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DarkflameServer/dGame/dComponents/ModularBuildComponent.h
2026-10-01 06:49:28 -05:00

18 lines
586 B
C++

#ifndef MODULARBUILDCOMPONENT_H
#define MODULARBUILDCOMPONENT_H
#include "Component.h"
#include "eReplicaComponentType.h"
/**
* Modular build (rocket and car building), as the client's LWOModularBuildComponent makes it from the registry. Nothing of it is sent or done on the server yet.
*/
class ModularBuildComponent final : public Component {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::REBUILD;
ModularBuildComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {}
};
#endif // MODULARBUILDCOMPONENT_H