Commit Graph

527 Commits

Author SHA1 Message Date
Quantum
947eac52f6 [client] renderers: treat -1 as full damage and 0 as no overlay
This makes everything consistent.
2021-07-22 18:57:34 +10:00
Geoffrey McRae
eb5c588af9 [client] overlay: call igEnd before return 2021-07-22 18:38:32 +10:00
Geoffrey McRae
3b6ad957e3 [client] overlay: increment totalRects 2021-07-22 18:38:00 +10:00
Geoffrey McRae
4acbf2e9a0 [client] overlay: rework the interface to avoid possible race conditions 2021-07-22 18:33:50 +10:00
Geoffrey McRae
50f7a1a99c [client] overlay: properly free the graphs before ll free 2021-07-22 18:32:28 +10:00
Geoffrey McRae
fdbdf6f167 [client] app: implement new overlay rendering framework
This change set implements a framework for overlays to be registered
that make use of ImGui. See `overlay/fps` for a simple implementation
example.
2021-07-22 17:27:30 +10:00
Geoffrey McRae
6389a06903 [client] main: let the renderer know if it's rendering a whole new frame
While the renderer can internally track this it would be better to
simply provide this information to the renderer directly so it can make
better decisions on how best to update the screen.
2021-07-21 17:26:48 +10:00
Geoffrey McRae
8cf444ef31 [client] main: sync to the ups if the ups exceeds minFrameTime 2021-07-21 16:56:49 +10:00
Geoffrey McRae
1c8af28f26 Revert "[client] main: increase the ups/fps update rate to once per 100ms"
This reverts commit b877bab48f.
There is no need for this anymore after the prior commit which removed
this faulty implementation
2021-07-21 16:50:49 +10:00
Geoffrey McRae
9b472d62a9 [client] main: remove/fix faulty upsTime code
The implementation was flawed, instead we just update the presentation
time if there was not an early wakeup.
2021-07-21 16:47:37 +10:00
Geoffrey McRae
3c0ebd54ec [client] main: improve frame rate sync lock with the guest
If the guest is not sending frames at a constant rate, the minimum FPS
timeout may expire drawing an additional frame. This change calculates
the average ups frame time over the past 100ms and adds this to the
timeout value allowing this value to be dynamic.
2021-07-20 15:41:56 +10:00
Geoffrey McRae
b877bab48f [client] main: increase the ups/fps update rate to once per 100ms
This is so that we can use the ups information in the following commit.
2021-07-20 15:40:57 +10:00
Geoffrey McRae
e6e07e8f3f [client] main: use the monotonic clock to calculate the ups/fps
The accumulated time is not the best way to do this as the timer
function callback may not be exactly every 1000ms, by using the
monotonic clock we will get more accurate results.
2021-07-20 15:40:51 +10:00
Quantum
0cbc529640 [client] ds: refactor common EGL swap with damage logic
This commit creates a new utility library, eglutil.h, which contains code
to detect and use EGL_KHR_swap_buffers_with_damage or its EXT equivalent.

