DarkflameServer/dScripts/02_server/Map/General
David Markowitz b432a3f5da Remove inlines
Clean up macros

more tomorrow

Cleanup and optimize CDActivities table

Remove unused include

Further work on CDActivityRewards

Update MasterServer.cpp

Further animations work

Activities still needs work for a better PK.

fix type

All of these replacements worked

Create internal interface for animations

Allows for user to just call GetAnimationTIme or PlayAnimation rather than passing in arbitrary true false statements
2023-03-26 02:59:46 -07:00
..
Ninjago Remove inlines 2023-03-26 02:59:46 -07:00
BankInteractServer.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
BankInteractServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
BaseInteractDropLootServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
BaseInteractDropLootServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Binoculars.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Binoculars.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ExplodingAsset.cpp Remove inlines 2023-03-26 02:59:46 -07:00
ExplodingAsset.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ForceVolumeServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ForceVolumeServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
GrowingFlower.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
GrowingFlower.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ImaginationBackpackHealServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
ImaginationBackpackHealServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
InvalidScript.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
InvalidScript.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MailBoxServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MailBoxServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjRailSwitch.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjRailSwitch.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
PetDigServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
PetDigServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
PropertyDevice.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
PropertyDevice.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
PropertyPlatform.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
PropertyPlatform.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
QbEnemyStunner.cpp CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
QbEnemyStunner.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
QbSpawner.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
QbSpawner.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
StoryBoxInteractServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
StoryBoxInteractServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
TokenConsoleServer.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
TokenConsoleServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
TouchMissionUpdateServer.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
TouchMissionUpdateServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
WishingWellServer.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
WishingWellServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00