DarkflameServer/dScripts/02_server/Map/FV
David Markowitz 2ca61c3e57
feat: Dragonmaw (#1562)
* rigid as heck

* abstract physics creation to separate function

* loading

Update FvRacePillarDServer.cpp

consolidate abcd pillar logic

modularization

Update SimplePhysicsComponent.cpp

Update EntityManager.cpp

Update MovingPlatformComponent.cpp

still need another pass

* geiser works

* columns working finally

* consolidate logic

* constiness

* Update PhantomPhysicsComponent.cpp

* Update PhysicsComponent.cpp

* revert testing code

* add versions info

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Co-authored-by: Aaron Kimbre <aronwk.aaron@gmail.com>
2024-05-10 09:22:26 -05:00
..
Racing feat: Dragonmaw (#1562) 2024-05-10 09:22:26 -05:00
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
EnemyRoninSpawner.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
EnemyRoninSpawner.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvCandle.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
FvCandle.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FvFong.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
FvFong.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
FvHorsemenTrigger.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
FvHorsemenTrigger.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ImgBrickConsoleQB.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
ImgBrickConsoleQB.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00