DarkflameServer/dGame/dPropertyBehaviors
2024-11-20 21:12:11 -06:00
..
ControlBehaviorMessages refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452) 2024-11-18 20:45:24 -06:00
BehaviorStates.h Further implement Property Behavior parsing (#936) 2023-02-13 18:55:44 -08:00
BlockDefinition.cpp refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452) 2024-11-18 20:45:24 -06:00
BlockDefinition.h refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452) 2024-11-18 20:45:24 -06:00
CMakeLists.txt test using FetchContent for dependencies 2024-11-20 21:12:11 -06:00
ControlBehaviors.cpp refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452) 2024-11-18 20:45:24 -06:00
ControlBehaviors.h refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452) 2024-11-18 20:45:24 -06:00
PropertyBehavior.cpp Add loading from database 2024-05-18 03:36:29 -07:00
PropertyBehavior.h Add loading from database 2024-05-18 03:36:29 -07:00
State.cpp Add loading from database 2024-05-18 03:36:29 -07:00
State.h Add loading from database 2024-05-18 03:36:29 -07:00
Strip.cpp Add loading from database 2024-05-18 03:36:29 -07:00
Strip.h Add loading from database 2024-05-18 03:36:29 -07:00