2018-09-22 06:26:10 +00:00
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/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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2019-02-22 11:16:14 +00:00
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Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
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2018-09-22 06:26:10 +00:00
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https://looking-glass.hostfission.com
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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2019-03-28 00:02:36 +00:00
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#include "interface/renderer.h"
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2018-11-19 22:50:09 +00:00
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2019-04-11 01:12:59 +00:00
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#include "common/debug.h"
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2019-05-21 05:03:59 +00:00
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#include "common/option.h"
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2019-05-23 06:56:13 +00:00
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#include "common/sysinfo.h"
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2020-01-17 03:35:08 +00:00
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#include "common/time.h"
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2018-09-24 09:48:11 +00:00
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#include "utils.h"
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2019-03-28 08:56:14 +00:00
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#include "dynamic/fonts.h"
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2018-09-22 06:26:10 +00:00
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#include <SDL2/SDL_syswm.h>
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#include <SDL2/SDL_egl.h>
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2019-03-26 06:29:49 +00:00
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#if defined(SDL_VIDEO_DRIVER_WAYLAND)
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2019-01-01 13:04:40 +00:00
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#include <wayland-egl.h>
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2019-03-26 06:29:49 +00:00
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#endif
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2018-09-22 06:26:10 +00:00
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2019-03-28 00:02:36 +00:00
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#include "model.h"
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#include "shader.h"
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#include "desktop.h"
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#include "cursor.h"
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#include "fps.h"
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#include "splash.h"
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#include "alert.h"
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2018-12-15 13:54:37 +00:00
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2018-12-15 23:57:01 +00:00
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#define SPLASH_FADE_TIME 1000000
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#define ALERT_TIMEOUT 2000000
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2018-09-22 06:26:10 +00:00
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struct Options
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{
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2018-09-22 08:00:52 +00:00
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bool vsync;
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2018-09-22 06:26:10 +00:00
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};
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struct Inst
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{
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LG_RendererParams params;
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struct Options opt;
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2019-01-01 13:04:40 +00:00
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EGLNativeWindowType nativeWind;
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EGLDisplay display;
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EGLConfig configs;
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EGLSurface surface;
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EGLContext context;
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2018-09-22 06:26:10 +00:00
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2018-12-12 10:41:51 +00:00
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EGL_Desktop * desktop; // the desktop
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EGL_Cursor * cursor; // the mouse cursor
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EGL_FPS * fps; // the fps display
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2018-12-15 13:54:37 +00:00
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EGL_Splash * splash; // the splash screen
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2018-12-15 23:57:01 +00:00
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EGL_Alert * alert; // the alert display
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2018-09-22 06:26:10 +00:00
