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7f623d358c
* Database: Convert to proper namespace * Database: Use base class and getter * Database: Move files around * Database: Add property Management query Database: Move over user queries Tested at gm 0 that pre-approved names are pre-approved, unapproved need moderator approval deleting characters deletes the selcted one refreshing the character page shows the last character you logged in as tested all my characters show up when i login tested that you can delete all 4 characters and the correct character is selected each time tested renaming, approving names as gm0 Database: Add ugc model getter Hey it works, look I got around the mariadb issue. Database: Add queries Database: consolidate name query Database: Add friends list query Update name of approved names query Documentation Database: Add name check Database: Add BFF Query Database: Move BFF Setter Database: Move new friend query Database: Add remove friend queries Database: Add activity log Database: Add ugc & prop content removal Database: Add model update Database: Add migration queries Database: Add character and xml queries Database: Add user queries Untested, but compiling code Need to test that new character names are properly assigned in the following scenarios gm 0 and pre-approved name gm 0 and unapproved name gm 9 and pre-approved name gm 9 and unapproved name Database: constify function arguments Database: Add pet queries * Database: Move property model queries Untested. Need to test placing a new model moving existing one removing ugc model placing ugc model moving ugc model(?) changing privacy option variously change description and name approve property can properly travel to property * Property: Move stale reference deletion * Database: Move performance update query * Database: Add bug report query * Database: Add cheat detection query * Database: Add mail send query * Untested code need to test mailing from slash command, from all users of SendMail, getting bbb of a property and sending messages to bffs * Update CDComponentsRegistryTable.h Database: Rename and add further comments Datavbase: Add comments Add some comments Build: Fix PCH directories Database: Fix time thanks apple Database: Fix compiler warnings Overload destructor Define specialty for time_t Use string instead of string_view for temp empty string Update CDTable.h Property: Update queries to use mapId Database: Reorganize Reorganize into CDClient folder and GameDatabase folder for clearer meanings and file structure Folders: Rename to GameDatabase MySQL: Remove MySQL Specifier from table Database: Move Tables to Interfaces Database: Reorder functions in header Database: Simplify property queries Database: Remove unused queries Remove extra query definitions as well Database: Consolidate User getters Database: Comment logs Update MySQLDatabase.cpp Database: Use generic code Playkey: Fix bad optional access Database: Move stuff around WorldServer: Update queries Ugc reduced by many scopes use new queries very fast tested that ugc still loads Database: Add auth queries I tested that only the correct password can sign into an account. Tested that disabled playkeys do not allow the user to play the game Database: Add donation query Database: add objectId queries Database: Add master queries Database: Fix mis-named function Database: Add slash command queries Mail: Fix itemId type CharFilter: Use new query ObjectID: Remove duplicate code SlashCommand: Update query with function Database: Add mail queries Ugc: Fix issues with saving models Resolve large scope blocks as well * Database: Add debug try catch rethrow macro * General fixes * fix play key not working * Further fixes --------- Co-authored-by: Aaron Kimbre <aronwk.aaron@gmail.com> |
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.. | ||
AchievementCacheKey.h | ||
BaseCombatAIComponent.cpp | ||
BaseCombatAIComponent.h | ||
BouncerComponent.cpp | ||
BouncerComponent.h | ||
BuffComponent.cpp | ||
BuffComponent.h | ||
BuildBorderComponent.cpp | ||
BuildBorderComponent.h | ||
CharacterComponent.cpp | ||
CharacterComponent.h | ||
CMakeLists.txt | ||
CollectibleComponent.cpp | ||
CollectibleComponent.h | ||
Component.cpp | ||
Component.h | ||
ControllablePhysicsComponent.cpp | ||
ControllablePhysicsComponent.h | ||
DestroyableComponent.cpp | ||
DestroyableComponent.h | ||
DonationVendorComponent.cpp | ||
DonationVendorComponent.h | ||
InventoryComponent.cpp | ||
InventoryComponent.h | ||
ItemComponent.cpp | ||
ItemComponent.h | ||
LevelProgressionComponent.cpp | ||
LevelProgressionComponent.h | ||
LUPExhibitComponent.cpp | ||
LUPExhibitComponent.h | ||
MissionComponent.cpp | ||
MissionComponent.h | ||
MissionOfferComponent.cpp | ||
MissionOfferComponent.h | ||
ModelComponent.cpp | ||
ModelComponent.h | ||
ModuleAssemblyComponent.cpp | ||
ModuleAssemblyComponent.h | ||
MovementAIComponent.cpp | ||
MovementAIComponent.h | ||
MovingPlatformComponent.cpp | ||
MovingPlatformComponent.h | ||
MultiZoneEntranceComponent.cpp | ||
MultiZoneEntranceComponent.h | ||
PetComponent.cpp | ||
PetComponent.h | ||
PhantomPhysicsComponent.cpp | ||
PhantomPhysicsComponent.h | ||
PhysicsComponent.cpp | ||
PhysicsComponent.h | ||
PlayerForcedMovementComponent.cpp | ||
PlayerForcedMovementComponent.h | ||
PossessableComponent.cpp | ||
PossessableComponent.h | ||
PossessorComponent.cpp | ||
PossessorComponent.h | ||
PropertyComponent.cpp | ||
PropertyComponent.h | ||
PropertyEntranceComponent.cpp | ||
PropertyEntranceComponent.h | ||
PropertyManagementComponent.cpp | ||
PropertyManagementComponent.h | ||
PropertyVendorComponent.cpp | ||
PropertyVendorComponent.h | ||
ProximityMonitorComponent.cpp | ||
ProximityMonitorComponent.h | ||
RacingControlComponent.cpp | ||
RacingControlComponent.h | ||
RacingSoundTriggerComponent.h | ||
RacingStatsComponent.h | ||
RailActivatorComponent.cpp | ||
RailActivatorComponent.h | ||
RebuildComponent.cpp | ||
RebuildComponent.h | ||
RenderComponent.cpp | ||
RenderComponent.h | ||
RigidbodyPhantomPhysicsComponent.cpp | ||
RigidbodyPhantomPhysicsComponent.h | ||
RocketLaunchpadControlComponent.cpp | ||
RocketLaunchpadControlComponent.h | ||
ScriptedActivityComponent.cpp | ||
ScriptedActivityComponent.h | ||
ShootingGalleryComponent.cpp | ||
ShootingGalleryComponent.h | ||
SimplePhysicsComponent.cpp | ||
SimplePhysicsComponent.h | ||
SkillComponent.cpp | ||
SkillComponent.h | ||
SoundTriggerComponent.cpp | ||
SoundTriggerComponent.h | ||
SwitchComponent.cpp | ||
SwitchComponent.h | ||
TriggerComponent.cpp | ||
TriggerComponent.h | ||
VehiclePhysicsComponent.cpp | ||
VehiclePhysicsComponent.h | ||
VendorComponent.cpp | ||
VendorComponent.h | ||
ZoneControlComponent.cpp | ||
ZoneControlComponent.h |