This logic used to be duplicated between the X11 and Wayland display servers,
which is not ideal.
2021-07-19 19:35:52 +10:00
Geoffrey McRae
33bf668697 [client] app: correct FPS to use an actual per second value 2021-07-19 10:58:40 +10:00
Geoffrey McRae
e4e1451eaa [client] app: give some transparency to the new FPS window 2021-07-18 21:22:16 +10:00
Geoffrey McRae
ab31040d5f [client] all: use imgui for FPS/UPS display 2021-07-18 20:43:17 +10:00
Quantum
c6a6230a56 [client] egl: revert "only copy damaged areas when using dmabuf"
This reverts commit a14de25661.
Frame is sometimes incorrect.
2021-07-18 18:48:35 +10:00
Quantum
a14de25661 [client] egl: only copy damaged areas when using dmabuf
This speeds up the copy significantly when the frame only has small
amount of damage.
2021-07-18 17:41:29 +10:00
Quantum
6da9428d85 [client] imgui: use struct for graph metrics instead of array
This allows the members to be named, making the code much easier to read.
2021-07-18 16:15:10 +10:00
Quantum
15bc6a1509 [client] imgui: support registering new graphs
Currently, our struct ll doesn't support removing elements from the middle,
so we will not be removing anything for now.
2021-07-18 16:15:10 +10:00
Quantum
f49f2af6cd [client] egl: implement error reporting callback
This reports useful information from OpenGL on supported platforms.
2021-07-18 13:54:16 +10:00
Quantum
e0c9a71cd8 [client] spice: remove dpi which is no longer used
DPI was originally added to workaround cursor movement scaling, but since
due to changes with mouse handling, it's no longer required.
2021-07-18 10:50:57 +10:00
Geoffrey McRae
d44d87ee7f [client] spice: update to use the new epoll version of PureSpice 2021-07-18 10:48:56 +10:00
Quantum
12cb3e512f [client] util: add function for merging overlapping rectangles
This will be used to merge overlapping rectangles in order to avoid copying
the same rectangles multiple times.
2021-07-18 10:41:50 +10:00
Quantum
442ab318fd [client] egl: use desktop frame damage information 2021-07-18 10:41:50 +10:00
Geoffrey McRae
df2f623599 [client] app: add keybind to toggle frame timing information display 2021-07-18 09:59:37 +10:00
Geoffrey McRae
73357988e6 [client] main: don't trigger redraws if the video feed is disabled
If the video feed is disabled we are not drawing the cursor, so don't
cause needless redraws
2021-07-17 21:09:51 +10:00
Geoffrey McRae
092ce61908 [client] main: copy & release KVMFR messages sooner
The renderer may take time to process the cursor update due to various
internal factors, as such it's best we copy the data and mark the
message as done ASAP. This prevents the host from filling up the queue
as easily when a high dpi mouse is in use.
2021-07-17 21:09:51 +10:00
Geoffrey McRae
b9d7674b20 [client] imgui: calculate min/max/avg/fps and add them to the plots 2021-07-17 21:09:51 +10:00
Geoffrey McRae
8e3df5a38f [client] main: dont push an invalid value into the timings buffers 2021-07-17 21:09:51 +10:00
Geoffrey McRae
2e76c874cc [client] app: initial imgui frame timings 2021-07-17 21:09:51 +10:00
Geoffrey McRae
c3bc5fb0ff [client] app: collect render and frame timing information 2021-07-17 21:09:51 +10:00
Geoffrey McRae
bcffd70270 [client] app: init/destroy imgui context on run/shutdown 2021-07-17 21:09:51 +10:00
Geoffrey McRae
f08163fd72 [client] imgui: added imgui to the client and OpenGL/EGL renderers 2021-07-17 21:09:51 +10:00
Geoffrey McRae
59efa6f0ad [client] config: default minimizeOnFocusLoss to off 2021-07-08 08:49:00 +10:00
Geoffrey McRae
1effd5fddc [common] debug: add color support to debug messages
People often miss the warnings about invalid arguments in their command
line, this last minute patch attempts to address this by making
warnings, errors, fixme's and fatal errors stand out if stdout is a TTY.
2021-07-07 23:05:46 +10:00
A.J. Ruckman
1a7b7ce01e [client] Fix narrowing issues with win:shrinkOnUpscale param
Conversion from the float values srcW/srcH to the int values for the client window dimensions would sometimes round down, causing the client to scale instead of matching the host's resolution.
2021-07-06 01:46:33 +10:00
Geoffrey McRae
7c1e8a85cd [client] egl: fix race on resolution change
A resolution switch could cause the renderer state to become invalid as
the texture format may change while it's being rendered. This fixes this
by adding a lock around the format change and render calls to the
renderer.
2021-07-04 21:56:16 +10:00
Geoffrey McRae
9f25f7fced [client] main: display error when the frame has been truncated 2021-06-12 19:06:32 +10:00
Quantum
24d0aa0c18 [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
Geoffrey McRae
b2974c38ef [client] app: cleanup clipboard option logic 2021-06-02 22:19:37 +10:00
Geoffrey McRae
28640295f1 [client] spice: update to support sending clipboard type list 2021-05-30 11:37:15 +10:00
Geoffrey McRae
77c2b895c6 [client] app: only minimize if lost focus when in full screen mode
This fixes a regression caused by the move from SDL2 which handled this
itself. We should only minimize when focus is lost if the application
was in full screen mode.
2021-05-28 19:32:26 +10:00
Geoffrey McRae
09a7e177fa [client] core: fix use of unintalized variable
util_guestCurToLocal may not be able to provide the local position if
we do not yet know where the guest cursor is, or the destination render
rect dimensions. Acting on this when this information is unknown causes
undefined behaivour.
2021-05-28 17:00:13 +10:00
Quantum
e70cfd84fb [client] egl: use eglSwapBuffersWithDamageKHR for cursor-only updates
Instead of damaging the entire surface when rendering a cursor move,
we can use the EGL_KHR_swap_buffers_with_damage extension to only
damage the part of the window covered by the cursor. This should
reduce the cursor movement latency on Wayland.
2021-05-19 18:56:36 +10:00
Quantum
f9a9953071 [client] egl: use new util_hasGLExt helper to check extensions
We previously used strstr, which can be prone to false positives when
the name of one extension is a substring of another extension.

