DarkflameServer/dScripts/02_server/Map
jadebenn ef6f2f133e
chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

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Co-authored-by: jadebenn <jonahebenn@yahoo.com>
2023-12-27 22:18:20 -06:00
..
AG chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
AG_Spider_Queen Scripts: Fix ambiguous base class (#1216) 2023-10-09 15:31:25 -05:00
AM chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
FV Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
General fix: add Nexus Tower missing scripts (#1349) 2023-12-22 23:53:21 -08:00
GF Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
njhub chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
NS chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
NT fix: add Nexus Tower missing scripts (#1349) 2023-12-22 23:53:21 -08:00
PR Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
Property chore: Small movementAiComponent cleanup (#1145) 2023-08-03 21:38:04 -05:00
SS breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
VE perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00