Geoffrey McRae
74649ddb96
[client] gracefully restart if the host application restarts
2020-08-11 14:30:44 +10:00
Geoffrey McRae
3302d353cf
[client] always use spice mouse host mode
...
Since we only ever use offset movements as SPICE doesn't properly
support absolute x/y positional information without a virtual tablet
device (which breaks relative mode needed for capture), just always run
in this mode. This fixes an issue when the spice guest tools are
installed and the mouse fails to work when not captured.
2020-08-09 16:17:08 +10:00
Geoffrey McRae
1899d9f1da
[client] reset the frame time when we get a frame signal
...
This stops a duplicate frame rendering bug due to failure to discipline
based on the signal timing.
2020-08-09 15:55:12 +10:00
Geoffrey McRae
fb9b772db0
[client] we are getting the clock anyway, just reset the time
2020-08-09 15:54:45 +10:00
Geoffrey McRae
302b988524
[client] use atomics to track frame counts and avoid extra signals
2020-08-09 15:14:17 +10:00
Samuel Bowman
bd42445ea7
[client] add option to capture input on start
2020-07-17 08:39:32 +10:00
Geoffrey McRae
d7921c5d5f
[client] report the host version on mismatch if possible
2020-05-29 14:24:06 +10:00
Geoffrey McRae
6d296f2b44
[client] stop people running the client as root
2020-05-29 14:18:02 +10:00
Geoffrey McRae
553e2830bb
[client/host] share the host version with the client for diagnostics
2020-05-29 14:14:31 +10:00
Geoffrey McRae
08062e3fc3
[client] check for underflow when checking frame time
2020-05-22 22:02:44 +10:00
Geoffrey McRae
4441427943
[client] implemented better clock drift correction
2020-05-22 20:45:59 +10:00
Geoffrey McRae
f5da432d38
[client] put back the fps correction from drift/skew
2020-05-22 18:39:19 +10:00
Geoffrey McRae
60f665a65c
[client] more fps limiter fixes
2020-05-22 18:28:16 +10:00
Geoffrey McRae
9b6174793a
[client] revert cusror update render trigger
...
While it makes the mouse a bit nicer it causes frame skips during cursor
movement.
2020-05-22 18:16:48 +10:00
Geoffrey McRae
dedab38b99
[client] rename fpsLimit
to fpsMin
2020-05-22 18:15:17 +10:00
Geoffrey McRae
4580b18b04
[client] fix the fps limiter
2020-05-22 18:06:29 +10:00
Geoffrey McRae
88dad36449
[client] allow mouse movements to trigger render updates
...
Now EGL is lockless we can allow cursor updates to trigger frame updates
directly.
2020-05-22 18:00:18 +10:00
Geoffrey McRae
075c82b32c
[client] egl: fix context binding enabling a lock free implementation
2020-05-22 17:47:19 +10:00
Geoffrey McRae
ae2ffd0a28
[client] drop the default FPS target to 60 now that the fps is dynamic
2020-05-21 14:59:51 +10:00
Geoffrey McRae
26eea64689
[client] remove microstutter warning when using the fps display
...
This warning was added when it was thought to be the cause of the
microstutters, however this has been disproven with the latest batch of
changes.
2020-05-21 14:16:01 +10:00
Geoffrey McRae
e31f38eadc
[client] allow frame updates to be triggered by a timed event
...
This is a major change to how the LG client performs it's updates. In
the past LG would operate a fixed FPS regardless of incoming update
speed and/or frequency. This change allows LG to dynamically increase
it's FPS in order to better sync with the guest as it's rate changes.