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2018-09-23 10:45:20 +00:00
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LG_RendererFormat format;
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bool sourceChanged;
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2018-12-15 13:54:37 +00:00
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uint64_t waitFadeTime;
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bool waitDone;
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2018-09-24 09:48:11 +00:00
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2018-12-15 23:57:01 +00:00
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bool showAlert;
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uint64_t alertTimeout;
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bool useCloseFlag;
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bool closeFlag;
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2018-11-19 22:50:09 +00:00
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int width, height;
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LG_RendererRect destRect;
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2018-12-15 23:57:01 +00:00
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float translateX , translateY;
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float scaleX , scaleY;
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float splashRatio;
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float screenScaleX, screenScaleY;
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2019-04-19 01:23:51 +00:00
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bool useNearest;
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2018-10-03 16:31:37 +00:00
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2019-05-28 04:06:15 +00:00
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bool cursorVisible;
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int cursorX , cursorY;
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2018-12-12 07:53:55 +00:00
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float mouseWidth , mouseHeight;
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2018-09-24 09:48:11 +00:00
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float mouseScaleX, mouseScaleY;
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2018-11-19 22:50:09 +00:00
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const LG_Font * font;
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LG_FontObj fontObj;
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2018-09-22 06:26:10 +00:00
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};
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2018-09-24 09:48:11 +00:00
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2019-05-21 05:03:59 +00:00
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static struct Option egl_options[] =
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{
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{
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.module = "egl",
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.name = "vsync",
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.description = "Enable vsync",
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = false
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},
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2019-05-27 08:39:21 +00:00
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{
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.module = "egl",
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.name = "doubleBuffer",
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.description = "Enable double buffering",
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.type = OPTION_TYPE_BOOL,
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2020-05-19 07:34:24 +00:00
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.value.x_bool = false
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2019-05-27 08:39:21 +00:00
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},
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{
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.module = "egl",
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.name = "multisample",
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.description = "Enable Multisampling",
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = true
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},
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2019-05-23 06:32:18 +00:00
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{
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.module = "egl",
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.name = "nvGainMax",
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.description = "The maximum night vision gain",
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.type = OPTION_TYPE_INT,
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.value.x_int = 1
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},
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{
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.module = "egl",
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.name = "nvGain",
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.description = "The initial night vision gain at startup",
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.type = OPTION_TYPE_INT,
