DarkflameServer/dScripts/02_server/Map/njhub
David Markowitz 92006123b8 Another consistency pass
- change NotifyObject to use u16 string
- move stuff to header that is inline
- use u16strings instead of converting to u16 string
- move entity to dEntity
2023-06-16 01:01:13 -07:00
..
boss_instance Rename RebuildComponent to QuickbuildComponent 2023-06-09 17:12:57 -05:00
BurningTile.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
BurningTile.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CatapultBaseServer.cpp Another consistency pass 2023-06-16 01:01:13 -07:00
CatapultBaseServer.h Another consistency pass 2023-06-16 01:01:13 -07:00
CatapultBouncerServer.cpp Another consistency pass 2023-06-16 01:01:13 -07:00
CatapultBouncerServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CavePrisonCage.cpp Rename RebuildComponent to QuickbuildComponent 2023-06-09 17:12:57 -05:00
CavePrisonCage.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
EnemySkeletonSpawner.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
EnemySkeletonSpawner.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FallingTile.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
FallingTile.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FlameJetServer.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
FlameJetServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ImaginationShrineServer.cpp Rename RebuildComponent to QuickbuildComponent 2023-06-09 17:12:57 -05:00
ImaginationShrineServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Lieutenant.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
Lieutenant.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MonCoreNookDoors.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MonCoreNookDoors.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MonCoreSmashableDoors.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MonCoreSmashableDoors.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjColeNPC.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
NjColeNPC.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NjDragonEmblemChestServer.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
NjDragonEmblemChestServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjEarthDragonPetServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjEarthDragonPetServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjEarthPetServer.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
NjEarthPetServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjGarmadonCelebration.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NjGarmadonCelebration.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjJayMissionItems.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NjJayMissionItems.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NjNPCMissionSpinjitzuServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NjNPCMissionSpinjitzuServer.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NjNyaMissionitems.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjNyaMissionitems.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjScrollChestServer.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
NjScrollChestServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjWuNPC.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
NjWuNPC.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
RainOfArrows.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
RainOfArrows.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00