2020-05-21 13:41:59 +10:00
Geoffrey McRae
01bfd2e090
[client] egl: make better use of the second thread for streaming
2020-05-21 11:44:56 +10:00
Geoffrey McRae
240d0ff263
[client] add short delay to improve initial startup
2020-05-21 09:32:08 +10:00
Geoffrey McRae
3b47a4113f
[client/obs] update to use new LGMP init api
2020-05-21 09:28:41 +10:00
Geoffrey McRae
73ba325072
[client] egl: reworked the streaming texture pipeline
2020-05-19 22:03:36 +10:00
Geoffrey McRae
18cc8d7cab
[client] fix host wait logic and print more useful help
2020-05-17 11:54:07 +10:00
Geoffrey McRae
b7ca3d7e37
[client] cleanup debug output
2020-05-17 11:25:27 +10:00
Geoffrey McRae
c4bf992c0c
[client/host] added enforcement of KVMFR versioning
2020-05-17 11:13:08 +10:00
Geoffrey McRae
243efcd51a
[client] fix missing release_key_binds for mouse sensitivity bindings
2020-04-23 18:00:17 +10:00
feltcat
e3cbdd18a0
[client] add quit keybind
2020-04-23 17:57:58 +10:00
Geoffrey McRae
75bc038144
[client] removed accidental debug commit
2020-04-12 13:48:59 +10:00
Geoffrey McRae
7018a3e737
[c-host] dxgi: close the desktop on deinit
2020-04-12 13:46:56 +10:00
Geoffrey McRae
b5f4c639fd
[client] provide better mouse tracking when exiting/entering the window
2020-04-07 14:54:38 +10:00
Geoffrey McRae
95f5962186
[client] update to properly disconnect from spice
2020-02-01 14:24:23 +11:00
Geoffrey McRae
c1fd6552d2
[client] fix hang when trying to terminate an unconnected client
2020-01-27 12:25:47 +11:00
Geoffrey McRae
7b11ab04c6
[client] always update the renderer cursor state
2020-01-27 02:11:21 +11:00
Geoffrey McRae
bced5f95ff
[all] make cursor visible a flag and send it seperate to position
2020-01-27 02:07:32 +11:00
Geoffrey McRae
dcc9625803
[client] updated to use new cursor state flags
2020-01-26 17:30:16 +11:00
Geoffrey McRae
4d0f019ad5
[spice] prepare spice for external usage
2020-01-19 06:51:21 +11:00
Geoffrey McRae
4746c89227
[all] moved time and locking methods to the common library
2020-01-17 14:35:08 +11:00
Geoffrey McRae
406e22a681
[client] override new behaviour in SDL 2.0.15 and disable xinput2
...
xinput2 is used to get touch interface events with the side effect of
consuming MotionNotify events which we use because of SDL2's inability
to correctly track the window size. Since we are not that intertested in
touch for our usecase, we just turn the events off again.
2020-01-13 22:21:12 +11:00
Geoffrey McRae
17e05c6fd5
[all] expose the FrameBuffer struct for correct sizeof calculations
2020-01-13 19:30:49 +11:00
Geoffrey McRae
9846762991
[all] align the frame data to the page boundary
2020-01-13 19:17:09 +11:00
Geoffrey McRae
f82a164d75
[client] enable SDL_SYSWMEVENT on X11 to work around SDL2 bugs
2020-01-13 14:03:26 +11:00
Geoffrey McRae
5e915dd1ff
[client] don't send mouse click events when out of view
2020-01-11 13:11:12 +11:00
Geoffrey McRae
13f55011c0
[client] don't draw the cursor if it leaves the frame
2020-01-11 12:56:46 +11:00
Geoffrey McRae
05dc713dac
[client] more cursor tweaks for better integration with the WM
2020-01-11 06:03:16 +11:00
Geoffrey McRae
80f3c7934a
[client] more cursor tweaks and some cleanup
2020-01-11 05:22:12 +11:00
Geoffrey McRae
1341bf8fbd
[client] fix mouse acceleration when in capture mode
...
SDL2 really doesn't do this well, instead I have implemented our own
capture method that allows us to maintain better client/server cursor
sync.
2020-01-11 04:53:46 +11:00
Geoffrey McRae
5b163063c3
[client] improved sync with guest cursor position
2020-01-11 03:41:44 +11:00