DarkflameServer/dGame/dUtilities
TheMatt2 e5f7d164cb Additional SQLite lookup sanitizing.
Using CDClientDatabase::ExecuteQueryWithArgs() across all known lookups.
2022-01-06 21:12:47 -05:00
..
BrickDatabase.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BrickDatabase.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dLocale.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dLocale.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GameConfig.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GameConfig.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GUID.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GUID.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Loot.cpp Merge pull request #291 from EmosewaMC/EmosewaMC 2022-01-04 12:01:32 +01:00
Loot.h Added include <vector> to Loot.h to allow the server to build on GCP. Resolves #281. 2021-12-21 03:17:35 -07:00
Mail.cpp Updated variable names 2021-12-23 18:48:08 -08:00
Mail.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Preconditions.cpp Additional SQLite lookup sanitizing. 2022-01-06 21:12:47 -05:00
Preconditions.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SlashCommandHandler.cpp Add proper sanitizing for input to SQLite database. 2022-01-05 21:52:33 -05:00
SlashCommandHandler.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VanityUtilities.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VanityUtilities.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00