This commit creates the helper function util_hasGLExt, which asserts
that the substring found in extension list is bounded by either spaces
or the beginning/end of the string.
2021-05-19 15:58:54 +10:00
Geoffrey McRae
f698e4589d [client] ds: add new minimize function to the ds interface
This change is to allow the application to minimize the window on focus
loss if the user's preferences are configured to do this.
2021-05-06 22:24:42 +10:00
Geoffrey McRae
bdfb18299d [client] core: clamp the local position to the dstRect correctly
When running in a mode that is letterboxed the dstRect origin is not 0x0
2021-05-05 23:18:13 +10:00
Geoffrey McRae
9dd11b5e04 [client] main: fix failure to obey win:autoResize 2021-05-05 23:17:15 +10:00
Quantum
0f2fd84724 [client] ds: avoid util_cursorToInt when warping pointer
Using util_cursorToInt messes with the error tracking for normal movements,
and is not necessary since we are computing an absolute position on the
client window.

Instead, we should pass doubles directly to display servers and let them
decide how to best handle them. For example, XIWarpPointer accepts doubles
directly.
2021-05-04 19:02:13 +10:00
Quantum
00c2773e6b [client] ds: separate grab and capture logic
Currently, (un)grabPointer is used both for tracking/confining the mouse
in normal mode, as well as entering/exiting capture mode. This makes it
impossible to use separate cursor logic for capture mode, which is needed
to deal with overlapping windows for the Wayland backend.

This commit creates separate (un)capturePointer for entering/exiting
capture mode. There should be no behaviour changes.
2021-05-04 18:17:19 +10:00
Geoffrey McRae
d0a12f6097 [client] ds: detect when the cursor exits into an overlapping window
This adds a new method to the display server interface to allow the
application to notify the ds when there is a guest cursor position
update along with the translated local guest cursor position. This makes
it possible for the display server to keep the local cursor position in
sync with the guest cursor so that window leave events can be detected
when the cursor would move into an overlapping window.

Wayland currently just has a stub for this, and the X11 implementation
still needs some minor tweaking.
2021-05-04 06:35:36 +10:00
Geoffrey McRae
cd56321e65 [client] util: move and rename clamp to util_clamp
As this is a generic utility function it should live in `util.h`
allowing it to be used elsewhere in the project.
2021-05-04 05:14:33 +10:00
Quantum
a2d5c08460 [client] ui: add input:helpMenuDelay option
This option controls the time period (in ms) after which the help menu
appears when holding down the escape key. After this time period,
capture mode is no longer toggled.

