DarkflameServer/dScripts/02_server/Map/NS
jadebenn ef6f2f133e
chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

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Co-authored-by: jadebenn <jonahebenn@yahoo.com>
2023-12-27 22:18:20 -06:00
..
Waves chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NsConcertChoiceBuildManager.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
NsConcertChoiceBuildManager.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NsLegoClubDoor.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
NsLegoClubDoor.h Refactor: Amf3 implementation (#998) 2023-05-13 17:22:00 -05:00
NsLupTeleport.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
NsLupTeleport.h Refactor: Amf3 implementation (#998) 2023-05-13 17:22:00 -05:00
NsTokenConsoleServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NsTokenConsoleServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00