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.value.x_int = 0
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},
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2019-05-21 05:03:59 +00:00
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{0}
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};
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2018-09-24 09:48:11 +00:00
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void update_mouse_shape(struct Inst * this);
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2018-09-22 06:26:10 +00:00
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const char * egl_get_name()
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{
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return "EGL";
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}
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2019-05-21 05:03:59 +00:00
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void egl_setup()
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{
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option_register(egl_options);
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}
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2018-09-22 06:26:10 +00:00
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bool egl_create(void ** opaque, const LG_RendererParams params)
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{
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// create our local storage
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*opaque = malloc(sizeof(struct Inst));
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if (!*opaque)
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{
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DEBUG_INFO("Failed to allocate %lu bytes", sizeof(struct Inst));
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return false;
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}
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memset(*opaque, 0, sizeof(struct Inst));
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// safe off parameteres and init our default option values
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struct Inst * this = (struct Inst *)*opaque;
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2019-05-21 05:03:59 +00:00
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memcpy(&this->params, ¶ms, sizeof(LG_RendererParams));
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this->opt.vsync = option_get_bool("egl", "vsync");
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2018-09-22 06:26:10 +00:00
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2018-12-15 23:57:01 +00:00
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this->translateX = 0;
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this->translateY = 0;
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this->scaleX = 1.0f;
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this->scaleY = 1.0f;
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this->screenScaleX = 1.0f;
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this->screenScaleY = 1.0f;
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2018-09-24 09:48:11 +00:00
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2018-11-19 22:50:09 +00:00
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this->font = LG_Fonts[0];
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2019-05-23 09:58:12 +00:00
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if (!this->font->create(&this->fontObj, NULL, 16))
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2018-11-19 22:50:09 +00:00
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{
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DEBUG_ERROR("Failed to create a font instance");
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return false;
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}
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2018-09-22 06:26:10 +00:00
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return true;
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}
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bool egl_initialize(void * opaque, Uint32 * sdlFlags)
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{
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2019-05-27 08:39:21 +00:00
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const bool doubleBuffer = option_get_bool("egl", "doubleBuffer");
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DEBUG_INFO("Double buffering is %s", doubleBuffer ? "on" : "off");
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2018-09-22 06:26:10 +00:00
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*sdlFlags = SDL_WINDOW_OPENGL;
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2019-05-27 08:39:21 +00:00
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER , doubleBuffer ? 1 : 0);
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2018-09-22 06:26:10 +00:00
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
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2018-12-12 07:53:55 +00:00
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2019-05-27 08:39:21 +00:00
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if (option_get_bool("egl", "multisample"))
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2019-05-23 06:56:13 +00:00
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{
