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68a5cc1d89
- SetProximityRadius just calls AddProximityRadius so its clear what is going on. - created struct BoxDimensions for clear reading of what the floats are |
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.. | ||
CMakeLists.txt | ||
Entity.cpp | ||
Entity.h | ||
Entity.tcc | ||
EntityCallbackTimer.cpp | ||
EntityCallbackTimer.h | ||
EntityInfo.h | ||
EntityTimer.cpp | ||
EntityTimer.h |