This fixes #527.
2021-05-01 12:05:12 +10:00
A.J. Ruckman
dec4c8533c [client] win: add new option win:shrinkOnUpscale
This option constrains the client's window dimensions to the guest's resolution when 'dontUpscale' is also enabled
2021-04-29 13:35:00 +10:00
Geoffrey McRae
60feb3050c [client] config: update description for DMA as VM-Host is now supported 2021-04-29 12:56:35 +10:00
Geoffrey McRae
3c1282c92b [client] spice: put new option into the correct category 2021-04-29 12:54:13 +10:00
Geoffrey McRae
9900b263d4 [client] spice: new option spice:showCursorDot added
This option if disabled will prevent the client from showing a "dot"
cursor when the mouse is over the window, but the window is unfocused.
2021-04-29 12:50:43 +10:00
Geoffrey McRae
f3b46e6d4f [client] app: delay showing the escape help for 250ms
This change prevents the help text being shown unless the escape key has
been held for a minimum of 250ms (reduced from 500ms).
2021-02-26 10:21:56 +11:00
Quantum
521ac706c1 [client] app: do not toggle capture if escapeKey is held
When users press escapeKey for a long time, they probably want to
see the help text instead of actually toggling capture. Therefore,
if the key is held down for more than 500 ms, we assume the user
wants to look at the help text and do not toggle capture mode.

500 ms seems to be a decent compromise, allowing slow presses, but
is not enough time for the user to have looked at the help text.
2021-02-26 09:59:17 +11:00
Quantum
2da81e0b5a [client] display correct log path on Windows
We moved it to %ProgramData%\Looking Glass (host), but the client still
says it's in %TEMP%.
2021-02-23 20:28:48 +11:00
Geoffrey McRae
8771103abb [client] all: fix more maybe-uninitialized when -O3 is in use
Closes #475
2021-02-23 20:25:30 +11:00
Geoffrey McRae
9e2cfb9106 [client] core: fix reversed logic and document the rationale for it
During the refactor/rebase period with B3-next the conditional was
accidentally reversed. This would cause the cursor to be ungrabbed
simply when toggling capture mode instead of waiting for the cursor to
exit the window.
2021-02-23 20:19:35 +11:00
Geoffrey McRae
a8ab559de0 [client] core: increase autoCapture false exit detection sensitivity
Mouse move deltas greater then 10 are rare, let alone the 20 this code
now uses. Any movements that exceed 20 pixels will disable the exit
detection code path preventing rapid movements in FPV games from causing
the cursor to exit the window if autoCapture is enabled.
2021-02-23 20:06:44 +11:00
Geoffrey McRae
78f4249496 [client] core: remove unnecessary warp and update of cursor location
As we now are using our own backends instead of SDL, there is no longer
any need to warp back to the center of the window when in autoCapture
mode. This breaks the SDL ds backend behaviour, however as SDL is
planned to be removed this is not an issue.
2021-02-23 20:06:44 +11:00
Geoffrey McRae
9ae53aca70 [client] doc: update license output copyright date 2021-02-23 20:06:44 +11:00
Geoffrey McRae
e79661a924 [client] app: fix format-truncation false positive
This is fixed by using the `valloc_sprintf` function provided in
common/stringutils.h as the functionallity is literally identical.
2021-02-22 01:39:56 +11:00
Quantum
b35e19fc27 [client] renderer: add interface for high DPI rendering 2021-02-21 19:06:53 +11:00
Quantum
1ba1108099 [client] wayland: add option to enable cursor warp
This is enabled on default. Specify wayland:warpSupport=no to disable it,
which may be useful on certain compositors that do not warp when the
pointer is confined.
2021-02-21 10:31:49 +11:00
Quantum
270631f1b9 [client] ds: add surface-only warp variant
This commit converts the output of ds->getProp(LG_DS_WARP_SUPPORT) to
an enum containing three items:

* LG_DS_WARP_NONE: warp is not supported at all
* LG_DS_WARP_SURFACE: warp is possible, but only inside the window
* LG_DS_WARP_SCREEN: warp is possible anywhere on the screen

LG_DS_WARP_NONE corresponds to the old false return value, and
LG_DS_WARP_SCREEN corresponds to the old true return value.

LG_DS_WARP_SURFACE is designed for Wayland, where warping is possible,
but only in our window. In this case, since we cannot warp outside
the window, we can warp the cursor to the edge when we attempt to exit.
If the cursor leaves, the normal leave routine gets called, and the
cursor disappears. If the cursor does not end up leaving, we grab it
again.
2021-02-21 10:31:49 +11:00
Tudor Brindus
1a407a67b1 [client] input: add releaseKeysOnFocusLoss option
This makes dealing with window manager shortcuts that overlap with guest
keys more pleasant, while retaining the previous functionality for users
who prefer it.

For instance, previously, using Alt+Tab (or $mod as Alt in i3/sway
movement commands) would result in the guest retaining Alt as pressed.

When the guest regained focus, it would continue thinking Alt is
pressed, leading to accidentally triggering obscure shortcuts. One had
to remember to press Alt again to "unstick" things, which was
suboptimal.
2021-02-21 10:31:49 +11:00
Quantum
0c9ecdfcb5 [client] wm: optionally disable screensaver when requested in guest
This commit adds a new option, win:autoScreensaver, which when set to yes,
automatically disables the screensaver when requested by an application
running in the guest, and enables it when the application no longer wants
it disabled.

This is useful when doing media playback in the guest.
2021-02-21 10:31:48 +11:00
Geoffrey McRae
c6af5be1dc [client] app: always track the mouse button state
This change fixes a bug on re-grab of the cursor if window focus was
lost while a mouse button was held.
2021-02-21 10:31:48 +11:00
Quantum
06f6a96b56 [client] spice: fix input:grabKeyboardOnFocus
It appears that the keyboard should only be grabbed if the client is
focused and the cursor is in the view. However, the relevant logic was
missing from core_setCursorInView, and the keyboard was never actually
grabbed.

This commit adds the call to g_state.ds->grabKeyboard(), allowing grabbing
to work.
2021-02-21 10:31:48 +11:00
Quantum
89b73512ad [client] renderer: add ability to toggle the FPS display
Before, if you want to see the FPS, you need to close the client and
restart it with the -k switch to see the FPS. This is annoying.

This PR introduces a new keybind, ScrollLock+D, which, when pressed,
toggles the display of the FPS.

This is implemented for both EGL and OpenGL backends.
2021-02-21 10:31:48 +11:00
Quantum
96dc8c602c [client] keybind: display help overlay while ScrollLock is held
This overlay will show the list of keybindings.
2021-02-21 10:31:48 +11:00
Quantum
ead8069dae [client] keybind: add descriptions for all keybindings 2021-02-21 10:31:48 +11:00
Quantum
4e765b063a [client] kb: add display names for all supported keys 2021-02-21 10:31:48 +11:00
Geoffrey McRae
a00a6429d3 [client] app: fix spelling error 2021-02-21 10:31:48 +11:00
Geoffrey McRae
4e1c0cc0d0 [client] ds: refactor app and cursor state into app.c and core.c 2021-02-21 10:31:48 +11:00
Geoffrey McRae
33fed48277 [client] app: fix broken mouse sensitivity 2021-02-21 10:31:48 +11:00
Quantum
b0f9d2f713 [client] spice/wayland: improve cursor tracking logic
One of the major issues with the old tracking code is a data race
between the cursor thread updating g_cursor.guest and the
app_handleMouseBasic function. Specifically, the latter may have
sent mouse input via spice that has not been processed by the guest
and updated g_cursor.guest, but the guest may overwrite g_cursor.guest
to a previous state before the input is processed. This causes some
movements to be doubled. Eventually, the cursor positions will
synchronize, but this nevertheless causes a lot of jitter.

In this commit, we introduce a new field g_cursor.projected, which
is unambiguously the position of the cursor after taking into account
all the input already sent via spice. This is synced up to the guest
cursor upon entering the window and when the host restarts. Afterwards,
all mouse movements will be based on this position. This eliminates
all cursor jitter as far as I could tell.

Also, the cursor is now synced to the host position when exiting
capture mode.

A downside of this commit is that if the 1:1 movement patch is not
correctly applied, the cursor position would be wildly off instead
of simply jittering, but that is an unsupported configuration and
should not matter.

Also unsupported is when an application in guest moves the cursor
programmatically and bypassing spice. When using those applications,
capture mode must be on. Before this commit, we try to move the guest
cursor back to where it should be, but it's inherently fragile and
may lead to scenarios such as wild movements in first-person shooters.
2021-02-21 10:31:48 +11:00
Quantum
ecebcc4c35 [client] opengl: make ds functions optional
Using a macro ENABLE_OPENGL just like ENABLE_EGL to optionally remove
OpenGL implementation code. This is mostly because on Wayland it's just
a rehash of the EGL code (as EGL is the only way to create OpenGL
contexts on Wayland).
2021-02-21 10:31:48 +11:00
Geoffrey McRae
973806dd9c [client] opengl: implement & fix opengl support 2021-02-21 10:31:48 +11:00
Geoffrey McRae
4dfe4b8e2b [client] allow renderers to pass back if they need an OpenGL context 2021-02-21 10:31:48 +11:00
Geoffrey McRae
cc521eab90 [client] app: fix reversed ds init logic 2021-02-21 10:31:48 +11:00
Geoffrey McRae
7d2c9ec447 [client] app: don't call ds->free if the ds was not initialized 2021-02-21 10:31:48 +11:00
Geoffrey McRae
8919d2718f [client] egl: fix building without EGL support 2021-02-21 10:31:48 +11:00
Quantum
9f0b99dac0 [client] wayland: implement window creation for egl
This commit implements window creation and resize logic, allowing the desktop
to be drawn.
2021-02-21 10:31:48 +11:00
Geoffrey McRae
f4c1927f56 [client] ds: added new getFullscreen operation
As the window manager may change our mode to full screen without our
request we must ask the ds backend for the current state when we want to
toggle the mode.
2021-02-21 10:31:48 +11:00
Geoffrey McRae
2d1e3c8022 [client] ds: validate the ds before attempting to use it 2021-02-21 10:31:48 +11:00
Geoffrey McRae
f8ac860fde [client] app: rearrange code to reflect the header 2021-02-21 10:31:48 +11:00
Geoffrey McRae
ca5c3938e4 [client] all: move all SDL specific code into displayservers/sdl 2021-02-21 10:31:48 +11:00
Geoffrey McRae
7ff5da4d62 [client] refactor keybinds out of main.c 2021-02-21 10:31:48 +11:00
Geoffrey McRae
37b3a26b9c [client] all: refactor keybind code & functions 2021-02-21 10:31:48 +11:00
Geoffrey McRae
e18f7d3365 [client] app: replace old SDL_Scancode with int 2021-02-21 10:31:48 +11:00
Geoffrey McRae
3d03699cc8 [client] all: move keybind implementation into app.c/h 2021-02-21 10:31:48 +11:00
Geoffrey McRae
dbb18a6ecb [client] x11/sdl: get the border dimensions from the backend 2021-02-21 10:31:48 +11:00
Geoffrey McRae
6b1e310343 [client] move remaining code in core.c into the SDL backend 2021-02-21 10:31:48 +11:00
Geoffrey McRae
bf583290a4 [client/common] restructure project in prep for full SDL removal 2021-02-21 10:31:46 +11:00
Geoffrey McRae
6f1c19b3b0 [all] improve backtrace and debugging support 2021-02-21 10:30:57 +11:00
Quantum
ec921d7f39 [client] spice: correctly ungrab keyboard when grabKeyboardOnFocus=no
When input:grabKeyboardOnFocus=no, exiting capture mode should ungrab
the keyboard. Otherwise, focusing the window doesn't grab the keyboard,
but toggling capture mode would leave the keyboard stuck in a grabbed
state until defocused.
2021-02-09 20:06:27 +11:00
Tudor Brindus
e6ebcec689 [client] spice: don't send zero deltas for Wayland input
While a compositor will never send us 0-delta motion events, they can
still end up as 0-deltas post-projection, consuming QEMU buffer space
for no reason.

This should help with mouse skipping issues.
2021-02-01 11:09:46 +11:00
Geoffrey McRae
e951aaad2d [client] spice: fix errant keyboard grab/ungrab behaviour 2021-01-30 12:01:20 +11:00
Quantum
4fbaf18c89 [client] update host log file path 2021-01-29 15:56:01 +11:00
Geoffrey McRae
05f2305fa0 [client] correct error in variable name from last commit 2021-01-28 09:04:52 +11:00
Geoffrey McRae
b76fedeb67 [client] all: don't trigger cursor redraws if the cursor is not visible 2021-01-28 08:58:59 +11:00
Geoffrey McRae
837858c214 [client] prevent lgInit from resetting the run state
If the renderer fails to start it sets the run state to stopped, having
lgInit where it was causes this to be reset to running triggering
invalid usage of g_state.lgmp.
2021-01-25 15:25:52 +11:00
Tudor Brindus
941c651fad [client] unconditionally quit on second SIGINT
Under some circumstances, Looking Glass can hang when SIGINT'd, for
instance, if it's stuck waiting on spice I/O that won't complete because
the guest is misbehaving.