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2019-05-27 08:39:21 +00:00
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int maxSamples = sysinfo_gfx_max_multisample();
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if (maxSamples > 1)
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{
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if (maxSamples > 4)
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maxSamples = 4;
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2019-05-23 06:56:13 +00:00
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2020-04-23 10:51:34 +00:00
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DEBUG_INFO("Multisampling enabled, max samples: %d", maxSamples);
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2019-05-27 08:39:21 +00:00
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, maxSamples);
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}
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2019-05-23 06:56:13 +00:00
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}
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2018-09-22 06:26:10 +00:00
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return true;
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}
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void egl_deinitialize(void * opaque)
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{
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struct Inst * this = (struct Inst *)opaque;
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2018-11-19 22:50:09 +00:00
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if (this->font && this->fontObj)
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this->font->destroy(this->fontObj);
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2018-12-12 10:41:51 +00:00
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egl_desktop_free(&this->desktop);
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egl_cursor_free (&this->cursor);
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egl_fps_free (&this->fps );
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2018-12-15 13:54:37 +00:00
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egl_splash_free (&this->splash);
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2018-12-15 23:57:01 +00:00
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egl_alert_free (&this->alert );
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2018-09-24 09:48:11 +00:00
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2018-09-22 06:26:10 +00:00
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free(this);
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}
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void egl_on_resize(void * opaque, const int width, const int height, const LG_RendererRect destRect)
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{
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2018-09-24 09:48:11 +00:00
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struct Inst * this = (struct Inst *)opaque;
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2018-11-19 22:50:09 +00:00
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this->width = width;
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this->height = height;
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memcpy(&this->destRect, &destRect, sizeof(LG_RendererRect));
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2018-09-22 06:26:10 +00:00
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glViewport(0, 0, width, height);
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2018-09-24 09:48:11 +00:00
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2018-10-03 16:31:37 +00:00
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if (destRect.valid)
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{
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this->translateX = 1.0f - (((destRect.w / 2) + destRect.x) * 2) / (float)width;
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this->translateY = 1.0f - (((destRect.h / 2) + destRect.y) * 2) / (float)height;
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this->scaleX = (float)destRect.w / (float)width;
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this->scaleY = (float)destRect.h / (float)height;
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}
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this->mouseScaleX = 2.0f / this->format.width ;
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2018-09-24 10:11:42 +00:00
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this->mouseScaleY = 2.0f / this->format.height;
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2018-12-12 07:53:55 +00:00
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egl_cursor_set_size(this->cursor,
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(this->mouseWidth * (1.0f / this->format.width )) * this->scaleX,
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(this->mouseHeight * (1.0f / this->format.height)) * this->scaleY
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);
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2018-12-15 13:54:37 +00:00
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2018-12-15 23:57:01 +00:00
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this->splashRatio = (float)width / (float)height;
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this->screenScaleX = 1.0f / width;
