DarkflameServer/dGame/dInventory
Aaron Kimbrell 4976701f37
breakout object bits into scoped enum (#997)
* breakout object bits into enum class
tested that things still work as expected
use the inplace set bits where appropiate

* add inline
2023-04-25 13:17:40 -05:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
DatabasePet.h format codebase 2022-07-28 08:39:57 -05:00
EquippedItem.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
EquippedItem.h format codebase 2022-07-28 08:39:57 -05:00
Inventory.cpp Merge pull request #1019 from EmosewaMC/inventoryTypeCorrections 2023-04-23 12:49:43 +02:00
Inventory.h CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
Item.cpp breakout object bits into scoped enum (#997) 2023-04-25 13:17:40 -05:00
Item.h sanity check on opening packages (#923) 2022-12-24 14:41:13 -08:00
ItemSet.cpp CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
ItemSet.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00
ItemSetPassiveAbility.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
ItemSetPassiveAbility.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00