This commit provides an escape hatch for such cases, so one doesn't have
to reach for `kill -9 $(pidof looking-glass-client)`.
2021-01-25 09:39:35 +11:00
Geoffrey McRae
185c7764ba [client] spice: always show the pointer if using input:captureOnly 2021-01-21 17:36:22 +11:00
Geoffrey McRae
4113294d30 [client] spice: fix failure to ungrab the kb with captureOnly 2021-01-21 17:32:44 +11:00
Geoffrey McRae
aa92a7a90d [client] app: fix error: ‘dataSize’ may be used uninitialized (take 2) 2021-01-21 17:25:53 +11:00
Geoffrey McRae
c83243f22c [client] app: fix error: ‘dataSize’ may be used uninitialized 2021-01-21 17:21:24 +11:00
Geoffrey McRae
23e883f60f Revert "[client] sdl: move SDL specific screensaver inhibit"
This reverts commit afb0146d33.
Additional handling is required to implement this properly, postpone
this for Beta 4
2021-01-21 15:58:37 +11:00
Geoffrey McRae
dcd0cb7d8e [client] spice: release the mouse if the host stops 2021-01-21 15:39:15 +11:00
Geoffrey McRae
29ea8ecf6b [client] app: if spice is not in use, hide the local cursor (fixes #415) 2021-01-21 14:17:31 +11:00
Geoffrey McRae
afb0146d33 [client] sdl: move SDL specific screensaver inhibit out of main.c 2021-01-21 14:03:05 +11:00
Quantum
3385438095 [client] wm: use correct logic for screensaver inhibition
Namely, we should inhibitIdle if noScreensaver is true, not the other way
around.
2021-01-21 12:14:38 +11:00
Quantum
6077dcc123 [client] spice/wayland: fix jitter when moving the cursor slowly
It does not make sense to accumulate fractional error in non-capture mode
as you know exactly where the cursor is supposed to be, at least on Wayland.

On Wayland, we base movements on the current guest position and desired
target position, and the accumulated errors only skew our movements.
2021-01-20 22:54:08 +11:00
Geoffrey McRae
e758f88519 [client] spice: fix failure to align and grab the pointer 2021-01-20 22:45:48 +11:00
Geoffrey McRae
3bccd9c45e [client] spice: input:captureOnly shouldn't capture the pointer at start 2021-01-20 22:16:03 +11:00
Geoffrey McRae
947ba9bfe3 [client] spice: fix input:captureOnly support 2021-01-20 22:12:39 +11:00
Geoffrey McRae
8fa2b5f368 [client] config: make the help text for winRotate more descriptive 2021-01-20 15:35:13 +11:00
Geoffrey McRae
d1043e590a [client] x11: register for absolute motion events while grabbed 2021-01-20 05:51:18 +11:00
Geoffrey McRae
f883c630f6 [client] spice: set inView false if the focus is lost
Failure to do this results in loss of input on X11 as we need to be sure
the cursor is ungrabbed.
2021-01-20 05:07:55 +11:00
Geoffrey McRae
ac3333c0d2 [client] x11: switch to using XInput2 for all events and warp
On platforms like KDE, mixing X core events with XInput2 events causes
issues, so just switch entirely over to XInput2.
2021-01-20 04:53:43 +11:00
Geoffrey McRae
da65c47245 [client] spice: fix transposed cursor scale calculations 2021-01-20 04:53:43 +11:00
Xiretza
31ea93dd0d [client] Fix compiler warnings about potentially uninitialized variables
Build failed with _FORTIFY_SOURCE enabled because the compiler couldn't
ensure the switch statements didn't hit the default arm and thus wouldn't
define the variables. Adding a statically failing assert makes sure that
all code paths either define the variables or fail early.

