DarkflameServer/dGame
Aaron Kimbrell e524b86e12
breakout the component types into a scoped enum (#1002)
* breakout the component types into a scoped enum

tested that things are the same as they were before

* fix missed rename

* fix brick-by-brick name to be crafting
because that's what it is
2023-03-04 01:16:37 -06:00
..
dBehaviors breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
dComponents breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
dEntity format codebase 2022-07-28 08:39:57 -05:00
dGameMessages breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
dInventory breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
dMission breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
dPropertyBehaviors Make ControlBehavior messages far more modular (#991) 2023-02-16 11:30:33 -06:00
dUtilities breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
Character.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
Character.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Entity.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
Entity.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
EntityManager.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
EntityManager.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
LeaderboardManager.cpp Add Delete Inventory Slash Command (#865) 2022-12-18 09:46:04 -06:00
LeaderboardManager.h format codebase 2022-07-28 08:39:57 -05:00
Player.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
Player.h convert to unix line endings 2022-08-05 22:01:59 -05:00
TeamManager.cpp format codebase 2022-07-28 08:39:57 -05:00
TeamManager.h format codebase 2022-07-28 08:39:57 -05:00
TradingManager.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp Breakout ServerDisconnectIdentifiers into an enum (#995) 2023-02-19 04:29:14 -08:00
User.h format codebase 2022-07-28 08:39:57 -05:00
UserManager.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
UserManager.h format codebase 2022-07-28 08:39:57 -05:00