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https://github.com/DarkflameUniverse/DarkflameServer.git
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c2b4aa4026
* refactor: Vendor inventory loading Implement proper delta compression dynamically determine multicostitems and standard cost items Quatantine max's custom code * address feedback * fix newline * oops * remove header * fix default and const for * he said make it a reference too, not just const |
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.. | ||
CMakeLists.txt | ||
DoClientProjectileImpact.h | ||
EchoStartSkill.h | ||
EchoSyncSkill.h | ||
GameMessageHandler.cpp | ||
GameMessageHandler.h | ||
GameMessages.cpp | ||
GameMessages.h | ||
PropertyDataMessage.cpp | ||
PropertyDataMessage.h | ||
PropertySelectQueryProperty.cpp | ||
PropertySelectQueryProperty.h | ||
RequestServerProjectileImpact.h | ||
StartSkill.h | ||
SyncSkill.h |