021-07-18 10:41:50 +10:00
renderers [client] egl: correctly clean up vertex buffer objects 2021-07-18 11:58:47 +10:00
src [client] spice: remove dpi which is no longer used 2021-07-18 10:50:57 +10:00
CMakeLists.txt [client] ds: remove SDL display server 2021-07-18 10:34:41 +10:00
DEBUGGING.md [doc] Fix formatting 2018-05-23 08:46:03 +10:00