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12 lines
351 B
CMake
12 lines
351 B
CMake
set(DGAME_DCINEMA_SOURCES "Recorder.cpp"
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"Prefab.cpp"
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"Scene.cpp"
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"Play.cpp")
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add_library(dCinema STATIC ${DGAME_DCINEMA_SOURCES})
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target_precompile_headers(dCinema REUSE_FROM dGameBase)
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target_link_libraries(dCinema
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PUBLIC dPhysics dDatabase
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INTERFACE dUtilities dCommon dBehaviors dChatFilter dMission dInventory dComponents
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)
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