DarkflameServer/dGame/dPropertyBehaviors/CMakeLists.txt
2024-11-20 21:12:11 -06:00

27 lines
1022 B
CMake

set(DGAME_DPROPERTYBEHAVIORS_SOURCES
"PropertyBehavior.cpp"
"State.cpp"
"Strip.cpp"
"BlockDefinition.cpp"
"ControlBehaviors.cpp"
)
add_subdirectory(ControlBehaviorMessages)
foreach(file ${DGAME_DPROPERTYBEHAVIORS_CONTROLBEHAVIORMESSAGES})
set(DGAME_DPROPERTYBEHAVIORS_SOURCES ${DGAME_DPROPERTYBEHAVIORS_SOURCES} "ControlBehaviorMessages/${file}")
endforeach()
add_library(dPropertyBehaviors OBJECT ${DGAME_DPROPERTYBEHAVIORS_SOURCES})
target_link_libraries(dPropertyBehaviors PUBLIC tinyxml2 PRIVATE dDatabaseCDClient)
target_include_directories(dPropertyBehaviors PUBLIC "." "ControlBehaviorMessages"
PRIVATE
"${PROJECT_SOURCE_DIR}/dCommon/dClient" # ControlBehaviors.cpp uses AssetManager
"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # ObjectIdManager.h
"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # GameMessages.h
"${PROJECT_SOURCE_DIR}/dGame/dComponents" # ModelComponent.h
)
target_precompile_headers(dPropertyBehaviors REUSE_FROM dGameBase)
target_link_libraries(dPropertyBehaviors INTERFACE dComponents)