DarkflameServer/dScripts/ai/PROPERTY/AG/AgPropGuard.h
2023-01-22 17:38:47 -06:00

12 lines
280 B
C++

#pragma once
#include "CppScripts.h"
class AgPropGuard final : public CppScripts::Script
{
public:
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
private:
std::vector<int> gearSets = { 14359,14321,14353,14315 };
};