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this->screenScaleY = 1.0f / height;
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2019-05-28 04:06:15 +00:00
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egl_cursor_set_state(
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this->cursor,
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this->cursorVisible,
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(((float)this->cursorX * this->mouseScaleX) - 1.0f) * this->scaleX,
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(((float)this->cursorY * this->mouseScaleY) - 1.0f) * this->scaleY
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);
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2018-09-22 06:26:10 +00:00
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}
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bool egl_on_mouse_shape(void * opaque, const LG_RendererCursor cursor, const int width, const int height, const int pitch, const uint8_t * data)
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{
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2018-09-24 09:48:11 +00:00
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struct Inst * this = (struct Inst *)opaque;
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2018-12-12 07:53:55 +00:00
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if (!egl_cursor_set_shape(this->cursor, cursor, width, height, pitch, data))
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2018-09-24 09:48:11 +00:00
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{
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2018-12-12 07:53:55 +00:00
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DEBUG_ERROR("Failed to update the cursor shape");
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return false;
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2018-09-24 09:48:11 +00:00
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}
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2018-12-12 07:53:55 +00:00
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this->mouseWidth = width;
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this->mouseHeight = height;
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egl_cursor_set_size(this->cursor,
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(this->mouseWidth * (1.0f / this->format.width )) * this->scaleX,
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(this->mouseHeight * (1.0f / this->format.height)) * this->scaleY
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);
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2018-09-24 09:48:11 +00:00
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2018-09-22 06:26:10 +00:00
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return true;
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}
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2019-05-28 04:06:15 +00:00
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bool egl_on_mouse_event(void * opaque, const bool visible, const int x, const int y)
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2018-09-22 06:26:10 +00:00
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{
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2018-09-24 09:48:11 +00:00
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struct Inst * this = (struct Inst *)opaque;
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2019-05-28 04:06:15 +00:00
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this->cursorVisible = visible;
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this->cursorX = x;
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this->cursorY = y;
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2018-12-12 07:53:55 +00:00
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egl_cursor_set_state(
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this->cursor,
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2019-05-28 04:06:15 +00:00
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this->cursorVisible,
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(((float)this->cursorX * this->mouseScaleX) - 1.0f) * this->scaleX,
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(((float)this->cursorY * this->mouseScaleY) - 1.0f) * this->scaleY
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2018-12-12 07:53:55 +00:00
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);
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2018-09-22 06:26:10 +00:00
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return true;
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}
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|
2020-01-13 08:30:49 +00:00
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bool egl_on_frame_event(void * opaque, const LG_RendererFormat format, const FrameBuffer * frame)
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2018-09-22 06:26:10 +00:00
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{
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struct Inst * this = (struct Inst *)opaque;
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2018-09-23 05:48:44 +00:00
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this->sourceChanged = (
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this->sourceChanged ||
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this->format.type != format.type ||
