Files
DarkflameServer/dGame/dComponents
Aaron Kimbrell 92a87fa735 fix: save_property_location saves the position on the property too
The zone was saved on a property but the position wasn't (the physics
component kept its own "not a property" check), so logging back in put the
character at their old main world coordinates on the property map, outside
it. Both now use Character::SavesLocationInThisZone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:31:20 -05:00
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