DarkflameServer/dGame/dGameMessages
David Markowitz ec501831e6
fix: Remove database requirements for Property Entrance Component and greatly simplify logic (#1650)
* remove complex queries and move logic to dDatabase

remove unused code

Use correct id

fix arrows

use correct parameter

fix queries

Update Property.cpp

remove unused header

remove extra include

* fix tests

* Update dGame/dComponents/PropertyEntranceComponent.h

Co-authored-by: jadebenn <jadebenn@users.noreply.github.com>

* Update dGame/User.h

Co-authored-by: jadebenn <jadebenn@users.noreply.github.com>

---------

Co-authored-by: jadebenn <jadebenn@users.noreply.github.com>
2024-11-23 15:56:31 -06:00
..
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
DoClientProjectileImpact.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
EchoStartSkill.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
EchoSyncSkill.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
GameMessageHandler.cpp consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
GameMessageHandler.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
GameMessages.cpp refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452) 2024-11-18 20:45:24 -06:00
GameMessages.h feat: Add Inventory Brick and Model groups (#1587) 2024-08-01 23:38:21 -07:00
PropertyDataMessage.cpp Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
PropertyDataMessage.h convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.cpp fix: Remove database requirements for Property Entrance Component and greatly simplify logic (#1650) 2024-11-23 15:56:31 -06:00
PropertySelectQueryProperty.h fix: Remove database requirements for Property Entrance Component and greatly simplify logic (#1650) 2024-11-23 15:56:31 -06:00
RequestServerProjectileImpact.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
StartSkill.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
SyncSkill.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00