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this->format.width != format.width ||
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|
|
this->format.height != format.height ||
|
|
|
|
this->format.pitch != format.pitch
|
|
|
|
);
|
|
|
|
|
|
|
|
if (this->sourceChanged)
|
|
|
|
memcpy(&this->format, &format, sizeof(LG_RendererFormat));
|
2018-09-23 10:45:20 +00:00
|
|
|
|
2019-04-19 01:23:51 +00:00
|
|
|
this->useNearest = this->width < format.width || this->height < format.height;
|
|
|
|
|
2019-10-01 13:17:20 +00:00
|
|
|
if (!egl_desktop_prepare_update(this->desktop, this->sourceChanged, format, frame))
|
2018-12-12 10:41:51 +00:00
|
|
|
{
|
|
|
|
DEBUG_INFO("Failed to prepare to update the desktop");
|
|
|
|
return false;
|
2018-09-23 05:48:44 +00:00
|
|
|
}
|
|
|
|
|
2018-09-22 06:26:10 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2019-03-30 01:26:06 +00:00
|
|
|
void egl_on_alert(void * opaque, const LG_MsgAlert alert, const char * message, bool ** closeFlag)
|
2018-09-22 06:26:10 +00:00
|
|
|
{
|
2018-12-15 23:57:01 +00:00
|
|
|
struct Inst * this = (struct Inst *)opaque;
|
|
|
|
|
|
|
|
static const uint32_t colors[] =
|
|
|
|
{
|
|
|
|
0x0000CCCC, // LG_ALERT_INFO
|
|
|
|
0x00CC00CC, // LG_ALERT_SUCCESS
|
|
|
|
0xCC7F00CC, // LG_ALERT_WARNING
|
|
|
|
0xFF0000CC // LG_ALERT_ERROR
|
|
|
|
};
|
|
|
|
|
|
|
|
if (alert > LG_ALERT_ERROR || alert < 0)
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("Invalid alert value");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
egl_alert_set_color(this->alert, colors[alert]);
|
|
|
|
egl_alert_set_text (this->alert, message );
|
|
|
|
|
|
|
|
if (closeFlag)
|
|
|
|
{
|
|
|
|
this->useCloseFlag = true;
|
|
|
|
*closeFlag = &this->closeFlag;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
this->useCloseFlag = false;
|
|
|
|
this->alertTimeout = microtime() + ALERT_TIMEOUT;
|
|
|
|
}
|
|
|
|
|
|
|
|
this->showAlert = true;
|
2018-09-22 06:26:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool egl_render_startup(void * opaque, SDL_Window * window)
|
|
|
|
{
|
|
|
|
struct Inst * this = (struct Inst *)opaque;
|
|
|
|
|
|
|
|
SDL_SysWMinfo wminfo;
|
|
|
|
SDL_VERSION(&wminfo.version);
|
|
|
|
if (!SDL_GetWindowWMInfo(window, &wminfo))
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("SDL_GetWindowWMInfo failed");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2020-01-17 00:50:00 +00:00
|
|
|
const char *client_exts = eglQueryString(NULL, EGL_EXTENSIONS);
|
|
|
|
DEBUG_INFO("Supported extensions: %s", client_exts);
|
|
|
|
|
|
|
|
bool useNative = false;
|
|
|
|
if (strstr(client_exts, "EGL_KHR_platform_base") != NULL)
|
|
|
|
useNative = true;
|
|
|
|
|
|
|
|
DEBUG_INFO("use native: %s", useNative ? "true" : "false");
|
|
|
|
|
2019-01-01 13:04:40 +00:00
|
|
|
switch(wminfo.subsystem)
|
|
|
|
{
|
|
|
|
case SDL_SYSWM_X11:
|
|
|
|
{
|
2020-01-17 00:50:00 +00:00
|
|
|
if (!useNative)
|
|
|
|
this->display = eglGetPlatformDisplay(EGL_PLATFORM_X11_KHR, wminfo.info.x11.display, NULL);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
EGLNativeDisplayType native = (EGLNativeDisplayType)wminfo.info.x11.display;
|
|
|
|
this->display = eglGetDisplay(native);
|
|
|
|
}
|
2019-01-01 13:04:40 +00:00
|
|
|
this->nativeWind = (EGLNativeWindowType)wminfo.info.x11.window;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2019-03-26 06:29:49 +00:00
|
|
|
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
|
2019-01-01 13:04:40 +00:00
|
|
|
case SDL_SYSWM_WAYLAND:
|
|
|
|
{
|
|
|
|
int width, height;
|
|
|
|
SDL_GetWindowSize(window, &width, &height);
|
2020-01-17 00:50:00 +00:00
|
|
|
if (!useNative)
|
|
|
|
this->display = eglGetPlatformDisplay(EGL_PLATFORM_WAYLAND_KHR, wminfo.info.wl.display, NULL);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
EGLNativeDisplayType native = (EGLNativeDisplayType)wminfo.info.wl.display;
|
|
|
|
this->display = eglGetDisplay(native);
|
|
|
|
}
|
2019-01-01 13:04:40 +00:00
|
|
|
this->nativeWind = (EGLNativeWindowType)wl_egl_window_create(wminfo.info.wl.surface, width, height);
|
|
|
|
break;
|
|
|
|
}
|
2019-03-26 06:29:49 +00:00
|
|
|
#endif
|
2019-01-01 13:04:40 +00:00
|
|
|
|
|
|
|
default:
|
|
|
|
DEBUG_ERROR("Unsupported subsystem");
|
|
|
|
return false;
|
|
|
|
}
|
2018-09-22 06:26:10 +00:00
|
|
|
|
|
|
|
if (this->display == EGL_NO_DISPLAY)
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("eglGetDisplay failed");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!eglInitialize(this->display, NULL, NULL))
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("Unable to initialize EGL");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
EGLint attr[] =
|
|
|
|
{
|
2019-05-27 08:39:21 +00:00
|
|
|
EGL_BUFFER_SIZE , 32,
|
2018-09-25 13:04:29 +00:00
|
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
2018-12-15 13:54:37 +00:00
|
|
|
EGL_SAMPLE_BUFFERS , 1,
|
2019-05-27 08:39:21 +00:00
|
|
|
EGL_SAMPLES , 4,
|
2018-09-22 06:26:10 +00:00
|
|
|
EGL_NONE
|
|
|
|
};
|
|
|
|
|
|
|
|
EGLint num_config;
|
|
|
|
if (!eglChooseConfig(this->display, attr, &this->configs, 1, &num_config))
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("Failed to choose config (eglError: 0x%x)", eglGetError());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2019-01-01 13:04:40 +00:00
|
|
|
this->surface = eglCreateWindowSurface(this->display, this->configs, this->nativeWind, NULL);
|
2018-09-22 06:26:10 +00:00
|
|
|
if (this->surface == EGL_NO_SURFACE)
