..
dBehaviors
Organize Entity header
2023-06-16 01:56:02 -07:00
dComponents
Use better API terminology for radii
2023-06-17 02:01:42 -07:00
dEntity
Use better API terminology for radii
2023-06-17 02:01:42 -07:00
dGameMessages
Organize Entity header
2023-06-16 01:56:02 -07:00
dInventory
Rename from GetOwningEntity to GetParentEntity
2023-06-09 01:28:01 -07:00
dMission
Collectible, Item, further re-implement initialize
2023-06-10 04:46:48 -07:00
dPropertyBehaviors
Rename from GetOwningEntity to GetParentEntity
2023-06-09 01:28:01 -07:00
dUtilities
Continued re-integration of Entity::Initialize
2023-06-11 03:06:18 -07:00
Character.cpp
Replace all auto with auto*
2023-06-09 01:27:05 -07:00
Character.h
Breakout rest of the enums from dCommonVars and clean it up ( #1061 )
2023-05-02 17:39:21 -05:00
CMakeLists.txt
Another consistency pass
2023-06-16 01:01:13 -07:00
EntityManager.cpp
Collectible, Item, further re-implement initialize
2023-06-10 04:46:48 -07:00
EntityManager.h
Add more null checks and split out code
2023-05-05 23:31:30 -07:00
LeaderboardManager.cpp
Add Animation Table logic
2023-03-26 05:18:45 -07:00
LeaderboardManager.h
format codebase
2022-07-28 08:39:57 -05:00
Player.cpp
Organize Entity header
2023-06-16 01:56:02 -07:00
Player.h
Organize Entity header
2023-06-16 01:56:02 -07:00
TeamManager.cpp
format codebase
2022-07-28 08:39:57 -05:00
TeamManager.h
format codebase
2022-07-28 08:39:57 -05:00
TradingManager.cpp
Replace all auto with auto*
2023-06-09 01:27:05 -07:00
TradingManager.h
format codebase
2022-07-28 08:39:57 -05:00
User.cpp
breakout gmlevel into a scoped enum ( #996 )
2023-03-24 18:16:45 -05:00
User.h
breakout gmlevel into a scoped enum ( #996 )
2023-03-24 18:16:45 -05:00
UserManager.cpp
Replace all auto with auto*
2023-06-09 01:27:05 -07:00
UserManager.h
format codebase
2022-07-28 08:39:57 -05:00