DarkflameServer/dGame/dComponents
David Markowitz 7f623d358c
refactor: Database abstraction and organization of files (#1274)
* Database: Convert to proper namespace

* Database: Use base class and getter

* Database: Move files around

* Database: Add property Management query

Database: Move over user queries

Tested at gm 0 that pre-approved names are pre-approved, unapproved need moderator approval
deleting characters deletes the selcted one
refreshing the character page shows the last character you logged in as
tested all my characters show up when i login
tested that you can delete all 4 characters and the correct character is selected each time
tested renaming, approving names as gm0

Database: Add ugc model getter

Hey it works, look I got around the mariadb issue.

Database: Add queries

Database: consolidate name query

Database: Add friends list query

Update name of approved names query

Documentation

Database: Add name check

Database: Add BFF Query

Database: Move BFF Setter

Database: Move new friend query

Database: Add remove friend queries

Database: Add activity log

Database: Add ugc & prop content removal

Database: Add model update

Database: Add migration queries

Database: Add character and xml queries

Database: Add user queries

Untested, but compiling code

Need to test that new character names are properly assigned in the following scenarios
gm 0 and pre-approved name
gm 0 and unapproved name
gm 9 and pre-approved name
gm 9 and unapproved name

Database: constify function arguments

Database: Add pet queries

* Database: Move property model queries

Untested.  Need to test
placing a new model
moving existing one
removing ugc model
placing ugc model
moving ugc model(?)
changing privacy option variously
change description and name
approve property
can properly travel to property

* Property: Move stale reference deletion

* Database: Move performance update query

* Database: Add bug report query

* Database: Add cheat detection query

* Database: Add mail send query

* Untested code

need to test mailing from slash command, from all users of SendMail, getting bbb of a property and sending messages to bffs

* Update CDComponentsRegistryTable.h

Database: Rename and add further comments

Datavbase: Add comments

Add some comments

Build: Fix PCH directories

Database: Fix time

thanks apple

Database: Fix compiler warnings

Overload destructor
Define specialty for time_t
Use string instead of string_view for temp empty string

Update CDTable.h

Property: Update queries to use mapId

Database: Reorganize

Reorganize into CDClient folder and GameDatabase folder for clearer meanings and file structure

Folders: Rename to GameDatabase

MySQL: Remove MySQL Specifier from table

Database: Move Tables to Interfaces

Database: Reorder functions in header

Database: Simplify property queries

Database: Remove unused queries

Remove extra query definitions as well

Database: Consolidate User getters

Database: Comment logs

Update MySQLDatabase.cpp

Database: Use generic code

Playkey: Fix bad optional access

Database: Move stuff around

WorldServer: Update queries

Ugc reduced by many scopes
use new queries
very fast
tested that ugc still loads

Database: Add auth queries

I tested that only the correct password can sign into an account.
Tested that disabled playkeys do not allow the user to play the game

Database: Add donation query

Database: add objectId queries

Database: Add master queries

Database: Fix mis-named function

Database: Add slash command queries

Mail: Fix itemId type

CharFilter: Use new query

ObjectID: Remove duplicate code

SlashCommand: Update query with function

Database: Add mail queries

Ugc: Fix issues with saving models

Resolve large scope blocks as well

* Database: Add debug try catch rethrow macro

* General fixes

* fix play key not working

* Further fixes

---------

Co-authored-by: Aaron Kimbre <aronwk.aaron@gmail.com>
2023-11-17 18:47:18 -06:00
..
AchievementCacheKey.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
BaseCombatAIComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
BaseCombatAIComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
BouncerComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
BouncerComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
BuffComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
BuffComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
BuildBorderComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
BuildBorderComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
CharacterComponent.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
CharacterComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
CMakeLists.txt feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
CollectibleComponent.cpp feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
CollectibleComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
Component.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
Component.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ControllablePhysicsComponent.cpp feat: use more zoneTable options (#1273) 2023-11-14 07:02:17 -06:00
ControllablePhysicsComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
DestroyableComponent.cpp Adding damage cooldown/"invincibility frames" as in Live (#1276) 2023-11-12 05:53:03 -06:00
DestroyableComponent.h Adding damage cooldown/"invincibility frames" as in Live (#1276) 2023-11-12 05:53:03 -06:00
DonationVendorComponent.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
DonationVendorComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
InventoryComponent.cpp feat: implement consume item behavior (#1098) 2023-11-14 19:38:52 -06:00
InventoryComponent.h feat: implement consume item behavior (#1098) 2023-11-14 19:38:52 -06:00
ItemComponent.cpp feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
ItemComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
LevelProgressionComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
LevelProgressionComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
LUPExhibitComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
LUPExhibitComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
MissionComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
MissionComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
MissionOfferComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
MissionOfferComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
ModelComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ModelComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
ModuleAssemblyComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ModuleAssemblyComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
MovementAIComponent.cpp chore: Small movementAiComponent cleanup (#1145) 2023-08-03 21:38:04 -05:00
MovementAIComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
MovingPlatformComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
MovingPlatformComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
MultiZoneEntranceComponent.cpp fix #1194 (#1196) 2023-09-19 05:59:02 -05:00
MultiZoneEntranceComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
PetComponent.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
PetComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
PhantomPhysicsComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
PhantomPhysicsComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
PhysicsComponent.cpp chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
PhysicsComponent.h chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
PlayerForcedMovementComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PlayerForcedMovementComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
PossessableComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PossessableComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
PossessorComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PossessorComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
PropertyComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
PropertyComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
PropertyEntranceComponent.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
PropertyEntranceComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
PropertyManagementComponent.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
PropertyManagementComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
PropertyVendorComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
PropertyVendorComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
ProximityMonitorComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
ProximityMonitorComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
RacingControlComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
RacingControlComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
RacingSoundTriggerComponent.h fix: Implement proper Sound trigger component serialization (#1160) 2023-08-06 15:38:12 -05:00
RacingStatsComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
RailActivatorComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
RailActivatorComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
RebuildComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
RebuildComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
RenderComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
RenderComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
RigidbodyPhantomPhysicsComponent.cpp chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
RigidbodyPhantomPhysicsComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
RocketLaunchpadControlComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
RocketLaunchpadControlComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
ScriptedActivityComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
ScriptedActivityComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
ShootingGalleryComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ShootingGalleryComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
SimplePhysicsComponent.cpp feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
SimplePhysicsComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
SkillComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
SkillComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
SoundTriggerComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
SoundTriggerComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
SwitchComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SwitchComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
TriggerComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
TriggerComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
VehiclePhysicsComponent.cpp chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
VehiclePhysicsComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
VendorComponent.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
VendorComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ZoneControlComponent.cpp feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
ZoneControlComponent.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00