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("Failed to create EGL surface (eglError: 0x%x)", eglGetError());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
EGLint ctxattr[] =
|
|
|
|
{
|
|
|
|
EGL_CONTEXT_CLIENT_VERSION, 2,
|
|
|
|
EGL_NONE
|
|
|
|
};
|
|
|
|
|
|
|
|
this->context = eglCreateContext(this->display, this->configs, EGL_NO_CONTEXT, ctxattr);
|
|
|
|
if (this->context == EGL_NO_CONTEXT)
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("Failed to create EGL context (eglError: 0x%x)", eglGetError());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
eglMakeCurrent(this->display, this->surface, this->surface, this->context);
|
|
|
|
|
|
|
|
DEBUG_INFO("Vendor : %s", glGetString(GL_VENDOR ));
|
|
|
|
DEBUG_INFO("Renderer: %s", glGetString(GL_RENDERER));
|
|
|
|
DEBUG_INFO("Version : %s", glGetString(GL_VERSION ));
|
|
|
|
|
2018-12-12 10:41:51 +00:00
|
|
|
eglSwapInterval(this->display, this->opt.vsync ? 1 : 0);
|
2018-09-23 05:48:44 +00:00
|
|
|
|
2018-12-12 10:41:51 +00:00
|
|
|
if (!egl_desktop_init(&this->desktop))
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("Failed to initialize the desktop");
|
2018-09-22 08:00:52 +00:00
|
|
|
return false;
|
2018-12-12 10:41:51 +00:00
|
|
|
}
|
2018-09-24 09:48:11 +00:00
|
|
|
|
2018-12-12 07:53:55 +00:00
|
|
|
if (!egl_cursor_init(&this->cursor))
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("Failed to initialize the cursor");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2018-12-12 09:04:43 +00:00
|
|
|
if (!egl_fps_init(&this->fps, this->font, this->fontObj))
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("Failed to initialize the FPS display");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2018-12-15 13:54:37 +00:00
|
|
|
if (!egl_splash_init(&this->splash))
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("Failed to initialize the splash screen");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2018-12-15 23:57:01 +00:00
|
|
|
if (!egl_alert_init(&this->alert, this->font, this->fontObj))
|
|
|
|
{
|
|
|
|
DEBUG_ERROR("Failed to initialize the alert display");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2018-09-22 06:26:10 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool egl_render(void * opaque, SDL_Window * window)
|
|
|
|
{
|
|
|
|
struct Inst * this = (struct Inst *)opaque;
|
|
|
|
|
|
|
|
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
|
2019-06-12 12:36:00 +00:00
|
|
|
if (egl_desktop_render(this->desktop, this->translateX, this->translateY, this->scaleX, this->scaleY, this->useNearest))
|
|
|
|
{
|
|
|
|
if (!this->waitFadeTime)
|
|
|
|
this->waitFadeTime = microtime() + SPLASH_FADE_TIME;
|
|
|
|
egl_cursor_render(this->cursor);
|
|
|
|
}
|
2018-11-19 22:50:09 +00:00
|
|
|
|
2018-12-15 13:54:37 +00:00
|
|
|
if (!this->waitDone)
|
|
|
|
{
|
2018-12-16 01:17:12 +00:00
|
|
|
float a = 1.0f;
|
2018-12-15 13:54:37 +00:00
|
|
|
if (!this->waitFadeTime)
|
|
|
|
a = 1.0f;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
uint64_t t = microtime();
|
|
|
|
if (t > this->waitFadeTime)
|
|
|
|
this->waitDone = true;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
uint64_t delta = this->waitFadeTime - t;
|
2018-12-15 23:57:01 +00:00
|
|
|
a = 1.0f / SPLASH_FADE_TIME * delta;
|
2018-12-15 13:54:37 +00:00
|
|
|
}
|
|
|
|
}
|
2019-01-01 23:36:17 +00:00
|
|
|
|
|
|
|
if (!this->waitDone)
|
|
|
|
egl_splash_render(this->splash, a, this->splashRatio);
|
2018-12-15 23:57:01 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (this->showAlert)
|
|
|
|
{
|
|
|
|
bool close = false;
|
|
|
|
if (this->useCloseFlag)
|
|
|
|
close = this->closeFlag;
|
|
|
|
else if (this->alertTimeout < microtime())
|
|
|
|
close = true;
|
|
|
|
|
|
|
|
if (close)
|
|
|
|
this->showAlert = false;
|
|
|
|
else
|
|
|
|
egl_alert_render(this->alert, this->screenScaleX, this->screenScaleY);
|
2018-12-15 13:54:37 +00:00
|
|
|
}
|
|
|
|
|
2018-12-15 23:57:01 +00:00
|
|
|
egl_fps_render(this->fps, this->screenScaleX, this->screenScaleY);
|
2018-09-22 06:26:10 +00:00
|
|
|
eglSwapBuffers(this->display, this->surface);
|
2018-10-03 14:09:10 +00:00
|
|
|
|
|
|
|
// defer texture uploads until after the flip to avoid stalling
|
2019-06-12 12:36:00 +00:00
|
|
|
egl_desktop_perform_update(this->desktop, this->sourceChanged);
|
2018-10-03 14:09:10 +00:00
|
|
|
|
2019-06-12 12:36:00 +00:00
|
|
|
this->sourceChanged = false;
|
2018-09-22 06:26:10 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2018-12-12 12:59:22 +00:00
|
|
|
void egl_update_fps(void * opaque, const float avgUPS, const float avgFPS)
|
2018-11-19 18:26:51 +00:00
|
|
|
{
|
2018-11-19 22:50:09 +00:00
|
|
|
struct Inst * this = (struct Inst *)opaque;
|
|
|
|
if (!this->params.showFPS)
|
|
|
|
return;
|
|
|
|
|
2018-12-12 12:59:22 +00:00
|
|
|
egl_fps_update(this->fps, avgUPS, avgFPS);
|
2018-11-19 18:26:51 +00:00
|
|
|
}
|
|
|
|
|
2018-09-22 06:26:10 +00:00
|
|
|
struct LG_Renderer LGR_EGL =
|
|
|
|
{
|
|
|
|
.get_name = egl_get_name,
|
2019-05-21 05:03:59 +00:00
|
|
|
.setup = egl_setup,
|
|
|
|
.create = egl_create,
|
2018-09-22 06:26:10 +00:00
|
|
|
.initialize = egl_initialize,
|
|
|
|
.deinitialize = egl_deinitialize,
|
|
|
|
.on_resize = egl_on_resize,
|
|
|
|
.on_mouse_shape = egl_on_mouse_shape,
|
|
|
|
.on_mouse_event = egl_on_mouse_event,
|
|
|
|
.on_frame_event = egl_on_frame_event,
|
|
|
|
.on_alert = egl_on_alert,
|
|
|
|
.render_startup = egl_render_startup,
|
2018-11-19 18:26:51 +00:00
|
|
|
.render = egl_render,
|
|
|
|
.update_fps = egl_update_fps
|
2020-01-17 00:50:00 +00:00
|
|
|
};
|