LookingGlass/client
Quantum bb91b41c64 [client] egl: look at 3x3 around the pixel instead of 4x4
Using 4x4 means that some pixels will be outside of the lanczos window. The
ideal lanczos function should in fact be zero in those areas, so we shouldn't
waste time processing those pixels.

I can't notice any difference in the results.
2021-08-19 15:52:44 +10:00
..
cmake [client] cmake: make MakeObject use relative paths 2021-08-11 02:42:12 +10:00
displayservers [client] remove all casts around malloc 2021-08-16 16:26:58 +10:00
include [client] spice: add ability to set keyboard LED state in guest 2021-08-15 09:46:31 +10:00
renderers [client] egl: look at 3x3 around the pixel instead of 4x4 2021-08-19 15:52:44 +10:00
src [client] kb: rename key code arrays from xfree86_* to linux_* 2021-08-17 19:08:07 +10:00
CMakeLists.txt [client] cmake: don't install cimgui.a into CMAKE_INSTALL_PREFIX 2021-08-16 20:02:43 +10:00
DEBUGGING.md [doc] Fix formatting 2018-05-23 08:46:03 +10:00