$ cd client
$ env CFLAGS='-O1 -D_FORTIFY_SOURCE=1' cmake -B build/
$ make -C build
[...]
client/renderers/EGL/egl.c: In function ‘egl_calc_mouse_size’:
client/renderers/EGL/egl.c:299:36: error: ‘h’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  299 |         (this->mouseHeight * (1.0f / h)) * this->scaleY
      |                              ~~~~~~^~~~
2021-01-20 03:05:30 +11:00
Geoffrey McRae
6d162cf92d [client] spice: remove useless check, the displayserver should do this 2021-01-20 01:34:52 +11:00
Geoffrey McRae
8f07744c98 [client] don't hide the cursor unconditionally at startup 2021-01-20 01:27:38 +11:00
Geoffrey McRae
dacc573650 [client] spice: align the guest pointer to local when entering the view 2021-01-20 01:24:31 +11:00
Geoffrey McRae
8e604667f9 [client] fix regression causing failure to warp when exiting the window 2021-01-20 00:52:33 +11:00
Geoffrey McRae
3774d2bfe9 [client] realign the pointer when input is re-enabled 2021-01-20 00:30:04 +11:00
Geoffrey McRae
31eafee468 [client] always show the cursor when not using spice (fixes #409) 2021-01-20 00:28:27 +11:00
Geoffrey McRae
2bfcfa36df [client] all: fix regression with input disable toggle 2021-01-20 00:23:24 +11:00
Geoffrey McRae
b87004c597 [client] app: ignore resize events that don't change the size 2021-01-19 20:15:12 +11:00
Quantum
2f11024db8 [client] displayserver: move screensaver handling into displayservers
This also makes Wayland idle inhibition respect noScreensaver setting.
2021-01-19 19:58:11 +11:00
Geoffrey McRae
6005006dd4 [client] dont show the pointer at launch unless it really should be 2021-01-19 06:00:59 +11:00
Geoffrey McRae
b2ac2980d5 [client] don't attempt to align to the guest with invalid pos data 2021-01-19 05:56:40 +11:00
Geoffrey McRae
1da24af6ee [client] mouse: do not warp the cursor if it's outside the window 2021-01-19 05:38:25 +11:00
Geoffrey McRae
16f88a5285 [client] x11: don't care if SDL has XInput support anymore
As the X11 code is all self contained now and can be disabled at
configure time there is no longer any need to check if SDL has X11
XInput support.
2021-01-19 05:30:25 +11:00
Geoffrey McRae
dfe327301d [client] spice: do not allow the inView to be set if mouse buttons held
When using the meta resize feautre the cursor is over the client window,
and as such the application continues to receive motion events. This
causes the window size to spaz out.
2021-01-19 04:40:31 +11:00
Geoffrey McRae
083deff489 [client] add keybind <ScrollLock+R> to rotate the display at runtime 2021-01-19 03:49:09 +11:00
Geoffrey McRae
0451ec237e [client] spice: add not subtract to the rotation 2021-01-19 03:44:36 +11:00
Geoffrey McRae
d2458ff5d3 [client] retain backwards compatibillity for the capture keycode
This is an ugly hack for now that will get us over the line for Beta 3,
after which will need to be addressed and people will need to be
informed that their configured escape key will have changed.
2021-01-19 03:08:56 +11:00
Geoffrey McRae
8a1578230f [client] all: properly support guest rotation
If the guest has it's output rotated (ie, landscape) we must rotate and
translate the pointer draw location, as well as all the translations of
cursor coordinate spaces based on the rotation, along with any local
rotations that may also be applied.
2021-01-19 02:54:56 +11:00
Geoffrey McRae
733bbf5153 [client] app: rename up,right,down,left rotation to 0,90,180,270 2021-01-19 02:53:47 +11:00
Tudor Brindus
04908c3290 [client] add a uapi to PS/2 scancode table
This table was codegen'd from uapi/linux/input-event-codes.h and SDL's
events/scancodes_linux.h.
2021-01-19 02:49:51 +11:00
Tudor Brindus
1f943fbbab [client] use uapi keybindings internally
This commit moves SDL to uapi mapping to the SDL backend.
2021-01-19 02:49:51 +11:00