mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-25 06:47:19 +00:00
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
bb91b41c64
Using 4x4 means that some pixels will be outside of the lanczos window. The ideal lanczos function should in fact be zero in those areas, so we shouldn't waste time processing those pixels. I can't notice any difference in the results. |
||
---|---|---|
.github | ||
client | ||
cmake | ||
common | ||
contrib/redhat | ||
doc | ||
host | ||
module | ||
obs | ||
profile | ||
repos | ||
resources | ||
vendor | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
CONTRIBUTORS | ||
LICENSE | ||
README.md | ||
refresh-copyright | ||
version.cmake |
Looking Glass
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
- Project Website: https://looking-glass.io
- Documentation: https://looking-glass.io/docs
Documentation
❕❕❕ IMPORTANT ❕❕❕
This project contains submodules that must be checked out if building from the git repository! If you are not a developer and just want to compile Looking Glass, please download the source archive from the website instead:
https://looking-glass.io/downloads
Source code for the documentation can be found in the /doc
directory.
You may view this locally as HTML by running make html
with python3-sphinx
installed.