DarkflameServer/dScripts/02_server/Map/AM
jadebenn ef6f2f133e
chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

---------

Co-authored-by: jadebenn <jonahebenn@yahoo.com>
2023-12-27 22:18:20 -06:00
..
AmBlueX.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AmBlueX.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmBridge.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AmBridge.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmConsoleTeleportServer.cpp Refactor: Amf3 implementation (#998) 2023-05-13 17:22:00 -05:00
AmConsoleTeleportServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmDrawBridge.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
AmDrawBridge.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmDropshipComputer.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
AmDropshipComputer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmScrollReaderServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmScrollReaderServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmShieldGenerator.cpp chore: Small movementAiComponent cleanup (#1145) 2023-08-03 21:38:04 -05:00
AmShieldGenerator.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmShieldGeneratorQuickbuild.cpp chore: Small movementAiComponent cleanup (#1145) 2023-08-03 21:38:04 -05:00
AmShieldGeneratorQuickbuild.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmSkullkinDrill.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AmSkullkinDrill.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmSkullkinDrillStand.cpp Remove inlines 2023-03-26 02:59:46 -07:00
AmSkullkinDrillStand.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmSkullkinTower.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AmSkullkinTower.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmTeapotServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
AmTeapotServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmTemplateSkillVolume.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmTemplateSkillVolume.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerFin.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerFin.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerPit.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerPit.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerStr.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerStr.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerZip.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerZip.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00