.. |
AchievementCacheKey.h
|
cleanup enums to make them more consistent
|
2023-01-22 17:38:47 -06:00 |
BaseCombatAIComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
BaseCombatAIComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
BouncerComponent.cpp
|
cleaned up kruft
|
2023-11-18 18:50:09 -06:00 |
BouncerComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
BuffComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
BuffComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
BuildBorderComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
BuildBorderComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
CharacterComponent.cpp
|
refactor: Database abstraction and organization of files (#1274)
|
2023-11-17 18:47:18 -06:00 |
CharacterComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
CMakeLists.txt
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
CollectibleComponent.cpp
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
CollectibleComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
Component.cpp
|
chore: Make serialize actually virtual (#1156)
|
2023-08-10 14:33:15 -07:00 |
Component.h
|
chore: Make serialize actually virtual (#1156)
|
2023-08-10 14:33:15 -07:00 |
ControllablePhysicsComponent.cpp
|
feat: use more zoneTable options (#1273)
|
2023-11-14 07:02:17 -06:00 |
ControllablePhysicsComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
DestroyableComponent.cpp
|
Adding damage cooldown/"invincibility frames" as in Live (#1276)
|
2023-11-12 05:53:03 -06:00 |
DestroyableComponent.h
|
Adding damage cooldown/"invincibility frames" as in Live (#1276)
|
2023-11-12 05:53:03 -06:00 |
DonationVendorComponent.cpp
|
refactor: Database abstraction and organization of files (#1274)
|
2023-11-17 18:47:18 -06:00 |
DonationVendorComponent.h
|
chore: Make serialize actually virtual (#1156)
|
2023-08-10 14:33:15 -07:00 |
InventoryComponent.cpp
|
feat: implement consume item behavior (#1098)
|
2023-11-14 19:38:52 -06:00 |
InventoryComponent.h
|
feat: implement consume item behavior (#1098)
|
2023-11-14 19:38:52 -06:00 |
ItemComponent.cpp
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
ItemComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
LevelProgressionComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
LevelProgressionComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
LUPExhibitComponent.cpp
|
chore: Make serialize actually virtual (#1156)
|
2023-08-10 14:33:15 -07:00 |
LUPExhibitComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
MissionComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
MissionComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
MissionOfferComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
MissionOfferComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
ModelComponent.cpp
|
chore: Make serialize actually virtual (#1156)
|
2023-08-10 14:33:15 -07:00 |
ModelComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
ModuleAssemblyComponent.cpp
|
chore: Make serialize actually virtual (#1156)
|
2023-08-10 14:33:15 -07:00 |
ModuleAssemblyComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
MovementAIComponent.cpp
|
chore: Small movementAiComponent cleanup (#1145)
|
2023-08-03 21:38:04 -05:00 |
MovementAIComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
MovingPlatformComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
MovingPlatformComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
MultiZoneEntranceComponent.cpp
|
fix #1194 (#1196)
|
2023-09-19 05:59:02 -05:00 |
MultiZoneEntranceComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
PetComponent.cpp
|
mission fix redo
|
2023-11-21 20:16:17 -06:00 |
PetComponent.h
|
Fixed pet emotes not playing
|
2023-11-19 16:46:27 -06:00 |
PhantomPhysicsComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
PhantomPhysicsComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
PhysicsComponent.cpp
|
chore: Physics Component abstraction and addition of tests (#1159)
|
2023-10-09 15:19:38 -05:00 |
PhysicsComponent.h
|
chore: Physics Component abstraction and addition of tests (#1159)
|
2023-10-09 15:19:38 -05:00 |
PlayerForcedMovementComponent.cpp
|
chore: Make serialize actually virtual (#1156)
|
2023-08-10 14:33:15 -07:00 |
PlayerForcedMovementComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
PossessableComponent.cpp
|
chore: Make serialize actually virtual (#1156)
|
2023-08-10 14:33:15 -07:00 |
PossessableComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
PossessorComponent.cpp
|
chore: Make serialize actually virtual (#1156)
|
2023-08-10 14:33:15 -07:00 |
PossessorComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
PropertyComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
PropertyComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
PropertyEntranceComponent.cpp
|
refactor: Database abstraction and organization of files (#1274)
|
2023-11-17 18:47:18 -06:00 |
PropertyEntranceComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
PropertyManagementComponent.cpp
|
refactor: Database abstraction and organization of files (#1274)
|
2023-11-17 18:47:18 -06:00 |
PropertyManagementComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
PropertyVendorComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
PropertyVendorComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
ProximityMonitorComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ProximityMonitorComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
RacingControlComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
RacingControlComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
RacingSoundTriggerComponent.h
|
fix: Implement proper Sound trigger component serialization (#1160)
|
2023-08-06 15:38:12 -05:00 |
RacingStatsComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
RailActivatorComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
RailActivatorComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
RebuildComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
RebuildComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
RenderComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
RenderComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
RigidbodyPhantomPhysicsComponent.cpp
|
chore: Physics Component abstraction and addition of tests (#1159)
|
2023-10-09 15:19:38 -05:00 |
RigidbodyPhantomPhysicsComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
RocketLaunchpadControlComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
RocketLaunchpadControlComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
ScriptedActivityComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
ScriptedActivityComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
ShootingGalleryComponent.cpp
|
chore: Make serialize actually virtual (#1156)
|
2023-08-10 14:33:15 -07:00 |
ShootingGalleryComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
SimplePhysicsComponent.cpp
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
SimplePhysicsComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
SkillComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
SkillComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
SoundTriggerComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
SoundTriggerComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
SwitchComponent.cpp
|
cleaned up kruft
|
2023-11-18 18:50:09 -06:00 |
SwitchComponent.h
|
cleaned up kruft
|
2023-11-18 18:50:09 -06:00 |
TriggerComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
TriggerComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
VehiclePhysicsComponent.cpp
|
chore: Physics Component abstraction and addition of tests (#1159)
|
2023-10-09 15:19:38 -05:00 |
VehiclePhysicsComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
VendorComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
VendorComponent.h
|
chore: Make serialize actually virtual (#1156)
|
2023-08-10 14:33:15 -07:00 |
ZoneControlComponent.cpp
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
ZoneControlComponent.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |