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* Recorder to recall player actions. * Server precondtions to manage entity visiblity. |
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.. | ||
BrickDatabase.cpp | ||
BrickDatabase.h | ||
CheatDetection.cpp | ||
CheatDetection.h | ||
CMakeLists.txt | ||
GUID.cpp | ||
GUID.h | ||
Loot.cpp | ||
Loot.h | ||
Mail.cpp | ||
Mail.h | ||
Preconditions.cpp | ||
Preconditions.h | ||
Recorder.cpp | ||
Recorder.h | ||
ServerPreconditions.cpp | ||
ServerPreconditions.hpp | ||
SlashCommandHandler.cpp | ||
SlashCommandHandler.h | ||
VanityUtilities.cpp | ||
VanityUtilities.h |